{
struct i915_context *i915 = i915_context( pipe );
struct pipe_region *region = calloc(sizeof(*region), 1);
+ const unsigned alignment = 64;
/* Choose a pitch to match hardware requirements - requires 64 byte
* alignment of render targets.
region->height = height; /* needed? */
region->refcount = 1;
- region->buffer = i915->winsys->buffer_create( i915->winsys, 64 );
+ region->buffer = i915->winsys->buffer_create( i915->winsys, alignment );
i915->winsys->buffer_data( i915->winsys,
region->buffer,
#include "sp_region.h"
+/**
+ * Round n up to next multiple.
+ */
+static INLINE unsigned
+round_up(unsigned n, unsigned multiple)
+{
+ return (n + multiple - 1) & ~(multiple - 1);
+}
+
+
static void
sp_region_idle(struct pipe_context *pipe, struct pipe_region *region)
{
static struct pipe_region *
sp_region_alloc(struct pipe_context *pipe,
- GLuint cpp, GLuint pitch, GLuint height, GLbitfield flags)
+ GLuint cpp, GLuint width, GLuint height, GLbitfield flags)
{
struct softpipe_context *sp = softpipe_context( pipe );
struct pipe_region *region = calloc(sizeof(*region), 1);
+ const unsigned alignment = 64;
region->cpp = cpp;
- region->pitch = pitch;
- region->height = height; /* needed? */
+ region->pitch = round_up(width, alignment / cpp);
+ region->height = height;
region->refcount = 1;
- region->buffer = sp->winsys->create_buffer( sp->winsys, 64 );
+ region->buffer = sp->winsys->create_buffer( sp->winsys, alignment );
+ /* NULL data --> just allocate the space */
sp->winsys->buffer_data( sp->winsys,
region->buffer,
- pitch * cpp * height,
+ region->pitch * cpp * height,
NULL );
-
return region;
}