Fix build errors with uint32_t vktImageMutableTests.cpp
authorArkadiusz Sarwa <arkadiusz.sarwa@mobica.com>
Tue, 29 Aug 2017 10:39:57 +0000 (12:39 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 31 Aug 2017 18:19:15 +0000 (14:19 -0400)
Change-Id: I072fade98fd20b6a4a0389e9a63e790d36d6c0d0
Components: Vulkan
(cherry picked from commit 1afc0a15d483701f3319467f7a3f1d9b47692f66)

external/vulkancts/modules/vulkan/image/vktImageMutableTests.cpp

index 1db22e7..d977131 100644 (file)
@@ -432,7 +432,7 @@ Move<VkImage> makeImage (const DeviceInterface&             vk,
        {
                VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,    // VkStructureType                      sType;
                DE_NULL,                                                                                                // const void*                          pNext;
-               2u,                                                                                                             // uint32_t                                     viewFormatCount
+               2u,                                                                                                             // deUint32                                     viewFormatCount
                formatList                                                                                              // const VkFormat*                      pViewFormats
        };
 
@@ -524,24 +524,24 @@ Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface&             vk,
 {
        const VkVertexInputBindingDescription vertexInputBindingDescription =
        {
-               0u,                                                                     // uint32_t                             binding;
-               (uint32_t)(2 * sizeof(Vec4)),           // uint32_t                             stride;
+               0u,                                                                     // deUint32                             binding;
+               (deUint32)(2 * sizeof(Vec4)),           // deUint32                             stride;
                VK_VERTEX_INPUT_RATE_VERTEX,            // VkVertexInputRate    inputRate;
        };
 
        const VkVertexInputAttributeDescription vertexInputAttributeDescriptions[] =
        {
                {
-                       0u,                                                             // uint32_t                     location;
-                       0u,                                                             // uint32_t                     binding;
+                       0u,                                                             // deUint32                     location;
+                       0u,                                                             // deUint32                     binding;
                        VK_FORMAT_R32G32B32A32_SFLOAT,  // VkFormat                     format;
-                       0u,                                                             // uint32_t                     offset;
+                       0u,                                                             // deUint32                     offset;
                },
                {
-                       1u,                                                             // uint32_t                     location;
-                       0u,                                                             // uint32_t                     binding;
+                       1u,                                                             // deUint32                     location;
+                       0u,                                                             // deUint32                     binding;
                        VK_FORMAT_R32G32B32A32_SFLOAT,  // VkFormat                     format;
-                       (uint32_t)sizeof(Vec4),                 // uint32_t                     offset;
+                       (deUint32)sizeof(Vec4),                 // deUint32                     offset;
                }
        };
 
@@ -550,9 +550,9 @@ Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface&               vk,
                VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,      // VkStructureType                                                      sType;
                DE_NULL,                                                                                                        // const void*                                                          pNext;
                (VkPipelineVertexInputStateCreateFlags)0,                                       // VkPipelineVertexInputStateCreateFlags        flags;
-               1u,                                                                                                                     // uint32_t                                                                     vertexBindingDescriptionCount;
+               1u,                                                                                                                     // deUint32                                                                     vertexBindingDescriptionCount;
                &vertexInputBindingDescription,                                                         // const VkVertexInputBindingDescription*       pVertexBindingDescriptions;
-               DE_LENGTH_OF_ARRAY(vertexInputAttributeDescriptions),           // uint32_t                                                                     vertexAttributeDescriptionCount;
+               DE_LENGTH_OF_ARRAY(vertexInputAttributeDescriptions),           // deUint32                                                                     vertexAttributeDescriptionCount;
                vertexInputAttributeDescriptions,                                                       // const VkVertexInputAttributeDescription*     pVertexAttributeDescriptions;
        };
 
@@ -581,9 +581,9 @@ Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface&               vk,
                VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,          // VkStructureType                                              sType;
                DE_NULL,                                                                                                        // const void*                                                  pNext;
                (VkPipelineViewportStateCreateFlags)0,                                          // VkPipelineViewportStateCreateFlags   flags;
-               1u,                                                                                                                     // uint32_t                                                             viewportCount;
+               1u,                                                                                                                     // deUint32                                                             viewportCount;
                &viewport,                                                                                                      // const VkViewport*                                    pViewports;
-               1u,                                                                                                                     // uint32_t                                                             scissorCount;
+               1u,                                                                                                                     // deUint32                                                             scissorCount;
                &scissor,                                                                                                       // const VkRect2D*                                              pScissors;
        };
 
@@ -1251,8 +1251,8 @@ void UploadDownloadExecutor::uploadCopy(Context& context)
                DE_NULL,                                                                                        // const void*        pNext;
                VK_ACCESS_HOST_WRITE_BIT,                                                       // VkAccessFlags      srcAccessMask;
                VK_ACCESS_TRANSFER_READ_BIT,                                            // VkAccessFlags      dstAccessMask;
-               VK_QUEUE_FAMILY_IGNORED,                                                        // uint32_t           srcQueueFamilyIndex;
-               VK_QUEUE_FAMILY_IGNORED,                                                        // uint32_t           dstQueueFamilyIndex;
+               VK_QUEUE_FAMILY_IGNORED,                                                        // deUint32           srcQueueFamilyIndex;
+               VK_QUEUE_FAMILY_IGNORED,                                                        // deUint32           dstQueueFamilyIndex;
                *m_uCopy.colorBuffer,                                                           // VkBuffer           buffer;
                0ull,                                                                                           // VkDeviceSize       offset;
                VK_WHOLE_SIZE,                                                                          // VkDeviceSize       size;
@@ -1279,16 +1279,16 @@ void UploadDownloadExecutor::uploadCopy(Context& context)
        const VkImageSubresourceLayers  subresource     =
        {
                VK_IMAGE_ASPECT_COLOR_BIT,                                                      // VkImageAspectFlags    aspectMask;
-               0u,                                                                                                     // uint32_t              mipLevel;
-               0u,                                                                                                     // uint32_t              baseArrayLayer;
-               m_caseDef.numLayers,                                                            // uint32_t              layerCount;
+               0u,                                                                                                     // deUint32              mipLevel;
+               0u,                                                                                                     // deUint32              baseArrayLayer;
+               m_caseDef.numLayers,                                                            // deUint32              layerCount;
        };
 
        const VkBufferImageCopy                 region          =
        {
                0ull,                                                                                           // VkDeviceSize                bufferOffset;
-               0u,                                                                                                     // uint32_t                    bufferRowLength;
-               0u,                                                                                                     // uint32_t                    bufferImageHeight;
+               0u,                                                                                                     // deUint32                    bufferRowLength;
+               0u,                                                                                                     // deUint32                    bufferImageHeight;
                subresource,                                                                            // VkImageSubresourceLayers    imageSubresource;
                makeOffset3D(0, 0, 0),                                                          // VkOffset3D                  imageOffset;
                makeExtent3D(m_caseDef.size),                                           // VkExtent3D                  imageExtent;
@@ -1372,7 +1372,7 @@ void UploadDownloadExecutor::uploadDraw(Context& context)
                                *m_uDraw.renderPass,                                                    // VkRenderPass            renderPass;
                                *m_uDraw.framebuffer,                                                   // VkFramebuffer           framebuffer;
                                renderArea,                                                                     // VkRect2D                renderArea;
-                               static_cast<deUint32>(clearValues.size()),      // uint32_t                clearValueCount;
+                               static_cast<deUint32>(clearValues.size()),      // deUint32                clearValueCount;
                                &clearValues[0],                                                        // const VkClearValue*     pClearValues;
                        };
 
@@ -1597,16 +1597,16 @@ void UploadDownloadExecutor::copyImageToBuffer(VkImage                          sourceImage,
        const VkImageSubresourceLayers  subresource     =
        {
                VK_IMAGE_ASPECT_COLOR_BIT,                                      // VkImageAspectFlags    aspectMask;
-               0u,                                                                                     // uint32_t              mipLevel;
-               0u,                                                                                     // uint32_t              baseArrayLayer;
-               numLayers,                                                                      // uint32_t              layerCount;
+               0u,                                                                                     // deUint32              mipLevel;
+               0u,                                                                                     // deUint32              baseArrayLayer;
+               numLayers,                                                                      // deUint32              layerCount;
        };
 
        const VkBufferImageCopy                 region          =
        {
                0ull,                                                                           // VkDeviceSize                bufferOffset;
-               0u,                                                                                     // uint32_t                    bufferRowLength;
-               0u,                                                                                     // uint32_t                    bufferImageHeight;
+               0u,                                                                                     // deUint32                    bufferRowLength;
+               0u,                                                                                     // deUint32                    bufferImageHeight;
                subresource,                                                            // VkImageSubresourceLayers    imageSubresource;
                makeOffset3D(0, 0, 0),                                          // VkOffset3D                  imageOffset;
                makeExtent3D(size),                                                     // VkExtent3D                  imageExtent;
@@ -1620,8 +1620,8 @@ void UploadDownloadExecutor::copyImageToBuffer(VkImage                            sourceImage,
                DE_NULL,                                                                        // const void*        pNext;
                VK_ACCESS_TRANSFER_WRITE_BIT,                           // VkAccessFlags      srcAccessMask;
                VK_ACCESS_HOST_READ_BIT,                                        // VkAccessFlags      dstAccessMask;
-               VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t           srcQueueFamilyIndex;
-               VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t           dstQueueFamilyIndex;
+               VK_QUEUE_FAMILY_IGNORED,                                        // deUint32           srcQueueFamilyIndex;
+               VK_QUEUE_FAMILY_IGNORED,                                        // deUint32           dstQueueFamilyIndex;
                buffer,                                                                         // VkBuffer           buffer;
                0ull,                                                                           // VkDeviceSize       offset;
                VK_WHOLE_SIZE,                                                          // VkDeviceSize       size;