{
VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR, // VkStructureType sType;
DE_NULL, // const void* pNext;
- 2u, // uint32_t viewFormatCount
+ 2u, // deUint32 viewFormatCount
formatList // const VkFormat* pViewFormats
};
{
const VkVertexInputBindingDescription vertexInputBindingDescription =
{
- 0u, // uint32_t binding;
- (uint32_t)(2 * sizeof(Vec4)), // uint32_t stride;
+ 0u, // deUint32 binding;
+ (deUint32)(2 * sizeof(Vec4)), // deUint32 stride;
VK_VERTEX_INPUT_RATE_VERTEX, // VkVertexInputRate inputRate;
};
const VkVertexInputAttributeDescription vertexInputAttributeDescriptions[] =
{
{
- 0u, // uint32_t location;
- 0u, // uint32_t binding;
+ 0u, // deUint32 location;
+ 0u, // deUint32 binding;
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
- 0u, // uint32_t offset;
+ 0u, // deUint32 offset;
},
{
- 1u, // uint32_t location;
- 0u, // uint32_t binding;
+ 1u, // deUint32 location;
+ 0u, // deUint32 binding;
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
- (uint32_t)sizeof(Vec4), // uint32_t offset;
+ (deUint32)sizeof(Vec4), // deUint32 offset;
}
};
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineVertexInputStateCreateFlags)0, // VkPipelineVertexInputStateCreateFlags flags;
- 1u, // uint32_t vertexBindingDescriptionCount;
+ 1u, // deUint32 vertexBindingDescriptionCount;
&vertexInputBindingDescription, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
- DE_LENGTH_OF_ARRAY(vertexInputAttributeDescriptions), // uint32_t vertexAttributeDescriptionCount;
+ DE_LENGTH_OF_ARRAY(vertexInputAttributeDescriptions), // deUint32 vertexAttributeDescriptionCount;
vertexInputAttributeDescriptions, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
};
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
(VkPipelineViewportStateCreateFlags)0, // VkPipelineViewportStateCreateFlags flags;
- 1u, // uint32_t viewportCount;
+ 1u, // deUint32 viewportCount;
&viewport, // const VkViewport* pViewports;
- 1u, // uint32_t scissorCount;
+ 1u, // deUint32 scissorCount;
&scissor, // const VkRect2D* pScissors;
};
DE_NULL, // const void* pNext;
VK_ACCESS_HOST_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
- VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex;
- VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
*m_uCopy.colorBuffer, // VkBuffer buffer;
0ull, // VkDeviceSize offset;
VK_WHOLE_SIZE, // VkDeviceSize size;
const VkImageSubresourceLayers subresource =
{
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
- 0u, // uint32_t mipLevel;
- 0u, // uint32_t baseArrayLayer;
- m_caseDef.numLayers, // uint32_t layerCount;
+ 0u, // deUint32 mipLevel;
+ 0u, // deUint32 baseArrayLayer;
+ m_caseDef.numLayers, // deUint32 layerCount;
};
const VkBufferImageCopy region =
{
0ull, // VkDeviceSize bufferOffset;
- 0u, // uint32_t bufferRowLength;
- 0u, // uint32_t bufferImageHeight;
+ 0u, // deUint32 bufferRowLength;
+ 0u, // deUint32 bufferImageHeight;
subresource, // VkImageSubresourceLayers imageSubresource;
makeOffset3D(0, 0, 0), // VkOffset3D imageOffset;
makeExtent3D(m_caseDef.size), // VkExtent3D imageExtent;
*m_uDraw.renderPass, // VkRenderPass renderPass;
*m_uDraw.framebuffer, // VkFramebuffer framebuffer;
renderArea, // VkRect2D renderArea;
- static_cast<deUint32>(clearValues.size()), // uint32_t clearValueCount;
+ static_cast<deUint32>(clearValues.size()), // deUint32 clearValueCount;
&clearValues[0], // const VkClearValue* pClearValues;
};
const VkImageSubresourceLayers subresource =
{
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
- 0u, // uint32_t mipLevel;
- 0u, // uint32_t baseArrayLayer;
- numLayers, // uint32_t layerCount;
+ 0u, // deUint32 mipLevel;
+ 0u, // deUint32 baseArrayLayer;
+ numLayers, // deUint32 layerCount;
};
const VkBufferImageCopy region =
{
0ull, // VkDeviceSize bufferOffset;
- 0u, // uint32_t bufferRowLength;
- 0u, // uint32_t bufferImageHeight;
+ 0u, // deUint32 bufferRowLength;
+ 0u, // deUint32 bufferImageHeight;
subresource, // VkImageSubresourceLayers imageSubresource;
makeOffset3D(0, 0, 0), // VkOffset3D imageOffset;
makeExtent3D(size), // VkExtent3D imageExtent;
DE_NULL, // const void* pNext;
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
VK_ACCESS_HOST_READ_BIT, // VkAccessFlags dstAccessMask;
- VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex;
- VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
+ VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
buffer, // VkBuffer buffer;
0ull, // VkDeviceSize offset;
VK_WHOLE_SIZE, // VkDeviceSize size;