*
* @return 0 on success, otherwise a Win32 error code
*/
-UINT disp_send_display_control_monitor_layout_pdu(DISP_CHANNEL_CALLBACK* callback,
+static UINT disp_send_display_control_monitor_layout_pdu(DISP_CHANNEL_CALLBACK* callback,
UINT32 NumMonitors, DISPLAY_CONTROL_MONITOR_LAYOUT* Monitors)
{
UINT status;
*
* @return 0 on success, otherwise a Win32 error code
*/
-UINT disp_recv_display_control_caps_pdu(DISP_CHANNEL_CALLBACK* callback, wStream* s)
+static UINT disp_recv_display_control_caps_pdu(DISP_CHANNEL_CALLBACK* callback, wStream* s)
{
DISP_PLUGIN* disp;
DispClientContext* context;
*
* @return 0 on success, otherwise a Win32 error code
*/
-UINT disp_recv_pdu(DISP_CHANNEL_CALLBACK* callback, wStream* s)
+static UINT disp_recv_pdu(DISP_CHANNEL_CALLBACK* callback, wStream* s)
{
UINT32 error;
DISPLAY_CONTROL_HEADER header;
*
* @return 0 on success, otherwise a Win32 error code
*/
-UINT disp_send_monitor_layout(DispClientContext* context, UINT32 NumMonitors,
+static UINT disp_send_monitor_layout(DispClientContext* context, UINT32 NumMonitors,
DISPLAY_CONTROL_MONITOR_LAYOUT* Monitors)
{
DISP_PLUGIN* disp = (DISP_PLUGIN*) context->handle;