#define MINCONTROL_CONTAINER_SWALLOW "mini_ctrl.swallow"
//SLIDER AREA
-#define SLIDER_START_W 790
-#define SLIDER_END_W 1160
-#define SLIDER_START_H 400
-#define SLIDER_END_H 432
+#define SLIDER_START_W 790 // start postion of slider with respect to window
+#define SLIDER_END_W 1160 // end position of slider with respect to window
+#define SLIDER_EVENT_AREA 32
+#define SLIDER_LAYOUT_HEIGHT 112
+#define SLIDER_START_H_OFFSET (((SLIDER_LAYOUT_HEIGHT) - (SLIDER_EVENT_AREA))/2) // offset for slider height start with respect to viewer layout
+#define SLIDER_END_H_OFFSET (SLIDER_START_H_OFFSET + SLIDER_EVENT_AREA) // offset for slider height end with respect to viewer layout
//Max Size of Mini-Controller
#define MINICONTROL_MAX_WIDTH 1200
* co-ordinate provided by the mouse event are relative to window/screen.
* if position of slider object is changed than we need to update slider area accordingly.
*/
+ int x = 0, y = 0, w = 0, h = 0;
+ evas_object_geometry_get(obj, &x, &y, &w, &h);
+ DBG("Viewer [X: %d] [Y: %d] [W: %d] [H: %d]", x, y, w, h);
+ DBG("Mouse click [X: %d] [Y: %d]", ev->canvas.x, ev->canvas.y);
+
+ int slider_start_h = y + SLIDER_START_H_OFFSET;
+ int slider_end_h = y + SLIDER_END_H_OFFSET;
+
+ DBG("Height range: [start: %d] [end: %d]", slider_start_h, slider_end_h);
- if(ev->canvas.x >= SLIDER_START_W && ev->canvas.x <= SLIDER_END_W && ev->canvas.y >= SLIDER_START_H && ev->canvas.y <= SLIDER_END_H)
+ if(ev->canvas.x >= SLIDER_START_W && ev->canvas.x <= SLIDER_END_W && ev->canvas.y >= slider_start_h && ev->canvas.y <= slider_end_h)
{
s_info.mouse_event_blocker = EINA_TRUE;
elm_object_scroll_freeze_push(ad->scroller);