compositor-drm: Add key binding for hidding overlays
authorAnder Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Wed, 31 Oct 2012 15:55:46 +0000 (17:55 +0200)
committerKristian Høgsberg <krh@bitplanet.net>
Wed, 31 Oct 2012 17:37:23 +0000 (13:37 -0400)
Pressing ctrl-alt-o will cause the overlays to be hidden, but surfaces
will still be assigned to different planes. This helps with debugging
of repaint culling below surfaces in other planes.

src/compositor-drm.c

index 1133281..fac0f56 100644 (file)
@@ -97,6 +97,7 @@ struct drm_compositor {
 
        struct wl_list sprite_list;
        int sprites_are_broken;
+       int sprites_hidden;
 
        int cursors_are_broken;
 
@@ -396,7 +397,10 @@ drm_output_repaint(struct weston_output *output_base,
                        continue;
 
                ret = drmModeSetPlane(compositor->drm.fd, s->plane_id,
-                                     output->crtc_id, s->pending_fb_id, flags,
+                                     output->crtc_id,
+                                     compositor->sprites_hidden ?
+                                     0 : s->pending_fb_id,
+                                     flags,
                                      s->dest_x, s->dest_y,
                                      s->dest_w, s->dest_h,
                                      s->src_x, s->src_y,
@@ -2220,6 +2224,15 @@ find_primary_gpu(struct drm_compositor *ec, const char *seat)
        return drm_device;
 }
 
+static void
+hide_sprites_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
+                    void *data)
+{
+       struct drm_compositor *c = data;
+
+       c->sprites_hidden ^= 1;
+}
+
 static struct weston_compositor *
 drm_compositor_create(struct wl_display *display,
                      int connector, const char *seat, int tty,
@@ -2321,6 +2334,10 @@ drm_compositor_create(struct wl_display *display,
 
        udev_device_unref(drm_device);
 
+       weston_compositor_add_key_binding(&ec->base, KEY_O,
+                                         MODIFIER_CTRL | MODIFIER_ALT,
+                                         hide_sprites_binding, ec);
+
        return &ec->base;
 
 err_udev_monitor: