Enabling the `experimental_webgl_enabled` preference allows you
to create a WebGL context from within atom-shell.
While not necessarily important for the Atom editor, for others
to use atom-shell in substitution for node-webkit this is a
potentially useful feature, e.g. for packaged HTML5 games.
prefs->application_cache_enabled = true;
prefs->allow_universal_access_from_file_urls = true;
prefs->allow_file_access_from_file_urls = true;
- prefs->experimental_webgl_enabled = false;
+ prefs->experimental_webgl_enabled = true;
prefs->allow_displaying_insecure_content = true;
prefs->allow_running_insecure_content = true;