features->shaderFloat16 = false;
features->shaderInt8 = false;
- features->descriptorIndexing = false;
+ features->descriptorIndexing = true;
features->shaderInputAttachmentArrayDynamicIndexing = false;
- features->shaderUniformTexelBufferArrayDynamicIndexing = false;
- features->shaderStorageTexelBufferArrayDynamicIndexing = false;
- features->shaderUniformBufferArrayNonUniformIndexing = false;
- features->shaderSampledImageArrayNonUniformIndexing = false;
- features->shaderStorageBufferArrayNonUniformIndexing = false;
- features->shaderStorageImageArrayNonUniformIndexing = false;
+ features->shaderUniformTexelBufferArrayDynamicIndexing = true;
+ features->shaderStorageTexelBufferArrayDynamicIndexing = true;
+ features->shaderUniformBufferArrayNonUniformIndexing = true;
+ features->shaderSampledImageArrayNonUniformIndexing = true;
+ features->shaderStorageBufferArrayNonUniformIndexing = true;
+ features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
- features->shaderUniformTexelBufferArrayNonUniformIndexing = false;
- features->shaderStorageTexelBufferArrayNonUniformIndexing = false;
+ features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
+ features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = false;
- features->descriptorBindingSampledImageUpdateAfterBind = false;
- features->descriptorBindingStorageImageUpdateAfterBind = false;
- features->descriptorBindingStorageBufferUpdateAfterBind = false;
- features->descriptorBindingUniformTexelBufferUpdateAfterBind = false;
- features->descriptorBindingStorageTexelBufferUpdateAfterBind = false;
- features->descriptorBindingUpdateUnusedWhilePending = false;
- features->descriptorBindingPartiallyBound = false;
- features->descriptorBindingVariableDescriptorCount = false;
- features->runtimeDescriptorArray = false;
+ features->descriptorBindingSampledImageUpdateAfterBind = true;
+ features->descriptorBindingStorageImageUpdateAfterBind = true;
+ features->descriptorBindingStorageBufferUpdateAfterBind = true;
+ features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
+ features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
+ features->descriptorBindingUpdateUnusedWhilePending = true;
+ features->descriptorBindingPartiallyBound = true;
+ features->descriptorBindingVariableDescriptorCount = true;
+ features->runtimeDescriptorArray = true;
features->samplerFilterMinmax = true;
features->scalarBlockLayout = false;
VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features =
(VkPhysicalDeviceDescriptorIndexingFeaturesEXT *) ext;
features->shaderInputAttachmentArrayDynamicIndexing = false;
- features->shaderUniformTexelBufferArrayDynamicIndexing = false;
- features->shaderStorageTexelBufferArrayDynamicIndexing = false;
- features->shaderUniformBufferArrayNonUniformIndexing = false;
- features->shaderSampledImageArrayNonUniformIndexing = false;
- features->shaderStorageBufferArrayNonUniformIndexing = false;
- features->shaderStorageImageArrayNonUniformIndexing = false;
+ features->shaderUniformTexelBufferArrayDynamicIndexing = true;
+ features->shaderStorageTexelBufferArrayDynamicIndexing = true;
+ features->shaderUniformBufferArrayNonUniformIndexing = true;
+ features->shaderSampledImageArrayNonUniformIndexing = true;
+ features->shaderStorageBufferArrayNonUniformIndexing = true;
+ features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
- features->shaderUniformTexelBufferArrayNonUniformIndexing = false;
- features->shaderStorageTexelBufferArrayNonUniformIndexing = false;
+ features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
+ features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = false;
- features->descriptorBindingSampledImageUpdateAfterBind = false;
- features->descriptorBindingStorageImageUpdateAfterBind = false;
- features->descriptorBindingStorageBufferUpdateAfterBind = false;
- features->descriptorBindingUniformTexelBufferUpdateAfterBind = false;
- features->descriptorBindingStorageTexelBufferUpdateAfterBind = false;
- features->descriptorBindingUpdateUnusedWhilePending = false;
- features->descriptorBindingPartiallyBound = false;
- features->descriptorBindingVariableDescriptorCount = false;
- features->runtimeDescriptorArray = false;
+ features->descriptorBindingSampledImageUpdateAfterBind = true;
+ features->descriptorBindingStorageImageUpdateAfterBind = true;
+ features->descriptorBindingStorageBufferUpdateAfterBind = true;
+ features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
+ features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
+ features->descriptorBindingUpdateUnusedWhilePending = true;
+ features->descriptorBindingPartiallyBound = true;
+ features->descriptorBindingVariableDescriptorCount = true;
+ features->runtimeDescriptorArray = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
feature->performanceCounterMultipleQueryPools = false;
break;
}
-
default:
break;
}
properties->allowCommandBufferQueryCopies = false;
break;
}
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT: {
+ VkPhysicalDeviceDescriptorIndexingPropertiesEXT *props =
+ (VkPhysicalDeviceDescriptorIndexingPropertiesEXT *)ext;
+ props->shaderUniformBufferArrayNonUniformIndexingNative = true;
+ props->shaderSampledImageArrayNonUniformIndexingNative = true;
+ props->shaderStorageBufferArrayNonUniformIndexingNative = true;
+ props->shaderStorageImageArrayNonUniformIndexingNative = true;
+ props->shaderInputAttachmentArrayNonUniformIndexingNative = false;
+ props->robustBufferAccessUpdateAfterBind = false;
+ props->quadDivergentImplicitLod = false;
+
+ props->maxUpdateAfterBindDescriptorsInAllPools = max_descriptor_set_size;
+ props->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
+ props->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
+ props->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
+ props->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
+ props->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
+ props->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
+ props->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
+ props->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
+ props->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
+ props->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
+ props->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
+ props->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
+ props->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
+ props->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
+ props->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
+ break;
+ }
+
default:
break;
}