#ifndef LLVM_SUPPORT_THREAD_POOL_H
#define LLVM_SUPPORT_THREAD_POOL_H
+#include "llvm/ADT/FunctionExtras.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/thread.h"
/// for some work to become available.
class ThreadPool {
public:
- using TaskTy = std::function<void()>;
+ using TaskTy = unique_function<void()>;
using PackagedTaskTy = std::packaged_task<void()>;
/// Construct a pool using the hardware strategy \p S for mapping hardware
ASSERT_EQ(2, i.load());
}
+TEST_F(ThreadPoolTest, NonCopyableTask) {
+ CHECK_UNSUPPORTED();
+ ThreadPool Pool;
+ Pool.async([P = std::make_unique<int>()] {});
+ Pool.wait();
+};
+
TEST_F(ThreadPoolTest, GetFuture) {
CHECK_UNSUPPORTED();
ThreadPool Pool(hardware_concurrency(2));