gl_drm: Don't NULL init a variable we're about to set
authorDerek Foreman <derekf@osg.samsung.com>
Thu, 8 Mar 2018 17:24:02 +0000 (11:24 -0600)
committerWonki Kim <wonki_.kim@samsung.com>
Tue, 10 Apr 2018 11:10:50 +0000 (20:10 +0900)
minor clean up with no functional change.

src/modules/evas/engines/gl_drm/evas_engine.c

index baaf858..86f62b7 100755 (executable)
@@ -214,7 +214,7 @@ void
 eng_egl_symbols(EGLDisplay edsp)
 {
    static Eina_Bool done = EINA_FALSE;
-   const char *exts = NULL;
+   const char *exts;
 
    if (done) return;