ecore_evas_shutdown();
}
+
+/* @procedure
+ * @step 1 Call evas_object_vg_add function to create a new vector object
+ * and check on not NULL
+ * @step 2 Show vector object
+ * @step 3 Call evas_object_vg_root_node_get function to get pointer on canvas root vector object
+ * and check on not NULL
+ * @step 4 Create three new vector shape objects of circle shape
+ * @step 5 Move each of object at bottom using the evas_vg_node_lower() API and check the stacking order
+ *
+ * @passcondition correct stack ordering of shapes
+ * @}
+ * @}
+*/
+
START_TEST(utc_evas_vg_node_lower_p)
{
Efl_VG *vg, *container, *circle1, *circle2, *circle3;