Converted vertex setup to use t_vertex.[ch].
authorFelix Kuehling <fxkuehl@gmx.de>
Thu, 26 Feb 2004 00:59:00 +0000 (00:59 +0000)
committerFelix Kuehling <fxkuehl@gmx.de>
Thu, 26 Feb 2004 00:59:00 +0000 (00:59 +0000)
src/mesa/drivers/dri/savage/savage_bci.h
src/mesa/drivers/dri/savage/savage_xmesa.c
src/mesa/drivers/dri/savage/savagecontext.h
src/mesa/drivers/dri/savage/savagedd.c
src/mesa/drivers/dri/savage/savagestate.c
src/mesa/drivers/dri/savage/savagetris.c
src/mesa/drivers/dri/savage/savagevb.c [deleted file]

index adaf579..9b3ca2e 100644 (file)
@@ -628,8 +628,13 @@ typedef union {
 #define SAVAGE_HW_NO_W          (1<<1)
 #define SAVAGE_HW_NO_CD         (1<<2)
 #define SAVAGE_HW_NO_CS         (1<<3)
+#define SAVAGE_HW_NO_U0         (1<<4)
+#define SAVAGE_HW_NO_V0         (1<<5)
 #define SAVAGE_HW_NO_UV0        ((1<<4) | (1<<5))
+#define SAVAGE_HW_NO_U1         (1<<6)
+#define SAVAGE_HW_NO_V1         (1<<7)
 #define SAVAGE_HW_NO_UV1        ((1<<6) | (1<<7))
+#define SAVAGE_HW_SKIPFLAGS     0x000000ff
 
 #define SAVAGE_HW_TRIANGLE_TYPE     (3UL<<25)
 #define SAVAGE_HW_TRIANGLE_CONT     (1UL<<24)
index 43613b0..990689c 100644 (file)
@@ -48,7 +48,6 @@
 #include "savagetex.h"
 #include "savagespan.h"
 #include "savagetris.h"
-#include "savagevb.h"
 #include "savageioctl.h"
 #include "savage_bci.h"
 
@@ -412,7 +411,6 @@ savageCreateContext( const __GLcontextModes *mesaVis,
    imesa->new_state = ~0;
    imesa->RenderIndex = ~0;
    imesa->dirty = ~0;
-   imesa->vertex_format = 0;
    imesa->TextureMode = ctx->Texture.Unit[0].EnvMode;
    imesa->CurrentTexObj[0] = 0;
    imesa->CurrentTexObj[1] = 0;
@@ -454,7 +452,6 @@ savageCreateContext( const __GLcontextModes *mesaVis,
    savageDDInitIoctlFuncs( ctx );
    savageInitTriFuncs( ctx );
 
-   savageInitVB( ctx );
    savageDDInitState( imesa );
 
    driContextPriv->driverPrivate = (void *) imesa;
@@ -487,8 +484,6 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
       _ac_DestroyContext( imesa->glCtx );
       _swrast_DestroyContext( imesa->glCtx );
 
-      savageFreeVB( imesa->glCtx );
-
       /* free the Mesa context */
       imesa->glCtx->DriverCtx = NULL;
       _mesa_destroy_context(imesa->glCtx);
index 6eaf58e..af89522 100644 (file)
@@ -40,6 +40,7 @@ typedef struct savage_texture_object_t *savageTextureObjectPtr;
 #include "savage_sarea.h"
 #include "savage_init.h"
 #include "mm.h"
+#include "tnl/t_vertex.h"
 
 #include "savagetex.h"
 #include "savagedma.h"
@@ -157,6 +158,13 @@ struct savage_context_t {
      */
     GLuint LcsCullMode;
 
+   /* Vertex state 
+    */
+   GLuint vertex_size;
+   struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+   GLuint vertex_attr_count;
+   char *verts;                        /* points to tnl->clipspace.vertex_buf */
+
    /* Rasterization state 
     */
    GLuint SetupNewInputs;
@@ -167,11 +175,7 @@ struct savage_context_t {
    GLenum raster_primitive;
    GLenum render_primitive;
 
-   GLubyte *verts;
-   GLuint vertex_format;               
-   GLuint vertex_size;
    GLuint DrawPrimitiveCmd;
-   GLuint DrawPrimitiveMask; 
 
    /* Fallback rasterization functions 
     */
index 96773e5..90acab8 100644 (file)
 #include <stdio.h>
 
 #include "mm.h"
+#include "swrast/swrast.h"
+
 #include "savagedd.h"
 #include "savagestate.h"
 #include "savagespan.h"
 #include "savagetex.h"
 #include "savagetris.h"
-#include "savagevb.h"
 #include "savagecontext.h"
 #include "extensions.h"
 
index 622e436..7c724eb 100644 (file)
@@ -36,7 +36,6 @@
 
 #include "savagestate.h"
 #include "savagetex.h"
-#include "savagevb.h"
 #include "savagetris.h"
 #include "savageioctl.h"
 #include "savage_bci.h"
index db061d9..025c469 100644 (file)
@@ -51,7 +51,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "savagetris.h"
 #include "savagestate.h"
 #include "savagetex.h"
-#include "savagevb.h"
 #include "savageioctl.h"
 #include "savage_bci.h"
 
@@ -86,7 +85,7 @@ static void __inline__ savage_draw_triangle( savageContextPtr imesa,
 
    imesa->DrawPrimitiveCmd &=
        ~(SAVAGE_HW_TRIANGLE_TYPE| SAVAGE_HW_TRIANGLE_CONT);
-   WRITE_CMD(vb,SAVAGE_DRAW_PRIMITIVE(3, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint);
+   WRITE_CMD(vb,SAVAGE_DRAW_PRIMITIVE(3, imesa->DrawPrimitiveCmd, 0),GLuint);
 
    vb = savage_send_one_vertex(imesa, v0, vb, 0, vertsize);
    vb = savage_send_one_vertex(imesa, v1, vb, 0, vertsize);
@@ -130,7 +129,7 @@ static __inline__ void savage_draw_point( savageContextPtr imesa,
        ~(SAVAGE_HW_TRIANGLE_TYPE | SAVAGE_HW_TRIANGLE_CONT);   
    imesa->DrawPrimitiveCmd |= SAVAGE_HW_TRIANGLE_FAN; 
      
-   WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint);
+   WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd, 0),GLuint);
 
    WRITE_CMD(vb, x - sz, GLfloat);
    WRITE_CMD(vb, y - sz, GLfloat);
@@ -164,7 +163,7 @@ static __inline__ void savage_draw_line( savageContextPtr imesa,
    imesa->DrawPrimitiveCmd &=
        ~(SAVAGE_HW_TRIANGLE_TYPE | SAVAGE_HW_TRIANGLE_CONT);
    imesa->DrawPrimitiveCmd |= SAVAGE_HW_TRIANGLE_FAN; 
-   WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint);
+   WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd, 0),GLuint);
 
    dx = v0->v.x - v1->v.x;
    dy = v0->v.y - v1->v.y;
@@ -204,7 +203,7 @@ static void __inline__ savage_draw_quad( savageContextPtr imesa,
 
    imesa->DrawPrimitiveCmd &=
        ~(SAVAGE_HW_TRIANGLE_TYPE | SAVAGE_HW_TRIANGLE_CONT);
-   WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(6, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint);
+   WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(6, imesa->DrawPrimitiveCmd, 0),GLuint);
  
    vb = savage_send_one_vertex(imesa, v0, vb, 0, vertsize);
    vb = savage_send_one_vertex(imesa, v1, vb, 0, vertsize);
@@ -454,9 +453,9 @@ savage_fallback_tri( savageContextPtr imesa,
 {
    GLcontext *ctx = imesa->glCtx;
    SWvertex v[3];
-   savage_translate_vertex( ctx, v0, &v[0] );
-   savage_translate_vertex( ctx, v1, &v[1] );
-   savage_translate_vertex( ctx, v2, &v[2] );
+   _swsetup_Translate( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v1, &v[1] );
+   _swsetup_Translate( ctx, v2, &v[2] );
    _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
 }
 
@@ -468,8 +467,8 @@ savage_fallback_line( savageContextPtr imesa,
 {
    GLcontext *ctx = imesa->glCtx;
    SWvertex v[2];
-   savage_translate_vertex( ctx, v0, &v[0] );
-   savage_translate_vertex( ctx, v1, &v[1] );
+   _swsetup_Translate( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v1, &v[1] );
    _swrast_Line( ctx, &v[0], &v[1] );
 }
 
@@ -480,7 +479,7 @@ savage_fallback_point( savageContextPtr imesa,
 {
    GLcontext *ctx = imesa->glCtx;
    SWvertex v[1];
-   savage_translate_vertex( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v0, &v[0] );
    _swrast_Point( ctx, &v[0] );
 }
 
@@ -656,9 +655,6 @@ static void savageRunPipeline( GLcontext *ctx )
       savageDDUpdateHwState( ctx );
 
    if (!imesa->Fallback && imesa->new_gl_state) {
-      if (imesa->new_gl_state & _SAVAGE_NEW_VERTEX_STATE)
-        savageChooseVertexState( ctx );
-
       if (imesa->new_gl_state & _SAVAGE_NEW_RENDER_STATE)
         savageChooseRenderState( ctx );
 
@@ -732,16 +728,88 @@ static void savageRenderPrimitive( GLcontext *ctx, GLenum prim )
 }
 
 
+#define EMIT_ATTR( ATTR, STYLE, SKIP )                                 \
+do {                                                                   \
+   imesa->vertex_attrs[imesa->vertex_attr_count].attrib = (ATTR);      \
+   imesa->vertex_attrs[imesa->vertex_attr_count].format = (STYLE);     \
+   imesa->vertex_attr_count++;                                         \
+   drawCmd &= ~SKIP;                                                   \
+} while (0)
+
 static void savageRenderStart( GLcontext *ctx )
 {
-   /* Check for projective texturing.  Make sure all texcoord
-    * pointers point to something.  (fix in mesa?)
+   savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
+   TNLcontext *tnl = TNL_CONTEXT(ctx);
+   struct vertex_buffer *VB = &tnl->vb;
+   GLuint index = tnl->render_inputs;
+   GLuint drawCmd = SAVAGE_HW_SKIPFLAGS;
+   if (imesa->savageScreen->chipset < S3_SAVAGE4)
+      drawCmd &= ~SAVAGE_HW_NO_UV1;
+   drawCmd &= ~SAVAGE_HW_NO_Z; /* all mesa vertices have a z coordinate */
+
+   /* Important:
+    */
+   VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+   imesa->vertex_attr_count = 0;
+   /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
+    * build up a hardware vertex.
     */
-   savageCheckTexSizes( ctx );
+   if (index & _TNL_BITS_TEX_ANY) {
+      EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, SAVAGE_HW_NO_W );
+   }
+   else {
+      EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0 );
+   }
+
+   /* t_context.c always includes a diffuse color */
+   EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SAVAGE_HW_NO_CD );
+      
+   if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
+      EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, SAVAGE_HW_NO_CS );
+      EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, SAVAGE_HW_NO_CS );
+   }
+
+   if (index & _TNL_BIT_TEX(0)) {
+      if (VB->TexCoordPtr[0]->size > 2) {
+        /* projective textures are not supported by the hardware */
+        FALLBACK(ctx, SAVAGE_FALLBACK_TEXTURE, GL_TRUE);
+      }
+      if (VB->TexCoordPtr[0]->size == 2)
+        EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_HW_NO_UV0 );
+      else
+        EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_HW_NO_U0 );
+   }
+   if (index & _TNL_BIT_TEX(1)) {
+      if (VB->TexCoordPtr[1]->size > 2) {
+        /* projective textures are not supported by the hardware */
+        FALLBACK(ctx, SAVAGE_FALLBACK_TEXTURE, GL_TRUE);
+      }
+      if (VB->TexCoordPtr[1]->size == 2)
+        EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, SAVAGE_HW_NO_UV1 );
+      else
+        EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_1F, SAVAGE_HW_NO_U1 );
+   }
+
+   /* Only need to change the vertex emit code if there has been a
+    * statechange to a new hardware vertex format:
+    */
+   if (drawCmd != (imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS)) {
+      imesa->vertex_size = 
+        _tnl_install_attrs( ctx, 
+                            imesa->vertex_attrs, 
+                            imesa->vertex_attr_count,
+                            imesa->hw_viewport, 0 );
+      imesa->vertex_size >>= 2;
+
+      imesa->DrawPrimitiveCmd = drawCmd;
+   }
 
    if (!SAVAGE_CONTEXT(ctx)->Fallback) {
       /* Update hardware state and get the lock */
       savageDDRenderStart( ctx );
+   } else {
+      tnl->Driver.Render.Start(ctx);
    }
 }
 
@@ -784,9 +852,19 @@ void savageFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
         tnl->Driver.Render.Start = savageRenderStart;
         tnl->Driver.Render.PrimitiveNotify = savageRenderPrimitive;
         tnl->Driver.Render.Finish = savageRenderFinish;
-        tnl->Driver.Render.BuildVertices = savageBuildVertices;
-        imesa->new_gl_state |= (_SAVAGE_NEW_RENDER_STATE|
-                                _SAVAGE_NEW_VERTEX_STATE);
+
+        tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+        tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+        tnl->Driver.Render.Interp = _tnl_interp;
+
+        _tnl_invalidate_vertex_state( ctx, ~0 );
+        _tnl_invalidate_vertices( ctx, ~0 );
+        _tnl_install_attrs( ctx, 
+                            imesa->vertex_attrs, 
+                            imesa->vertex_attr_count,
+                            imesa->hw_viewport, 0 ); 
+
+        imesa->new_gl_state |= _SAVAGE_NEW_RENDER_STATE;
       }
    }
 }
@@ -811,7 +889,13 @@ void savageInitTriFuncs( GLcontext *ctx )
    tnl->Driver.Render.Finish = savageRenderFinish;
    tnl->Driver.Render.PrimitiveNotify = savageRenderPrimitive;
    tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
-   tnl->Driver.Render.BuildVertices = savageBuildVertices;
 
-/*     r128Fallback( ctx, 0x100000, 1 ); */
+   tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+   tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+   tnl->Driver.Render.Interp = _tnl_interp;
+
+   _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, 
+                      22 * sizeof(GLfloat) );
+   
+   SAVAGE_CONTEXT(ctx)->verts = (char *)tnl->clipspace.vertex_buf;
 }
diff --git a/src/mesa/drivers/dri/savage/savagevb.c b/src/mesa/drivers/dri/savage/savagevb.c
deleted file mode 100644 (file)
index f0f4f4c..0000000
+++ /dev/null
@@ -1,470 +0,0 @@
-/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
- * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *    Keith Whitwell <keithw@valinux.com>
- *    Felix Kuehling <fxkuehl@gmx.de>
- */
-/* $XFree86$ */
-
-#include "savagecontext.h"
-#include "savagevb.h"
-#include "savagetris.h"
-#include "savageioctl.h"
-#include "savagecontext.h"
-#include "savage_bci.h"
-
-#include "glheader.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "colormac.h"
-
-#include "tnl/t_context.h"
-#include "swrast_setup/swrast_setup.h"
-#include "swrast/swrast.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-
-
-#define SAVAGE_TEX1_BIT       0x1
-#define SAVAGE_TEX0_BIT       0x2      
-#define SAVAGE_RGBA_BIT       0x4
-#define SAVAGE_SPEC_BIT       0x8
-#define SAVAGE_FOG_BIT       0x10
-#define SAVAGE_XYZW_BIT       0x20
-#define SAVAGE_PTEX_BIT       0x40
-#define SAVAGE_MAX_SETUP      0x80
-
-static struct {
-   void                (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
-   interp_func         interp;
-   copy_pv_func                copy_pv;
-   GLboolean           (*check_tex_sizes)( GLcontext *ctx );
-   GLuint               vertex_size;
-   GLuint               vertex_format;
-} setup_tab[SAVAGE_MAX_SETUP];
-
-/* savage supports vertices without specular color, but this is not supported
- * by the vbtmp. have to check if/how tiny vertices work. */
-#define TINY_VERTEX_FORMAT      0
-#define NOTEX_VERTEX_FORMAT     (SAVAGE_HW_NO_UV0|SAVAGE_HW_NO_UV1)
-#define TEX0_VERTEX_FORMAT      (SAVAGE_HW_NO_UV1)
-#define TEX1_VERTEX_FORMAT      (0)
-#define PROJ_TEX1_VERTEX_FORMAT 0
-#define TEX2_VERTEX_FORMAT      0
-#define TEX3_VERTEX_FORMAT      0
-#define PROJ_TEX3_VERTEX_FORMAT 0
-
-#define DO_XYZW (IND & SAVAGE_XYZW_BIT)
-#define DO_RGBA (IND & SAVAGE_RGBA_BIT)
-#define DO_SPEC (IND & SAVAGE_SPEC_BIT)
-#define DO_FOG  (IND & SAVAGE_FOG_BIT)
-#define DO_TEX0 (IND & SAVAGE_TEX0_BIT)
-#define DO_TEX1 (IND & SAVAGE_TEX1_BIT)
-#define DO_TEX2 0
-#define DO_TEX3 0
-#define DO_PTEX (IND & SAVAGE_PTEX_BIT)
-
-
-#define VERTEX savageVertex
-#define LOCALVARS savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
-#define GET_VIEWPORT_MAT() imesa->hw_viewport
-#define GET_TEXSOURCE(n)  n
-#define GET_VERTEX_FORMAT() (imesa->DrawPrimitiveCmd & \
-                             (SAVAGE_HW_NO_UV0|SAVAGE_HW_NO_UV1))
-#define GET_VERTEX_STORE() imesa->verts
-#define GET_VERTEX_SIZE() (imesa->vertex_size * sizeof(int))
-
-#define HAVE_HW_VIEWPORT    0
-#define HAVE_HW_DIVIDE      0
-#define HAVE_RGBA_COLOR     0
-#define HAVE_TINY_VERTICES  0
-#define HAVE_NOTEX_VERTICES 1
-#define HAVE_TEX0_VERTICES  1
-#define HAVE_TEX1_VERTICES  1
-#define HAVE_TEX2_VERTICES  0
-#define HAVE_TEX3_VERTICES  0
-#define HAVE_PTEX_VERTICES  0
-
-#define UNVIEWPORT_VARS                                        \
-   const GLfloat dx = - imesa->drawX - SUBPIXEL_X;     \
-   const GLfloat dy = (imesa->driDrawable->h +                 \
-                      imesa->drawY + SUBPIXEL_Y);      \
-   const GLfloat sz = 1.0 / imesa->depth_scale
-
-#define UNVIEWPORT_X(x)    x      + dx;
-#define UNVIEWPORT_Y(y)  - y      + dy;
-#define UNVIEWPORT_Z(z)    z * sz;
-
-#define PTEX_FALLBACK() (void)imesa, FALLBACK(ctx, SAVAGE_FALLBACK_TEXTURE, 1)
-
-
-#define INTERP_VERTEX (void)imesa, setup_tab[SAVAGE_CONTEXT(ctx)->SetupIndex].interp
-#define COPY_PV_VERTEX (void)imesa, setup_tab[SAVAGE_CONTEXT(ctx)->SetupIndex].copy_pv
-
-
-/***********************************************************************
- *         Generate  pv-copying and translation functions              *
- ***********************************************************************/
-
-#define TAG(x) savage_##x
-#include "tnl_dd/t_dd_vb.c"
-
-/***********************************************************************
- *             Generate vertex emit and interp functions               *
- ***********************************************************************/
-
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT)
-#define TAG(x) x##_wg
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT)
-#define TAG(x) x##_wgs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_wgt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_wgt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT)
-#define TAG(x) x##_wgpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_wgst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_wgst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT)
-#define TAG(x) x##_wgspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT)
-#define TAG(x) x##_wgf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT)
-#define TAG(x) x##_wgfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_wgft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_wgft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT)
-#define TAG(x) x##_wgfpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_wgfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_wgfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT)
-#define TAG(x) x##_wgfspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_TEX0_BIT)
-#define TAG(x) x##_t0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_t0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_FOG_BIT)
-#define TAG(x) x##_f
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_ft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_ft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT)
-#define TAG(x) x##_g
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT)
-#define TAG(x) x##_gs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_gt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_gt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_gst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_gst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT)
-#define TAG(x) x##_gf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT)
-#define TAG(x) x##_gfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_gft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_gft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT)
-#define TAG(x) x##_gfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT)
-#define TAG(x) x##_gfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-
-static void init_setup_tab( void )
-{
-   init_wg();
-   init_wgs();
-   init_wgt0();
-   init_wgt0t1();
-   init_wgpt0();
-   init_wgst0();
-   init_wgst0t1();
-   init_wgspt0();
-   init_wgf();
-   init_wgfs();
-   init_wgft0();
-   init_wgft0t1();
-   init_wgfpt0();
-   init_wgfst0();
-   init_wgfst0t1();
-   init_wgfspt0();
-   init_t0();
-   init_t0t1();
-   init_f();
-   init_ft0();
-   init_ft0t1();
-   init_g();
-   init_gs();
-   init_gt0();
-   init_gt0t1();
-   init_gst0();
-   init_gst0t1();
-   init_gf();
-   init_gfs();
-   init_gft0();
-   init_gft0t1();
-   init_gfst0();
-   init_gfst0t1();
-}
-
-
-
-
-void savagePrintSetupFlags(char *msg, GLuint flags )
-{
-   fprintf(stderr, "%s: %d %s%s%s%s%s%s\n",
-          msg,
-          (int)flags,
-          (flags & SAVAGE_XYZW_BIT)     ? " xyzw," : "", 
-          (flags & SAVAGE_RGBA_BIT)     ? " rgba," : "",
-          (flags & SAVAGE_SPEC_BIT)     ? " spec," : "",
-          (flags & SAVAGE_FOG_BIT)      ? " fog," : "",
-          (flags & SAVAGE_TEX0_BIT)     ? " tex-0," : "",
-          (flags & SAVAGE_TEX1_BIT)     ? " tex-1," : "");
-}
-
-
-void savageCheckTexSizes( GLcontext *ctx )
-{
-   savageContextPtr imesa = SAVAGE_CONTEXT( ctx );
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-
-   /*fprintf(stderr, "%s\n", __FUNCTION__);*/
-
-   if (!setup_tab[imesa->SetupIndex].check_tex_sizes(ctx)) {
-      imesa->SetupIndex |= SAVAGE_PTEX_BIT;
-      imesa->SetupNewInputs = ~0;
-
-      if (!imesa->Fallback &&
-         !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
-        tnl->Driver.Render.Interp = setup_tab[imesa->SetupIndex].interp;
-        tnl->Driver.Render.CopyPV = setup_tab[imesa->SetupIndex].copy_pv;
-      }
-      if (imesa->Fallback)
-        tnl->Driver.Render.Start(ctx);
-   }
-}
-
-
-void savageBuildVertices( GLcontext *ctx, 
-                         GLuint start, 
-                         GLuint count,
-                         GLuint newinputs )
-{
-   savageContextPtr imesa = SAVAGE_CONTEXT( ctx );
-   GLuint stride = imesa->vertex_size * sizeof(int);
-   GLubyte *v = ((GLubyte *)imesa->verts + (start * stride));
-
-   newinputs |= imesa->SetupNewInputs;
-   imesa->SetupNewInputs = 0;
-
-   if (!newinputs)
-      return;
-
-   if (newinputs & VERT_BIT_POS) {
-      setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride );   
-   } else {
-      GLuint ind = 0;
-
-      if (newinputs & VERT_BIT_COLOR0)
-        ind |= SAVAGE_RGBA_BIT;
-      
-      if (newinputs & VERT_BIT_COLOR1)
-        ind |= SAVAGE_SPEC_BIT;
-
-      if (newinputs & VERT_BIT_TEX0)
-        ind |= SAVAGE_TEX0_BIT;
-
-      if (newinputs & VERT_BIT_TEX1)
-        ind |= SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT;
-
-      if (newinputs & VERT_BIT_FOG)
-        ind |= SAVAGE_FOG_BIT;
-
-      if (imesa->SetupIndex & SAVAGE_PTEX_BIT)
-        ind = ~0;
-
-      ind &= imesa->SetupIndex;
-
-      if (ind) {
-        setup_tab[ind].emit( ctx, start, count, v, stride );   
-      }
-   }
-}
-
-
-void savageChooseVertexState( GLcontext *ctx )
-{
-   savageContextPtr imesa = SAVAGE_CONTEXT( ctx );
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   GLuint ind = SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT;
-
-   if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) 
-      ind |= SAVAGE_SPEC_BIT;
-
-   if (ctx->Fog.Enabled) 
-      ind |= SAVAGE_FOG_BIT;
-   
-   if (ctx->Texture._EnabledUnits & 0x2) {
-      if (ctx->Texture._EnabledUnits & 0x1) {
-        ind |= SAVAGE_TEX1_BIT|SAVAGE_TEX0_BIT;
-      }
-      else {
-        ind |= SAVAGE_TEX0_BIT;
-      }
-   }
-   else if (ctx->Texture._EnabledUnits & 0x1) {
-      ind |= SAVAGE_TEX0_BIT;
-   }
-   
-   imesa->SetupIndex = ind;
-
-   if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
-      tnl->Driver.Render.Interp = savage_interp_extras;
-      tnl->Driver.Render.CopyPV = savage_copy_pv_extras;
-   } else {
-      tnl->Driver.Render.Interp = setup_tab[ind].interp;
-      tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
-   }
-
-   if (setup_tab[ind].vertex_format != GET_VERTEX_FORMAT()) {
-      imesa->DrawPrimitiveCmd = setup_tab[ind].vertex_format;
-      imesa->vertex_size = setup_tab[ind].vertex_size;
-   }
-}
-
-
-
-void savageInitVB( GLcontext *ctx )
-{
-   savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
-   GLuint size = TNL_CONTEXT(ctx)->vb.Size;
-
-   imesa->verts = (GLubyte *)ALIGN_MALLOC(size * sizeof(savageVertex), 32);
-
-   {
-      static int firsttime = 1;
-      if (firsttime) {
-        init_setup_tab();
-        firsttime = 0;
-      }
-   }
-
-   imesa->DrawPrimitiveCmd = setup_tab[0].vertex_format;
-   imesa->vertex_size = setup_tab[0].vertex_size;
-
-   if (imesa->savageScreen->chipset >= S3_SAVAGE4)
-       imesa->DrawPrimitiveMask = ~0;
-   else
-       imesa->DrawPrimitiveMask = ~SAVAGE_HW_NO_UV1;
-}
-
-
-void savageFreeVB( GLcontext *ctx )
-{
-   savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
-   if (imesa->verts) {
-      ALIGN_FREE(imesa->verts);
-      imesa->verts = 0;
-   }
-}
-