// heap.
INLINE(void PushBlack(HeapObject* object)) {
DCHECK(object->IsHeapObject());
- // TODO(jochen): Remove again before we branch for 4.2.
- CHECK(object->IsHeapObject() && object->map()->IsMap());
+ DCHECK(object->map()->IsMap());
if (IsFull()) {
Marking::BlackToGrey(object);
MemoryChunk::IncrementLiveBytesFromGC(object->address(), -object->Size());
INLINE(void PushGrey(HeapObject* object)) {
DCHECK(object->IsHeapObject());
- // TODO(jochen): Remove again before we branch for 4.2.
- CHECK(object->IsHeapObject() && object->map()->IsMap());
+ DCHECK(object->map()->IsMap());
if (IsFull()) {
SetOverflowed();
} else {