*/
EAPI Evas_Object *evas_object_grid_add(Evas *evas) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
-/**
- * Create a grid that is child of a given element @a parent.
- *
- * @see evas_object_grid_add()
- * @since 1.1
- */
-EAPI Evas_Object *evas_object_grid_add_to(Evas_Object *parent) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
-
-/**
- * Set the virtual resolution for the grid
- *
- * @param o The grid object to modify
- * @param w The virtual horizontal size (resolution) in integer units
- * @param h The virtual vertical size (resolution) in integer units
- * @since 1.1
- */
-EAPI void evas_object_grid_size_set(Evas_Object *o, int w, int h) EINA_ARG_NONNULL(1);
-
-/**
- * Get the current virtual resolution
- *
- * @param o The grid object to query
- * @param w A pointer to an integer to store the virtual width
- * @param h A pointer to an integer to store the virtual height
- * @see evas_object_grid_size_set()
- * @since 1.1
- */
-EAPI void evas_object_grid_size_get(const Evas_Object *o, int *w, int *h) EINA_ARG_NONNULL(1);
-
-/**
- * Sets the mirrored mode of the grid. In mirrored mode the grid items go
- * from right to left instead of left to right. That is, 0,0 is top right, not
- * to left.
- *
- * @param o The grid object.
- * @param mirrored the mirrored mode to set
- * @since 1.1
- */
-EAPI void evas_object_grid_mirrored_set(Evas_Object *o, Eina_Bool mirrored) EINA_ARG_NONNULL(1);
-
-/**
- * Gets the mirrored mode of the grid.
- *
- * @param o The grid object.
- * @return @c EINA_TRUE if it's a mirrored grid, @c EINA_FALSE otherwise.
- * @see evas_object_grid_mirrored_set()
- * @since 1.1
- */
-EAPI Eina_Bool evas_object_grid_mirrored_get(const Evas_Object *o) EINA_ARG_NONNULL(1);
-
-/**
- * Add a new child to a grid object.
- *
- * @param o The given grid object.
- * @param child The child object to add.
- * @param x The virtual x coordinate of the child
- * @param y The virtual y coordinate of the child
- * @param w The virtual width of the child
- * @param h The virtual height of the child
- * @return 1 on success, 0 on failure.
- * @since 1.1
- */
-EAPI Eina_Bool evas_object_grid_pack(Evas_Object *o, Evas_Object *child, int x, int y, int w, int h) EINA_ARG_NONNULL(1, 2);
-
-/**
- * Remove child from grid.
- *
- * @note removing a child will immediately call a walk over children in order
- * to recalculate numbers of columns and rows. If you plan to remove
- * all children, use evas_object_grid_clear() instead.
- *
- * @return 1 on success, 0 on failure.
- * @since 1.1
- */
-EAPI Eina_Bool evas_object_grid_unpack(Evas_Object *o, Evas_Object *child) EINA_ARG_NONNULL(1, 2);
-
-/**
- * Faster way to remove all child objects from a grid object.
- *
- * @param o The given grid object.
- * @param clear if true, it will delete just removed children.
- * @since 1.1
- */
-EAPI void evas_object_grid_clear(Evas_Object *o, Eina_Bool clear) EINA_ARG_NONNULL(1);
-
-/**
- * Get the pack options for a grid child
- *
- * Get the pack x, y, width and height in virtual coordinates set by
- * evas_object_grid_pack()
- * @param o The grid object
- * @param child The grid child to query for coordinates
- * @param x The pointer to where the x coordinate will be returned
- * @param y The pointer to where the y coordinate will be returned
- * @param w The pointer to where the width will be returned
- * @param h The pointer to where the height will be returned
- * @return 1 on success, 0 on failure.
- * @since 1.1
- */
-EAPI Eina_Bool evas_object_grid_pack_get(const Evas_Object *o, Evas_Object *child, int *x, int *y, int *w, int *h);
-
-/**
- * Get an iterator to walk the list of children for the grid.
- *
- * @note Do not remove or delete objects while walking the list.
- * @since 1.1
- */
-EAPI Eina_Iterator *evas_object_grid_iterator_new(const Evas_Object *o) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
-
-/**
- * Get an accessor to get random access to the list of children for the grid.
- *
- * @note Do not remove or delete objects while walking the list.
- * @since 1.1
- */
-EAPI Eina_Accessor *evas_object_grid_accessor_new(const Evas_Object *o) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
-
-/**
- * Get the list of children for the grid.
- *
- * @note This is a duplicate of the list kept by the grid internally.
- * It's up to the user to destroy it when it no longer needs it.
- * It's possible to remove objects from the grid when walking this
- * list, but these removals won't be reflected on it.
- * @since 1.1
- */
-EAPI Eina_List *evas_object_grid_children_get(const Evas_Object *o) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
+#include "canvas/evas_grid.eo.legacy.h"
/**
* @}