Update ES2 & EGL mustpass lists based on latest feedback
authorPyry Haulos <phaulos@google.com>
Fri, 24 Apr 2015 17:58:49 +0000 (10:58 -0700)
committerPyry Haulos <phaulos@google.com>
Fri, 24 Apr 2015 17:58:49 +0000 (10:58 -0700)
Change-Id: I7e0996bb3cbcf1c4f036219d5e346cc293959316

android/cts/master/com.drawelements.deqp.egl.xml
android/cts/master/com.drawelements.deqp.gles2.xml
android/cts/master/egl-master.txt
android/cts/master/gles2-master.txt
android/cts/master/src/egl-failures.txt
android/cts/master/src/gles2-failures.txt

index 0c7a4029bcd0ea1539c825e620167beeed885ce1..55bc97aa0a1b82a6d58f9b03e8a3a24bc7fa45be 100644 (file)
@@ -29,9 +29,6 @@
                                <Test name="rgb565_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="rgb565_depth_stencil">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="rgb888_no_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
@@ -53,9 +50,6 @@
                                <Test name="rgba4444_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="rgba4444_depth_stencil">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="rgba5551_no_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
@@ -65,9 +59,6 @@
                                <Test name="rgba5551_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="rgba5551_depth_stencil">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="rgba8888_no_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
@@ -77,9 +68,6 @@
                                <Test name="rgba8888_depth_no_stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="rgba8888_depth_stencil">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="other">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="pbuffer">
-                                               <Test name="rgba4444_no_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_no_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
                                </TestSuite>
                                <TestSuite name="set_attribute">
                                        <TestCase name="window">
-                                               <Test name="rgb565_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba4444_no_depth_no_stencil">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba5551_depth_stencil">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba8888_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="other">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="pbuffer">
-                                               <Test name="rgb565_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_no_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_no_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_depth_no_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_no_depth_stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="other">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                        </TestSuite>
                        <TestSuite name="color_clears">
                                <TestSuite name="single_context">
-                                       <TestCase name="gles1">
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
                                        <TestCase name="gles2">
                                                <Test name="rgb565_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
                                </TestSuite>
                                <TestSuite name="multi_context">
-                                       <TestCase name="gles1">
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
                                        <TestCase name="gles2">
                                                <Test name="rgb565_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="gles1_gles2">
-                                               <Test name="rgb565_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="gles1_gles2_gles3">
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
                                        <TestCase name="gles1_vg">
                                                <Test name="rgb565_window">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </TestCase>
                                </TestSuite>
                                <TestSuite name="multi_thread">
-                                       <TestCase name="gles1">
+                                       <TestCase name="gles2">
                                                <Test name="rgb565_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgb565_pbuffer">
+                                               <Test name="rgb888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgb888_pixmap">
+                                               <Test name="rgb888_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_window">
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="gles2">
+                                       <TestCase name="gles3">
                                                <Test name="rgb565_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgb565_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgb888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="gles3">
+                                       <TestCase name="vg">
+                                               <Test name="rgb565_window">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
                                                <Test name="rgb565_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgb565_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
+                                               <Test name="rgb888_window">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
                                                <Test name="rgb888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba5551_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="vg">
-                                               <Test name="rgb565_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
+                                               <Test name="rgba5551_pbuffer">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="rgba8888_window">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="gles1_gles2">
-                                               <Test name="rgb565_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb565_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="gles1_gles2_gles3">
-                                               <Test name="rgb565_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgb888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba4444_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba8888_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
                                        <TestCase name="gles1_vg">
                                                <Test name="rgb565_window">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                <Test name="rgb888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgb888_pbuffer">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba4444_window">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba5551_window">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba5551_window">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rgba4444_pbuffer">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rgba5551_window">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rgba5551_pixmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rgba8888_pixmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        <Test name="create_image_gles2_cubemap_neg_z_rgba">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="create_image_gles2_renderbuffer_rgb5_a1">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="create_image_gles2_renderbuffer_rgb565">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="image_target_gles2_tex2d">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gles2_cubemap_negative_z_rgb_depth_buffer">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="gles2_renderbuffer_rgb5_a1_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb5_a1_read_pixels">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb5_a1_depth_buffer">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb565_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb565_read_pixels">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb565_depth_buffer">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="modify">
                                        <Test name="tex_rgb8_tex_subimage_rgb8">
                                        <Test name="tex_rgb8_renderbuffer_clear_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="tex_rgb565_tex_subimage_rgb8">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="tex_rgb565_tex_subimage_rgb565">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="tex_rgba8_renderbuffer_clear_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="renderbuffer_rgb5_a1_tex_subimage_rgba5_a1">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb5_a1_renderbuffer_clear_color">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb5_a1_renderbuffer_clear_depth">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb5_a1_renderbuffer_clear_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb565_tex_subimage_rgb8">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb565_tex_subimage_rgb565">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb565_renderbuffer_clear_color">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb565_renderbuffer_clear_depth">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="renderbuffer_rgb565_renderbuffer_clear_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="render_multiple_contexts">
                                        <Test name="gles2_texture_rgb8_texture">
                                        <Test name="gles2_cubemap_negative_z_rgb8_depth_buffer">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="gles2_renderbuffer_rgb5_a1_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb5_a1_read_pixels">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb5_a1_depth_buffer">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb565_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb565_read_pixels">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="gles2_renderbuffer_rgb565_depth_buffer">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                        </TestSuite>
                        <TestSuite name="sharing">
                                                                        <Test name="13">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="14">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="16">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="0">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="3">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="5">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="11">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="12">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="13">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                <Test name="bufferdata_render">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="buffersubdata_render">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                        </TestCase>
                                                        <TestCase name="textures">
                                                                <Test name="gen_delete">
                                                                        <Test name="5">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="6">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="7">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="8">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="9">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="10">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="2">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="3">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="5">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="17">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="18">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                </TestCase>
                                                                <TestCase name="link">
                                                                        <Test name="0">
                                                                        <Test name="13">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="14">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="15">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="14">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="16">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="17">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="10">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="12">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="14">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                </TestSuite>
                        </TestSuite>
                        <TestCase name="negative_api">
-                               <Test name="bind_api">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="bind_tex_image">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
                                <Test name="copy_buffers">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="create_context">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="destroy_context">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
                                <Test name="release_tex_image">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="surface_attrib">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="swap_buffers">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
                                        </Test>
                                </TestCase>
                                <TestCase name="core">
-                                       <Test name="egl">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="gles">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                <Test name="base">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="disjoint">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
-                               <Test name="extensions">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                        </TestCase>
                        <TestSuite name="create_context_ext">
                                <TestCase name="gles_20">
                                        </Test>
                                </TestCase>
                                <TestCase name="gl_32">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gl_32">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="gl_33">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gl_33">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="gl_40">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gl_40">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="gl_41">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gl_41">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="gl_42">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gl_42">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="gl_43">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gl_43">
-                                       <Test name="rgb565_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb565_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgb888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_no_depth_no_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_depth_stencil">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_no_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_no_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_no_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="rgba8888_depth_stencil">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="robust_gles_2_ext">
                                        <Test name="rgba4444_no_depth_no_stencil">
index e7a2714394211693c5ef17e9dd9a627306ad3db1..db5f8fffc906bd3da12c2ca829a0eec72f6074c5 100644 (file)
                                <Test name="depth_scissored">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="depth_scissored_masked">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                                <Test name="stencil">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="definitions">
-                                               <Test name="define_value_and_function_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="define_value_and_function_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undefine_object_invalid_syntax_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undefine_object_invalid_syntax_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undefine_invalid_object_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undefine_invalid_object_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undefine_invalid_object_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undefine_invalid_object_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="undefine_invalid_object_3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="undef_non_identifier_1_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="undef_non_identifier_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="undef_non_identifier_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="object_redefinitions">
                                                <Test name="invalid_object_ident_vertex">
                                                <Test name="invalid_object_intval_2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="redefine_object_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_ifdef_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_ifdef_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_undef_ifdef_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_undef_ifdef_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_ifndef_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_ifndef_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_defined_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_defined_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_defined_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_defined_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_comment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_comment_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_multiline_comment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="redefine_object_multiline_comment_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="invalid_redefinitions">
-                                               <Test name="invalid_identifier_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invalid_identifier_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="comments">
                                                <Test name="multiline_comment_define_vertex">
                                                </Test>
                                        </TestCase>
                                        <TestCase name="function_redefinitions">
-                                               <Test name="function_redefinition_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_redefinition_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_redefinition_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_redefinition_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_redefinition_3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_redefinition_3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="invalid_function_redefinition_param_1_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unary_ops_1_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unary_ops_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unary_ops_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="invalid_ops">
                                                <Test name="invalid_op_1_vertex">
                                                </Test>
                                        </TestCase>
                                        <TestCase name="undefined_identifiers">
-                                               <Test name="valid_undefined_identifier_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="valid_undefined_identifier_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="valid_undefined_identifier_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="valid_undefined_identifier_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="undefined_identifier_1_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unterminated_elif_3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="elif_after_else_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="elif_after_else_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="else_without_if_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="tokens_after_elif_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="tokens_after_else_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tokens_after_else_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tokens_after_endif_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tokens_after_endif_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="tokens_after_ifdef_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="version_is_less_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="version_is_more_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="version_is_more_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="version_missing_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="invalid_version_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="additional_tokens_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="additional_tokens_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="error_with_no_tokens_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="builtin">
-                                               <Test name="line_and_file_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="line_and_file_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="empty_line_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="pragmas">
-                                               <Test name="pragma_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="pragma_macro_exp_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="invalid_behavior_2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invalid_char_in_name_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invalid_char_in_name_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invalid_char_in_behavior_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invalid_char_in_behavior_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="unterminated_comment_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="modulo_vs_bit_invert_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="modulo_vs_minus_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="modulo_vs_minus_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="modulo_vs_plus_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="modulo_vs_plus_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="div_vs_bit_invert_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="div_vs_bit_invert_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="div_vs_minus_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="div_vs_minus_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="div_vs_plus_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="div_vs_plus_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mul_vs_bit_invert_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mul_vs_bit_invert_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mul_vs_minus_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mul_vs_minus_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mul_vs_plus_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mul_vs_plus_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="sub_vs_modulo_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bitwise_and_vs_equal_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="xor_vs_bitwise_and_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="xor_vs_bitwise_and_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bitwise_or_vs_xor_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        <Test name="int_2_fragment">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="int_3_vertex">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="int_3_fragment">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="int_4_vertex">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="const_float_from_vec4_fragment">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="const_float_assign_variable_1_vertex">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="const_float_assign_variable_1_fragment">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="const_float_assign_variable_2_vertex">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="varying_differing_precision_1">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="varying_differing_precision_2">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="varying_differing_precision_3">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                                <Test name="float_to_bool_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_ivec2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_ivec3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_bvec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_bvec2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_bvec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_bvec3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_bvec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_to_bvec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_to_vec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_vec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_ivec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_bvec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_to_bvec2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_to_bvec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_to_bvec3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_to_bvec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_to_bvec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bool_to_vec2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_to_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_to_bool_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_to_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_to_bool_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec4_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec4_to_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_to_bool_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="ivec2_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec2_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec2_to_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="ivec3_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec3_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec3_to_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="ivec4_to_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec4_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec4_to_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec4_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec4_to_ivec3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec4_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec4_to_ivec2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_to_bvec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec4_to_bvec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_vec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_vec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_to_ivec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_to_ivec3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_to_ivec2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_to_bvec3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_to_bvec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec3_to_vec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec3_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec3_to_vec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec3_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec3_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec3_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec3_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec3_to_ivec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_to_ivec2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_to_bvec2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_to_bvec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec2_to_vec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec2_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec2_to_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec2_to_ivec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_mat4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_mat4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_mat3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_to_mat2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_vec2_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_vec2_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_vec2_to_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_vec2_to_bvec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_float_float_float_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_float_float_float_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_float_float_float_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_float_float_float_to_bvec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_int_int_int_to_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_int_int_int_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_int_int_int_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_int_int_int_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bool_bool_bool_bool_to_bvec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_int_bool_to_vec4_vertex">
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-                                               </Test>
                                                <Test name="bool_float_int_bool_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_int_bool_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bool_float_int_bool_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bool_float_int_bool_to_bvec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_ivec2_to_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_ivec2_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_ivec2_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_ivec2_to_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_ivec2_to_bvec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_bvec2_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_bvec2_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_bvec2_to_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_bvec2_to_bvec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bvec3_float_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bvec3_float_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bvec3_float_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_float_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_float_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_float_to_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_float_to_bvec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_float_to_bvec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_ivec2_int_to_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_ivec2_int_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_ivec2_int_to_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_ivec2_int_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="int_ivec2_int_to_bvec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_ivec2_to_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bool_float_ivec2_to_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_ivec2_to_ivec4_vertex">
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-                                               </Test>
                                                <Test name="bool_float_ivec2_to_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_float_float_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_float_float_to_ivec3_vertex">
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-                                               </Test>
                                                <Test name="float_float_float_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_float_float_to_bvec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_int_int_to_vec3_vertex">
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-                                               </Test>
                                                <Test name="int_int_int_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_int_int_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_int_int_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bool_bool_bool_to_bvec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_int_to_vec3_vertex">
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-                                               </Test>
                                                <Test name="bool_float_int_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_int_to_ivec3_vertex">
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-                                               </Test>
                                                <Test name="bool_float_int_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_bool_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_bool_to_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_bool_to_ivec3_fragment">
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-                                               </Test>
                                                <Test name="vec2_bool_to_bvec3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bvec2_float_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bvec2_float_to_ivec3_vertex">
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-                                               </Test>
                                                <Test name="bvec2_float_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bvec2_float_to_bvec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bvec2_int_to_vec3_vertex">
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-                                               </Test>
                                                <Test name="bvec2_int_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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-                                               </Test>
                                                <Test name="bvec2_int_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bvec2_int_to_bvec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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                                                <Test name="bool_ivec2_to_vec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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-                                               </Test>
                                                <Test name="bool_ivec2_to_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_float_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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                                                <Test name="float_float_to_ivec2_fragment">
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                                                </Test>
                                                <Test name="float_float_to_bvec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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                                                <Test name="int_int_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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                                                <Test name="int_int_to_ivec2_fragment">
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                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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                                                <Test name="float_int_to_vec2_fragment">
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                                                </Test>
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                                                <Test name="float_int_to_ivec2_fragment">
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                                                <Test name="float_bool_to_vec2_fragment">
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                                                </Test>
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                                                <Test name="float_bool_to_ivec2_fragment">
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                                                </Test>
                                                <Test name="float_bool_to_bvec2_fragment">
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                                                </Test>
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                                                <Test name="int_bool_to_vec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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                                                <Test name="int_bool_to_ivec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_float_float_float_to_mat2_fragment">
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                                                </Test>
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-                                               </Test>
                                                <Test name="int_int_int_int_to_mat2_fragment">
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                                                </Test>
                                                <Test name="bool_bool_bool_bool_to_mat2_fragment">
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                                                </Test>
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                                                <Test name="bool_float_int_bool_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
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-                                               </Test>
                                                <Test name="vec2_ivec2_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_float_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_ivec2_int_to_mat2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_ivec2_int_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_ivec2_to_mat2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bool_float_ivec2_to_mat2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_vec3_vec3_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec3_ivec3_ivec3_to_mat3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec3_ivec3_ivec3_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_ivec2_float_float_int_bool_bool_to_mat3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_ivec2_float_float_int_bool_bool_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_float_int_vec2_bool_bvec2_float_to_mat3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bool_float_int_vec2_bool_bvec2_float_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bool_bvec2_int_vec4_bool_to_mat3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="bool_bvec2_int_vec4_bool_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_bvec4_ivec2_bool_bool_to_mat3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_bvec4_ivec2_bool_bool_to_mat3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec4_vec4_vec4_vec4_to_mat4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="ivec4_ivec4_ivec4_ivec4_to_mat4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="ivec4_ivec4_ivec4_ivec4_to_mat4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="bvec4_bvec4_bvec4_bvec4_to_mat4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_vec3_rbr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_vec3_rggr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_vec3_rggr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_vec4_bbab_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_x_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_x_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_xx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_xx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_xy_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_xy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_yx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_yx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_yxy_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_yxy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_xyxx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_xyxx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_yyyy_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_yyyy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_s_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_s_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_ss_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_ss_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_st_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_st_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_ts_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_ts_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_tst_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_tst_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_stss_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_stss_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_tttt_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_tttt_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_r_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_r_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_rr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_rr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_rg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_rg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_gr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_gr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_grg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_grg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_rgrr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_rgrr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec2_gggg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec2_gggg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_x_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_x_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_z_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_z_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_xz_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_xz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_zz_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_zz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_xyz_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_xyz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_zyx_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_zyx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_xxx_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_xxx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_zzz_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_zzz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_zzy_vertex">
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                                                <Test name="mediump_ivec3_zzy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_yxy_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_yxy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_xzx_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_xzx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_xyyx_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_xyyx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_zzzz_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_zzzz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_s_vertex">
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-                                               </Test>
                                                <Test name="mediump_ivec3_s_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_p_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_p_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_sp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_sp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_pp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_pp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_stp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_stp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_pts_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_pts_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_sss_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_sss_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_ppp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_ppp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_ppt_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_ppt_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_tst_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_tst_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_sps_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_sps_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_stts_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_stts_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_pppp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_pppp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_r_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_r_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_b_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_b_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_rb_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_rb_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_bb_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_bb_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_rgb_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_rgb_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_bgr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_bgr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_rrr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_rrr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_bbb_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_bbb_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_bbg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_bbg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_grg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_grg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_rbr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_rbr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_rggr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_rggr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec3_bbbb_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec3_bbbb_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_x_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_x_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_w_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_wx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_wx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_wz_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_wz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_www_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_yyw_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_yyw_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_wzy_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_wzy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_xyzw_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_xyzw_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_wzyx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_wzyx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_xxxx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_xxxx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_yyyy_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_yyyy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_wwww_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_wzzw_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_wzzw_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_wwwy_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_wwwy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_xyxx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_xyxx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_zzwz_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_zzwz_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_s_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_s_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_q_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_qs_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_qs_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_qp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_qp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_qqq_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_ttq_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_ttq_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_qpt_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_qpt_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_stpq_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_stpq_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_qpts_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_qpts_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_ssss_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_ssss_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_tttt_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_tttt_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_qqqq_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_qppq_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_qppq_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_qqqt_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_qqqt_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_stss_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_stss_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_ppqp_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_ppqp_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_r_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_r_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_a_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_ar_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_ar_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_ab_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_ab_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_aaa_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_gga_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_gga_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_abg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_abg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_rgba_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_rgba_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_abgr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_abgr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_rrrr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_rrrr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_gggg_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_gggg_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_ivec4_aaaa_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_abba_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_abba_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_aaag_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_aaag_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_rgrr_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_rgrr_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_ivec4_bbab_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_ivec4_bbab_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mediump_bvec4_wwwy_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mediump_bvec4_xyxx_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="mediump_bvec4_xyxx_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_mat4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_ivec2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_ivec2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_ivec3_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_ivec3_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="int_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="int_ivec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="inout_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="in_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="in_lowp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="out_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="out_lowp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_lowp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="in_highp_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="in_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="out_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="out_highp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_highp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="const_in_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="in_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="in_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="out_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="out_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="inout_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="inout_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="in_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="in_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="out_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="out_lowp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_lowp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="in_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="in_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="out_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="out_highp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="inout_highp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="const_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="const_in_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_in_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="overloading">
-                                               <Test name="user_func_arg_type_simple_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="user_func_arg_type_simple_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="user_func_arg_float_types_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="user_func_arg_float_types_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="user_func_arg_int_types_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="user_func_arg_int_types_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="user_func_arguments_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="builtin_sin_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="builtin_sin_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="builtin_step_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="builtin_step_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="array_size_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="array_size_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="array_arguments">
                                                <Test name="local_in_float_vertex">
                                                <Test name="global_in_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="local_in_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="local_in_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="global_in_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="global_in_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="copy_global_in_on_call_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="copy_local_inout_on_call_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="copy_local_inout_on_call_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="control_flow">
                                                <Test name="simple_return_vertex">
                                                <Test name="multi_arg_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="multi_arg_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="multi_arg_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="argument_eval_order_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="argument_eval_order_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="argument_eval_order_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="argument_eval_order_2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_argument_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="varying_argument_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="varying_argument_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="attribute_argument_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="attribute_argument_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="attribute_return_type_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="attribute_return_type_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="main_invalid_return_type_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="while_condition_variable_hides_global_variable_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="variable_from_outer_scope_visible_in_initializer_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="variable_from_outer_scope_visible_in_initializer_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="local_int_variable_hides_struct_type_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="use_parameter_names_from_function_declaration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="variable_not_visible_in_own_initializer_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="variable_not_visible_in_own_initializer_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                </TestSuite>
                                <TestSuite name="indexing">
                                                <Test name="float_static_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_static_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_static_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_static_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_dynamic_write_static_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_dynamic_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_dynamic_write_static_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_dynamic_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_static_loop_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_static_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_static_loop_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="float_static_loop_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_dynamic_loop_write_static_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_dynamic_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_dynamic_loop_write_static_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_dynamic_loop_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_static_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_static_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_static_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_static_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_dynamic_write_static_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_dynamic_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_dynamic_write_static_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_dynamic_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_static_loop_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_static_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_static_loop_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec2_static_loop_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec2_dynamic_loop_write_static_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_dynamic_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec2_dynamic_loop_write_static_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec2_dynamic_loop_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_static_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_static_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_static_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_static_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_dynamic_write_static_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_dynamic_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_dynamic_write_static_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_dynamic_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_static_loop_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_static_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_static_loop_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec3_static_loop_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec3_dynamic_loop_write_static_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_dynamic_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vec3_dynamic_loop_write_static_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec3_dynamic_loop_write_dynamic_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="vec4_static_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_static_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_static_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_static_write_dynamic_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_dynamic_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_dynamic_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_dynamic_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_dynamic_write_dynamic_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_static_loop_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_static_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_static_loop_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_static_loop_write_dynamic_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_dynamic_loop_write_static_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_dynamic_loop_write_dynamic_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vec4_dynamic_loop_write_static_loop_read">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vec4_dynamic_loop_write_dynamic_loop_read">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="uniform_array">
                                                <Test name="float_static_read_vertex">
                                                <Test name="float_static_loop_read_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="float_static_loop_read_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="float_dynamic_loop_read_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                </TestSuite>
                                <TestSuite name="loops">
                                        <TestCase name="for_constant_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_statement_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_iterations_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="select_iteration_count_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="only_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="post_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="101_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_tricky_dataflow_1_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_tricky_dataflow_2_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_return_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_inout_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="for_uniform_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_iterations_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="select_iteration_count_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="only_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="pre_increment_fragment">
+                                               <Test name="mixed_break_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
+                                               <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_fragment">
+                                               <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mixed_break_continue_vertex">
+                                               <Test name="sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mixed_break_continue_fragment">
+                                               <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
+                                       </TestCase>
+                                       <TestCase name="for_dynamic_iterations">
+                                               <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_fragment">
+                                               <Test name="basic_mediump_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
+                                               <Test name="basic_mediump_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_fragment">
+                                               <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
+                                               <Test name="empty_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_fragment">
+                                               <Test name="empty_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_vertex">
+                                               <Test name="infinite_with_unconditional_break_first_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_fragment">
+                                               <Test name="infinite_with_unconditional_break_first_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_vertex">
+                                               <Test name="infinite_with_unconditional_break_last_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_fragment">
+                                               <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
+                                               <Test name="infinite_with_conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_fragment">
+                                               <Test name="single_statement_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
+                                               <Test name="no_iterations_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
+                                               <Test name="no_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_body_vertex">
+                                               <Test name="single_iteration_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_body_fragment">
+                                               <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
+                                               <Test name="conditional_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_fragment">
+                                               <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
+                                               <Test name="unconditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_fragment">
+                                               <Test name="only_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                       </TestCase>
-                                       <TestCase name="for_dynamic_iterations">
-                                               <Test name="basic_lowp_int_vertex">
+                                               <Test name="only_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_int_fragment">
+                                               <Test name="double_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_vertex">
+                                               <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_fragment">
+                                               <Test name="unconditional_break_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
+                                               <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_fragment">
+                                               <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_vertex">
+                                               <Test name="post_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_fragment">
+                                               <Test name="mixed_break_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_vertex">
+                                               <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_fragment">
+                                               <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_vertex">
+                                               <Test name="101_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_fragment">
+                                               <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="empty_body_vertex">
+                                               <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="empty_body_fragment">
+                                               <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_first_vertex">
+                                               <Test name="function_call_return_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_first_fragment">
+                                               <Test name="function_call_inout_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_last_vertex">
+                                       </TestCase>
+                                       <TestCase name="while_constant_iterations">
+                                               <Test name="basic_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_last_fragment">
+                                               <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
+                                               <Test name="basic_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
+                                               <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="single_statement_vertex">
+                                               <Test name="empty_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="single_statement_fragment">
+                                               <Test name="empty_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_vertex">
+                                               <Test name="infinite_with_unconditional_break_first_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_fragment">
+                                               <Test name="infinite_with_unconditional_break_first_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_statement_vertex">
+                                               <Test name="infinite_with_unconditional_break_last_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_statement_fragment">
+                                               <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="no_iterations_vertex">
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="select_iteration_count_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="only_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
+                                               <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_fragment">
+                                               <Test name="mixed_break_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
+                                               <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_fragment">
+                                               <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mixed_break_continue_vertex">
+                                               <Test name="sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="mixed_break_continue_fragment">
+                                               <Test name="nested_sequence_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
+                                               <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_fragment">
+                                               <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
+                                               <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_fragment">
+                                       </TestCase>
+                                       <TestCase name="while_uniform_iterations">
+                                               <Test name="basic_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
+                                               <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_fragment">
+                                               <Test name="basic_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_vertex">
+                                               <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_fragment">
+                                               <Test name="empty_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_vertex">
+                                               <Test name="empty_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_fragment">
+                                               <Test name="infinite_with_unconditional_break_first_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
+                                               <Test name="infinite_with_unconditional_break_first_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_fragment">
+                                               <Test name="infinite_with_unconditional_break_last_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
+                                               <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
+                                               <Test name="no_iterations_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_body_vertex">
+                                               <Test name="no_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_body_fragment">
+                                               <Test name="single_iteration_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
+                                               <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_fragment">
+                                               <Test name="select_iteration_count_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
+                                               <Test name="conditional_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_fragment">
+                                               <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                       </TestCase>
-                                       <TestCase name="while_constant_iterations">
-                                               <Test name="basic_lowp_int_vertex">
+                                               <Test name="only_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_int_fragment">
+                                               <Test name="only_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_vertex">
+                                               <Test name="double_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_fragment">
+                                               <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
+                                               <Test name="unconditional_break_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_fragment">
+                                               <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_vertex">
+                                               <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_fragment">
+                                               <Test name="mixed_break_continue_vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_vertex">
+                                               <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_fragment">
+                                               <Test name="sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_vertex">
+                                               <Test name="nested_sequence_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_fragment">
+                                               <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="empty_body_vertex">
+                                               <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="empty_body_fragment">
+                                               <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_first_vertex">
+                                       </TestCase>
+                                       <TestCase name="while_dynamic_iterations">
+                                               <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_first_fragment">
+                                               <Test name="basic_mediump_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_last_vertex">
+                                               <Test name="basic_mediump_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_unconditional_break_last_fragment">
+                                               <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
+                                               <Test name="empty_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
+                                               <Test name="empty_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="single_statement_vertex">
+                                               <Test name="infinite_with_unconditional_break_first_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="single_statement_fragment">
+                                               <Test name="infinite_with_unconditional_break_first_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_vertex">
+                                               <Test name="infinite_with_unconditional_break_last_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_fragment">
+                                               <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_statement_vertex">
+                                               <Test name="infinite_with_conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_statement_fragment">
+                                               <Test name="single_statement_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="no_iterations_vertex">
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="select_iteration_count_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="unconditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="post_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="101_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_sequence_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_return_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_inout_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="while_uniform_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
+                                       <TestCase name="do_while_constant_iterations">
                                                <Test name="basic_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_statement_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_iterations_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_iteration_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="select_iteration_count_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="unconditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="post_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="101_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_tricky_dataflow_1_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_return_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_inout_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="while_dynamic_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
+                                       <TestCase name="do_while_uniform_iterations">
                                                <Test name="basic_lowp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_statement_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_iterations_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_iteration_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="select_iteration_count_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="unconditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="post_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="101_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_sequence_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_tricky_dataflow_1_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_return_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_inout_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="do_while_constant_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
+                                       <TestCase name="do_while_dynamic_iterations">
                                                <Test name="basic_lowp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_int_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_mediump_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="basic_highp_float_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="infinite_with_unconditional_break_last_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="infinite_with_conditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_statement_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="single_iteration_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="single_iteration_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="select_iteration_count_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_continue_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="unconditional_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="double_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="unconditional_break_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="unconditional_break_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="pre_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="post_increment_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="mixed_break_continue_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="vector_counter_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="101_iterations_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="conditional_body_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="conditional_body_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_return_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_inout_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="do_while_uniform_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="empty_body_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="empty_body_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_first_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_first_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_last_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_last_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_iteration_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_iteration_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="select_iteration_count_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="only_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="only_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="double_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="double_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="pre_increment_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="post_increment_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mixed_break_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mixed_break_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vector_counter_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="101_iterations_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_body_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_body_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_return_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_inout_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="do_while_dynamic_iterations">
-                                               <Test name="basic_lowp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_lowp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_mediump_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_int_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_float_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="basic_highp_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="empty_body_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="empty_body_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_first_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_first_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_last_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_unconditional_break_last_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="infinite_with_conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="compound_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_statement_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_iteration_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="single_iteration_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="select_iteration_count_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="select_iteration_count_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="only_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="only_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="double_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="double_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_break_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="unconditional_break_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="pre_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="pre_increment_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="post_increment_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="post_increment_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mixed_break_continue_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="mixed_break_continue_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vector_counter_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="vector_counter_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="101_iterations_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="101_iterations_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_sequence_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_sequence_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_1_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nested_tricky_dataflow_2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_body_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="conditional_body_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_return_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_return_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="function_call_inout_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="function_call_inout_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <Test name="highp_vec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_int_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_ivec2_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_int_ivec2_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_int_ivec2_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_ivec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_ivec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_int_ivec3_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_int_ivec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_int_ivec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_ivec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_ivec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_int_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_int_ivec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_int_ivec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_int_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_int_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                                <TestCase name="cos">
                                                        <Test name="mediump_float_vertex">
                                                        <Test name="lowp_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                                <TestCase name="tan">
                                                        <Test name="mediump_float_vertex">
                                                        <Test name="lowp_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                                <TestCase name="asin">
                                                        <Test name="mediump_float_vertex">
                                                        <Test name="highp_float_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_vec2_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="highp_vec2_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="highp_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_vec3_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="highp_vec3_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="highp_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_vec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="mediump_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="highp_vec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="highp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="exponential">
                                                        <Test name="lowp_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="mediump_vec2_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_vec2_float_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_vec2_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_float_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_float_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_float_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_float_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_vec2_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_float_vec2_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_float_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_vec3_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_float_vec3_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_float_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_float_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_float_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="lowp_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_fragment">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_vertex">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="highp_ivec3_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_ivec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_ivec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="highp_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_ivec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="highp_ivec3_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_ivec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_ivec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="highp_ivec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_ivec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="highp_bool_vec2_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="lowp_vec4_ivec4_bvec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="lowp_vec4_ivec4_bvec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="mediump_vec4_ivec4_bvec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="mediump_vec4_ivec4_bvec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="highp_vec4_ivec4_bvec4_vertex">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="highp_vec4_ivec4_bvec4_fragment">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                <Test name="uniform_highp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_highp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_lowp_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_lowp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="const_lowp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="const_lowp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_mediump_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="const_mediump_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="const_mediump_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_highp_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="const_highp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="const_highp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_lowp_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_lowp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_mediump_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_mediump_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_highp_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_highp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_highp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_lowp_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_lowp_mat4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat4_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat4_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_mediump_mat4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_mediump_mat4_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_highp_mat4_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_highp_vec4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_highp_vec4_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_highp_mat4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_highp_mat4_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_lowp_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat3_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat3_mat3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="const_lowp_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="const_lowp_mat2_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_lowp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="const_lowp_mat4_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="const_lowp_mat4_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="const_lowp_mat4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_lowp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_mediump_mat2_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_mediump_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_highp_mat2_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_highp_mat2_mat2_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_highp_mat2_mat2_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_lowp_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_lowp_mat3_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat3_mat3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="uniform_lowp_mat4_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat4_float_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_lowp_mat4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="uniform_lowp_mat4_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="uniform_mediump_mat4_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat3_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat3_mat3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat3_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat4_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat4_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat4_float_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat3_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat3_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="dynamic_lowp_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="dynamic_lowp_mat4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="dynamic_mediump_mat4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        <Test name="static_loop_dynamic">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="static_loop_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="dynamic_loop_always">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="dynamic_loop_dynamic">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="dynamic_loop_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="function_static_loop_always">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="function_static_loop_dynamic">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="function_static_loop_texture">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestSuite name="struct">
                                        <TestCase name="local">
                                                <Test name="array_member_dynamic_index_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="array_member_dynamic_index_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="struct_array_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="nested_struct_array_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nested_struct_array_dynamic_index_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nested_struct_array_dynamic_index_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="sampler_nested_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="sampler_array_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler_array_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="equal_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="texture2dproj_vec4">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="texture2dlod">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="texture2dprojlod_vec3">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="texture2d">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="texture2d_bias">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="texture2dproj_vec3">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="texture2dproj_vec4">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="texture2dproj_vec3_bias">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="texture2dproj_vec4_bias">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="texturecube">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                </TestSuite>
                                <TestSuite name="invariance">
                                        <TestCase name="highp">
-                                               <Test name="common_subexpression_0">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="common_subexpression_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="subexpression_precision_lowp">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="subexpression_precision_mediump">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="subexpression_precision_highp">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="loop_2">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                </Test>
                                        </TestCase>
                                        <TestCase name="mediump">
-                                               <Test name="common_subexpression_0">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="common_subexpression_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="subexpression_precision_lowp">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="common_subexpression_0">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="common_subexpression_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="subexpression_precision_lowp">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        <Test name="valid_static_index">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="valid_uniform_index">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="valid_dynamic_index">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="write_fragcolor_and_fragdata_simple">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                                        <Test name="6">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="8">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="64">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="65">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="66">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="67">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="6">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="8">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="64">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="65">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="66">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="67">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="76">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="77">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="78">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="80">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="81">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="82">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="6">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="8">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="36">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="37">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="38">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="42">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="43">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="44">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="52">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="53">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="54">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="55">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="56">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="57">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="64">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="65">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="66">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="67">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="76">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="77">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="78">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="65">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="66">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="67">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="74">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="75">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="76">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="23">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="24">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="25">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="63">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="64">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="65">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="74">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="75">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="76">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="23">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="24">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="25">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="46">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="47">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="63">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="64">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="65">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="74">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="75">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="76">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="3">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="5">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="27">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="28">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="29">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="3">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="5">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="12">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="13">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="14">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="22">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="23">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="24">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                                <TestCase name="fragment">
                                                        <Test name="0">
                                                        <Test name="48">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="conditionals">
                                                        <Test name="30">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="31">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="32">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="51">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="52">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="53">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="54">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="55">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="56">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="57">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="58">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="42">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="43">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="44">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="56">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="57">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="58">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="33">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="34">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="35">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="56">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="57">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="58">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="81">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="82">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="83">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                        </TestSuite>
                                        <TestSuite name="exponential">
                                                <TestCase name="vertex">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="1">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="14">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="15">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="16">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="39">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="40">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="41">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="42">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="43">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="44">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="45">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="61">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="62">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="63">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="64">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="65">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="66">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="75">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="76">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="77">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="39">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="40">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="41">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="43">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="44">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="45">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                        </TestSuite>
                                        <TestSuite name="texture">
                                                <TestCase name="vertex">
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="15">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="21">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="24">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="25">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="27">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="30">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="32">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="33">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="35">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="36">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="41">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="46">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="47">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="49">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="fragment">
+                                                       <Test name="0">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="1">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="4">
+                                                       <Test name="2">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="3">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="5">
                                                        <Test name="19">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="21">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="22">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="23">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="24">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="25">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="26">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="27">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="29">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="30">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="31">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="32">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="33">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="34">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="35">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="36">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="38">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="40">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="41">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="42">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="43">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="44">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="45">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="46">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="47">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="48">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="49">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="fragment">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="1">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="2">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="3">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="10">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="11">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="12">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="13">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="14">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="15">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="16">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="17">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="18">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="19">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="20">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="22">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="23">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="24">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="87">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="88">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="89">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="90">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="91">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="35">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="36">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="37">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="38">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="12">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="15">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="17">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="50">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="51">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="52">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                        <Test name="a8_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="a8_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="l8_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="l8_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="l8_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="la88_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="la88_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="la88_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgb565_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgb565_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgb565_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgb888_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgb888_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgb888_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba4444_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba4444_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba4444_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba5551_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba5551_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba5551_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="rgba8888_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="rgba8888_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="rgba8888_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="etc1_2d_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="etc1_2d_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="etc1_cube_pot">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="etc1_cube_npot">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestSuite name="size">
                                        <TestCase name="2d">
                                                </Test>
                                        </TestCase>
                                        <TestCase name="cube">
-                                               <Test name="15x15_l8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="15x15_rgba4444">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="15x15_rgb888">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="15x15_rgba8888">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="16x16_l8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="16x16_l8_mipmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="16x16_rgba4444">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="256x256_l8_mipmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="256x256_rgba4444_mipmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="256x256_rgb888">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="512x512_l8_mipmap">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="512x512_rgba4444_mipmap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="512x512_rgb888">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        <Test name="mirror_mirror_linear_pot_etc1">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="clamp_clamp_nearest_npot_etc1">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="clamp_clamp_linear_npot_etc1">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestSuite name="filtering">
                                        <TestCase name="2d">
-                                               <Test name="linear_linear_clamp_rgba8888_pot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_rgba8888_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_rgb888_pot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_rgb888_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_rgba4444_pot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_rgba4444_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_l8_pot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_linear_clamp_l8_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nearest_mipmap_nearest_linear_clamp_rgba8888">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_mipmap_nearest_linear_clamp_rgba8888">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nearest_mipmap_linear_linear_clamp_rgba8888">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="linear_mipmap_linear_linear_clamp_rgba8888">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_mipmap_nearest_linear_clamp_etc1">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="linear_mipmap_linear_linear_clamp_etc1">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="linear_mipmap_linear_linear_mirror_etc1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="cube">
                                                <Test name="nearest_nearest_clamp_rgba8888_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_nearest_clamp_rgba8888_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_nearest_clamp_rgb888_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_nearest_clamp_rgb888_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_nearest_clamp_rgba4444_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_nearest_clamp_rgba4444_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_nearest_clamp_l8_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_nearest_clamp_l8_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_nearest_repeat_rgba8888_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="linear_linear_clamp_rgba8888_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="linear_linear_clamp_rgba8888_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="linear_linear_clamp_rgb888_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="linear_linear_clamp_rgb888_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="linear_linear_clamp_rgba4444_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="linear_linear_clamp_rgba4444_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="linear_linear_clamp_l8_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="linear_linear_clamp_l8_npot">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="linear_linear_repeat_rgba8888_pot">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                </TestSuite>
                                <TestSuite name="mipmap">
                                        <TestSuite name="2d">
-                                               <TestCase name="basic">
-                                                       <Test name="nearest_nearest_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_nearest_clamp_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_nearest_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_nearest_repeat_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_nearest_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_nearest_mirror_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest_clamp_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest_repeat_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest_mirror_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear_clamp_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear_repeat_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear_mirror_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear_clamp_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear_repeat_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear_mirror_non_square">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
                                                <TestCase name="affine">
                                                        <Test name="nearest_nearest_clamp">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        <Test name="nearest_linear_mirror">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="linear_linear_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="linear_linear_repeat">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="linear_linear_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="bias">
-                                                       <Test name="nearest_nearest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_nearest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_linear">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                                <TestCase name="generate">
                                                        <Test name="a8_fastest">
                                                        <Test name="a8_nicest">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="a8_non_square_fastest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="a8_non_square_nicest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="l8_fastest">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="l8_nicest">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="l8_non_square_fastest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="l8_non_square_nicest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="la88_fastest">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="cube">
-                                               <TestCase name="basic">
-                                                       <Test name="nearest_nearest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="projected">
-                                                       <Test name="nearest_nearest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="bias">
-                                                       <Test name="nearest_nearest">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_linear">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
                                                <TestCase name="generate">
                                                        <Test name="a8_fastest">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                <Test name="cube_l8_4_8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="cube_l8_63_1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_l8_63_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_l8_63_4">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_l8_63_8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba4444_51_1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba4444_51_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba4444_51_4">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba4444_51_8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgb888_39_1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgb888_39_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgb888_39_4">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgb888_39_8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba8888_47_1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba8888_47_2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba8888_47_4">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="cube_rgba8888_47_8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="basic_texsubimage2d">
                                                <Test name="a8_2d">
                                                <Test name="npot_size_level_0">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="npot_size_level_1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="format_mismatch_rgb_rgba">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="npot_size_level_0">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="npot_size_level_1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="npot_size_level_0_pos_x">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <Test name="linear_linear_mirror">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="nearest_mipmap_nearest_nearest_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_mipmap_nearest_nearest_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_mipmap_nearest_nearest_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_mipmap_nearest_linear_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_mipmap_nearest_linear_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="nearest_mipmap_nearest_linear_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_mipmap_nearest_nearest_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_mipmap_nearest_nearest_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_mipmap_nearest_nearest_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_mipmap_nearest_linear_clamp">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_mipmap_nearest_linear_repeat">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="linear_mipmap_nearest_linear_mirror">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="nearest_mipmap_linear_nearest_clamp">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        </Test>
                                                </TestCase>
                                                <TestCase name="only_cube">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="2">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="3">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="only_cube">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="1">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="2">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="3">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="mixed">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="1">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="2">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="3">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                       </TestSuite>
-                                       <TestSuite name="all_units">
-                                               <TestCase name="only_2d">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="1">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="2">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="3">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="only_cube">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="1">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="2">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="3">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="mixed">
-                                                       <Test name="0">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="1">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="2">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="3">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="4">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="5">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="6">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="7">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="8">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="9">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                       </TestSuite>
-                               </TestSuite>
-                       </TestSuite>
-                       <TestSuite name="fragment_ops">
-                               <TestCase name="depth">
-                                       <Test name="cmp_always">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_never">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_not_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_less_than">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_less_or_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_greater_than">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_greater_or_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                               </TestCase>
-                               <TestCase name="stencil">
-                                       <Test name="clear">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="incr_stencil_fail">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="decr_stencil_fail">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_less_than">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_less_or_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_greater_than">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_greater_or_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="cmp_mask_equal">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                               </TestCase>
-                               <TestSuite name="depth_stencil">
-                                       <TestCase name="stencil_depth_funcs">
-                                               <Test name="stencil_never_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_never_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_always_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_less_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_lequal_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_equal_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_gequal_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_greater_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="stencil_notequal_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_never">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_always">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_less">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_lequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_equal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_gequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_greater">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_depth_notequal">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="no_stencil_no_depth">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="stencil_ops">
-                                               <Test name="keep_keep_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_keep_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_zero_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_replace_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_invert_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_incr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="keep_decr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_keep_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_zero_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_replace_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_invert_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_incr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="zero_decr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_keep_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_zero_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_replace_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_invert_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_incr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="replace_decr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_keep_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_zero_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_replace_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_invert_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_incr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="incr_decr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_keep_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_zero_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_replace_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_invert_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_incr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="decr_decr_wrap_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_keep_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_zero_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_replace_decr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_keep">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_replace">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_incr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_decr">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_invert">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_incr_wrap">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="invert_incr_decr_wrap">
+                                                       <Test name="4">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="5">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="6">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="7">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="8">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="only_cube">
+                                                       <Test name="0">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="1">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="2">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="3">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="4">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="5">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="6">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="7">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="8">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="mixed">
+                                                       <Test name="0">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="1">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="2">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="3">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="4">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="5">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="6">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="7">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="8">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                       </TestSuite>
+                                       <TestSuite name="all_units">
+                                               <TestCase name="only_2d">
+                                                       <Test name="0">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="1">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="2">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="3">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="4">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="5">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="6">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="7">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="8">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="only_cube">
+                                                       <Test name="0">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="1">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="2">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="3">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="4">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="5">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="6">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="7">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="8">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="mixed">
+                                                       <Test name="0">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="1">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="2">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="3">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="4">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="5">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="6">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="7">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="8">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="9">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                       </TestSuite>
+                               </TestSuite>
+                       </TestSuite>
+                       <TestSuite name="fragment_ops">
+                               <TestCase name="depth">
+                                       <Test name="cmp_always">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_never">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_not_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_less_than">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_less_or_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_greater_than">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_greater_or_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                               </TestCase>
+                               <TestCase name="stencil">
+                                       <Test name="clear">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="incr_stencil_fail">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="decr_stencil_fail">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_less_than">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_less_or_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_greater_than">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_greater_or_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="cmp_mask_equal">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                               </TestCase>
+                               <TestSuite name="depth_stencil">
+                                       <TestCase name="stencil_depth_funcs">
+                                               <Test name="stencil_never_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_keep">
+                                               <Test name="stencil_never_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_zero">
+                                               <Test name="stencil_never_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_replace">
+                                               <Test name="stencil_never_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_incr">
+                                               <Test name="stencil_never_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_decr">
+                                               <Test name="stencil_never_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_invert">
+                                               <Test name="stencil_never_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_incr_wrap">
+                                               <Test name="stencil_never_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_decr_wrap">
+                                               <Test name="stencil_never_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_keep">
+                                               <Test name="stencil_always_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_zero">
+                                               <Test name="stencil_always_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_replace">
+                                               <Test name="stencil_always_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_incr">
+                                               <Test name="stencil_always_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_decr">
+                                               <Test name="stencil_always_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_invert">
+                                               <Test name="stencil_always_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_incr_wrap">
+                                               <Test name="stencil_always_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_invert_decr_wrap">
+                                               <Test name="stencil_always_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_keep">
+                                               <Test name="stencil_always_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_zero">
+                                               <Test name="stencil_less_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_replace">
+                                               <Test name="stencil_less_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_incr">
+                                               <Test name="stencil_less_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_decr">
+                                               <Test name="stencil_less_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_invert">
+                                               <Test name="stencil_less_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_incr_wrap">
+                                               <Test name="stencil_less_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_incr_wrap_decr_wrap">
+                                               <Test name="stencil_less_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_keep">
+                                               <Test name="stencil_less_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_zero">
+                                               <Test name="stencil_less_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_replace">
+                                               <Test name="stencil_lequal_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_incr">
+                                               <Test name="stencil_lequal_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_decr">
+                                               <Test name="stencil_lequal_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_invert">
+                                               <Test name="stencil_lequal_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_incr_wrap">
+                                               <Test name="stencil_lequal_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="invert_decr_wrap_decr_wrap">
+                                               <Test name="stencil_lequal_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_keep">
+                                               <Test name="stencil_lequal_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_zero">
+                                               <Test name="stencil_lequal_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_replace">
+                                               <Test name="stencil_lequal_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_incr">
+                                               <Test name="stencil_equal_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_decr">
+                                               <Test name="stencil_equal_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_invert">
+                                               <Test name="stencil_equal_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_incr_wrap">
+                                               <Test name="stencil_equal_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_keep_decr_wrap">
+                                               <Test name="stencil_equal_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_keep">
+                                               <Test name="stencil_equal_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_zero">
+                                               <Test name="stencil_equal_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_replace">
+                                               <Test name="stencil_equal_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_incr">
+                                               <Test name="stencil_equal_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_decr">
+                                               <Test name="stencil_gequal_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_invert">
+                                               <Test name="stencil_gequal_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_incr_wrap">
+                                               <Test name="stencil_gequal_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_zero_decr_wrap">
+                                               <Test name="stencil_gequal_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_keep">
+                                               <Test name="stencil_gequal_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_zero">
+                                               <Test name="stencil_gequal_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_replace">
+                                               <Test name="stencil_gequal_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_incr">
+                                               <Test name="stencil_gequal_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_decr">
+                                               <Test name="stencil_gequal_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_invert">
+                                               <Test name="stencil_greater_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_incr_wrap">
+                                               <Test name="stencil_greater_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_replace_decr_wrap">
+                                               <Test name="stencil_greater_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_keep">
+                                               <Test name="stencil_greater_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_zero">
+                                               <Test name="stencil_greater_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_replace">
+                                               <Test name="stencil_greater_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_incr">
+                                               <Test name="stencil_greater_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_decr">
+                                               <Test name="stencil_greater_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_invert">
+                                               <Test name="stencil_greater_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_incr_wrap">
+                                               <Test name="stencil_notequal_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_decr_wrap">
+                                               <Test name="stencil_notequal_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_keep">
+                                               <Test name="stencil_notequal_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_zero">
+                                               <Test name="stencil_notequal_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_replace">
+                                               <Test name="stencil_notequal_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_incr">
+                                               <Test name="stencil_notequal_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_decr">
+                                               <Test name="stencil_notequal_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_invert">
+                                               <Test name="stencil_notequal_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_incr_wrap">
+                                               <Test name="stencil_notequal_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_decr_wrap">
+                                               <Test name="no_stencil_depth_never">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_keep">
+                                               <Test name="no_stencil_depth_always">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_zero">
+                                               <Test name="no_stencil_depth_less">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_replace">
+                                               <Test name="no_stencil_depth_lequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_incr">
+                                               <Test name="no_stencil_depth_equal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_decr">
+                                               <Test name="no_stencil_depth_gequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_invert">
+                                               <Test name="no_stencil_depth_greater">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_incr_wrap">
+                                               <Test name="no_stencil_depth_notequal">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_invert_decr_wrap">
+                                               <Test name="no_stencil_no_depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_keep">
+                                       </TestCase>
+                                       <TestCase name="stencil_ops">
+                                               <Test name="keep_keep_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_zero">
+                                               <Test name="keep_keep_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_replace">
+                                               <Test name="keep_keep_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_incr">
+                                               <Test name="keep_keep_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_decr">
+                                               <Test name="keep_zero_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_invert">
+                                               <Test name="keep_zero_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_incr_wrap">
+                                               <Test name="keep_zero_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_incr_wrap_decr_wrap">
+                                               <Test name="keep_zero_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_keep">
+                                               <Test name="keep_replace_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_zero">
+                                               <Test name="keep_replace_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_replace">
+                                               <Test name="keep_replace_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_incr">
+                                               <Test name="keep_replace_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_decr">
+                                               <Test name="keep_invert_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_invert">
+                                               <Test name="keep_invert_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_incr_wrap">
+                                               <Test name="keep_invert_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="incr_wrap_decr_wrap_decr_wrap">
+                                               <Test name="keep_invert_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_keep">
+                                               <Test name="zero_keep_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_zero">
+                                               <Test name="zero_keep_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_replace">
+                                               <Test name="zero_keep_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_incr">
+                                               <Test name="zero_keep_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_decr">
+                                               <Test name="zero_zero_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_invert">
+                                               <Test name="zero_zero_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_incr_wrap">
+                                               <Test name="zero_zero_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_keep_decr_wrap">
+                                               <Test name="zero_zero_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_keep">
+                                               <Test name="zero_replace_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_zero">
+                                               <Test name="zero_replace_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_replace">
+                                               <Test name="zero_replace_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_incr">
+                                               <Test name="zero_replace_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_decr">
+                                               <Test name="zero_invert_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_invert">
+                                               <Test name="zero_invert_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_incr_wrap">
+                                               <Test name="zero_invert_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_zero_decr_wrap">
+                                               <Test name="zero_invert_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_keep">
+                                               <Test name="replace_keep_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_zero">
+                                               <Test name="replace_keep_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_replace">
+                                               <Test name="replace_keep_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_incr">
+                                               <Test name="replace_keep_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_decr">
+                                               <Test name="replace_zero_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_invert">
+                                               <Test name="replace_zero_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_incr_wrap">
+                                               <Test name="replace_zero_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_replace_decr_wrap">
+                                               <Test name="replace_zero_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_keep">
+                                               <Test name="replace_replace_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_zero">
+                                               <Test name="replace_replace_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_replace">
+                                               <Test name="replace_replace_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_incr">
+                                               <Test name="replace_replace_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_decr">
+                                               <Test name="replace_invert_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_invert">
+                                               <Test name="replace_invert_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_incr_wrap">
+                                               <Test name="replace_invert_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_decr_wrap">
+                                               <Test name="replace_invert_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_keep">
+                                               <Test name="decr_keep_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_zero">
+                                               <Test name="decr_keep_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_replace">
+                                               <Test name="decr_keep_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_incr">
+                                               <Test name="decr_keep_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_decr">
+                                               <Test name="decr_zero_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_invert">
+                                               <Test name="decr_zero_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_incr_wrap">
+                                               <Test name="decr_zero_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_decr_wrap">
+                                               <Test name="decr_zero_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_keep">
+                                               <Test name="decr_replace_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_zero">
+                                               <Test name="decr_replace_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_replace">
+                                               <Test name="decr_replace_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_incr">
+                                               <Test name="decr_replace_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_decr">
+                                               <Test name="decr_invert_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_invert">
+                                               <Test name="decr_invert_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_incr_wrap">
+                                               <Test name="decr_invert_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_invert_decr_wrap">
+                                               <Test name="decr_invert_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_keep">
+                                               <Test name="invert_keep_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_zero">
+                                               <Test name="invert_keep_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_replace">
+                                               <Test name="invert_keep_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_incr">
+                                               <Test name="invert_keep_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_decr">
+                                               <Test name="invert_zero_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_invert">
+                                               <Test name="invert_zero_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_incr_wrap">
+                                               <Test name="invert_zero_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_incr_wrap_decr_wrap">
+                                               <Test name="invert_zero_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_keep">
+                                               <Test name="invert_replace_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_zero">
+                                               <Test name="invert_replace_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_replace">
+                                               <Test name="invert_replace_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_incr">
+                                               <Test name="invert_replace_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_decr">
+                                               <Test name="invert_invert_keep">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_invert">
+                                               <Test name="invert_invert_zero">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_incr_wrap">
+                                               <Test name="invert_invert_replace">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="decr_wrap_decr_wrap_decr_wrap">
+                                               <Test name="invert_invert_invert">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
                                                <Test name="depth">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="stencil">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="both">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="random">
-                                               <Test name="0">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="1">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="2">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="3">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="4">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="6">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="7">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="9">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="10">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="12">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="13">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="14">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="15">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="17">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="18">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="19">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="21">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="22">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="23">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
                                </TestSuite>
                                <TestCase name="scissor">
                                        <Test name="contained_tris">
                                        <Test name="partial_tri">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="outside_render_tri">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="partial_lines">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                                <Test name="add_one_minus_constant_alpha_one_minus_constant_alpha">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="add_src_alpha_saturate_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="add_src_alpha_saturate_one">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="subtract_one_minus_constant_alpha_one_minus_constant_alpha">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="subtract_src_alpha_saturate_zero">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="subtract_src_alpha_saturate_one">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <Test name="zero_one_minus_constant_color">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="zero_constant_alpha">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="zero_one_minus_constant_alpha">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="one_minus_constant_alpha_src_alpha_saturate">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="src_alpha_saturate_zero">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_one">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_src_color">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_one_minus_src_color">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="src_alpha_saturate_dst_color">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="src_alpha_saturate_one_minus_dst_color">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="src_alpha_saturate_src_alpha">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_one_minus_src_alpha">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="src_alpha_saturate_dst_alpha">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="src_alpha_saturate_one_minus_dst_alpha">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="src_alpha_saturate_constant_color">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_one_minus_constant_color">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_constant_alpha">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_one_minus_constant_alpha">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="src_alpha_saturate_src_alpha_saturate">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                                <TestCase name="dst">
                                                        <Test name="zero_zero">
                                                <Test name="54">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="55">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="56">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        <Test name="valid_tex2d_attachments">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="valid_texcube_attachments">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="valid_rbo_attachments">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="invalid_texcube_attachments">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="invalid_rbo_attachments">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="attach_names">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                                <Test name="tex2d_rgb">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="tex2d_rgb_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgb_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgb_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="tex2d_rgba">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="tex2d_rgba_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgba_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgba_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rbo_rgb565">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rbo_rgb565_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb565_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb565_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rbo_rgb5_a1">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rbo_rgb5_a1_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb5_a1_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb5_a1_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rbo_rgba4">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rbo_rgba4_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgba4_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgba4_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="shared_depthbuffer">
-                                               <Test name="tex2d_rgb_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgb_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgba_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="tex2d_rgba_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb565_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb565_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb5_a1_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgb5_a1_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgba4_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rbo_rgba4_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="resize">
                                                <Test name="tex2d_rgb">
                                                <Test name="rebind_tex2d_rgb">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_tex2d_rgb_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_tex2d_rgb_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_tex2d_rgb_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_tex2d_rgba">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_tex2d_rgba_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_tex2d_rgba_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_tex2d_rgba_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgb565">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgb565_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_rbo_rgb565_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_rbo_rgb565_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgb5_a1">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgb5_a1_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_rbo_rgb5_a1_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_rbo_rgb5_a1_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgba4">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgba4_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_rbo_rgba4_depth_component16">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="rebind_rbo_rgba4_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_rebind_rbo_rgb565">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rebind_tex2d_rgb_depth_component16">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_tex2d_rgb_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_tex2d_rgba_depth_component16">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_tex2d_rgba_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgb565_depth_component16">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgb565_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgb5_a1_depth_component16">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgb5_a1_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgba4_depth_component16">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgba4_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_rebind_tex2d_rgb_depth_component16">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="rebind_tex2d_rgb_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_tex2d_rgb_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_tex2d_rgba_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_tex2d_rgba_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgb565_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgb565_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgb5_a1_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgb5_a1_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="rebind_rbo_rgba4_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="rebind_rbo_rgba4_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_rebind_tex2d_rgb_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="no_rebind_tex2d_rgb_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_rebind_tex2d_rgba_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="no_rebind_tex2d_rgba_depth_component16_stencil_index8">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="no_rebind_rbo_rgb565_stencil_index8">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                                <Test name="srgb8_alpha8">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="stencil_index8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb565">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="sr8_ext">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="srg8_ext">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                       </TestCase>
-                                                       <TestCase name="depth">
-                                                               <Test name="red_unsigned_byte">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="red_float">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="red_half_float_oes">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb_unsigned_byte">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb_float">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb_unsigned_short_5_6_5">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb_unsigned_int_2_10_10_10_rev">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb_unsigned_int_10f_11f_11f_rev">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb_half_float_oes">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba_unsigned_byte">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba_float">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba_unsigned_short_4_4_4_4">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba_unsigned_short_5_5_5_1">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba_unsigned_int_2_10_10_10_rev">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba_half_float_oes">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb10">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba4">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb5_a1">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb10_a2">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="depth_component16">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="depth_component24">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="depth_component32">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rg_unsigned_byte">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rg_float">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rg_half_float_oes">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="r8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rg8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="r16f">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rg16f">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgba16f">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="rgb16f">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="depth24_stencil8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="r11f_g11f_b10f">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="srgb_unsigned_byte">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="srgb8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="srgb_alpha_unsigned_byte">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="srgb8_alpha8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
+                                                               <Test name="stencil_index8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
                                                                <Test name="rgb565">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                        </TestCase>
-                                               </TestSuite>
-                                               <TestSuite name="texture">
-                                                       <TestCase name="color0">
-                                                               <Test name="depth_component_unsigned_short">
+                                                       <TestCase name="depth">
+                                                               <Test name="red_unsigned_byte">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="depth_component_unsigned_int">
+                                                               <Test name="red_float">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="red_half_float_oes">
                                                                <Test name="rgb_unsigned_int_10f_11f_11f_rev">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
+                                                               <Test name="rgb_half_float_oes">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
                                                                <Test name="rgba_unsigned_byte">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="rgba_unsigned_int_2_10_10_10_rev">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
+                                                               <Test name="rgba_half_float_oes">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
                                                                <Test name="rgb10">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
+                                                               <Test name="rgba4">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb5_a1">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgba8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb10_a2">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
                                                                <Test name="depth_component16">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="depth_component32">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
+                                                               <Test name="rg_unsigned_byte">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rg_float">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
                                                                <Test name="rg_half_float_oes">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="rg16f">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="depth_stencil_unsigned_int_24_8">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="rgba16f">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="srgb_alpha_unsigned_byte">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="stencil_index8">
+                                                               <Test name="srgb8_alpha8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb565">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="sr8_ext">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                        </TestCase>
+                                               </TestSuite>
+                                               <TestSuite name="texture">
+                                                       <TestCase name="color0">
+                                                               <Test name="depth_component_unsigned_short">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="depth_component_unsigned_int">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="red_half_float_oes">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb_unsigned_byte">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb_unsigned_short_5_6_5">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb_unsigned_int_2_10_10_10_rev">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb_unsigned_int_10f_11f_11f_rev">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgba_unsigned_byte">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgba_unsigned_short_4_4_4_4">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgba_unsigned_short_5_5_5_1">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgba_unsigned_int_2_10_10_10_rev">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb10">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="depth_component16">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="depth_component24">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="depth_component32">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rg_half_float_oes">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="r16f">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rg16f">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="depth_stencil_unsigned_int_24_8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgba16f">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="rgb16f">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="depth24_stencil8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="r11f_g11f_b10f">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="srgb8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="srgb_alpha_unsigned_byte">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                               <Test name="stencil_index8">
+                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                               </Test>
+                                                       </TestCase>
                                                        <TestCase name="stencil">
                                                                <Test name="depth_component_unsigned_short">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <Test name="rgb10_a2">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="depth_component32">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="rg_unsigned_byte">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                        <Test name="bind_buffer">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="delete_buffers">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="gen_buffers">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="buffer_sub_data_size_offset">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="read_pixels">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="read_pixels_format_mismatch">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="bind_framebuffer">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gen_renderbuffers">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="delete_framebuffers">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="delete_renderbuffers">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="framebuffer_renderbuffer">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="renderbuffer_storage">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="release_shader_compiler">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="uniformf_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="uniformf_incompatible_type">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="uniformf_invalid_location">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="uniformfv_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="uniformfv_incompatible_type">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="uniformfv_invalid_count">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="uniformi_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="uniformi_incompatible_type">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="uniformi_invalid_location">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="uniformiv_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="uniformiv_incompatible_type">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="uniformiv_invalid_count">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="uniform_matrixfv_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="uniform_matrixfv_incompatible_type">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="compressedteximage2d_invalid_border_cube_neg_z">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="compressedteximage2d_invalid_size">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="copyteximage2d_invalid_target">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="copyteximage2d_invalid_format_cube">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="copyteximage2d_inequal_width_height_cube">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="copyteximage2d_neg_level_tex2d">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="copytexsubimage2d_neg_wdt_hgt">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="deletetextures_invalid_number">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="deletetextures_invalid_number_bind">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="generatemipmap_invalid_target">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="generatemipmap_npot_wdt_hgt">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="generatemipmap_incomplete_cube">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="teximage2d_invalid_target">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="teximage2d_invalid_format">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="teximage2d_invalid_type">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="texsubimage2d_invalid_target">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="texsubimage2d_invalid_format">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="texsubimage2d_invalid_type">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="texsubimage2d_neg_level_tex2d">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="draw_arrays">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="draw_arrays_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="draw_arrays_incomplete_primitive">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="draw_elements">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="draw_elements_invalid_program">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="draw_elements_incomplete_primitive">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                        </TestSuite>
                        <TestSuite name="rasterization">
                                        <Test name="line_loop">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="lines_wide">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="line_strip_wide">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="line_loop_wide">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="points">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                                <Test name="line_loop">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="lines_wide">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="line_strip_wide">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="line_loop_wide">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                        <TestCase name="projected">
                                                <Test name="triangles">
                                                <Test name="line_loop">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="lines_wide">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="line_strip_wide">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="line_loop_wide">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                        </TestCase>
                                </TestSuite>
                        </TestSuite>
                                                <Test name="bvec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="bvec4_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="sampler2D_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="struct_in_array">
-                                               <Test name="float_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_vec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_vec4_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_ivec4_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="bool_bvec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="bool_bvec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler2D_samplerCube_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler2D_samplerCube_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler2D_samplerCube_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="array_in_struct">
-                                               <Test name="float_vec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_vec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="float_vec4_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_ivec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_ivec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="int_ivec4_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="bool_bvec4_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="bool_bvec4_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler2D_samplerCube_vertex">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler2D_samplerCube_fragment">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="sampler2D_samplerCube_both">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                       </TestCase>
-                                       <TestCase name="nested_structs_arrays">
+                                       <TestCase name="struct_in_array">
                                                <Test name="float_vec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="multiple_basic">
-                                               <Test name="vertex">
+                                       <TestCase name="array_in_struct">
+                                               <Test name="float_vec4_vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="fragment">
+                                               <Test name="float_vec4_fragment">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="both">
+                                               <Test name="float_vec4_both">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="int_ivec4_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="int_ivec4_both">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="bool_bvec4_vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="bool_bvec4_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="sampler2D_samplerCube_vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="sampler2D_samplerCube_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="sampler2D_samplerCube_both">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
-                                       <TestCase name="multiple_basic_array">
+                                       <TestCase name="nested_structs_arrays">
+                                               <Test name="float_vec4_vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="float_vec4_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="float_vec4_both">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="int_ivec4_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="bool_bvec4_vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="bool_bvec4_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="sampler2D_samplerCube_vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="sampler2D_samplerCube_fragment">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                               <Test name="sampler2D_samplerCube_both">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                       </TestCase>
+                                       <TestCase name="multiple_basic">
                                                <Test name="vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                        </TestCase>
+                                       <TestCase name="multiple_basic_array">
+                                               <Test name="vertex">
+                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                               </Test>
+                                       </TestCase>
                                        <TestCase name="multiple_nested_structs_arrays">
                                                <Test name="vertex">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <Test name="vec2_vertex">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="vec2_fragment">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="vec2_both">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                        <Test name="bool_api_int_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_float_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="bvec4_api_int_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_int_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="bool_api_int_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_float_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="bvec4_api_int_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_int_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bool_bvec4_vertex">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="vertex">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="fragment">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                </TestCase>
                                                                <TestCase name="multiple_nested_structs_arrays">
                                                                        <Test name="vertex">
                                                                        <Test name="int_ivec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="sampler2D_samplerCube_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="sampler2D_samplerCube_fragment">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="sampler2D_samplerCube_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="sampler2D_samplerCube_vertex">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="bool_api_int_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_float_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="bvec4_api_int_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_int_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="bool_api_int_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_float_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="bvec4_api_float_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="bvec4_api_int_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bvec4_api_int_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="bool_bvec4_vertex">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="vertex">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="fragment">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                </TestCase>
                                                                <TestCase name="multiple_nested_structs_arrays">
                                                                        <Test name="vertex">
                                                                        <Test name="int_ivec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="sampler2D_samplerCube_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
-                                                                       <Test name="sampler2D_samplerCube_fragment">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="sampler2D_samplerCube_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                        <Test name="float_vec4_both">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_vertex">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="int_ivec4_fragment">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
-                                                                       <Test name="int_ivec4_both">
-                                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       </Test>
                                                                        <Test name="sampler2D_samplerCube_vertex">
                                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        </Test>
                                                                <Test name="bvec4_fragment">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="bvec4_both">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="sampler2D_vertex">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="float_vec4_both">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="int_ivec4_vertex">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="int_ivec4_fragment">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="vertex">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="fragment">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="both">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                        </TestCase>
                                                </TestSuite>
                                                <TestSuite name="basic_array_assign_partial">
                                                                <Test name="bvec4_fragment">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="bvec4_both">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="sampler2D_vertex">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="float_vec4_both">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="int_ivec4_vertex">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="int_ivec4_fragment">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
                                                                <Test name="vertex">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="fragment">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="both">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                        </TestCase>
                                                </TestSuite>
                                                <TestCase name="unused_uniforms">
                                        <Test name="1">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="2">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="4">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="5">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="6">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="7">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="12">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="13">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="14">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="86">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="87">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="89">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="texture_2d_texture_wrap_s_gettexparameteri">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="texture_2d_texture_wrap_s_gettexparameterf">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="texture_2d_texture_wrap_t_gettexparameteri">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="current_vertex_attrib_float_to_int">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="program_info_log_length">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="program_validate_status">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="point_z_clip_viewport_corner">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="point_clip_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="point_clip_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="wide_point_z_clip">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="wide_point_clip">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="wide_point_clip_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="wide_point_clip_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="line">
                                        <Test name="line_z_clip">
                                        <Test name="line_z_clip_viewport_corner">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="line_clip_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="line_clip_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="wide_line_z_clip">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="wide_line_clip">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="wide_line_clip_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="wide_line_clip_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="long_line_clip">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="multiple_2_viewport_corner">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="multiple_3">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_3_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_3_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="multiple_4">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="multiple_4_viewport_corner">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="multiple_5">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_5_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_5_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                        <Test name="multiple_6">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="multiple_9_viewport_corner">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
-                                       <Test name="multiple_10">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_10_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_10_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_11">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_11_viewport_center">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
-                                       <Test name="multiple_11_viewport_corner">
-                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                       </Test>
                                </TestCase>
                                <TestCase name="polygon_edge">
                                        <Test name="quad_at_origin_0">
                                                <Test name="clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="clip_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                                <Test name="clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="clip_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
                                <Test name="wait">
                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                </Test>
-                               <Test name="flush">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
-                               <Test name="finish">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
-                               <Test name="finish_wait">
-                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                               </Test>
                        </TestCase>
                        <TestSuite name="default_vertex_attrib">
                                <TestCase name="float">
index ba553e79cf2a7542dcd88a8028630f473d375804..88b5ca35c8a19f91da4c9689ab69839e985a5caf 100644 (file)
@@ -6,7 +6,6 @@ dEQP-EGL.info.configs
 dEQP-EGL.functional.create_context.rgb565_no_depth_no_stencil
 dEQP-EGL.functional.create_context.rgb565_no_depth_stencil
 dEQP-EGL.functional.create_context.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context.rgb565_depth_stencil
 dEQP-EGL.functional.create_context.rgb888_no_depth_no_stencil
 dEQP-EGL.functional.create_context.rgb888_no_depth_stencil
 dEQP-EGL.functional.create_context.rgb888_depth_no_stencil
@@ -14,15 +13,12 @@ dEQP-EGL.functional.create_context.rgb888_depth_stencil
 dEQP-EGL.functional.create_context.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context.rgba4444_depth_no_stencil
-dEQP-EGL.functional.create_context.rgba4444_depth_stencil
 dEQP-EGL.functional.create_context.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context.rgba5551_depth_no_stencil
-dEQP-EGL.functional.create_context.rgba5551_depth_stencil
 dEQP-EGL.functional.create_context.rgba8888_no_depth_no_stencil
 dEQP-EGL.functional.create_context.rgba8888_no_depth_stencil
 dEQP-EGL.functional.create_context.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context.rgba8888_depth_stencil
 dEQP-EGL.functional.create_context.other
 dEQP-EGL.functional.query_context.simple.query_api
 dEQP-EGL.functional.query_context.get_current_context.rgb565_pixmap
@@ -191,14 +187,6 @@ dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_no_depth_stencil
 dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_depth_no_stencil
 dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_depth_stencil
 dEQP-EGL.functional.query_surface.simple.pixmap.other
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba4444_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba4444_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba4444_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba5551_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba5551_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba5551_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_no_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_no_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_no_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_depth_no_stencil
@@ -207,7 +195,6 @@ dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_no_depth_no_sten
 dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_no_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_depth_no_stencil
 dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_no_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.window.other
 dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgb565_no_depth_no_stencil
 dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgb565_no_depth_stencil
@@ -230,15 +217,6 @@ dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgba8888_no_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgba8888_depth_no_stencil
 dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgba8888_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.pixmap.other
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb565_no_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb888_no_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba4444_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba4444_no_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba4444_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba5551_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba5551_no_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba5551_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba8888_no_depth_stencil
 dEQP-EGL.functional.query_surface.set_attribute.pbuffer.other
 dEQP-EGL.functional.query_config.get_config_attrib.buffer_size
 dEQP-EGL.functional.query_config.get_config_attrib.red_size
@@ -272,17 +250,6 @@ dEQP-EGL.functional.choose_config.simple.selection_only.config_id
 dEQP-EGL.functional.choose_config.simple.selection_only.transparent_type
 dEQP-EGL.functional.choose_config.simple.selection_and_sort.config_id
 dEQP-EGL.functional.choose_config.simple.selection_and_sort.transparent_type
-dEQP-EGL.functional.color_clears.single_context.gles1.rgb565_pixmap
-dEQP-EGL.functional.color_clears.single_context.gles1.rgb565_pbuffer
-dEQP-EGL.functional.color_clears.single_context.gles1.rgb888_pixmap
-dEQP-EGL.functional.color_clears.single_context.gles1.rgb888_pbuffer
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba4444_window
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba5551_window
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba8888_pixmap
-dEQP-EGL.functional.color_clears.single_context.gles1.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.single_context.gles2.rgb565_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles2.rgb565_pbuffer
 dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_pixmap
@@ -290,8 +257,6 @@ dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_pbuffer
 dEQP-EGL.functional.color_clears.single_context.gles2.rgba4444_window
 dEQP-EGL.functional.color_clears.single_context.gles2.rgba4444_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles2.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.single_context.gles2.rgba5551_window
-dEQP-EGL.functional.color_clears.single_context.gles2.rgba5551_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.single_context.gles3.rgb565_pixmap
@@ -301,8 +266,6 @@ dEQP-EGL.functional.color_clears.single_context.gles3.rgb888_pbuffer
 dEQP-EGL.functional.color_clears.single_context.gles3.rgba4444_window
 dEQP-EGL.functional.color_clears.single_context.gles3.rgba4444_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles3.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.single_context.gles3.rgba5551_window
-dEQP-EGL.functional.color_clears.single_context.gles3.rgba5551_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles3.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.single_context.gles3.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.single_context.vg.rgb565_window
@@ -321,23 +284,11 @@ dEQP-EGL.functional.color_clears.single_context.vg.rgba8888_window
 dEQP-EGL.functional.color_clears.single_context.vg.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.single_context.vg.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.single_context.vg.other
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgb565_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgb888_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba4444_window
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba8888_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_context.gles2.rgb565_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles2.rgba4444_window
 dEQP-EGL.functional.color_clears.multi_context.gles2.rgba4444_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles2.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles2.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_context.gles2.rgba5551_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles3.rgb565_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles3.rgb565_pbuffer
@@ -345,8 +296,6 @@ dEQP-EGL.functional.color_clears.multi_context.gles3.rgb888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles3.rgba4444_window
 dEQP-EGL.functional.color_clears.multi_context.gles3.rgba4444_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles3.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles3.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_context.gles3.rgba5551_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles3.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.vg.rgb565_window
 dEQP-EGL.functional.color_clears.multi_context.vg.rgb565_pixmap
@@ -364,26 +313,6 @@ dEQP-EGL.functional.color_clears.multi_context.vg.rgba8888_window
 dEQP-EGL.functional.color_clears.multi_context.vg.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.vg.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_context.vg.other
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgb565_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgb565_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgb888_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgb888_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba4444_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba8888_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba8888_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgb888_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba4444_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles1_vg.rgb565_window
 dEQP-EGL.functional.color_clears.multi_context.gles1_vg.rgb565_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles1_vg.rgb565_pbuffer
@@ -448,36 +377,20 @@ dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_vg.rgba8888_window
 dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_vg.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_vg.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_vg.other
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgb565_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgb888_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba4444_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba8888_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb565_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb888_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb888_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba4444_window
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba4444_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba5551_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles3.rgb565_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgb888_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgb888_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba4444_window
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba4444_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba5551_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.vg.rgb565_window
@@ -496,29 +409,6 @@ dEQP-EGL.functional.color_clears.multi_thread.vg.rgba8888_window
 dEQP-EGL.functional.color_clears.multi_thread.vg.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.vg.rgba8888_pbuffer
 dEQP-EGL.functional.color_clears.multi_thread.vg.other
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgb565_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgb565_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgb888_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgb888_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgb888_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba4444_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba8888_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba8888_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2.rgba8888_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgb565_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgb888_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgb888_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgba4444_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgba4444_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgba4444_pbuffer
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgba5551_window
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgba5551_pixmap
-dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_gles3.rgba8888_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles1_vg.rgb565_window
 dEQP-EGL.functional.color_clears.multi_thread.gles1_vg.rgb565_pixmap
 dEQP-EGL.functional.color_clears.multi_thread.gles1_vg.rgb565_pbuffer
@@ -586,12 +476,10 @@ dEQP-EGL.functional.color_clears.multi_thread.gles1_gles2_vg.other
 dEQP-EGL.functional.render.single_context.gles2.rgb565_pixmap
 dEQP-EGL.functional.render.single_context.gles2.rgb565_pbuffer
 dEQP-EGL.functional.render.single_context.gles2.rgb888_pixmap
-dEQP-EGL.functional.render.single_context.gles2.rgb888_pbuffer
 dEQP-EGL.functional.render.single_context.gles2.rgba4444_window
 dEQP-EGL.functional.render.single_context.gles2.rgba4444_pixmap
 dEQP-EGL.functional.render.single_context.gles2.rgba4444_pbuffer
 dEQP-EGL.functional.render.single_context.gles2.rgba5551_window
-dEQP-EGL.functional.render.single_context.gles2.rgba5551_pixmap
 dEQP-EGL.functional.render.single_context.gles2.rgba8888_pixmap
 dEQP-EGL.functional.render.single_context.gles2.rgba8888_pbuffer
 dEQP-EGL.functional.render.single_context.gles2.other
@@ -603,7 +491,6 @@ dEQP-EGL.functional.render.single_context.gles3.rgba4444_window
 dEQP-EGL.functional.render.single_context.gles3.rgba4444_pixmap
 dEQP-EGL.functional.render.single_context.gles3.rgba4444_pbuffer
 dEQP-EGL.functional.render.single_context.gles3.rgba5551_window
-dEQP-EGL.functional.render.single_context.gles3.rgba5551_pixmap
 dEQP-EGL.functional.render.single_context.gles3.rgba8888_pixmap
 dEQP-EGL.functional.render.single_context.gles3.rgba8888_pbuffer
 dEQP-EGL.functional.render.single_context.gles3.other
@@ -612,8 +499,6 @@ dEQP-EGL.functional.render.multi_context.gles2.rgb888_pixmap
 dEQP-EGL.functional.render.multi_context.gles2.rgba4444_window
 dEQP-EGL.functional.render.multi_context.gles2.rgba4444_pixmap
 dEQP-EGL.functional.render.multi_context.gles2.rgba4444_pbuffer
-dEQP-EGL.functional.render.multi_context.gles2.rgba5551_window
-dEQP-EGL.functional.render.multi_context.gles2.rgba5551_pixmap
 dEQP-EGL.functional.render.multi_context.gles2.rgba8888_pixmap
 dEQP-EGL.functional.render.multi_context.gles2.other
 dEQP-EGL.functional.render.multi_context.gles3.rgb565_pixmap
@@ -621,8 +506,6 @@ dEQP-EGL.functional.render.multi_context.gles3.rgb888_pixmap
 dEQP-EGL.functional.render.multi_context.gles3.rgba4444_window
 dEQP-EGL.functional.render.multi_context.gles3.rgba4444_pixmap
 dEQP-EGL.functional.render.multi_context.gles3.rgba4444_pbuffer
-dEQP-EGL.functional.render.multi_context.gles3.rgba5551_window
-dEQP-EGL.functional.render.multi_context.gles3.rgba5551_pixmap
 dEQP-EGL.functional.render.multi_context.gles3.rgba8888_pixmap
 dEQP-EGL.functional.render.multi_context.gles3.other
 dEQP-EGL.functional.render.multi_context.gles2_gles3.rgb565_pixmap
@@ -630,8 +513,6 @@ dEQP-EGL.functional.render.multi_context.gles2_gles3.rgb888_pixmap
 dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba4444_window
 dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba4444_pixmap
 dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba4444_pbuffer
-dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba5551_window
-dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba5551_pixmap
 dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba8888_pixmap
 dEQP-EGL.functional.render.multi_context.gles2_gles3.other
 dEQP-EGL.functional.render.multi_thread.gles2.rgb565_pixmap
@@ -639,8 +520,6 @@ dEQP-EGL.functional.render.multi_thread.gles2.rgb888_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2.rgba4444_window
 dEQP-EGL.functional.render.multi_thread.gles2.rgba4444_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2.rgba4444_pbuffer
-dEQP-EGL.functional.render.multi_thread.gles2.rgba5551_window
-dEQP-EGL.functional.render.multi_thread.gles2.rgba5551_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2.other
 dEQP-EGL.functional.render.multi_thread.gles3.rgb565_pixmap
@@ -648,8 +527,6 @@ dEQP-EGL.functional.render.multi_thread.gles3.rgb888_pixmap
 dEQP-EGL.functional.render.multi_thread.gles3.rgba4444_window
 dEQP-EGL.functional.render.multi_thread.gles3.rgba4444_pixmap
 dEQP-EGL.functional.render.multi_thread.gles3.rgba4444_pbuffer
-dEQP-EGL.functional.render.multi_thread.gles3.rgba5551_window
-dEQP-EGL.functional.render.multi_thread.gles3.rgba5551_pixmap
 dEQP-EGL.functional.render.multi_thread.gles3.rgba8888_pixmap
 dEQP-EGL.functional.render.multi_thread.gles3.other
 dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgb565_pixmap
@@ -657,8 +534,6 @@ dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgb888_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba4444_window
 dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba4444_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba4444_pbuffer
-dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba5551_window
-dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba5551_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba8888_pixmap
 dEQP-EGL.functional.render.multi_thread.gles2_gles3.other
 dEQP-EGL.functional.image.api.invalid_create_image
@@ -671,8 +546,6 @@ dEQP-EGL.functional.image.api.create_image_gles2_cubemap_pos_y_rgba
 dEQP-EGL.functional.image.api.create_image_gles2_cubemap_neg_y_rgba
 dEQP-EGL.functional.image.api.create_image_gles2_cubemap_pos_z_rgba
 dEQP-EGL.functional.image.api.create_image_gles2_cubemap_neg_z_rgba
-dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_rgb5_a1
-dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_rgb565
 dEQP-EGL.functional.image.api.image_target_gles2_tex2d
 dEQP-EGL.functional.image.api.image_target_gles2_renderbuffer
 dEQP-EGL.functional.image.create.gles2_texture_rgb8_texture
@@ -720,17 +593,10 @@ dEQP-EGL.functional.image.create.gles2_cubemap_negative_y_rgb_depth_buffer
 dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_texture
 dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels
 dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_depth_buffer
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb5_a1_texture
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb5_a1_read_pixels
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb5_a1_depth_buffer
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb565_texture
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb565_read_pixels
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb565_depth_buffer
 dEQP-EGL.functional.image.modify.tex_rgb8_tex_subimage_rgb8
 dEQP-EGL.functional.image.modify.tex_rgb8_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.tex_rgb8_renderbuffer_clear_depth
 dEQP-EGL.functional.image.modify.tex_rgb8_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.tex_rgb565_tex_subimage_rgb8
 dEQP-EGL.functional.image.modify.tex_rgb565_tex_subimage_rgb565
 dEQP-EGL.functional.image.modify.tex_rgb565_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.tex_rgb565_renderbuffer_clear_depth
@@ -739,15 +605,6 @@ dEQP-EGL.functional.image.modify.tex_rgba8_tex_subimage_rgba8
 dEQP-EGL.functional.image.modify.tex_rgba8_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.tex_rgba8_renderbuffer_clear_depth
 dEQP-EGL.functional.image.modify.tex_rgba8_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.renderbuffer_rgb565_tex_subimage_rgb8
-dEQP-EGL.functional.image.modify.renderbuffer_rgb565_tex_subimage_rgb565
-dEQP-EGL.functional.image.modify.renderbuffer_rgb565_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.renderbuffer_rgb565_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.renderbuffer_rgb565_renderbuffer_clear_stencil
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgb8_texture
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgb8_read_pixels
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgb8_depth_buffer
@@ -793,12 +650,6 @@ dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_y_rgb8
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_z_rgb8_texture
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_z_rgb8_read_pixels
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_cubemap_negative_z_rgb8_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgb5_a1_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgb5_a1_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgb5_a1_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgb565_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgb565_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgb565_depth_buffer
 dEQP-EGL.functional.sharing.gles2.context.create_destroy
 dEQP-EGL.functional.sharing.gles2.context.create_destroy_mixed
 dEQP-EGL.functional.sharing.gles2.buffer.create_delete
@@ -909,7 +760,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.10
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.11
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.12
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.13
-dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.14
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.16
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.17
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.gen_delete.18
@@ -954,14 +804,12 @@ dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.buffersubdata.17
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.buffersubdata.18
 dEQP-EGL.functional.sharing.gles2.multithread.random.buffers.buffersubdata.19
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.0
-dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.3
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.5
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.6
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.7
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.8
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.10
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.11
-dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.12
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.13
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.14
 dEQP-EGL.functional.sharing.gles2.multithread.random.shaders.create_destroy.16
@@ -1078,7 +926,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.buffers.gen_delete
 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.buffers.bufferdata
 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.buffers.buffersubdata
 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.buffers.bufferdata_render
-dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.buffers.buffersubdata_render
 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.textures.gen_delete
 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.textures.teximage2d
 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.textures.teximage2d_texsubimage2d
@@ -1140,7 +987,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubima
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.2
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.3
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.5
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.6
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.7
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.8
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.texsubimage2d.9
@@ -1202,7 +1048,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubd
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.6
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.7
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.8
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.9
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.10
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.11
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.buffers.buffersubdata.12
@@ -1292,7 +1137,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.create_de
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.0
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.1
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.2
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.3
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.5
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.6
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.7
@@ -1306,7 +1150,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_de
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.15
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.16
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.17
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.attach_detach.18
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.0
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.2
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.3
@@ -1318,7 +1161,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.9
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.11
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.12
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.13
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.14
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.15
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.programs.link.18
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.images.create_destroy.5
@@ -1591,7 +1433,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.crea
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.create_destroy.11
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.create_destroy.12
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.create_destroy.14
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.create_destroy.16
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.create_destroy.17
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.create_destroy.19
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.0
@@ -1604,7 +1445,6 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.texi
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.8
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.9
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.10
-dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.12
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.14
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.15
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.17
@@ -1621,10 +1461,8 @@ dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.texs
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.texsubimage2d.14
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.texsubimage2d.16
 dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.texsubimage2d.19
-dEQP-EGL.functional.negative_api.bind_api
 dEQP-EGL.functional.negative_api.bind_tex_image
 dEQP-EGL.functional.negative_api.copy_buffers
-dEQP-EGL.functional.negative_api.create_context
 dEQP-EGL.functional.negative_api.destroy_context
 dEQP-EGL.functional.negative_api.destroy_surface
 dEQP-EGL.functional.negative_api.get_config_attrib
@@ -1637,7 +1475,6 @@ dEQP-EGL.functional.negative_api.query_context
 dEQP-EGL.functional.negative_api.query_string
 dEQP-EGL.functional.negative_api.query_surface
 dEQP-EGL.functional.negative_api.release_tex_image
-dEQP-EGL.functional.negative_api.surface_attrib
 dEQP-EGL.functional.negative_api.swap_buffers
 dEQP-EGL.functional.negative_api.swap_interval
 dEQP-EGL.functional.negative_api.terminate
@@ -1778,7 +1615,6 @@ dEQP-EGL.functional.get_proc_address.extension.gl_oes_sample_shading
 dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_3d
 dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_storage_multisample_2d_array
 dEQP-EGL.functional.get_proc_address.extension.gl_qcom_alpha_test
-dEQP-EGL.functional.get_proc_address.core.egl
 dEQP-EGL.functional.get_proc_address.core.gles
 dEQP-EGL.functional.get_proc_address.core.gles2
 dEQP-EGL.functional.get_proc_address.core.gles3
@@ -1813,8 +1649,6 @@ dEQP-EGL.functional.preserve_swap.no_preserve.read_before_swap.pre_clear_post_re
 dEQP-EGL.functional.preserve_swap.no_preserve.read_before_swap.pre_render_post_clear
 dEQP-EGL.functional.preserve_swap.no_preserve.read_before_swap.pre_render_post_render
 dEQP-EGL.functional.client_extensions.base
-dEQP-EGL.functional.client_extensions.disjoint
-dEQP-EGL.functional.client_extensions.extensions
 dEQP-EGL.functional.create_context_ext.gles_20.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gles_20.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gles_20.rgba4444_depth_no_stencil
@@ -1911,14 +1745,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_32.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_32.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_32.rgba4444_depth_no_stencil
@@ -1927,18 +1753,6 @@ dEQP-EGL.functional.create_context_ext.gl_32.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_32.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_32.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_32.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_32.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba4444_depth_no_stencil
@@ -1947,18 +1761,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_33.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_33.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_33.rgba4444_depth_no_stencil
@@ -1967,18 +1769,6 @@ dEQP-EGL.functional.create_context_ext.gl_33.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_33.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_33.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_33.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_33.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba4444_depth_no_stencil
@@ -1987,18 +1777,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_40.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_40.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_40.rgba4444_depth_no_stencil
@@ -2007,18 +1785,6 @@ dEQP-EGL.functional.create_context_ext.gl_40.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_40.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_40.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_40.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_40.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba4444_depth_no_stencil
@@ -2027,18 +1793,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_40.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_41.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_41.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_41.rgba4444_depth_no_stencil
@@ -2047,18 +1801,6 @@ dEQP-EGL.functional.create_context_ext.gl_41.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_41.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_41.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_41.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_41.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba4444_depth_no_stencil
@@ -2067,18 +1809,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_41.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_42.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_42.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_42.rgba4444_depth_no_stencil
@@ -2087,18 +1817,6 @@ dEQP-EGL.functional.create_context_ext.gl_42.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_42.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_42.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_42.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_42.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba4444_depth_no_stencil
@@ -2107,18 +1825,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_42.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_43.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_43.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_43.rgba4444_depth_no_stencil
@@ -2127,18 +1833,6 @@ dEQP-EGL.functional.create_context_ext.gl_43.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_43.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.gl_43.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.gl_43.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.gl_43.rgba8888_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb565_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb565_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb565_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgb888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba4444_depth_no_stencil
@@ -2147,10 +1841,6 @@ dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba5551_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba5551_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba5551_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba5551_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba8888_no_depth_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba8888_depth_no_stencil
-dEQP-EGL.functional.create_context_ext.robust_gl_43.rgba8888_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gles_2_ext.rgba4444_no_depth_no_stencil
 dEQP-EGL.functional.create_context_ext.robust_gles_2_ext.rgba4444_no_depth_stencil
 dEQP-EGL.functional.create_context_ext.robust_gles_2_ext.rgba4444_depth_no_stencil
index 95bc6430a85147a7008a85fbfb2205e9515b4859..df1f8a5b370a9b208bb275c68b544d42f15e85b7 100644 (file)
@@ -44,7 +44,6 @@ dEQP-GLES2.functional.color_clear.long_masked_rgb
 dEQP-GLES2.functional.color_clear.long_masked_rgba
 dEQP-GLES2.functional.depth_stencil_clear.depth
 dEQP-GLES2.functional.depth_stencil_clear.depth_scissored
-dEQP-GLES2.functional.depth_stencil_clear.depth_scissored_masked
 dEQP-GLES2.functional.depth_stencil_clear.stencil
 dEQP-GLES2.functional.depth_stencil_clear.stencil_scissored
 dEQP-GLES2.functional.depth_stencil_clear.depth_stencil
@@ -133,14 +132,6 @@ dEQP-GLES2.functional.shaders.preprocessor.basic.empty_function_vertex
 dEQP-GLES2.functional.shaders.preprocessor.basic.empty_function_fragment
 dEQP-GLES2.functional.shaders.preprocessor.basic.empty_directive_vertex
 dEQP-GLES2.functional.shaders.preprocessor.basic.empty_directive_fragment
-dEQP-GLES2.functional.shaders.preprocessor.definitions.define_value_and_function_vertex
-dEQP-GLES2.functional.shaders.preprocessor.definitions.define_value_and_function_fragment
-dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_vertex
-dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_fragment
-dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_vertex
-dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_vertex
 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_fragment
 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_vertex
@@ -151,8 +142,6 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identi
 dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_vertex
 dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_fragment
 dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_vertex
@@ -167,24 +156,6 @@ dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_i
 dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_fragment
 dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_vertex
 dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_comment_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_comment_fragment
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_vertex
-dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_fragment
-dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.comments.multiline_comment_define_vertex
 dEQP-GLES2.functional.shaders.preprocessor.comments.multiline_comment_define_fragment
 dEQP-GLES2.functional.shaders.preprocessor.comments.nested_comment_vertex
@@ -215,12 +186,6 @@ dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_4_vertex
 dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_4_fragment
 dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_5_vertex
 dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_5_fragment
-dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_vertex
-dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_fragment
-dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_vertex
-dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_fragment
 dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex
 dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment
 dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex
@@ -289,8 +254,6 @@ dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex
 dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment
 dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex
 dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_1_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_1_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_2_vertex
@@ -309,10 +272,6 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_
 dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.defined_define_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.defined_define_fragment
-dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_1_vertex
-dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_1_fragment
-dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_2_vertex
-dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_vertex
 dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_fragment
 dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_vertex
@@ -363,8 +322,6 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_eli
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_fragment
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.elif_after_else_vertex
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.elif_after_else_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.elif_without_if_vertex
@@ -381,10 +338,6 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_fragment
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment
 dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex
@@ -417,8 +370,6 @@ dEQP-GLES2.functional.shaders.preprocessor.directive.version_vertex
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_fragment
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_is_less_vertex
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_is_less_fragment
-dEQP-GLES2.functional.shaders.preprocessor.directive.version_is_more_vertex
-dEQP-GLES2.functional.shaders.preprocessor.directive.version_is_more_fragment
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_missing_vertex
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_missing_fragment
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_not_first_statement_1_vertex
@@ -431,19 +382,14 @@ dEQP-GLES2.functional.shaders.preprocessor.directive.version_invalid_token_2_ver
 dEQP-GLES2.functional.shaders.preprocessor.directive.version_invalid_token_2_fragment
 dEQP-GLES2.functional.shaders.preprocessor.directive.invalid_version_vertex
 dEQP-GLES2.functional.shaders.preprocessor.directive.invalid_version_fragment
-dEQP-GLES2.functional.shaders.preprocessor.directive.additional_tokens_vertex
-dEQP-GLES2.functional.shaders.preprocessor.directive.additional_tokens_fragment
 dEQP-GLES2.functional.shaders.preprocessor.directive.error_with_no_tokens_vertex
 dEQP-GLES2.functional.shaders.preprocessor.directive.error_with_no_tokens_fragment
 dEQP-GLES2.functional.shaders.preprocessor.directive.error_vertex
 dEQP-GLES2.functional.shaders.preprocessor.directive.error_fragment
-dEQP-GLES2.functional.shaders.preprocessor.builtin.line_and_file_vertex
-dEQP-GLES2.functional.shaders.preprocessor.builtin.line_and_file_fragment
 dEQP-GLES2.functional.shaders.preprocessor.builtin.empty_line_vertex
 dEQP-GLES2.functional.shaders.preprocessor.builtin.empty_line_fragment
 dEQP-GLES2.functional.shaders.preprocessor.builtin.invalid_line_file_4_vertex
 dEQP-GLES2.functional.shaders.preprocessor.builtin.invalid_line_file_4_fragment
-dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_fragment
 dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_macro_exp_vertex
 dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_macro_exp_fragment
 dEQP-GLES2.functional.shaders.preprocessor.extensions.basic_fragment
@@ -462,10 +408,6 @@ dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_1_vertex
 dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_1_fragment
 dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_2_vertex
 dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_2_fragment
-dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_char_in_name_vertex
-dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_char_in_name_fragment
-dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_vertex
-dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_fragment
 dEQP-GLES2.functional.shaders.preprocessor.extensions.unterminated_comment_vertex
 dEQP-GLES2.functional.shaders.preprocessor.extensions.unterminated_comment_fragment
 dEQP-GLES2.functional.shaders.preprocessor.expressions.shift_left_vertex
@@ -544,22 +486,10 @@ dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_not_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_not_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_minus_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_minus_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_plus_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_plus_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_div_vertex
@@ -616,8 +546,6 @@ dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_no
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex
-dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment
 dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex
@@ -654,8 +582,6 @@ dEQP-GLES2.functional.shaders.constants.int_1_vertex
 dEQP-GLES2.functional.shaders.constants.int_1_fragment
 dEQP-GLES2.functional.shaders.constants.int_2_vertex
 dEQP-GLES2.functional.shaders.constants.int_2_fragment
-dEQP-GLES2.functional.shaders.constants.int_3_vertex
-dEQP-GLES2.functional.shaders.constants.int_3_fragment
 dEQP-GLES2.functional.shaders.constants.int_4_vertex
 dEQP-GLES2.functional.shaders.constants.int_4_fragment
 dEQP-GLES2.functional.shaders.constants.bool_0_vertex
@@ -699,8 +625,6 @@ dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_vertex
 dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_fragment
 dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_vertex
 dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_fragment
-dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_1_vertex
-dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_1_fragment
 dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_vertex
 dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_fragment
 dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_vertex
@@ -720,7 +644,6 @@ dEQP-GLES2.functional.shaders.linkage.varying_type_mat2
 dEQP-GLES2.functional.shaders.linkage.varying_type_mat3
 dEQP-GLES2.functional.shaders.linkage.varying_type_mat4
 dEQP-GLES2.functional.shaders.linkage.varying_differing_precision_1
-dEQP-GLES2.functional.shaders.linkage.varying_differing_precision_2
 dEQP-GLES2.functional.shaders.linkage.varying_differing_precision_3
 dEQP-GLES2.functional.shaders.linkage.varying_type_mismatch_2
 dEQP-GLES2.functional.shaders.linkage.invalid_varying_type_int
@@ -759,9 +682,7 @@ dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_int_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_bool_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_int_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_bool_fragment
@@ -777,36 +698,12 @@ dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec3_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_ivec2_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_ivec2_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_ivec3_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_ivec3_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_ivec4_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_ivec4_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_bvec2_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_bvec2_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_bvec3_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_bvec3_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_bvec4_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_bvec4_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec3_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec2_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec2_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec3_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec3_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec4_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec4_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_bvec2_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_bvec2_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_bvec3_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_bvec3_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_bvec4_vertex
-dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_bvec4_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec2_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec3_vertex
@@ -827,37 +724,28 @@ dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec4_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_int_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_bool_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_int_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_bool_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_int_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_bool_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_int_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_bool_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_int_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_bool_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_float_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_float_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_int_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_int_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_bool_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_bool_fragment
@@ -939,29 +827,17 @@ dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec4_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec3_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec2_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec4_fragment
@@ -991,21 +867,13 @@ dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_ivec3_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_ivec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_ivec2_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_vec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec3_fragment
@@ -1025,13 +893,9 @@ dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_ivec2_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_bvec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_ivec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_bvec2_fragment
@@ -1047,11 +911,8 @@ dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat3_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat3_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat2_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat2_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat4_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat4_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat3_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat3_fragment
-dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat2_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat2_fragment
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4_vertex
 dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4_fragment
@@ -1073,8 +934,6 @@ dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_ivec4_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_bvec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_bvec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_vec4_vertex
@@ -1085,13 +944,10 @@ dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_bvec4_ve
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_bvec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_ivec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_bvec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_bvec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_int_to_vec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_int_to_bvec4_fragment
@@ -1101,57 +957,40 @@ dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_bvec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_ivec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_bvec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_ivec4_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_bvec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_vec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_ivec4_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_bvec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_vec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_ivec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_bvec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_vec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_ivec4_vertex
-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_ivec4_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_bvec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_vec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_ivec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_bvec4_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_vec4_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_vec4_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_ivec4_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_vec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_ivec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_ivec3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_bvec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_bvec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_vec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_vec3_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_ivec3_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_bvec3_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_bvec3_fragment
@@ -1161,45 +1000,33 @@ dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_ivec3
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_ivec3_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_bvec3_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_vec3_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_ivec3_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_bvec3_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_ivec3_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_bvec3_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_float_to_bvec3_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_to_vec2_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_vec2_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_ivec2_vertex
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_bvec2_fragment
@@ -1209,21 +1036,16 @@ dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_ivec2_vert
 dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_ivec2_fragment
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 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_bvec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_vec2_vertex
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-dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_ivec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_bvec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_vec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_vec2_fragment
-dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_ivec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_ivec2_fragment
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_bvec2_vertex
 dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_bvec2_fragment
@@ -1233,13 +1055,10 @@ dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec2_bvec2_to_mat2_ver
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec2_bvec2_to_mat2_fragment
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_float_float_float_to_mat2_fragment
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.int_int_int_int_to_mat2_fragment
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_float_int_bool_to_mat2_fragment
-dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_ivec2_to_mat2_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_ivec2_to_mat2_fragment
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_bvec2_to_mat2_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_bvec2_to_mat2_fragment
@@ -1247,29 +1066,20 @@ dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec3_float_to_mat2_ver
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec3_float_to_mat2_fragment
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_float_to_mat2_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_float_to_mat2_fragment
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_float_ivec2_to_mat2_fragment
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_vec3_vec3_to_mat3_fragment
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec3_to_mat3_fragment
-dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_bool_to_mat3_vertex
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 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_float_to_mat3_fragment
-dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_fragment
-dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_bool_to_mat3_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_bool_to_mat3_fragment
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_vec4_to_mat4_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_vec4_to_mat4_fragment
-dEQP-GLES2.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_ivec4_to_mat4_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_ivec4_to_mat4_fragment
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec4_bvec4_bvec4_bvec4_to_mat4_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec4_bvec4_bvec4_bvec4_to_mat4_fragment
-dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_vertex
 dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_fragment
 dEQP-GLES2.functional.shaders.conditionals.if.single_statement_vertex
 dEQP-GLES2.functional.shaders.conditionals.if.single_statement_fragment
@@ -1431,7 +1241,6 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_vertex
 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_fragment
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rggr_vertex
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 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_vertex
 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_fragment
@@ -1531,221 +1340,122 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_vertex
 dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_fragment
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-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_highp_float_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_highp_float_fragment
 dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_fragment
 dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.in_int_vertex
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-dEQP-GLES2.functional.shaders.functions.qualifiers.out_int_vertex
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-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.in_lowp_int_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.in_lowp_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_lowp_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_lowp_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_lowp_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_lowp_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_int_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_highp_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_highp_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_highp_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_highp_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_fragment
-dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_int_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_int_fragment
 dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_vertex
 dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_fragment
@@ -2061,11 +1741,8 @@ dEQP-GLES2.functional.shaders.functions.declarations.in_vs_no_in_vertex
 dEQP-GLES2.functional.shaders.functions.declarations.in_vs_no_in_fragment
 dEQP-GLES2.functional.shaders.functions.declarations.default_vs_explicit_precision_vertex
 dEQP-GLES2.functional.shaders.functions.declarations.default_vs_explicit_precision_fragment
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_type_simple_vertex
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_type_simple_fragment
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_vertex
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_fragment
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_int_types_vertex
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_int_types_fragment
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_bool_types_vertex
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_bool_types_fragment
@@ -2075,19 +1752,13 @@ dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_complex_types_
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_complex_types_fragment
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_vertex
 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_fragment
-dEQP-GLES2.functional.shaders.functions.overloading.builtin_sin_vertex
 dEQP-GLES2.functional.shaders.functions.overloading.builtin_sin_fragment
-dEQP-GLES2.functional.shaders.functions.overloading.builtin_step_vertex
 dEQP-GLES2.functional.shaders.functions.overloading.builtin_step_fragment
-dEQP-GLES2.functional.shaders.functions.overloading.array_size_vertex
-dEQP-GLES2.functional.shaders.functions.overloading.array_size_fragment
 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_float_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_float_fragment
 dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_float_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_float_fragment
-dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_int_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_int_fragment
-dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_int_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_int_fragment
 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_bool_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_bool_fragment
@@ -2099,8 +1770,6 @@ dEQP-GLES2.functional.shaders.functions.array_arguments.copy_local_in_on_call_ve
 dEQP-GLES2.functional.shaders.functions.array_arguments.copy_local_in_on_call_fragment
 dEQP-GLES2.functional.shaders.functions.array_arguments.copy_global_in_on_call_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.copy_global_in_on_call_fragment
-dEQP-GLES2.functional.shaders.functions.array_arguments.copy_local_inout_on_call_vertex
-dEQP-GLES2.functional.shaders.functions.array_arguments.copy_local_inout_on_call_fragment
 dEQP-GLES2.functional.shaders.functions.control_flow.simple_return_vertex
 dEQP-GLES2.functional.shaders.functions.control_flow.simple_return_fragment
 dEQP-GLES2.functional.shaders.functions.control_flow.return_in_if_vertex
@@ -2125,11 +1794,7 @@ dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue
 dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_fragment
 dEQP-GLES2.functional.shaders.functions.misc.multi_arg_float_vertex
 dEQP-GLES2.functional.shaders.functions.misc.multi_arg_float_fragment
-dEQP-GLES2.functional.shaders.functions.misc.multi_arg_int_vertex
 dEQP-GLES2.functional.shaders.functions.misc.multi_arg_int_fragment
-dEQP-GLES2.functional.shaders.functions.misc.argument_eval_order_1_vertex
-dEQP-GLES2.functional.shaders.functions.misc.argument_eval_order_1_fragment
-dEQP-GLES2.functional.shaders.functions.misc.argument_eval_order_2_vertex
 dEQP-GLES2.functional.shaders.functions.misc.argument_eval_order_2_fragment
 dEQP-GLES2.functional.shaders.functions.misc.missing_returns_vertex
 dEQP-GLES2.functional.shaders.functions.misc.missing_returns_fragment
@@ -2195,12 +1860,7 @@ dEQP-GLES2.functional.shaders.functions.invalid.attribute_local_vertex
 dEQP-GLES2.functional.shaders.functions.invalid.attribute_local_fragment
 dEQP-GLES2.functional.shaders.functions.invalid.uniform_argument_vertex
 dEQP-GLES2.functional.shaders.functions.invalid.uniform_argument_fragment
-dEQP-GLES2.functional.shaders.functions.invalid.varying_argument_vertex
-dEQP-GLES2.functional.shaders.functions.invalid.varying_argument_fragment
-dEQP-GLES2.functional.shaders.functions.invalid.attribute_argument_vertex
 dEQP-GLES2.functional.shaders.functions.invalid.attribute_argument_fragment
-dEQP-GLES2.functional.shaders.functions.invalid.attribute_return_type_vertex
-dEQP-GLES2.functional.shaders.functions.invalid.attribute_return_type_fragment
 dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_vertex
 dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_fragment
 dEQP-GLES2.functional.shaders.functions.invalid.main_has_arguments_vertex
@@ -2378,8 +2038,6 @@ dEQP-GLES2.functional.shaders.scoping.valid.for_init_statement_variable_hides_gl
 dEQP-GLES2.functional.shaders.scoping.valid.for_init_statement_variable_hides_global_variable_fragment
 dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_global_variable_vertex
 dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_global_variable_fragment
-dEQP-GLES2.functional.shaders.scoping.valid.variable_from_outer_scope_visible_in_initializer_vertex
-dEQP-GLES2.functional.shaders.scoping.valid.variable_from_outer_scope_visible_in_initializer_fragment
 dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_vertex
 dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_fragment
 dEQP-GLES2.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_vertex
@@ -2424,78 +2082,43 @@ dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_while_condition_
 dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_while_condition_in_outer_scope_fragment
 dEQP-GLES2.functional.shaders.scoping.invalid.use_parameter_names_from_function_declaration_vertex
 dEQP-GLES2.functional.shaders.scoping.invalid.use_parameter_names_from_function_declaration_fragment
-dEQP-GLES2.functional.shaders.scoping.invalid.variable_not_visible_in_own_initializer_vertex
-dEQP-GLES2.functional.shaders.scoping.invalid.variable_not_visible_in_own_initializer_fragment
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_write_dynamic_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_loop_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_static_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_loop_write_static_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
-dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_read_vertex
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_read_fragment
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_read_vertex
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_read_fragment
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_loop_read_vertex
-dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_loop_read_fragment
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex
 dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment
 dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_static_read_vertex
@@ -2962,17 +2585,10 @@ dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_
 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_fragment
 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex
 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_lowp_float_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_lowp_float_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_highp_int_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_highp_int_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_highp_float_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_highp_float_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.empty_body_fragment
@@ -2980,69 +2596,39 @@ dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_uncond
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_conditional_break_vertex
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_conditional_break_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_statement_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_statement_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.compound_statement_vertex
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.compound_statement_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.sequence_statement_vertex
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.sequence_statement_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.no_iterations_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.no_iterations_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_iteration_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_iteration_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.select_iteration_count_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.select_iteration_count_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_continue_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_continue_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.unconditional_continue_vertex
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.unconditional_continue_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.only_continue_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.only_continue_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.double_continue_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.double_continue_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_break_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_break_fragment
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.unconditional_break_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.unconditional_break_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.pre_increment_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.pre_increment_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.post_increment_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.post_increment_fragment
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 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.mixed_break_continue_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.vector_counter_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.vector_counter_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.101_iterations_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.101_iterations_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.sequence_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.sequence_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_fragment
-dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_sequence_vertex
 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_sequence_fragment
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 dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_1_fragment
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-dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.basic_highp_int_vertex
 dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.basic_highp_int_fragment
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 dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.empty_body_fragment
@@ -3050,69 +2636,28 @@ dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.infinite_with_uncondi
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 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_lowp_float_fragment
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 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_mediump_int_fragment
-dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_mediump_float_vertex
 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_mediump_float_fragment
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-dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_highp_float_vertex
 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_highp_float_fragment
 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.empty_body_fragment
@@ -3120,69 +2665,35 @@ dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.infinite_with_uncondi
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 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_lowp_float_fragment
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-dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_highp_int_vertex
 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_highp_int_fragment
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 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_highp_float_fragment
 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.empty_body_fragment
@@ -3190,69 +2701,32 @@ dEQP-GLES2.functional.shaders.loops.while_constant_iterations.infinite_with_unco
 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_fragment
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 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex
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 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_lowp_int_fragment
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 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_lowp_float_fragment
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-dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_highp_int_vertex
 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_highp_int_fragment
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 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_highp_float_fragment
 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.empty_body_fragment
@@ -3260,69 +2734,31 @@ dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.infinite_with_uncon
 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_fragment
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 dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.empty_body_fragment
@@ -3330,69 +2766,39 @@ dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.infinite_with_uncon
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 dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.empty_body_fragment
@@ -3400,67 +2806,39 @@ dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.infinite_with_u
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 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_float_fragment
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 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_float_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_highp_int_vertex
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 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.empty_body_fragment
@@ -3468,67 +2846,37 @@ dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.infinite_with_un
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_fragment
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-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_sequence_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_sequence_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_body_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_body_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.function_call_return_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.function_call_return_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.function_call_inout_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.function_call_inout_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_int_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_int_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_float_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_float_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_int_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_int_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_float_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_float_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.empty_body_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.empty_body_fragment
@@ -3536,55 +2884,28 @@ dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_un
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_statement_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_statement_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.compound_statement_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.compound_statement_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.sequence_statement_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.sequence_statement_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_iteration_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_iteration_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.select_iteration_count_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.select_iteration_count_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.only_continue_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.only_continue_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.double_continue_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.double_continue_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_break_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_break_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_break_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_break_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.pre_increment_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.pre_increment_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.post_increment_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.post_increment_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.101_iterations_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.101_iterations_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.sequence_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.sequence_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_sequence_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_sequence_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_1_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_1_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_vertex
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_fragment
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_body_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_body_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.function_call_return_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.function_call_return_fragment
-dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.function_call_inout_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.function_call_inout_fragment
 dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_float_vertex
 dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_float_fragment
@@ -3852,7 +3173,6 @@ dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.medi
 dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec4_fragment
-dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_int_vertex
 dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_int_fragment
 dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_int_vertex
 dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_int_fragment
@@ -4453,9 +3773,7 @@ dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec2_vertex
@@ -4532,20 +3850,13 @@ dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec4_vert
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec2_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec2_fragment
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec2_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec2_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec2_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec2_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec3_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec3_fragment
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec3_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec3_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec3_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec3_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec4_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec4_fragment
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec4_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_float_vertex
@@ -4825,9 +4136,7 @@ dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_int_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_vertex
@@ -5161,9 +4470,7 @@ dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_int_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_vertex
@@ -5251,7 +4558,6 @@ dEQP-GLES2.functional.shaders.operator.binary_operator.greater.mediump_float_fra
 dEQP-GLES2.functional.shaders.operator.binary_operator.greater.highp_float_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.greater.highp_float_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.greater.lowp_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.greater.lowp_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.greater.mediump_int_vertex
 dEQP-GLES2.functional.shaders.operator.binary_operator.greater.mediump_int_fragment
 dEQP-GLES2.functional.shaders.operator.binary_operator.greater.highp_int_vertex
@@ -5435,13 +4741,9 @@ dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec4_f
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_float_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_float_vertex
@@ -5459,13 +4761,9 @@ dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec4_f
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_float_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_float_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_float_vertex
@@ -5483,13 +4781,9 @@ dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec4_f
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_float_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_float_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_float_vertex
@@ -5542,18 +4836,6 @@ dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_floa
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_vertex
 dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec2_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec2_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec3_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec3_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec4_fragment
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex
 dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex
@@ -5715,25 +4997,21 @@ dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec4_fragme
 dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_float_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_float_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_float_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec4_vertex
@@ -5967,7 +5245,6 @@ dEQP-GLES2.functional.shaders.operator.common_functions.mix.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.mix.lowp_vec2_float_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.mix.lowp_vec2_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.mix.mediump_vec2_float_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.mix.mediump_vec2_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.mix.highp_vec2_float_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.mix.highp_vec2_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.mix.lowp_vec3_float_vertex
@@ -6001,7 +5278,6 @@ dEQP-GLES2.functional.shaders.operator.common_functions.step.mediump_vec3_fragme
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.step.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.step.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.step.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.step.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_vec4_vertex
@@ -6019,49 +5295,41 @@ dEQP-GLES2.functional.shaders.operator.common_functions.step.mediump_float_vec3_
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_float_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_float_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.step.lowp_float_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.step.lowp_float_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.step.mediump_float_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.step.mediump_float_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_float_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.step.highp_float_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec2_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec3_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vec4_vertex
@@ -6195,7 +5463,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_fragm
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_vertex
@@ -6213,7 +5480,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec4_vertex
@@ -6231,7 +5497,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_fr
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_vertex
@@ -6249,7 +5514,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_ve
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec4_vertex
@@ -6285,7 +5549,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec3_fragm
 dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec3_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec3_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec4_vertex
-dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec4_vertex
 dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec4_fragment
 dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec4_vertex
@@ -6374,11 +5637,8 @@ dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_fragment
 dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec3_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec3_fragment
-dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec4_fragment
-dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec4_fragment
-dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec4_fragment
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec2_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec2_fragment
@@ -6392,11 +5652,8 @@ dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec3_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec3_fragment
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec3_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec3_fragment
-dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec4_fragment
-dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec4_fragment
-dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec4_vertex
 dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec4_fragment
 dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec2_vertex
 dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec2_fragment
@@ -6526,11 +5783,8 @@ dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_bool_vec2_v
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_bool_vec2_fragment
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_vertex
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_fragment
-dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_vec4_ivec4_bvec4_vertex
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_vec4_ivec4_bvec4_fragment
-dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_vec4_ivec4_bvec4_vertex
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_vec4_ivec4_bvec4_fragment
-dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_vec4_ivec4_bvec4_vertex
 dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_vec4_ivec4_bvec4_fragment
 dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_float_fragment
@@ -6579,7 +5833,6 @@ dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_mat3_vertex
@@ -6679,7 +5932,6 @@ dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_mat2_vertex
@@ -6755,7 +6007,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_vec2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_vec2_vertex
@@ -6763,7 +6014,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_vec2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_vec2_vertex
@@ -6771,7 +6021,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_vec2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_vec3_vertex
@@ -6827,7 +6076,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_vec2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_vec2_vertex
@@ -6835,7 +6083,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_vec2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_vec2_vertex
@@ -6843,7 +6090,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_vec2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_vec3_vertex
@@ -6875,7 +6121,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_vec4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec4_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_vec4_vertex
@@ -6883,15 +6128,12 @@ dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_vec4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec4_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_vec4_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_vec4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec4_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_vec2_vertex
@@ -6923,7 +6165,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_vec3_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec3_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_mat3_vertex
-dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_vec3_vertex
@@ -6965,7 +6206,6 @@ dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_float_vertex
-dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat2_float_vertex
@@ -6989,7 +6229,6 @@ dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_float_vertex
-dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat4_float_vertex
@@ -7003,19 +6242,14 @@ dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat2_float_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_mat2_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_mat3_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_mat3_vertex
@@ -7025,9 +6259,7 @@ dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat4_float_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat4_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat4_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat4_mat4_vertex
@@ -7051,7 +6283,6 @@ dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat2_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_mat3_vertex
-dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_mat3_vertex
@@ -7063,7 +6294,6 @@ dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat3_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_float_vertex
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_float_fragment
 dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_mat4_vertex
@@ -7175,7 +6405,6 @@ dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat3_fragmen
 dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat4_vertex
@@ -7193,7 +6422,6 @@ dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat3_fragmen
 dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat4_vertex
@@ -7241,7 +6469,6 @@ dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat3_vertex
-dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat3_vertex
@@ -7259,13 +6486,11 @@ dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat2_vertex
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat2_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat3_vertex
-dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat3_vertex
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat3_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat4_vertex
-dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat4_vertex
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat4_fragment
 dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat4_vertex
@@ -7322,17 +6547,14 @@ dEQP-GLES2.functional.shaders.discard.static_loop_always
 dEQP-GLES2.functional.shaders.discard.static_loop_never
 dEQP-GLES2.functional.shaders.discard.static_loop_uniform
 dEQP-GLES2.functional.shaders.discard.static_loop_dynamic
-dEQP-GLES2.functional.shaders.discard.static_loop_texture
 dEQP-GLES2.functional.shaders.discard.dynamic_loop_always
 dEQP-GLES2.functional.shaders.discard.dynamic_loop_never
 dEQP-GLES2.functional.shaders.discard.dynamic_loop_uniform
 dEQP-GLES2.functional.shaders.discard.dynamic_loop_dynamic
-dEQP-GLES2.functional.shaders.discard.dynamic_loop_texture
 dEQP-GLES2.functional.shaders.discard.function_static_loop_always
 dEQP-GLES2.functional.shaders.discard.function_static_loop_never
 dEQP-GLES2.functional.shaders.discard.function_static_loop_uniform
 dEQP-GLES2.functional.shaders.discard.function_static_loop_dynamic
-dEQP-GLES2.functional.shaders.discard.function_static_loop_texture
 dEQP-GLES2.functional.shaders.struct.local.basic_vertex
 dEQP-GLES2.functional.shaders.struct.local.basic_fragment
 dEQP-GLES2.functional.shaders.struct.local.nested_vertex
@@ -7388,14 +6610,12 @@ dEQP-GLES2.functional.shaders.struct.uniform.nested_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.array_member_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.array_member_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.array_member_dynamic_index_vertex
-dEQP-GLES2.functional.shaders.struct.uniform.array_member_dynamic_index_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.struct_array_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.struct_array_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.struct_array_dynamic_index_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.struct_array_dynamic_index_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_fragment
-dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.loop_struct_array_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.loop_struct_array_fragment
@@ -7409,8 +6629,6 @@ dEQP-GLES2.functional.shaders.struct.uniform.sampler_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.sampler_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_fragment
-dEQP-GLES2.functional.shaders.struct.uniform.sampler_array_vertex
-dEQP-GLES2.functional.shaders.struct.uniform.sampler_array_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.equal_vertex
 dEQP-GLES2.functional.shaders.struct.uniform.equal_fragment
 dEQP-GLES2.functional.shaders.struct.uniform.not_equal_vertex
@@ -7436,29 +6654,20 @@ dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
 dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d
 dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3
 dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dlod
 dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec3
 dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec4
 dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecube
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d
-dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec3
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4
-dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec3_bias
-dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias
 dEQP-GLES2.functional.shaders.texture_functions.invalid.texturecubelod_in_fragment
-dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_0
-dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_2
 dEQP-GLES2.functional.shaders.invariance.highp.subexpression_precision_lowp
 dEQP-GLES2.functional.shaders.invariance.highp.subexpression_precision_mediump
-dEQP-GLES2.functional.shaders.invariance.highp.subexpression_precision_highp
 dEQP-GLES2.functional.shaders.invariance.highp.loop_2
 dEQP-GLES2.functional.shaders.invariance.highp.loop_3
 dEQP-GLES2.functional.shaders.invariance.highp.loop_4
-dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_0
-dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_2
 dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_lowp
 dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_mediump
 dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_highp
@@ -7466,7 +6675,6 @@ dEQP-GLES2.functional.shaders.invariance.mediump.loop_2
 dEQP-GLES2.functional.shaders.invariance.mediump.loop_3
 dEQP-GLES2.functional.shaders.invariance.mediump.loop_4
 dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_0
-dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_2
 dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_lowp
 dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_mediump
 dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_highp
@@ -7474,8 +6682,6 @@ dEQP-GLES2.functional.shaders.invariance.lowp.loop_2
 dEQP-GLES2.functional.shaders.invariance.lowp.loop_3
 dEQP-GLES2.functional.shaders.invariance.lowp.loop_4
 dEQP-GLES2.functional.shaders.fragdata.valid_static_index
-dEQP-GLES2.functional.shaders.fragdata.valid_uniform_index
-dEQP-GLES2.functional.shaders.fragdata.valid_dynamic_index
 dEQP-GLES2.functional.shaders.fragdata.write_fragcolor_and_fragdata_simple
 dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex
 dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_fragment
@@ -7704,7 +6910,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.vertex.3
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.4
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.5
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.6
-dEQP-GLES2.functional.shaders.random.basic_expression.vertex.7
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.8
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.9
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.10
@@ -7746,7 +6951,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.vertex.45
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.46
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.47
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.48
-dEQP-GLES2.functional.shaders.random.basic_expression.vertex.49
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.50
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.51
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.52
@@ -7762,8 +6966,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.vertex.61
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.62
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.63
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.64
-dEQP-GLES2.functional.shaders.random.basic_expression.vertex.65
-dEQP-GLES2.functional.shaders.random.basic_expression.vertex.66
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.67
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.68
 dEQP-GLES2.functional.shaders.random.basic_expression.vertex.69
@@ -7804,7 +7006,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.fragment.3
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.4
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.5
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.6
-dEQP-GLES2.functional.shaders.random.basic_expression.fragment.7
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.8
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.9
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.10
@@ -7846,7 +7047,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.fragment.45
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.46
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.47
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.48
-dEQP-GLES2.functional.shaders.random.basic_expression.fragment.49
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.50
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.51
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.52
@@ -7862,8 +7062,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.fragment.61
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.62
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.63
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.64
-dEQP-GLES2.functional.shaders.random.basic_expression.fragment.65
-dEQP-GLES2.functional.shaders.random.basic_expression.fragment.66
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.67
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.68
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.69
@@ -7874,11 +7072,9 @@ dEQP-GLES2.functional.shaders.random.basic_expression.fragment.73
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.74
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.75
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.76
-dEQP-GLES2.functional.shaders.random.basic_expression.fragment.77
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.78
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.79
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.80
-dEQP-GLES2.functional.shaders.random.basic_expression.fragment.81
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.82
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.83
 dEQP-GLES2.functional.shaders.random.basic_expression.fragment.84
@@ -7904,7 +7100,6 @@ dEQP-GLES2.functional.shaders.random.basic_expression.combined.3
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.4
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.5
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.6
-dEQP-GLES2.functional.shaders.random.basic_expression.combined.7
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.8
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.9
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.10
@@ -7934,26 +7129,21 @@ dEQP-GLES2.functional.shaders.random.basic_expression.combined.33
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.34
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.35
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.36
-dEQP-GLES2.functional.shaders.random.basic_expression.combined.37
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.38
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.39
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.40
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.41
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.42
-dEQP-GLES2.functional.shaders.random.basic_expression.combined.43
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.44
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.45
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.46
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.47
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.48
-dEQP-GLES2.functional.shaders.random.basic_expression.combined.49
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.50
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.51
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.52
-dEQP-GLES2.functional.shaders.random.basic_expression.combined.53
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.54
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.55
-dEQP-GLES2.functional.shaders.random.basic_expression.combined.56
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.57
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.58
 dEQP-GLES2.functional.shaders.random.basic_expression.combined.59
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 dEQP-GLES2.functional.shaders.random.texture.vertex.33
-dEQP-GLES2.functional.shaders.random.texture.vertex.34
 dEQP-GLES2.functional.shaders.random.texture.vertex.35
 dEQP-GLES2.functional.shaders.random.texture.vertex.36
-dEQP-GLES2.functional.shaders.random.texture.vertex.38
-dEQP-GLES2.functional.shaders.random.texture.vertex.40
 dEQP-GLES2.functional.shaders.random.texture.vertex.41
-dEQP-GLES2.functional.shaders.random.texture.vertex.42
-dEQP-GLES2.functional.shaders.random.texture.vertex.43
-dEQP-GLES2.functional.shaders.random.texture.vertex.44
-dEQP-GLES2.functional.shaders.random.texture.vertex.45
 dEQP-GLES2.functional.shaders.random.texture.vertex.46
 dEQP-GLES2.functional.shaders.random.texture.vertex.47
-dEQP-GLES2.functional.shaders.random.texture.vertex.48
 dEQP-GLES2.functional.shaders.random.texture.vertex.49
 dEQP-GLES2.functional.shaders.random.texture.fragment.0
 dEQP-GLES2.functional.shaders.random.texture.fragment.1
 dEQP-GLES2.functional.shaders.random.texture.fragment.2
 dEQP-GLES2.functional.shaders.random.texture.fragment.3
-dEQP-GLES2.functional.shaders.random.texture.fragment.4
 dEQP-GLES2.functional.shaders.random.texture.fragment.5
 dEQP-GLES2.functional.shaders.random.texture.fragment.6
 dEQP-GLES2.functional.shaders.random.texture.fragment.7
-dEQP-GLES2.functional.shaders.random.texture.fragment.8
 dEQP-GLES2.functional.shaders.random.texture.fragment.9
 dEQP-GLES2.functional.shaders.random.texture.fragment.10
 dEQP-GLES2.functional.shaders.random.texture.fragment.11
@@ -9247,7 +8367,6 @@ dEQP-GLES2.functional.shaders.random.texture.fragment.19
 dEQP-GLES2.functional.shaders.random.texture.fragment.20
 dEQP-GLES2.functional.shaders.random.texture.fragment.21
 dEQP-GLES2.functional.shaders.random.texture.fragment.22
-dEQP-GLES2.functional.shaders.random.texture.fragment.23
 dEQP-GLES2.functional.shaders.random.texture.fragment.24
 dEQP-GLES2.functional.shaders.random.texture.fragment.25
 dEQP-GLES2.functional.shaders.random.texture.fragment.26
@@ -9312,9 +8431,7 @@ dEQP-GLES2.functional.shaders.random.texture.fragment.84
 dEQP-GLES2.functional.shaders.random.texture.fragment.85
 dEQP-GLES2.functional.shaders.random.texture.fragment.86
 dEQP-GLES2.functional.shaders.random.texture.fragment.87
-dEQP-GLES2.functional.shaders.random.texture.fragment.88
 dEQP-GLES2.functional.shaders.random.texture.fragment.89
-dEQP-GLES2.functional.shaders.random.texture.fragment.90
 dEQP-GLES2.functional.shaders.random.texture.fragment.91
 dEQP-GLES2.functional.shaders.random.texture.fragment.92
 dEQP-GLES2.functional.shaders.random.texture.fragment.93
@@ -9399,8 +8516,6 @@ dEQP-GLES2.functional.shaders.random.all_features.vertex.31
 dEQP-GLES2.functional.shaders.random.all_features.vertex.32
 dEQP-GLES2.functional.shaders.random.all_features.vertex.33
 dEQP-GLES2.functional.shaders.random.all_features.vertex.35
-dEQP-GLES2.functional.shaders.random.all_features.vertex.36
-dEQP-GLES2.functional.shaders.random.all_features.vertex.37
 dEQP-GLES2.functional.shaders.random.all_features.vertex.38
 dEQP-GLES2.functional.shaders.random.all_features.vertex.43
 dEQP-GLES2.functional.shaders.random.all_features.vertex.45
@@ -9441,7 +8556,6 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.8
 dEQP-GLES2.functional.shaders.random.all_features.fragment.10
 dEQP-GLES2.functional.shaders.random.all_features.fragment.11
 dEQP-GLES2.functional.shaders.random.all_features.fragment.12
-dEQP-GLES2.functional.shaders.random.all_features.fragment.15
 dEQP-GLES2.functional.shaders.random.all_features.fragment.17
 dEQP-GLES2.functional.shaders.random.all_features.fragment.19
 dEQP-GLES2.functional.shaders.random.all_features.fragment.23
@@ -9461,7 +8575,6 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.44
 dEQP-GLES2.functional.shaders.random.all_features.fragment.45
 dEQP-GLES2.functional.shaders.random.all_features.fragment.49
 dEQP-GLES2.functional.shaders.random.all_features.fragment.50
-dEQP-GLES2.functional.shaders.random.all_features.fragment.51
 dEQP-GLES2.functional.shaders.random.all_features.fragment.52
 dEQP-GLES2.functional.shaders.random.all_features.fragment.54
 dEQP-GLES2.functional.shaders.random.all_features.fragment.57
@@ -9491,39 +8604,29 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.99
 dEQP-GLES2.functional.texture.format.a8_2d_pot
 dEQP-GLES2.functional.texture.format.a8_2d_npot
 dEQP-GLES2.functional.texture.format.a8_cube_pot
-dEQP-GLES2.functional.texture.format.a8_cube_npot
 dEQP-GLES2.functional.texture.format.l8_2d_pot
 dEQP-GLES2.functional.texture.format.l8_2d_npot
 dEQP-GLES2.functional.texture.format.l8_cube_pot
-dEQP-GLES2.functional.texture.format.l8_cube_npot
 dEQP-GLES2.functional.texture.format.la88_2d_pot
 dEQP-GLES2.functional.texture.format.la88_2d_npot
 dEQP-GLES2.functional.texture.format.la88_cube_pot
-dEQP-GLES2.functional.texture.format.la88_cube_npot
 dEQP-GLES2.functional.texture.format.rgb565_2d_pot
 dEQP-GLES2.functional.texture.format.rgb565_2d_npot
 dEQP-GLES2.functional.texture.format.rgb565_cube_pot
-dEQP-GLES2.functional.texture.format.rgb565_cube_npot
 dEQP-GLES2.functional.texture.format.rgb888_2d_pot
 dEQP-GLES2.functional.texture.format.rgb888_2d_npot
 dEQP-GLES2.functional.texture.format.rgb888_cube_pot
-dEQP-GLES2.functional.texture.format.rgb888_cube_npot
 dEQP-GLES2.functional.texture.format.rgba4444_2d_pot
 dEQP-GLES2.functional.texture.format.rgba4444_2d_npot
 dEQP-GLES2.functional.texture.format.rgba4444_cube_pot
-dEQP-GLES2.functional.texture.format.rgba4444_cube_npot
 dEQP-GLES2.functional.texture.format.rgba5551_2d_pot
 dEQP-GLES2.functional.texture.format.rgba5551_2d_npot
 dEQP-GLES2.functional.texture.format.rgba5551_cube_pot
-dEQP-GLES2.functional.texture.format.rgba5551_cube_npot
 dEQP-GLES2.functional.texture.format.rgba8888_2d_pot
 dEQP-GLES2.functional.texture.format.rgba8888_2d_npot
 dEQP-GLES2.functional.texture.format.rgba8888_cube_pot
-dEQP-GLES2.functional.texture.format.rgba8888_cube_npot
 dEQP-GLES2.functional.texture.format.etc1_2d_pot
-dEQP-GLES2.functional.texture.format.etc1_2d_npot
 dEQP-GLES2.functional.texture.format.etc1_cube_pot
-dEQP-GLES2.functional.texture.format.etc1_cube_npot
 dEQP-GLES2.functional.texture.size.2d.64x64_l8
 dEQP-GLES2.functional.texture.size.2d.64x64_l8_mipmap
 dEQP-GLES2.functional.texture.size.2d.64x64_rgba4444
@@ -9560,12 +8663,7 @@ dEQP-GLES2.functional.texture.size.2d.2048x2048_rgb888
 dEQP-GLES2.functional.texture.size.2d.2048x2048_rgb888_mipmap
 dEQP-GLES2.functional.texture.size.2d.2048x2048_rgba8888
 dEQP-GLES2.functional.texture.size.2d.2048x2048_rgba8888_mipmap
-dEQP-GLES2.functional.texture.size.cube.15x15_l8
-dEQP-GLES2.functional.texture.size.cube.15x15_rgba4444
-dEQP-GLES2.functional.texture.size.cube.15x15_rgb888
-dEQP-GLES2.functional.texture.size.cube.15x15_rgba8888
 dEQP-GLES2.functional.texture.size.cube.16x16_l8
-dEQP-GLES2.functional.texture.size.cube.16x16_l8_mipmap
 dEQP-GLES2.functional.texture.size.cube.16x16_rgba4444
 dEQP-GLES2.functional.texture.size.cube.16x16_rgba4444_mipmap
 dEQP-GLES2.functional.texture.size.cube.16x16_rgb888
@@ -9590,14 +8688,12 @@ dEQP-GLES2.functional.texture.size.cube.128x128_rgba8888
 dEQP-GLES2.functional.texture.size.cube.128x128_rgba8888_mipmap
 dEQP-GLES2.functional.texture.size.cube.256x256_l8
 dEQP-GLES2.functional.texture.size.cube.256x256_l8_mipmap
-dEQP-GLES2.functional.texture.size.cube.256x256_rgba4444_mipmap
 dEQP-GLES2.functional.texture.size.cube.256x256_rgb888
 dEQP-GLES2.functional.texture.size.cube.256x256_rgb888_mipmap
 dEQP-GLES2.functional.texture.size.cube.256x256_rgba8888
 dEQP-GLES2.functional.texture.size.cube.256x256_rgba8888_mipmap
 dEQP-GLES2.functional.texture.size.cube.512x512_l8
 dEQP-GLES2.functional.texture.size.cube.512x512_l8_mipmap
-dEQP-GLES2.functional.texture.size.cube.512x512_rgba4444_mipmap
 dEQP-GLES2.functional.texture.size.cube.512x512_rgb888
 dEQP-GLES2.functional.texture.size.cube.512x512_rgb888_mipmap
 dEQP-GLES2.functional.texture.size.cube.512x512_rgba8888
@@ -9658,33 +8754,14 @@ dEQP-GLES2.functional.texture.wrap.mirror_repeat_nearest_pot_etc1
 dEQP-GLES2.functional.texture.wrap.mirror_repeat_linear_pot_etc1
 dEQP-GLES2.functional.texture.wrap.mirror_mirror_nearest_pot_etc1
 dEQP-GLES2.functional.texture.wrap.mirror_mirror_linear_pot_etc1
-dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_etc1
-dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_npot_etc1
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgba8888_pot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgba8888_npot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgb888_pot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgb888_npot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgba4444_pot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_rgba4444_npot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_l8_pot
-dEQP-GLES2.functional.texture.filtering.2d.linear_linear_clamp_l8_npot
-dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_clamp_rgba8888
-dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_linear_clamp_rgba8888
-dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_rgba8888
-dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888
 dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_clamp_etc1
 dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_linear_clamp_etc1
 dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_etc1
 dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_etc1
-dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_etc1
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba8888_pot
-dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba8888_npot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgb888_pot
-dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgb888_npot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba4444_pot
-dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba4444_npot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_l8_pot
-dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_l8_npot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_rgba8888_pot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_rgb888_pot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_rgba4444_pot
@@ -9694,13 +8771,9 @@ dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_rgb888_pot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_rgba4444_pot
 dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_l8_pot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgba8888_pot
-dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgba8888_npot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgb888_pot
-dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgb888_npot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgba4444_pot
-dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgba4444_npot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_l8_pot
-dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_l8_npot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_rgba8888_pot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_rgb888_pot
 dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_rgba4444_pot
@@ -9755,30 +8828,6 @@ dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_clamp
 dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_linear_clamp_etc1
 dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_nearest_clamp_etc1
 dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_clamp_etc1
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_clamp
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_clamp_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_repeat
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_repeat_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_mirror
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_mirror_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_clamp
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_clamp_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_repeat
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_repeat_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_mirror
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_mirror_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror
-dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror
-dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror_non_square
 dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_clamp
 dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_repeat
 dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_mirror
@@ -9788,21 +8837,11 @@ dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_nearest_mirror
 dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_clamp
 dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_repeat
 dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_mirror
-dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_clamp
 dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_repeat
-dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_mirror
-dEQP-GLES2.functional.texture.mipmap.2d.bias.nearest_nearest
-dEQP-GLES2.functional.texture.mipmap.2d.bias.linear_nearest
-dEQP-GLES2.functional.texture.mipmap.2d.bias.nearest_linear
-dEQP-GLES2.functional.texture.mipmap.2d.bias.linear_linear
 dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_fastest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_nicest
-dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_non_square_fastest
-dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_non_square_nicest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_fastest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_nicest
-dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_non_square_fastest
-dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_non_square_nicest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_fastest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_nicest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_non_square_fastest
@@ -9827,12 +8866,6 @@ dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_fastest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_nicest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_non_square_fastest
 dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_non_square_nicest
-dEQP-GLES2.functional.texture.mipmap.cube.basic.nearest_nearest
-dEQP-GLES2.functional.texture.mipmap.cube.basic.nearest_linear
-dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_nearest
-dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear
-dEQP-GLES2.functional.texture.mipmap.cube.bias.nearest_nearest
-dEQP-GLES2.functional.texture.mipmap.cube.bias.nearest_linear
 dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_fastest
 dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_nicest
 dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_fastest
@@ -9903,22 +8936,6 @@ dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_2
 dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_4
 dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_8
 dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_l8_4_8
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_l8_63_1
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_l8_63_2
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_l8_63_4
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_l8_63_8
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba4444_51_1
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba4444_51_2
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba4444_51_4
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba4444_51_8
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgb888_39_1
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgb888_39_2
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgb888_39_4
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgb888_39_8
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba8888_47_1
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba8888_47_2
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba8888_47_4
-dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_rgba8888_47_8
 dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_2d
 dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_cube
 dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_2d
@@ -10012,7 +9029,6 @@ dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminan
 dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb
 dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba
 dEQP-GLES2.functional.texture.completeness.2d.npot_size_level_0
-dEQP-GLES2.functional.texture.completeness.2d.npot_size_level_1
 dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgb_rgba
 dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgba_rgb
 dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_luminance_alpha
@@ -10029,7 +9045,6 @@ dEQP-GLES2.functional.texture.completeness.2d.repeat_height_npot
 dEQP-GLES2.functional.texture.completeness.2d.extra_level
 dEQP-GLES2.functional.texture.completeness.2d.empty_object
 dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0
-dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_1
 dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0_pos_x
 dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0
 dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0
@@ -10052,18 +9067,6 @@ dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_mirror
 dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_clamp
 dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_repeat
 dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_mirror
-dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_clamp
-dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_repeat
-dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_mirror
-dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_linear_clamp
-dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_linear_repeat
-dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_linear_mirror
-dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_nearest_clamp
-dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_nearest_repeat
-dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_nearest_mirror
-dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_clamp
-dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_repeat
-dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_mirror
 dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_clamp
 dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_repeat
 dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_mirror
@@ -10095,7 +9098,6 @@ dEQP-GLES2.functional.texture.units.2_units.only_2d.6
 dEQP-GLES2.functional.texture.units.2_units.only_2d.7
 dEQP-GLES2.functional.texture.units.2_units.only_2d.8
 dEQP-GLES2.functional.texture.units.2_units.only_2d.9
-dEQP-GLES2.functional.texture.units.2_units.only_cube.0
 dEQP-GLES2.functional.texture.units.2_units.only_cube.2
 dEQP-GLES2.functional.texture.units.2_units.only_cube.4
 dEQP-GLES2.functional.texture.units.2_units.only_cube.5
@@ -10299,545 +9301,90 @@ dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_keep
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_zero
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_decr
 dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_decr
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-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_decr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_keep
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_zero
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_replace
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_incr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_decr
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_invert
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_incr_wrap
-dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_decr_wrap
 dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.depth
-dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil
 dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.both
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22
-dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23
 dEQP-GLES2.functional.fragment_ops.scissor.contained_tris
 dEQP-GLES2.functional.fragment_ops.scissor.partial_tris
 dEQP-GLES2.functional.fragment_ops.scissor.contained_tri
 dEQP-GLES2.functional.fragment_ops.scissor.enclosing_tri
 dEQP-GLES2.functional.fragment_ops.scissor.partial_tri
-dEQP-GLES2.functional.fragment_ops.scissor.outside_render_tri
 dEQP-GLES2.functional.fragment_ops.scissor.partial_lines
 dEQP-GLES2.functional.fragment_ops.scissor.contained_line
 dEQP-GLES2.functional.fragment_ops.scissor.partial_line
@@ -11045,7 +9592,6 @@ dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minu
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_alpha
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_alpha
-dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_zero
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_src_color
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_color
@@ -11255,7 +9801,6 @@ dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_alpha
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_alpha
-dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_zero
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_src_color
 dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_color
@@ -11491,7 +10036,6 @@ dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_dst_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_dst_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_constant_color
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_constant_color
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_constant_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_constant_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_src_alpha_saturate
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_zero
@@ -11689,21 +10233,10 @@ dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_const
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha_saturate
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_zero
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_src_color
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_color
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_dst_color
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_color
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_src_alpha
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_dst_alpha
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_alpha
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_constant_color
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_constant_color
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_constant_alpha
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_constant_alpha
-dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_src_alpha_saturate
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_zero
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one
 dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_src_color
@@ -12050,7 +10583,6 @@ dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.51
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.52
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.53
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.54
-dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.55
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.56
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.57
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.58
@@ -12091,12 +10623,10 @@ dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.96
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.98
 dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.99
 dEQP-GLES2.functional.fbo.api.valid_tex2d_attachments
-dEQP-GLES2.functional.fbo.api.valid_texcube_attachments
 dEQP-GLES2.functional.fbo.api.valid_rbo_attachments
 dEQP-GLES2.functional.fbo.api.attach_to_default_fbo
 dEQP-GLES2.functional.fbo.api.invalid_tex2d_attachments
 dEQP-GLES2.functional.fbo.api.invalid_texcube_attachments
-dEQP-GLES2.functional.fbo.api.invalid_rbo_attachments
 dEQP-GLES2.functional.fbo.api.attach_names
 dEQP-GLES2.functional.fbo.api.attachment_query_tex2d
 dEQP-GLES2.functional.fbo.api.attachment_query_rbo
@@ -12196,35 +10726,10 @@ dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb565
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16_stencil_index8
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
-dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb
 dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_stencil_index8
 dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16
@@ -12246,25 +10751,10 @@ dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_stencil_index8
 dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_depth_component16
 dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16
@@ -12278,15 +10768,10 @@ dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stenci
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgba_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgba_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb565_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb565_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb5_a1_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb5_a1_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgba_depth_component16
@@ -12298,19 +10783,12 @@ dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb5_a1_dept
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16
 dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgba_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgba_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb565_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb565_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb5_a1_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb5_a1_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgba_stencil_index8
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgba_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_depth_component16_stencil_index8
 dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb5_a1_stencil_index8
@@ -12445,12 +10923,10 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component_unsigned_int
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.red_half_float_oes
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_float
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_2_10_10_10_rev
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_byte
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_float
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_4_4_4_4
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_5_5_5_1
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_int_2_10_10_10_rev
@@ -12459,8 +10935,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component24
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component32
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg_half_float_oes
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r8
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg8
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r16f
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg16f
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8
@@ -12468,12 +10942,9 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba16f
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth24_stencil8
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r11f_g11f_b10f
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb_unsigned_byte
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb_alpha_unsigned_byte
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.stencil_index8
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.sr8_ext
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srg8_ext
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component_unsigned_short
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component_unsigned_int
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_unsigned_byte
@@ -12542,7 +11013,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba4
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb5_a1
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba8
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10_a2
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component32
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_float
 dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes
@@ -13254,21 +11724,15 @@ dEQP-GLES2.functional.shader_api.program_state.recompile_shader_fragment
 dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex
 dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment
 dEQP-GLES2.functional.negative_api.buffer.bind_buffer
-dEQP-GLES2.functional.negative_api.buffer.delete_buffers
 dEQP-GLES2.functional.negative_api.buffer.gen_buffers
 dEQP-GLES2.functional.negative_api.buffer.buffer_data
 dEQP-GLES2.functional.negative_api.buffer.buffer_sub_data
 dEQP-GLES2.functional.negative_api.buffer.buffer_sub_data_size_offset
-dEQP-GLES2.functional.negative_api.buffer.read_pixels
-dEQP-GLES2.functional.negative_api.buffer.read_pixels_format_mismatch
 dEQP-GLES2.functional.negative_api.buffer.bind_framebuffer
 dEQP-GLES2.functional.negative_api.buffer.bind_renderbuffer
 dEQP-GLES2.functional.negative_api.buffer.check_framebuffer_status
 dEQP-GLES2.functional.negative_api.buffer.gen_framebuffers
 dEQP-GLES2.functional.negative_api.buffer.gen_renderbuffers
-dEQP-GLES2.functional.negative_api.buffer.delete_framebuffers
-dEQP-GLES2.functional.negative_api.buffer.delete_renderbuffers
-dEQP-GLES2.functional.negative_api.buffer.framebuffer_renderbuffer
 dEQP-GLES2.functional.negative_api.buffer.renderbuffer_storage
 dEQP-GLES2.functional.negative_api.fragment.scissor
 dEQP-GLES2.functional.negative_api.fragment.depth_func
@@ -13301,21 +11765,16 @@ dEQP-GLES2.functional.negative_api.shader.bind_attrib_location
 dEQP-GLES2.functional.negative_api.shader.get_active_uniform
 dEQP-GLES2.functional.negative_api.shader.validate_program
 dEQP-GLES2.functional.negative_api.shader.release_shader_compiler
-dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_program
 dEQP-GLES2.functional.negative_api.shader.uniformf_incompatible_type
 dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_location
-dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_program
 dEQP-GLES2.functional.negative_api.shader.uniformfv_incompatible_type
 dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_location
 dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_count
-dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_program
 dEQP-GLES2.functional.negative_api.shader.uniformi_incompatible_type
 dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_location
-dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_program
 dEQP-GLES2.functional.negative_api.shader.uniformiv_incompatible_type
 dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_location
 dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_count
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_program
 dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_incompatible_type
 dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_location
 dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_count
@@ -13374,11 +11833,9 @@ dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_c
 dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_x
 dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_y
 dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_z
-dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_size
 dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_target
 dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_format_tex2d
 dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_format_cube
-dEQP-GLES2.functional.negative_api.texture.copyteximage2d_inequal_width_height_cube
 dEQP-GLES2.functional.negative_api.texture.copyteximage2d_neg_level_tex2d
 dEQP-GLES2.functional.negative_api.texture.copyteximage2d_neg_level_cube
 dEQP-GLES2.functional.negative_api.texture.copyteximage2d_level_max_tex2d
@@ -13406,16 +11863,12 @@ dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_level_max_cube_pos
 dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_offset
 dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_offset_allowed
 dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_wdt_hgt
-dEQP-GLES2.functional.negative_api.texture.deletetextures_invalid_number
-dEQP-GLES2.functional.negative_api.texture.deletetextures_invalid_number_bind
 dEQP-GLES2.functional.negative_api.texture.generatemipmap_invalid_target
-dEQP-GLES2.functional.negative_api.texture.generatemipmap_npot_wdt_hgt
 dEQP-GLES2.functional.negative_api.texture.generatemipmap_incomplete_cube
 dEQP-GLES2.functional.negative_api.texture.gentextures_invalid_size
 dEQP-GLES2.functional.negative_api.texture.pixelstorei_invalid_pname
 dEQP-GLES2.functional.negative_api.texture.pixelstorei_invalid_param
 dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_target
-dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_format
 dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_type
 dEQP-GLES2.functional.negative_api.texture.teximage2d_inequal_width_height_cube
 dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_level_tex2d
@@ -13440,8 +11893,6 @@ dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_border
 dEQP-GLES2.functional.negative_api.texture.teximage2d_format_mismatch
 dEQP-GLES2.functional.negative_api.texture.teximage2d_type_format_mismatch
 dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_target
-dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_format
-dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_type
 dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_level_tex2d
 dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_level_cube
 dEQP-GLES2.functional.negative_api.texture.texsubimage2d_level_max_tex2d
@@ -13463,20 +11914,13 @@ dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib_pointer
 dEQP-GLES2.functional.negative_api.vertex_array.enable_vertex_attrib_array
 dEQP-GLES2.functional.negative_api.vertex_array.disable_vertex_attrib_array
 dEQP-GLES2.functional.negative_api.vertex_array.draw_arrays
-dEQP-GLES2.functional.negative_api.vertex_array.draw_arrays_invalid_program
-dEQP-GLES2.functional.negative_api.vertex_array.draw_arrays_incomplete_primitive
 dEQP-GLES2.functional.negative_api.vertex_array.draw_elements
-dEQP-GLES2.functional.negative_api.vertex_array.draw_elements_invalid_program
-dEQP-GLES2.functional.negative_api.vertex_array.draw_elements_incomplete_primitive
 dEQP-GLES2.functional.rasterization.primitives.triangles
 dEQP-GLES2.functional.rasterization.primitives.triangle_strip
 dEQP-GLES2.functional.rasterization.primitives.triangle_fan
 dEQP-GLES2.functional.rasterization.primitives.lines
 dEQP-GLES2.functional.rasterization.primitives.line_strip
 dEQP-GLES2.functional.rasterization.primitives.line_loop
-dEQP-GLES2.functional.rasterization.primitives.lines_wide
-dEQP-GLES2.functional.rasterization.primitives.line_strip_wide
-dEQP-GLES2.functional.rasterization.primitives.line_loop_wide
 dEQP-GLES2.functional.rasterization.primitives.points
 dEQP-GLES2.functional.rasterization.fill_rules.basic_quad
 dEQP-GLES2.functional.rasterization.fill_rules.basic_quad_reverse
@@ -13507,18 +11951,12 @@ dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_fan
 dEQP-GLES2.functional.rasterization.interpolation.basic.lines
 dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip
 dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop
-dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
-dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
-dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
 dEQP-GLES2.functional.rasterization.interpolation.projected.triangles
 dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_strip
 dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_fan
 dEQP-GLES2.functional.rasterization.interpolation.projected.lines
 dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip
 dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop
-dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
-dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
-dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
 dEQP-GLES2.functional.attribute_location.bind.float
 dEQP-GLES2.functional.attribute_location.bind.vec2
 dEQP-GLES2.functional.attribute_location.bind.vec3
@@ -13638,7 +12076,6 @@ dEQP-GLES2.functional.uniform_api.info_query.basic_array.bool_fragment
 dEQP-GLES2.functional.uniform_api.info_query.basic_array.bool_both
 dEQP-GLES2.functional.uniform_api.info_query.basic_array.bvec4_vertex
 dEQP-GLES2.functional.uniform_api.info_query.basic_array.bvec4_fragment
-dEQP-GLES2.functional.uniform_api.info_query.basic_array.bvec4_both
 dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_vertex
 dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_fragment
 dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_both
@@ -13667,7 +12104,6 @@ dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.sampler2D_samplerCu
 dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.bool_bvec4_vertex
@@ -13678,9 +12114,7 @@ dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.sampler2D_samplerCu
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.float_vec4_both
-dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.int_ivec4_fragment
-dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.bool_bvec4_vertex
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.bool_bvec4_fragment
 dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.sampler2D_samplerCube_vertex
@@ -13690,8 +12124,6 @@ dEQP-GLES2.functional.uniform_api.info_query.multiple_basic.vertex
 dEQP-GLES2.functional.uniform_api.info_query.multiple_basic.fragment
 dEQP-GLES2.functional.uniform_api.info_query.multiple_basic.both
 dEQP-GLES2.functional.uniform_api.info_query.multiple_basic_array.vertex
-dEQP-GLES2.functional.uniform_api.info_query.multiple_basic_array.fragment
-dEQP-GLES2.functional.uniform_api.info_query.multiple_basic_array.both
 dEQP-GLES2.functional.uniform_api.info_query.multiple_nested_structs_arrays.vertex
 dEQP-GLES2.functional.uniform_api.info_query.multiple_nested_structs_arrays.fragment
 dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.float_vec4_vertex
@@ -13857,7 +12289,6 @@ dEQP-GLES2.functional.uniform_api.value.initial.render.basic.float_vertex
 dEQP-GLES2.functional.uniform_api.value.initial.render.basic.float_fragment
 dEQP-GLES2.functional.uniform_api.value.initial.render.basic.float_both
 dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec2_vertex
-dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec2_fragment
 dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec2_both
 dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec3_vertex
 dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec3_fragment
@@ -14052,10 +12483,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_ar
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_vertex
@@ -14082,10 +12510,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_ar
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex
@@ -14116,7 +12541,6 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_i
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.bool_bvec4_vertex
@@ -14127,9 +12551,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex
@@ -14139,8 +12561,6 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.vertex
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.float_vertex
@@ -14217,13 +12637,10 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_arr
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_vertex
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex
@@ -14232,9 +12649,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_stru
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both
@@ -14311,10 +12726,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_arra
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_vertex
@@ -14338,10 +12750,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_arra
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex
@@ -14372,7 +12781,6 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.bool_bvec4_vertex
@@ -14383,17 +12791,13 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_s
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.vertex
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.float_vertex
@@ -14458,13 +12862,10 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_vertex
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_vertex
@@ -14473,9 +12874,7 @@ dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both
@@ -14499,13 +12898,11 @@ dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_a
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.bool_bvec4_vertex
@@ -14513,8 +12910,6 @@ dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_i
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.vertex
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_both
@@ -14535,14 +12930,12 @@ dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basi
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_both
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.bool_bvec4_vertex
@@ -14551,8 +12944,6 @@ dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.arra
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both
 dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.vertex
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.fragment
-dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.both
 dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_vertex
 dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_both
@@ -14568,15 +12959,12 @@ dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_sampl
 dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_fragment
 dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_both
 dEQP-GLES2.functional.uniform_api.random.1
-dEQP-GLES2.functional.uniform_api.random.2
 dEQP-GLES2.functional.uniform_api.random.4
 dEQP-GLES2.functional.uniform_api.random.5
-dEQP-GLES2.functional.uniform_api.random.6
 dEQP-GLES2.functional.uniform_api.random.7
 dEQP-GLES2.functional.uniform_api.random.10
 dEQP-GLES2.functional.uniform_api.random.11
 dEQP-GLES2.functional.uniform_api.random.12
-dEQP-GLES2.functional.uniform_api.random.13
 dEQP-GLES2.functional.uniform_api.random.14
 dEQP-GLES2.functional.uniform_api.random.16
 dEQP-GLES2.functional.uniform_api.random.19
@@ -14627,7 +13015,6 @@ dEQP-GLES2.functional.uniform_api.random.82
 dEQP-GLES2.functional.uniform_api.random.84
 dEQP-GLES2.functional.uniform_api.random.85
 dEQP-GLES2.functional.uniform_api.random.86
-dEQP-GLES2.functional.uniform_api.random.87
 dEQP-GLES2.functional.uniform_api.random.89
 dEQP-GLES2.functional.uniform_api.random.90
 dEQP-GLES2.functional.uniform_api.random.92
@@ -15011,7 +13398,6 @@ dEQP-GLES2.functional.state_query.floats.aliased_line_width_range_getboolean
 dEQP-GLES2.functional.state_query.floats.aliased_line_width_range_getinteger
 dEQP-GLES2.functional.state_query.floats.aliased_line_width_range_getfloat
 dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameteri
-dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameterf
 dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameteri
 dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameterf
 dEQP-GLES2.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameteri
@@ -15043,7 +13429,6 @@ dEQP-GLES2.functional.state_query.shader.delete_status
 dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_initial
 dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_float
 dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_float_to_int
-dEQP-GLES2.functional.state_query.shader.program_info_log_length
 dEQP-GLES2.functional.state_query.shader.program_validate_status
 dEQP-GLES2.functional.state_query.shader.program_attached_shaders
 dEQP-GLES2.functional.state_query.shader.program_active_uniform_name
@@ -15076,25 +13461,17 @@ dEQP-GLES2.functional.state_query.shader.precision_fragment_highp_int
 dEQP-GLES2.functional.clipping.point.point_z_clip
 dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_center
 dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_corner
-dEQP-GLES2.functional.clipping.point.point_clip_viewport_center
-dEQP-GLES2.functional.clipping.point.point_clip_viewport_corner
 dEQP-GLES2.functional.clipping.point.wide_point_z_clip
 dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_center
 dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_corner
 dEQP-GLES2.functional.clipping.point.wide_point_clip
-dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
-dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner
 dEQP-GLES2.functional.clipping.line.line_z_clip
 dEQP-GLES2.functional.clipping.line.line_z_clip_viewport_center
 dEQP-GLES2.functional.clipping.line.line_z_clip_viewport_corner
-dEQP-GLES2.functional.clipping.line.line_clip_viewport_center
-dEQP-GLES2.functional.clipping.line.line_clip_viewport_corner
 dEQP-GLES2.functional.clipping.line.wide_line_z_clip
 dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_center
 dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_corner
 dEQP-GLES2.functional.clipping.line.wide_line_clip
-dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
-dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
 dEQP-GLES2.functional.clipping.line.long_line_clip
 dEQP-GLES2.functional.clipping.line.long_wide_line_clip
 dEQP-GLES2.functional.clipping.line.line_attrib_clip
@@ -15120,15 +13497,9 @@ dEQP-GLES2.functional.clipping.polygon.multiple_1_viewport_corner
 dEQP-GLES2.functional.clipping.polygon.multiple_2
 dEQP-GLES2.functional.clipping.polygon.multiple_2_viewport_center
 dEQP-GLES2.functional.clipping.polygon.multiple_2_viewport_corner
-dEQP-GLES2.functional.clipping.polygon.multiple_3
-dEQP-GLES2.functional.clipping.polygon.multiple_3_viewport_center
-dEQP-GLES2.functional.clipping.polygon.multiple_3_viewport_corner
 dEQP-GLES2.functional.clipping.polygon.multiple_4
 dEQP-GLES2.functional.clipping.polygon.multiple_4_viewport_center
 dEQP-GLES2.functional.clipping.polygon.multiple_4_viewport_corner
-dEQP-GLES2.functional.clipping.polygon.multiple_5
-dEQP-GLES2.functional.clipping.polygon.multiple_5_viewport_center
-dEQP-GLES2.functional.clipping.polygon.multiple_5_viewport_corner
 dEQP-GLES2.functional.clipping.polygon.multiple_6
 dEQP-GLES2.functional.clipping.polygon.multiple_6_viewport_center
 dEQP-GLES2.functional.clipping.polygon.multiple_6_viewport_corner
@@ -15141,12 +13512,6 @@ dEQP-GLES2.functional.clipping.polygon.multiple_8_viewport_corner
 dEQP-GLES2.functional.clipping.polygon.multiple_9
 dEQP-GLES2.functional.clipping.polygon.multiple_9_viewport_center
 dEQP-GLES2.functional.clipping.polygon.multiple_9_viewport_corner
-dEQP-GLES2.functional.clipping.polygon.multiple_10
-dEQP-GLES2.functional.clipping.polygon.multiple_10_viewport_center
-dEQP-GLES2.functional.clipping.polygon.multiple_10_viewport_corner
-dEQP-GLES2.functional.clipping.polygon.multiple_11
-dEQP-GLES2.functional.clipping.polygon.multiple_11_viewport_center
-dEQP-GLES2.functional.clipping.polygon.multiple_11_viewport_corner
 dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_0
 dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_1
 dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_2
@@ -15393,18 +13758,14 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z
-dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z
-dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z
-dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z
-dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z
@@ -15722,9 +14083,6 @@ dEQP-GLES2.functional.draw.random.69
 dEQP-GLES2.functional.draw.random.70
 dEQP-GLES2.functional.draw.random.71
 dEQP-GLES2.functional.flush_finish.wait
-dEQP-GLES2.functional.flush_finish.flush
-dEQP-GLES2.functional.flush_finish.finish
-dEQP-GLES2.functional.flush_finish.finish_wait
 dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f
 dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f
 dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f
index 15fb3ef9cd13fb2393a91e20480927ff2cae9298..e5882226b1c897779222e35d425c036f25f709e2 100644 (file)
-dEQP-EGL.functional.query_context.get_current_context.rgb565_window
-dEQP-EGL.functional.query_context.get_current_context.rgb565_pbuffer
-dEQP-EGL.functional.query_context.get_current_context.rgb888_window
-dEQP-EGL.functional.query_context.get_current_context.rgb888_pbuffer
-dEQP-EGL.functional.query_context.get_current_context.rgba4444_pbuffer
-dEQP-EGL.functional.query_context.get_current_context.rgba5551_pbuffer
-dEQP-EGL.functional.query_context.get_current_context.rgba8888_window
-dEQP-EGL.functional.query_context.get_current_context.rgba8888_pbuffer
-dEQP-EGL.functional.query_context.get_current_surface.rgb565_window
-dEQP-EGL.functional.query_context.get_current_surface.rgb565_pbuffer
-dEQP-EGL.functional.query_context.get_current_surface.rgb888_window
-dEQP-EGL.functional.query_context.get_current_surface.rgb888_pbuffer
-dEQP-EGL.functional.query_context.get_current_surface.rgba4444_pbuffer
-dEQP-EGL.functional.query_context.get_current_surface.rgba5551_pbuffer
-dEQP-EGL.functional.query_context.get_current_surface.rgba8888_window
-dEQP-EGL.functional.query_context.get_current_surface.rgba8888_pbuffer
-dEQP-EGL.functional.query_context.get_current_display.rgb565_window
-dEQP-EGL.functional.query_context.get_current_display.rgb565_pbuffer
-dEQP-EGL.functional.query_context.get_current_display.rgb888_window
-dEQP-EGL.functional.query_context.get_current_display.rgb888_pbuffer
-dEQP-EGL.functional.query_context.get_current_display.rgba4444_pbuffer
-dEQP-EGL.functional.query_context.get_current_display.rgba5551_pbuffer
-dEQP-EGL.functional.query_context.get_current_display.rgba8888_window
-dEQP-EGL.functional.query_context.get_current_display.rgba8888_pbuffer
-dEQP-EGL.functional.query_context.query_context.rgb565_window
-dEQP-EGL.functional.query_context.query_context.rgb565_pbuffer
-dEQP-EGL.functional.query_context.query_context.rgb888_window
-dEQP-EGL.functional.query_context.query_context.rgb888_pbuffer
-dEQP-EGL.functional.query_context.query_context.rgba4444_pbuffer
-dEQP-EGL.functional.query_context.query_context.rgba5551_pbuffer
-dEQP-EGL.functional.query_context.query_context.rgba8888_window
-dEQP-EGL.functional.query_context.query_context.rgba8888_pbuffer
-dEQP-EGL.functional.query_surface.simple.window.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb565_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb565_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb565_depth_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb888_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb888_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgb888_depth_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgba8888_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgba8888_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.window.rgba8888_depth_stencil
-dEQP-EGL.functional.query_surface.simple.window.other
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba4444_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba5551_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_no_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_depth_no_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_depth_stencil
-dEQP-EGL.functional.query_surface.simple.pbuffer.other
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb565_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb565_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb565_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb888_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgb888_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba4444_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba5551_depth_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba8888_no_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba8888_depth_no_stencil
-dEQP-EGL.functional.query_surface.set_attribute.pbuffer.rgba8888_depth_stencil
-dEQP-EGL.functional.query_config.get_configs.get_configs_bounds
-dEQP-EGL.functional.query_config.get_config_attrib.color_buffer_type
-dEQP-EGL.functional.query_config.constraints.color_buffer_size
-dEQP-EGL.functional.choose_config.simple.selection_only.buffer_size
-dEQP-EGL.functional.choose_config.simple.selection_only.red_size
-dEQP-EGL.functional.choose_config.simple.selection_only.green_size
-dEQP-EGL.functional.choose_config.simple.selection_only.blue_size
-dEQP-EGL.functional.choose_config.simple.selection_only.luminance_size
-dEQP-EGL.functional.choose_config.simple.selection_only.alpha_size
-dEQP-EGL.functional.choose_config.simple.selection_only.alpha_mask_size
-dEQP-EGL.functional.choose_config.simple.selection_only.bind_to_texture_rgb
-dEQP-EGL.functional.choose_config.simple.selection_only.bind_to_texture_rgba
-dEQP-EGL.functional.choose_config.simple.selection_only.color_buffer_type
-dEQP-EGL.functional.choose_config.simple.selection_only.config_caveat
-dEQP-EGL.functional.choose_config.simple.selection_only.conformant
-dEQP-EGL.functional.choose_config.simple.selection_only.depth_size
-dEQP-EGL.functional.choose_config.simple.selection_only.level
-dEQP-EGL.functional.choose_config.simple.selection_only.max_swap_interval
-dEQP-EGL.functional.choose_config.simple.selection_only.min_swap_interval
-dEQP-EGL.functional.choose_config.simple.selection_only.native_renderable
-dEQP-EGL.functional.choose_config.simple.selection_only.native_visual_type
-dEQP-EGL.functional.choose_config.simple.selection_only.renderable_type
-dEQP-EGL.functional.choose_config.simple.selection_only.sample_buffers
-dEQP-EGL.functional.choose_config.simple.selection_only.samples
-dEQP-EGL.functional.choose_config.simple.selection_only.stencil_size
-dEQP-EGL.functional.choose_config.simple.selection_only.surface_type
-dEQP-EGL.functional.choose_config.simple.selection_only.transparent_red_value
-dEQP-EGL.functional.choose_config.simple.selection_only.transparent_green_value
-dEQP-EGL.functional.choose_config.simple.selection_only.transparent_blue_value
-dEQP-EGL.functional.choose_config.simple.selection_and_sort.buffer_size
-dEQP-EGL.functional.choose_config.simple.selection_and_sort.red_size
-dEQP-EGL.functional.choose_config.simple.selection_and_sort.green_size
-dEQP-EGL.functional.choose_config.simple.selection_and_sort.blue_size
-dEQP-EGL.functional.choose_config.simple.selection_and_sort.luminance_size
-dEQP-EGL.functional.choose_config.simple.selection_and_sort.alpha_size
+dEQP-EGL.functional.choose_config.random.all
+dEQP-EGL.functional.choose_config.random.buffer_sizes
+dEQP-EGL.functional.choose_config.random.color_depth_stencil_sizes
+dEQP-EGL.functional.choose_config.random.color_sizes
+dEQP-EGL.functional.choose_config.random.sample_buffers
+dEQP-EGL.functional.choose_config.random.surface_type
 dEQP-EGL.functional.choose_config.simple.selection_and_sort.alpha_mask_size
+dEQP-EGL.functional.choose_config.simple.selection_and_sort.alpha_size
 dEQP-EGL.functional.choose_config.simple.selection_and_sort.bind_to_texture_rgb
 dEQP-EGL.functional.choose_config.simple.selection_and_sort.bind_to_texture_rgba
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+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgb888_depth_stencil
+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgba8888_depth_stencil
+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_context_ext.robust_gles_3_ext.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_context.rgb565_depth_stencil
+dEQP-EGL.functional.create_context.rgba4444_depth_stencil
+dEQP-EGL.functional.create_context.rgba5551_depth_stencil
+dEQP-EGL.functional.create_context.rgba8888_depth_stencil
+dEQP-EGL.functional.fence_sync.invalid.get_invalid_value
+dEQP-EGL.functional.fence_sync.valid.wait_server
+dEQP-EGL.functional.get_proc_address.core.egl
 dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgb565
+dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgb5_a1
 dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgb8
 dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgba4
-dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgb5_a1
 dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgba8
-dEQP-EGL.functional.image.create.gles2_texture_rgba5_a1_texture
-dEQP-EGL.functional.image.create.gles2_texture_rgba5_a1_read_pixels
-dEQP-EGL.functional.image.create.gles2_texture_rgba5_a1_depth_buffer
-dEQP-EGL.functional.image.create.gles2_texture_rgba4_texture
-dEQP-EGL.functional.image.create.gles2_texture_rgba4_read_pixels
-dEQP-EGL.functional.image.create.gles2_texture_rgba4_depth_buffer
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgba4_texture
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgba4_read_pixels
-dEQP-EGL.functional.image.create.gles2_renderbuffer_rgba4_depth_buffer
-dEQP-EGL.functional.image.create.gles2_renderbuffer_depth16_texture
-dEQP-EGL.functional.image.create.gles2_renderbuffer_depth16_read_pixels
-dEQP-EGL.functional.image.create.gles2_renderbuffer_depth16_depth_buffer
-dEQP-EGL.functional.image.create.gles2_renderbuffer_stencil_texture
-dEQP-EGL.functional.image.create.gles2_renderbuffer_stencil_read_pixels
-dEQP-EGL.functional.image.create.gles2_renderbuffer_stencil_depth_buffer
-dEQP-EGL.functional.image.create.gles2_android_native_rgb565_texture
-dEQP-EGL.functional.image.create.gles2_android_native_rgb565_read_pixels
+dEQP-EGL.functional.image.api.create_image_gles2_cubemap_pos_x_rgba_level0_only
+dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_depth_component_16
+dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_rgb565
+dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_rgb5_a1
+dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_rgba4
+dEQP-EGL.functional.image.api.create_image_gles2_renderbuffer_stencil_index8
+dEQP-EGL.functional.image.api.create_image_gles2_tex2d_rgba_level0_only
 dEQP-EGL.functional.image.create.gles2_android_native_rgb565_depth_buffer
-dEQP-EGL.functional.image.create.gles2_android_native_rgb8_texture
-dEQP-EGL.functional.image.create.gles2_android_native_rgb8_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgb565_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgb565_texture
+dEQP-EGL.functional.image.create.gles2_android_native_rgb5_a1_depth_buffer
+dEQP-EGL.functional.image.create.gles2_android_native_rgb5_a1_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgb5_a1_texture
 dEQP-EGL.functional.image.create.gles2_android_native_rgb8_depth_buffer
-dEQP-EGL.functional.image.create.gles2_android_native_rgba4_texture
-dEQP-EGL.functional.image.create.gles2_android_native_rgba4_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgb8_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgb8_texture
 dEQP-EGL.functional.image.create.gles2_android_native_rgba4_depth_buffer
-dEQP-EGL.functional.image.create.gles2_android_native_rgb5_a1_texture
-dEQP-EGL.functional.image.create.gles2_android_native_rgb5_a1_read_pixels
-dEQP-EGL.functional.image.create.gles2_android_native_rgb5_a1_depth_buffer
-dEQP-EGL.functional.image.create.gles2_android_native_rgba8_texture
-dEQP-EGL.functional.image.create.gles2_android_native_rgba8_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgba4_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgba4_texture
 dEQP-EGL.functional.image.create.gles2_android_native_rgba8_depth_buffer
-dEQP-EGL.functional.image.modify.tex_rgb8_tex_subimage_rgb565
-dEQP-EGL.functional.image.modify.tex_rgba8_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.tex_rgba8_tex_subimage_rgba4
-dEQP-EGL.functional.image.modify.tex_rgba5_a1_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.tex_rgba5_a1_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.tex_rgba5_a1_tex_subimage_rgba4
-dEQP-EGL.functional.image.modify.tex_rgba5_a1_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.tex_rgba5_a1_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.tex_rgba5_a1_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.tex_rgba4_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.tex_rgba4_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.tex_rgba4_tex_subimage_rgba4
-dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.renderbuffer_rgba4_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.renderbuffer_rgba4_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.renderbuffer_rgba4_tex_subimage_rgba4
-dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_tex_subimage_rgba4
-dEQP-EGL.functional.image.modify.renderbuffer_depth16_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.renderbuffer_depth16_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.renderbuffer_depth16_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.renderbuffer_stencil_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.renderbuffer_stencil_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.renderbuffer_stencil_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.android_native_rgb565_tex_subimage_rgb8
-dEQP-EGL.functional.image.modify.android_native_rgb565_tex_subimage_rgb565
+dEQP-EGL.functional.image.create.gles2_android_native_rgba8_read_pixels
+dEQP-EGL.functional.image.create.gles2_android_native_rgba8_texture
+dEQP-EGL.functional.image.create.gles2_renderbuffer_depth16_depth_buffer
+dEQP-EGL.functional.image.create.gles2_renderbuffer_depth16_read_pixels
+dEQP-EGL.functional.image.create.gles2_renderbuffer_depth16_texture
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb565_depth_buffer
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb565_read_pixels
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb565_texture
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb5_a1_depth_buffer
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb5_a1_read_pixels
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgb5_a1_texture
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgba4_depth_buffer
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgba4_read_pixels
+dEQP-EGL.functional.image.create.gles2_renderbuffer_rgba4_texture
+dEQP-EGL.functional.image.create.gles2_renderbuffer_stencil_depth_buffer
+dEQP-EGL.functional.image.create.gles2_renderbuffer_stencil_read_pixels
+dEQP-EGL.functional.image.create.gles2_renderbuffer_stencil_texture
+dEQP-EGL.functional.image.create.gles2_texture_rgba4_depth_buffer
+dEQP-EGL.functional.image.create.gles2_texture_rgba4_read_pixels
+dEQP-EGL.functional.image.create.gles2_texture_rgba4_texture
+dEQP-EGL.functional.image.create.gles2_texture_rgba5_a1_depth_buffer
+dEQP-EGL.functional.image.create.gles2_texture_rgba5_a1_read_pixels
+dEQP-EGL.functional.image.create.gles2_texture_rgba5_a1_texture
 dEQP-EGL.functional.image.modify.android_native_rgb565_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.android_native_rgb565_renderbuffer_clear_depth
 dEQP-EGL.functional.image.modify.android_native_rgb565_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.android_native_rgb8_tex_subimage_rgb8
-dEQP-EGL.functional.image.modify.android_native_rgb8_tex_subimage_rgb565
+dEQP-EGL.functional.image.modify.android_native_rgb565_tex_subimage_rgb565
+dEQP-EGL.functional.image.modify.android_native_rgb565_tex_subimage_rgb8
+dEQP-EGL.functional.image.modify.android_native_rgb5_a1_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.android_native_rgb5_a1_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.android_native_rgb5_a1_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.android_native_rgb5_a1_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.android_native_rgb5_a1_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.android_native_rgb5_a1_tex_subimage_rgba8
 dEQP-EGL.functional.image.modify.android_native_rgb8_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.android_native_rgb8_renderbuffer_clear_depth
 dEQP-EGL.functional.image.modify.android_native_rgb8_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.android_native_rgba4_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.android_native_rgba4_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.android_native_rgba4_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.android_native_rgb8_tex_subimage_rgb565
+dEQP-EGL.functional.image.modify.android_native_rgb8_tex_subimage_rgb8
 dEQP-EGL.functional.image.modify.android_native_rgba4_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.android_native_rgba4_renderbuffer_clear_depth
 dEQP-EGL.functional.image.modify.android_native_rgba4_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.android_native_rgb5_a1_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.android_native_rgb5_a1_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.android_native_rgb5_a1_tex_subimage_rgba4
-dEQP-EGL.functional.image.modify.android_native_rgb5_a1_renderbuffer_clear_color
-dEQP-EGL.functional.image.modify.android_native_rgb5_a1_renderbuffer_clear_depth
-dEQP-EGL.functional.image.modify.android_native_rgb5_a1_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.modify.android_native_rgba8_tex_subimage_rgba8
-dEQP-EGL.functional.image.modify.android_native_rgba8_tex_subimage_rgba5_a1
-dEQP-EGL.functional.image.modify.android_native_rgba8_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.android_native_rgba4_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.android_native_rgba4_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.android_native_rgba4_tex_subimage_rgba8
 dEQP-EGL.functional.image.modify.android_native_rgba8_renderbuffer_clear_color
 dEQP-EGL.functional.image.modify.android_native_rgba8_renderbuffer_clear_depth
 dEQP-EGL.functional.image.modify.android_native_rgba8_renderbuffer_clear_stencil
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgba5_a1_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgba5_a1_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgba5_a1_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgba4_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgba4_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_texture_rgba4_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgba4_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgba4_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_rgba4_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_stencil_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_stencil_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_stencil_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb565_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb565_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb565_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba4_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba4_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba4_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb5_a1_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb5_a1_read_pixels
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb5_a1_depth_buffer
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba8_texture
-dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba8_read_pixels
+dEQP-EGL.functional.image.modify.android_native_rgba8_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.android_native_rgba8_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.android_native_rgba8_tex_subimage_rgba8
+dEQP-EGL.functional.image.modify.renderbuffer_depth16_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.renderbuffer_depth16_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.renderbuffer_depth16_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.renderbuffer_rgb565_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.renderbuffer_rgb565_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.renderbuffer_rgb565_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.renderbuffer_rgb565_tex_subimage_rgb565
+dEQP-EGL.functional.image.modify.renderbuffer_rgb565_tex_subimage_rgb8
+dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.renderbuffer_rgb5_a1_tex_subimage_rgba8
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_tex_subimage_rgba8
+dEQP-EGL.functional.image.modify.renderbuffer_stencil_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.renderbuffer_stencil_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.renderbuffer_stencil_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.tex_rgb565_tex_subimage_rgb8
+dEQP-EGL.functional.image.modify.tex_rgb8_tex_subimage_rgb565
+dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.tex_rgba4_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.tex_rgba4_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.tex_rgba4_tex_subimage_rgba8
+dEQP-EGL.functional.image.modify.tex_rgba5_a1_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.tex_rgba5_a1_renderbuffer_clear_depth
+dEQP-EGL.functional.image.modify.tex_rgba5_a1_renderbuffer_clear_stencil
+dEQP-EGL.functional.image.modify.tex_rgba5_a1_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.tex_rgba5_a1_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.modify.tex_rgba5_a1_tex_subimage_rgba8
+dEQP-EGL.functional.image.modify.tex_rgba8_tex_subimage_rgba4
+dEQP-EGL.functional.image.modify.tex_rgba8_tex_subimage_rgba5_a1
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb565_depth_buffer
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb565_read_pixels
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb565_texture
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb5_a1_depth_buffer
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb5_a1_read_pixels
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb5_a1_texture
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_depth_buffer
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_read_pixels
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_texture
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba4_depth_buffer
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba4_read_pixels
+dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba4_texture
 dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgba8_depth_buffer
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.teximage2d_copytexsubimage2d
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.teximage2d_copytexsubimage2d_render
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.copyteximage2d
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.copyteximage2d_texsubimage2d
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.copyteximage2d_copytexsubimage2d
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.copyteximage2d_render
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.copyteximage2d_texsubimage2d_render
-dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.copyteximage2d_copytexsubimage2d_render
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-dEQP-EGL.functional.sharing.gles2.multithread.simple.images.texture_source.copyteximage2d
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 dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_server_sync.textures.copyteximage2d_render
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