mesa: s/GLhandleARB/GLuint/ for glGetUniform functions
authorBrian Paul <brianp@vmware.com>
Sun, 9 Mar 2014 01:06:30 +0000 (18:06 -0700)
committerBrian Paul <brianp@vmware.com>
Mon, 10 Mar 2014 23:06:57 +0000 (17:06 -0600)
The GL specs say the parameter is GLuint, not GLhandleARB.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mapi/glapi/gen/ARB_robustness.xml
src/mesa/main/uniform_query.cpp
src/mesa/main/uniforms.c
src/mesa/main/uniforms.h

index 14048bf..6584314 100644 (file)
 
 <!-- OpenGL 2.0 sized buffer queries -->
     <function name="GetnUniformfvARB" offset="assign">
-        <param name="program" type="GLhandleARB"/>
+        <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="bufSize" type="GLsizei"/>
         <param name="params" type="GLfloat *" output="true"/>
     </function>
 
     <function name="GetnUniformivARB" offset="assign">
-        <param name="program" type="GLhandleARB"/>
+        <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="bufSize" type="GLsizei"/>
         <param name="params" type="GLint *" output="true"/>
     </function>
 
     <function name="GetnUniformuivARB" offset="assign">
-        <param name="program" type="GLhandleARB"/>
+        <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="bufSize" type="GLsizei"/>
         <param name="params" type="GLuint *" output="true"/>
     </function>
 
     <function name="GetnUniformdvARB" offset="assign">
-        <param name="program" type="GLhandleARB"/>
+        <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="bufSize" type="GLsizei"/>
         <param name="params" type="GLdouble *" output="true"/>
index 20ffbe8..fa13ef9 100644 (file)
@@ -40,9 +40,9 @@
 
 
 extern "C" void GLAPIENTRY
-_mesa_GetActiveUniform(GLhandleARB program, GLuint index,
-                          GLsizei maxLength, GLsizei *length, GLint *size,
-                          GLenum *type, GLcharARB *nameOut)
+_mesa_GetActiveUniform(GLuint program, GLuint index,
+                       GLsizei maxLength, GLsizei *length, GLint *size,
+                       GLenum *type, GLcharARB *nameOut)
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_shader_program *shProg =
index c25c2df..e9b374b 100644 (file)
@@ -822,7 +822,7 @@ _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
 
 
 void GLAPIENTRY
-_mesa_GetnUniformfvARB(GLhandleARB program, GLint location,
+_mesa_GetnUniformfvARB(GLuint program, GLint location,
                        GLsizei bufSize, GLfloat *params)
 {
    GET_CURRENT_CONTEXT(ctx);
@@ -830,14 +830,14 @@ _mesa_GetnUniformfvARB(GLhandleARB program, GLint location,
 }
 
 void GLAPIENTRY
-_mesa_GetUniformfv(GLhandleARB program, GLint location, GLfloat *params)
+_mesa_GetUniformfv(GLuint program, GLint location, GLfloat *params)
 {
    _mesa_GetnUniformfvARB(program, location, INT_MAX, params);
 }
 
 
 void GLAPIENTRY
-_mesa_GetnUniformivARB(GLhandleARB program, GLint location,
+_mesa_GetnUniformivARB(GLuint program, GLint location,
                        GLsizei bufSize, GLint *params)
 {
    GET_CURRENT_CONTEXT(ctx);
@@ -845,7 +845,7 @@ _mesa_GetnUniformivARB(GLhandleARB program, GLint location,
 }
 
 void GLAPIENTRY
-_mesa_GetUniformiv(GLhandleARB program, GLint location, GLint *params)
+_mesa_GetUniformiv(GLuint program, GLint location, GLint *params)
 {
    _mesa_GetnUniformivARB(program, location, INT_MAX, params);
 }
@@ -853,7 +853,7 @@ _mesa_GetUniformiv(GLhandleARB program, GLint location, GLint *params)
 
 /* GL3 */
 void GLAPIENTRY
-_mesa_GetnUniformuivARB(GLhandleARB program, GLint location,
+_mesa_GetnUniformuivARB(GLuint program, GLint location,
                         GLsizei bufSize, GLuint *params)
 {
    GET_CURRENT_CONTEXT(ctx);
@@ -861,7 +861,7 @@ _mesa_GetnUniformuivARB(GLhandleARB program, GLint location,
 }
 
 void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
+_mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params)
 {
    _mesa_GetnUniformuivARB(program, location, INT_MAX, params);
 }
@@ -869,8 +869,8 @@ _mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
 
 /* GL4 */
 void GLAPIENTRY
-_mesa_GetnUniformdvARB(GLhandleARB program, GLint location,
-                        GLsizei bufSize, GLdouble *params)
+_mesa_GetnUniformdvARB(GLuint program, GLint location,
+                       GLsizei bufSize, GLdouble *params)
 {
    GET_CURRENT_CONTEXT(ctx);
 
@@ -887,14 +887,14 @@ _mesa_GetnUniformdvARB(GLhandleARB program, GLint location,
 }
 
 void GLAPIENTRY
-_mesa_GetUniformdv(GLhandleARB program, GLint location, GLdouble *params)
+_mesa_GetUniformdv(GLuint program, GLint location, GLdouble *params)
 {
    _mesa_GetnUniformdvARB(program, location, INT_MAX, params);
 }
 
 
 GLint GLAPIENTRY
-_mesa_GetUniformLocation(GLhandleARB programObj, const GLcharARB *name)
+_mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
 {
    struct gl_shader_program *shProg;
    GLuint index, offset;
index 4a5a1aa..d7afdc1 100644 (file)
@@ -195,23 +195,23 @@ _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
                                 GLboolean transpose, const GLfloat *value);
 
 void GLAPIENTRY
-_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *);
+_mesa_GetnUniformfvARB(GLuint, GLint, GLsizei, GLfloat *);
 void GLAPIENTRY
-_mesa_GetUniformfv(GLhandleARB, GLint, GLfloat *);
+_mesa_GetUniformfv(GLuint, GLint, GLfloat *);
 void GLAPIENTRY
-_mesa_GetnUniformivARB(GLhandleARB, GLint, GLsizei, GLint *);
+_mesa_GetnUniformivARB(GLuint, GLint, GLsizei, GLint *);
 void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB, GLint, GLuint *);
+_mesa_GetUniformuiv(GLuint, GLint, GLuint *);
 void GLAPIENTRY
-_mesa_GetnUniformuivARB(GLhandleARB, GLint, GLsizei, GLuint *);
+_mesa_GetnUniformuivARB(GLuint, GLint, GLsizei, GLuint *);
 void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
+_mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params);
 void GLAPIENTRY
-_mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *);
+_mesa_GetnUniformdvARB(GLuint, GLint, GLsizei, GLdouble *);
 void GLAPIENTRY
-_mesa_GetUniformdv(GLhandleARB, GLint, GLdouble *);
+_mesa_GetUniformdv(GLuint, GLint, GLdouble *);
 GLint GLAPIENTRY
-_mesa_GetUniformLocation(GLhandleARB, const GLcharARB *);
+_mesa_GetUniformLocation(GLuint, const GLcharARB *);
 GLuint GLAPIENTRY
 _mesa_GetUniformBlockIndex(GLuint program,
                           const GLchar *uniformBlockName);
@@ -243,8 +243,8 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
                           GLsizei bufSize, GLsizei *length,
                           GLchar *uniformName);
 void GLAPIENTRY
-_mesa_GetActiveUniform(GLhandleARB, GLuint, GLsizei, GLsizei *,
-                          GLint *, GLenum *, GLcharARB *);
+_mesa_GetActiveUniform(GLuint, GLuint, GLsizei, GLsizei *,
+                       GLint *, GLenum *, GLcharARB *);
 void GLAPIENTRY
 _mesa_GetActiveUniformsiv(GLuint program,
                          GLsizei uniformCount,
@@ -252,7 +252,7 @@ _mesa_GetActiveUniformsiv(GLuint program,
                          GLenum pname,
                          GLint *params);
 void GLAPIENTRY
-_mesa_GetUniformiv(GLhandleARB, GLint, GLint *);
+_mesa_GetUniformiv(GLuint, GLint, GLint *);
 
 long
 _mesa_parse_program_resource_name(const GLchar *name,