#include "synth_filter.h"
void ff_synth_filter_float(FFTContext *imdct,
- float *synth_buf_ptr, int *synth_buf_offset,
- float synth_buf2[32], const float window[512],
- float out[32], const float in[32], float scale, float bias)
+ float *synth_buf_ptr, int *synth_buf_offset,
+ float synth_buf2[32], const float window[512],
+ float out[32], const float in[32], float scale, float bias)
{
float *synth_buf= synth_buf_ptr + *synth_buf_offset;
int i, j;
#include "dsputil.h"
void ff_synth_filter_float(FFTContext *imdct,
- float *synth_buf_ptr, int *synth_buf_offset,
- float synth_buf2[32], const float window[512],
- float out[32], const float in[32], float scale, float bias);
+ float *synth_buf_ptr, int *synth_buf_offset,
+ float synth_buf2[32], const float window[512],
+ float out[32], const float in[32], float scale, float bias);