connect(action, SIGNAL(toggled(bool)),
parent(), SLOT(setShowName(bool)));
connect(parent(), SIGNAL(showNameChanged(bool)),
- action, SLOT(setOn(bool)));
+ action, SLOT(setChecked(bool)));
action->setChecked(showName);
headerPopup->addAction(action);
connect(action, SIGNAL(toggled(bool)),
parent(), SLOT(setShowRange(bool)));
connect(parent(), SIGNAL(showRangeChanged(bool)),
- action, SLOT(setOn(bool)));
+ action, SLOT(setChecked(bool)));
action->setChecked(showRange);
headerPopup->addAction(action);
connect(action, SIGNAL(toggled(bool)),
parent(), SLOT(setShowData(bool)));
connect(parent(), SIGNAL(showDataChanged(bool)),
- action, SLOT(setOn(bool)));
+ action, SLOT(setChecked(bool)));
action->setChecked(showData);
headerPopup->addAction(action);
}
action->setCheckable(true);
connect(action, SIGNAL(toggled(bool)), SLOT(setShowDebug(bool)));
- connect(this, SIGNAL(showDebugChanged(bool)), action, SLOT(setOn(bool)));
+ connect(this, SIGNAL(showDebugChanged(bool)), action, SLOT(setChecked(bool)));
action->setChecked(showDebug());
popup->addSeparator();
popup->addAction(action);