// Note that we never eliminate a transition array, though we might right-trim
// such that number_of_transitions() == 0. If this assumption changes,
- // TransitionArray::Insert() will need to deal with the case that a transition
- // array disappeared during GC.
- int trim = t->number_of_transitions_storage() - transition_index;
+ // TransitionArray::CopyInsert() will need to deal with the case that a
+ // transition array disappeared during GC.
+ int trim = t->number_of_transitions() - transition_index;
if (trim > 0) {
heap_->RightTrimFixedArray<Heap::FROM_GC>(
t, t->IsSimpleTransition() ? trim
: trim * TransitionArray::kTransitionSize);
- t->SetNumberOfTransitions(transition_index);
}
DCHECK(map->HasTransitionArray());
}
bool Map::CanHaveMoreTransitions() {
if (!HasTransitionArray()) return true;
- return transitions()->number_of_transitions() <=
- TransitionArray::kMaxNumberOfTransitions;
+ return FixedArray::SizeFor(transitions()->length() +
+ TransitionArray::kTransitionSize)
+ <= Page::kMaxRegularHeapObjectSize;
}
}
-int Map::SlackForArraySize(int old_size, int size_limit) {
- const int max_slack = size_limit - old_size;
- DCHECK(max_slack >= 0);
- if (old_size < 4) return Min(max_slack, 1);
- return Min(max_slack, old_size / 2);
-}
-
-
void JSArray::EnsureSize(Handle<JSArray> array, int required_size) {
DCHECK(array->HasFastSmiOrObjectElements());
Handle<FixedArray> elts = handle(FixedArray::cast(array->elements()));
if (old_size == 0) {
descriptors = DescriptorArray::Allocate(map->GetIsolate(), 0, 1);
} else {
- EnsureDescriptorSlack(
- map, SlackForArraySize(old_size, kMaxNumberOfDescriptors));
+ EnsureDescriptorSlack(map, old_size < 4 ? 1 : old_size / 2);
descriptors = handle(map->instance_descriptors());
}
}
DCHECK(child->is_prototype_map());
} else {
Handle<TransitionArray> transitions =
- TransitionArray::Insert(parent, name, child, flag);
- if (!parent->HasTransitionArray() ||
- *transitions != parent->transitions()) {
- parent->set_transitions(*transitions);
- }
+ TransitionArray::CopyInsert(parent, name, child, flag);
+ parent->set_transitions(*transitions);
child->SetBackPointer(*parent);
}
}
static void AppendCallbackDescriptors(Handle<Map> map,
Handle<Object> descriptors);
- static inline int SlackForArraySize(int old_size, int size_limit);
-
static void EnsureDescriptorSlack(Handle<Map> map, int slack);
// Returns the found code or undefined if absent.
}
-void TransitionArray::SetNumberOfTransitions(int number_of_transitions) {
- if (IsFullTransitionArray()) {
- DCHECK(number_of_transitions <= number_of_transitions_storage());
- WRITE_FIELD(this, kTransitionLengthOffset,
- Smi::FromInt(number_of_transitions));
- }
-}
-
-
#undef FIELD_ADDR
#undef WRITE_FIELD
#undef CONDITIONAL_WRITE_BARRIER
Handle<TransitionArray> TransitionArray::Allocate(Isolate* isolate,
- int number_of_transitions,
- int slack) {
- Handle<FixedArray> array = isolate->factory()->NewFixedArray(
- LengthFor(number_of_transitions + slack));
+ int number_of_transitions) {
+ Handle<FixedArray> array =
+ isolate->factory()->NewFixedArray(ToKeyIndex(number_of_transitions));
array->set(kPrototypeTransitionsIndex, Smi::FromInt(0));
- array->set(kTransitionLengthIndex, Smi::FromInt(number_of_transitions));
return Handle<TransitionArray>::cast(array);
}
if (new_nof != nof) {
DCHECK(new_nof == 0);
result->Shrink(ToKeyIndex(0));
- result->SetNumberOfTransitions(0);
} else if (nof == 1) {
result->NoIncrementalWriteBarrierCopyFrom(
containing_map->transitions(), kSimpleTransitionIndex, 0);
}
-Handle<TransitionArray> TransitionArray::Insert(Handle<Map> map,
- Handle<Name> name,
- Handle<Map> target,
- SimpleTransitionFlag flag) {
+Handle<TransitionArray> TransitionArray::CopyInsert(Handle<Map> map,
+ Handle<Name> name,
+ Handle<Map> target,
+ SimpleTransitionFlag flag) {
if (!map->HasTransitionArray()) {
return TransitionArray::NewWith(map, name, target, flag);
}
int number_of_transitions = map->transitions()->number_of_transitions();
- int new_nof = number_of_transitions;
+ int new_size = number_of_transitions;
int insertion_index = map->transitions()->Search(*name);
- if (insertion_index == kNotFound) ++new_nof;
- DCHECK(new_nof <= kMaxNumberOfTransitions);
-
- if (new_nof <= map->transitions()->number_of_transitions_storage()) {
- DisallowHeapAllocation no_gc;
- TransitionArray* array = map->transitions();
-
- if (insertion_index != kNotFound) {
- array->SetTarget(insertion_index, *target);
- return handle(array);
- }
-
- array->SetNumberOfTransitions(new_nof);
- uint32_t hash = name->Hash();
- for (insertion_index = number_of_transitions; insertion_index > 0;
- --insertion_index) {
- Name* key = array->GetKey(insertion_index - 1);
- if (key->Hash() <= hash) break;
- array->SetKey(insertion_index, key);
- array->SetTarget(insertion_index, array->GetTarget(insertion_index - 1));
- }
- array->SetKey(insertion_index, *name);
- array->SetTarget(insertion_index, *target);
- return handle(array);
- }
+ if (insertion_index == kNotFound) ++new_size;
- Handle<TransitionArray> result = Allocate(
- map->GetIsolate(), new_nof,
- Map::SlackForArraySize(number_of_transitions, kMaxNumberOfTransitions));
+ Handle<TransitionArray> result = Allocate(map->GetIsolate(), new_size);
// The map's transition array may grown smaller during the allocation above as
// it was weakly traversed, though it is guaranteed not to disappear. Trim the
DCHECK(array->number_of_transitions() < number_of_transitions);
number_of_transitions = array->number_of_transitions();
- new_nof = number_of_transitions;
+ new_size = number_of_transitions;
insertion_index = array->Search(*name);
- if (insertion_index == kNotFound) ++new_nof;
+ if (insertion_index == kNotFound) ++new_size;
- result->Shrink(ToKeyIndex(new_nof));
- result->SetNumberOfTransitions(new_nof);
+ result->Shrink(ToKeyIndex(new_size));
}
if (array->HasPrototypeTransitions()) {
result->SetPrototypeTransitions(array->GetPrototypeTransitions());
}
+ if (insertion_index != kNotFound) {
+ for (int i = 0; i < number_of_transitions; ++i) {
+ if (i != insertion_index) {
+ result->NoIncrementalWriteBarrierCopyFrom(array, i, i);
+ }
+ }
+ result->NoIncrementalWriteBarrierSet(insertion_index, *name, *target);
+ result->set_back_pointer_storage(array->back_pointer_storage());
+ return result;
+ }
+
insertion_index = 0;
for (; insertion_index < number_of_transitions; ++insertion_index) {
if (InsertionPointFound(array->GetKey(insertion_index), *name)) break;
// The full format is:
// [0] Undefined or back pointer map
// [1] Smi(0) or fixed array of prototype transitions
-// [2] Number of transitions
-// [3] First transition
-// [3 + number of transitions * kTransitionSize]: start of slack
+// [2] First transition
+// [length() - kTransitionSize] Last transition
class TransitionArray: public FixedArray {
public:
// Accessors for fetching instance transition at transition number.
// Returns the number of transitions in the array.
int number_of_transitions() {
if (IsSimpleTransition()) return 1;
- if (length() <= kFirstIndex) return 0;
- return Smi::cast(get(kTransitionLengthIndex))->value();
+ int len = length();
+ return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize;
}
- int number_of_transitions_storage() {
- if (IsSimpleTransition()) return 1;
- if (length() <= kFirstIndex) return 0;
- return (length() - kFirstIndex) / kTransitionSize;
- }
-
- int NumberOfSlackTransitions() {
- return number_of_transitions_storage() - number_of_transitions();
- }
-
- inline void SetNumberOfTransitions(int number_of_transitions);
inline int number_of_entries() { return number_of_transitions(); }
// Creates a FullTransitionArray from a SimpleTransitionArray in
static Handle<TransitionArray> ExtendToFullTransitionArray(
Handle<Map> containing_map);
- // Return a transition array, using the array from the owning map if it
- // already has one (copying into a larger array if necessary), otherwise
- // creating a new one according to flag.
+ // Create a transition array, copying from the owning map if it already has
+ // one, otherwise creating a new one according to flag.
// TODO(verwaest): This should not cause an existing transition to be
// overwritten.
- static Handle<TransitionArray> Insert(Handle<Map> map, Handle<Name> name,
- Handle<Map> target,
- SimpleTransitionFlag flag);
+ static Handle<TransitionArray> CopyInsert(Handle<Map> map,
+ Handle<Name> name,
+ Handle<Map> target,
+ SimpleTransitionFlag flag);
// Search a transition for a given property name.
inline int Search(Name* name);
// Allocates a TransitionArray.
- static Handle<TransitionArray> Allocate(Isolate* isolate,
- int number_of_transitions,
- int slack = 0);
+ static Handle<TransitionArray> Allocate(
+ Isolate* isolate, int number_of_transitions);
bool IsSimpleTransition() {
return length() == kSimpleTransitionSize &&
// Layout for full transition arrays.
static const int kPrototypeTransitionsIndex = 1;
- static const int kTransitionLengthIndex = 2;
- static const int kFirstIndex = 3;
+ static const int kFirstIndex = 2;
// Layout for simple transition arrays.
static const int kSimpleTransitionTarget = 1;
// Layout for the full transition array header.
static const int kPrototypeTransitionsOffset = kBackPointerStorageOffset +
kPointerSize;
- static const int kTransitionLengthOffset =
- kPrototypeTransitionsOffset + kPointerSize;
// Layout of map transition entries in full transition arrays.
static const int kTransitionKey = 0;
// fit in a page).
static const int kMaxNumberOfTransitions = 1024 + 512;
- // Returns the fixed array length required to hold number_of_transitions
- // transitions.
- static int LengthFor(int number_of_transitions) {
- return ToKeyIndex(number_of_transitions);
- }
-
private:
// Conversion from transition number to array indices.
static int ToKeyIndex(int transition_number) {
"root = new F");
root = GetByName("root");
AddPropertyTo(2, root, "funny");
- CcTest::heap()->CollectGarbage(NEW_SPACE);
// Count number of live transitions after marking. Note that one transition
// is left, because 'o' still holds an instance of one transition target.
root = GetByName("root");
AddPropertyTo(2, root, "funny");
- CcTest::heap()->CollectGarbage(NEW_SPACE);
// Count number of live transitions after marking. Note that one transition
// is left, because 'o' still holds an instance of one transition target.