projects
/
platform
/
upstream
/
gstreamer.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
c6f2426
)
glshaderelement: free the vertex and fragment strings on finalize
author
Matthew Waters
<matthew@centricular.com>
Tue, 20 Oct 2015 18:34:18 +0000
(
05:34
+1100)
committer
Matthew Waters
<matthew@centricular.com>
Tue, 20 Oct 2015 18:35:03 +0000
(
05:35
+1100)
Fixes a memory leak when using the vertex/fragment properties.
ext/gl/gstglfiltershader.c
patch
|
blob
|
history
diff --git
a/ext/gl/gstglfiltershader.c
b/ext/gl/gstglfiltershader.c
index
cadc3ff
..
8d3bb7f
100644
(file)
--- a/
ext/gl/gstglfiltershader.c
+++ b/
ext/gl/gstglfiltershader.c
@@
-164,6
+164,14
@@
gst_gl_filtershader_finalize (GObject * object)
{
GstGLFilterShader *filtershader = GST_GL_FILTERSHADER (object);
+ if (filtershader->vertex)
+ g_free (filtershader->vertex);
+ filtershader->vertex = NULL;
+
+ if (filtershader->fragment)
+ g_free (filtershader->fragment);
+ filtershader->fragment = NULL;
+
if (filtershader->uniforms)
gst_structure_free (filtershader->uniforms);
filtershader->uniforms = NULL;