template <class _T1, class _T2 = _T1>
struct __equal_to
{
- _LIBCPP_INLINE_VISIBILITY bool operator()(const _T1& __x, const _T1& __y) const {return __x == __y;}
- _LIBCPP_INLINE_VISIBILITY bool operator()(const _T1& __x, const _T2& __y) const {return __x == __y;}
- _LIBCPP_INLINE_VISIBILITY bool operator()(const _T2& __x, const _T1& __y) const {return __x == __y;}
- _LIBCPP_INLINE_VISIBILITY bool operator()(const _T2& __x, const _T2& __y) const {return __x == __y;}
+ _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(const _T1& __x, const _T1& __y) const {return __x == __y;}
+ _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(const _T1& __x, const _T2& __y) const {return __x == __y;}
+ _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(const _T2& __x, const _T1& __y) const {return __x == __y;}
+ _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX11 bool operator()(const _T2& __x, const _T2& __y) const {return __x == __y;}
};
template <class _T1>