break;
}
case DRAW_BITMAP: {
- const SkPaint* paint = getPaint(reader);
- const SkBitmap& bitmap = getBitmap(reader);
+ const SkPaint* paint = this->getPaint(reader);
+ const SkBitmap& bitmap = this->getBitmap(reader);
const SkPoint& loc = reader.skipT<SkPoint>();
canvas.drawBitmap(bitmap, loc.fX, loc.fY, paint);
} break;
case DRAW_BITMAP_RECT_TO_RECT: {
- const SkPaint* paint = getPaint(reader);
- const SkBitmap& bitmap = getBitmap(reader);
+ const SkPaint* paint = this->getPaint(reader);
+ const SkBitmap& bitmap = this->getBitmap(reader);
const SkRect* src = this->getRectPtr(reader); // may be null
const SkRect& dst = reader.skipT<SkRect>(); // required
SkCanvas::DrawBitmapRectFlags flags;
canvas.drawBitmapRectToRect(bitmap, src, dst, paint, flags);
} break;
case DRAW_BITMAP_MATRIX: {
- const SkPaint* paint = getPaint(reader);
- const SkBitmap& bitmap = getBitmap(reader);
+ const SkPaint* paint = this->getPaint(reader);
+ const SkBitmap& bitmap = this->getBitmap(reader);
SkMatrix matrix;
this->getMatrix(reader, &matrix);
canvas.drawBitmapMatrix(bitmap, matrix, paint);
} break;
case DRAW_BITMAP_NINE: {
- const SkPaint* paint = getPaint(reader);
- const SkBitmap& bitmap = getBitmap(reader);
+ const SkPaint* paint = this->getPaint(reader);
+ const SkBitmap& bitmap = this->getBitmap(reader);
const SkIRect& src = reader.skipT<SkIRect>();
const SkRect& dst = reader.skipT<SkRect>();
canvas.drawBitmapNine(bitmap, src, dst, paint);
// skip handles padding the read out to a multiple of 4
} break;
case DRAW_DRRECT: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
SkRRect outer, inner;
reader.readRRect(&outer);
reader.readRRect(&inner);
canvas.endCommentGroup();
} break;
case DRAW_OVAL: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
canvas.drawOval(reader.skipT<SkRect>(), paint);
} break;
case DRAW_PAINT:
- canvas.drawPaint(*getPaint(reader));
+ canvas.drawPaint(*this->getPaint(reader));
break;
case DRAW_PATH: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
canvas.drawPath(getPath(reader), paint);
} break;
case DRAW_PICTURE:
- canvas.drawPicture(getPicture(reader));
+ canvas.drawPicture(this->getPicture(reader));
break;
case DRAW_POINTS: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
SkCanvas::PointMode mode = (SkCanvas::PointMode)reader.readInt();
size_t count = reader.readInt();
const SkPoint* pts = (const SkPoint*)reader.skip(sizeof(SkPoint) * count);
canvas.drawPoints(mode, count, pts, paint);
} break;
case DRAW_POS_TEXT: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
getText(reader, &text);
size_t points = reader.readInt();
const SkPoint* pos = (const SkPoint*)reader.skip(points * sizeof(SkPoint));
canvas.drawPosText(text.text(), text.length(), pos, paint);
} break;
case DRAW_POS_TEXT_TOP_BOTTOM: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
getText(reader, &text);
size_t points = reader.readInt();
const SkPoint* pos = (const SkPoint*)reader.skip(points * sizeof(SkPoint));
}
} break;
case DRAW_POS_TEXT_H: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
getText(reader, &text);
size_t xCount = reader.readInt();
const SkScalar constY = reader.readScalar();
paint);
} break;
case DRAW_POS_TEXT_H_TOP_BOTTOM: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
getText(reader, &text);
size_t xCount = reader.readInt();
const SkScalar* xpos = (const SkScalar*)reader.skip((3 + xCount) * sizeof(SkScalar));
}
} break;
case DRAW_RECT: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
canvas.drawRect(reader.skipT<SkRect>(), paint);
} break;
case DRAW_RRECT: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
SkRRect rrect;
reader.readRRect(&rrect);
canvas.drawRRect(rrect, paint);
} break;
case DRAW_SPRITE: {
- const SkPaint* paint = getPaint(reader);
- const SkBitmap& bitmap = getBitmap(reader);
+ const SkPaint* paint = this->getPaint(reader);
+ const SkBitmap& bitmap = this->getBitmap(reader);
int left = reader.readInt();
int top = reader.readInt();
canvas.drawSprite(bitmap, left, top, paint);
} break;
case DRAW_TEXT: {
- const SkPaint& paint = *getPaint(reader);
- getText(reader, &text);
+ const SkPaint& paint = *this->getPaint(reader);
+ this->getText(reader, &text);
SkScalar x = reader.readScalar();
SkScalar y = reader.readScalar();
canvas.drawText(text.text(), text.length(), x, y, paint);
} break;
case DRAW_TEXT_TOP_BOTTOM: {
- const SkPaint& paint = *getPaint(reader);
- getText(reader, &text);
+ const SkPaint& paint = *this->getPaint(reader);
+ this->getText(reader, &text);
const SkScalar* ptr = (const SkScalar*)reader.skip(4 * sizeof(SkScalar));
// ptr[0] == x
// ptr[1] == y
}
} break;
case DRAW_TEXT_ON_PATH: {
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
getText(reader, &text);
- const SkPath& path = getPath(reader);
+ const SkPath& path = this->getPath(reader);
SkMatrix matrix;
this->getMatrix(reader, &matrix);
canvas.drawTextOnPath(text.text(), text.length(), path, &matrix, paint);
} break;
case DRAW_VERTICES: {
SkAutoTUnref<SkXfermode> xfer;
- const SkPaint& paint = *getPaint(reader);
+ const SkPaint& paint = *this->getPaint(reader);
DrawVertexFlags flags = (DrawVertexFlags)reader.readInt();
SkCanvas::VertexMode vmode = (SkCanvas::VertexMode)reader.readInt();
int vCount = reader.readInt();
canvas.save((SkCanvas::SaveFlags) reader.readInt());
break;
case SAVE_LAYER: {
- const SkRect* boundsPtr = getRectPtr(reader);
- const SkPaint* paint = getPaint(reader);
+ const SkRect* boundsPtr = this->getRectPtr(reader);
+ const SkPaint* paint = this->getPaint(reader);
canvas.saveLayer(boundsPtr, paint, (SkCanvas::SaveFlags) reader.readInt());
} break;
case SCALE: {