Mesa version 6.0 signifies two things:
1. A stabilization of the 5.1 development release
- 2. Implementation of the OpenGL 1.5 specification
+ 2. Implementation of the OpenGL 1.5 specification. When you query
+ glGetString(GL_VERSION) "1.5" will be returned (as long as the
+ driver supports all the required features).
Note that the Mesa major version number is incremented with the OpenGL
----------------------------------------------------------------------
-$Id: RELNOTES-6.0,v 1.1 2003/12/21 04:06:31 brianp Exp $
+$Id: RELNOTES-6.0,v 1.2 2004/01/07 14:51:30 brianp Exp $
New:
- full OpenGL 1.5 support
Bug fixes:
- - fixed bug UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color clamping issue
+ - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
+ clamping issue
- updated suno5-gcc configs
+ - glColor3 functions sometimes resulted in undefined alpha values
<b>Download / Install</b>
<ul>
-<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (5.0.2)</a>
+<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (6.0)</a>
<li><a href="download.html" target="MainFrame">Downloading/Unpacking</a>
<li><a href="install.html" target="MainFrame">Compilation/Installation</a>
<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
</p>
<p>
+January 2003: Mesa 6.0 is released. It implements the OpenGL 1.5
+specification as well as the GL_ARB_vertex_program and
+GL_ARB_fragment_program extensions.
+</p>
+
+
+<p>
Ongoing: Mesa is used as the core of many hardware OpenGL drivers for XFree86
within the
<A href="http://dri.sourceforge.net/" target="_parent">DRI project</A>.
</p>
+<H2>Version 6.x features</H2>
+<p>
+Version 6.x of Mesa implements the OpenGL 1.5 API with the following
+extensions incorporated as standard features:
+</p>
+<ul>
+<li>GL_ARB_occlusion_query
+<li>GL_ARB_vertex_buffer_object
+<li>GL_ARB_texture_non_power_of_two
+<li>GL_EXT_shadow_funcs
+</ul>
+<p>
+Also note that several OpenGL tokens were renamed in OpenGL 1.5
+for the sake of consistency. The old names will still be valid.
+</p>
+<pre>
+New Name Old Name
+------------------------------------------------------------
+GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
+GL_FOG_COORD GL_FOG_COORDINATE
+GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
+GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
+GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
+GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
+GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
+GL_SRC0_RGB GL_SOURCE0_RGB
+GL_SRC1_RGB GL_SOURCE1_RGB
+GL_SRC2_RGB GL_SOURCE2_RGB
+GL_SRC0_ALPHA GL_SOURCE0_ALPHA
+GL_SRC1_ALPHA GL_SOURCE1_ALPHA
+GL_SRC2_ALPHA GL_SOURCE2_ALPHA
+</pre>
+<p>
+See the
+<a href="http://www.opengl.org/documentation/spec.html" target="_parent">
+OpenGL specification</a> for more details.
+</p>
+
+
+
<H2>Version 5.x features</H2>
<p>
Version 5.x of Mesa implements the OpenGL 1.4 API with the following