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Correctly handle case where buffer is 100% full
author
Ramiro Polla
<ramiro.polla@gmail.com>
Sat, 8 Mar 2008 23:06:33 +0000
(23:06 +0000)
committer
Ramiro Polla
<ramiro.polla@gmail.com>
Sat, 8 Mar 2008 23:06:33 +0000
(23:06 +0000)
Originally committed as revision 12389 to svn://svn.ffmpeg.org/ffmpeg/trunk
libavdevice/vfwcap.c
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diff --git
a/libavdevice/vfwcap.c
b/libavdevice/vfwcap.c
index aa3a788d4269c4fdcc4949cc7920ce91fe6f6869..26273be75f4d457c54913ce6ee58a6ac88415695 100644
(file)
--- a/
libavdevice/vfwcap.c
+++ b/
libavdevice/vfwcap.c
@@
-189,7
+189,7
@@
static int shall_we_drop(struct vfw_ctx *ctx)
const int ndropscores = sizeof(dropscore)/sizeof(dropscore[0]);
unsigned int buffer_fullness = (ctx->curbufsize*100)/s->max_picture_buffer;
- if(dropscore[++ctx->frame_num%ndropscores] < buffer_fullness) {
+ if(dropscore[++ctx->frame_num%ndropscores] <
=
buffer_fullness) {
av_log(ctx->s, AV_LOG_ERROR,
"real-time buffer %d%% full! frame dropped!\n", buffer_fullness);
return 1;