code_ += "{{SEP}} {{KEY}} = {{VALUE}}\\";
} else { // MIN & MAX are useless for bit_flags
code_.SetValue("KEY", GenEnumValDecl(enum_def, "MIN"));
- code_.SetValue("VALUE", GenEnumValDecl(enum_def, minv->name));
+ code_.SetValue("VALUE", GenEnumValDecl(enum_def, Name(*minv)));
code_ += "{{SEP}} {{KEY}} = {{VALUE}}\\";
code_.SetValue("KEY", GenEnumValDecl(enum_def, "MAX"));
- code_.SetValue("VALUE", GenEnumValDecl(enum_def, maxv->name));
+ code_.SetValue("VALUE", GenEnumValDecl(enum_def, Name(*maxv)));
code_ += "{{SEP}} {{KEY}} = {{VALUE}}\\";
}
}