QT_BEGIN_NAMESPACE
+static QString defaultKey()
+{
+ return QStringLiteral("default");
+}
+
#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
Q_GLOBAL_STATIC_WITH_ARGS(QMediaPluginLoader, audioLoader,
(QAudioSystemFactoryInterface_iid, QLatin1String("audio"), Qt::CaseInsensitive))
QAudioDeviceInfo QAudioDeviceFactory::defaultInputDevice()
{
#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
- QAudioSystemFactoryInterface* plugin = qobject_cast<QAudioSystemFactoryInterface*>(audioLoader()->instance(QLatin1String("default")));
-
+ QAudioSystemFactoryInterface* plugin = qobject_cast<QAudioSystemFactoryInterface*>(audioLoader()->instance(defaultKey()));
if (plugin) {
QList<QByteArray> list = plugin->availableDevices(QAudio::AudioInput);
if (list.size() > 0)
- return QAudioDeviceInfo(QLatin1String("default"), list.at(0), QAudio::AudioInput);
+ return QAudioDeviceInfo(defaultKey(), list.at(0), QAudio::AudioInput);
}
+
+ // if no plugin is marked as default or if the default plugin doesn't have any input device,
+ // return the first input available from other plugins.
+ QList<QAudioDeviceInfo> inputDevices = availableDevices(QAudio::AudioInput);
+ if (!inputDevices.isEmpty())
+ return inputDevices.first();
#endif
return QAudioDeviceInfo();
QAudioDeviceInfo QAudioDeviceFactory::defaultOutputDevice()
{
#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
- QAudioSystemFactoryInterface* plugin = qobject_cast<QAudioSystemFactoryInterface*>(audioLoader()->instance(QLatin1String("default")));
-
+ QAudioSystemFactoryInterface* plugin = qobject_cast<QAudioSystemFactoryInterface*>(audioLoader()->instance(defaultKey()));
if (plugin) {
QList<QByteArray> list = plugin->availableDevices(QAudio::AudioOutput);
if (list.size() > 0)
- return QAudioDeviceInfo(QLatin1String("default"), list.at(0), QAudio::AudioOutput);
+ return QAudioDeviceInfo(defaultKey(), list.at(0), QAudio::AudioOutput);
}
+
+ // if no plugin is marked as default or if the default plugin doesn't have any output device,
+ // return the first output available from other plugins.
+ QList<QAudioDeviceInfo> outputDevices = availableDevices(QAudio::AudioOutput);
+ if (!outputDevices.isEmpty())
+ return outputDevices.first();
#endif
return QAudioDeviceInfo();