0:? Sequence
0:4 move second child to first child ( temp float)
0:? 'clip' ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 1-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:? Sequence
0:4 move second child to first child ( temp float)
0:? 'cull' ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 1-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:? Sequence
0:4 move second child to first child ( temp float)
0:? 'clip' ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 1-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:? Sequence
0:4 move second child to first child ( temp float)
0:? 'cull' ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 1-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:? 'pos' ( temp 4-component vector of float)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 1-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:? 'clip' ( temp float)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 1-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:? 'pos' ( temp 4-component vector of float)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 1-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:? 'clip' ( temp float)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 1-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 1 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 2 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 3 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 1 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 2 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 3 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 1 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 2 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float ClipDistance)
0:? 'clip' ( in 4-element array of float ClipDistance)
0:4 Constant:
0:4 3 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:4 0 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 1 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 0 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 2 (const int)
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
-0:4 direct index ( temp float)
+0:4 direct index ( in float CullDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
0:4 Constant:
0:4 3 (const int)
0:? 'pos' ( temp 4-component vector of float)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 2 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 3 (const int)
0:4 1 (const int)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 2 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 3 (const int)
0:? 'pos' ( temp 4-component vector of float)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 2 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float ClipDistance)
0:? 'clip' ( out 4-element array of float ClipDistance)
0:4 Constant:
0:4 3 (const int)
0:4 1 (const int)
0:? Sequence
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 0 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 1 (const int)
0:4 Constant:
0:4 1 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 2 (const int)
0:4 Constant:
0:4 0 (const int)
0:4 move second child to first child ( temp float)
-0:4 direct index ( temp float)
+0:4 direct index ( out float CullDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
0:4 Constant:
0:4 3 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 0 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 0 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 1 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 1 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 2 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 2 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 3 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 3 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 0 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 0 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 1 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 1 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 2 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 2 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 3 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 3 (const int)
0:11 0 (const int)
0:? Sequence
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 0 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 1 (const int)
0:11 Constant:
0:11 1 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 2 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 3 (const int)
0:11 0 (const int)
0:? Sequence
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 0 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 1 (const int)
0:11 Constant:
0:11 1 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 2 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 3 (const int)
0:7 0 (const int)
0:7 Constant:
0:7 0 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 0 (const int)
0:7 0 (const int)
0:7 Constant:
0:7 1 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 1 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 0 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 2 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 1 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 3 (const int)
0:7 0 (const int)
0:7 Constant:
0:7 0 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 0 (const int)
0:7 0 (const int)
0:7 Constant:
0:7 1 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 1 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 0 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 2 (const int)
0:7 1 (const int)
0:7 Constant:
0:7 1 (const int)
-0:7 direct index ( temp float)
+0:7 direct index ( in float ClipDistance)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
0:7 Constant:
0:7 3 (const int)
0:11 0 (const int)
0:? Sequence
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 0 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 1 (const int)
0:11 Constant:
0:11 1 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 3 (const int)
0:11 0 (const int)
0:? Sequence
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 0 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 1 (const int)
0:11 Constant:
0:11 1 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp float)
-0:11 direct index ( temp float)
+0:11 direct index ( out float ClipDistance)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
0:11 Constant:
0:11 3 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 3 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 3 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 0 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 3 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 0 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 3 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 0 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 2 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 0 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 2 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp float clip1})
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 3-component vector of float clip0, temp float clip1})
0:8 Constant:
0:8 2 (const int)
-0:8 direct index ( temp float)
+0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 0 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 2 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:8 0 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
0:8 2 (const int)
0:? Sequence
0:8 move second child to first child ( temp float)
-0:8 direct index ( temp float)
+0:8 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
0:8 Constant:
0:8 3 (const int)
0:? 'clip0' ( temp 3-component vector of float)
0:6 Constant:
0:6 0 (const int)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 0 (const int)
0:? 'clip0' ( temp 3-component vector of float)
0:6 Constant:
0:6 1 (const int)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 1 (const int)
0:? 'clip0' ( temp 3-component vector of float)
0:6 Constant:
0:6 2 (const int)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 2 (const int)
0:? Sequence
0:6 move second child to first child ( temp float)
0:? 'clip1' ( temp float)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 3 (const int)
0:? 'clip0' ( temp 3-component vector of float)
0:6 Constant:
0:6 0 (const int)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 0 (const int)
0:? 'clip0' ( temp 3-component vector of float)
0:6 Constant:
0:6 1 (const int)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 1 (const int)
0:? 'clip0' ( temp 3-component vector of float)
0:6 Constant:
0:6 2 (const int)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 2 (const int)
0:? Sequence
0:6 move second child to first child ( temp float)
0:? 'clip1' ( temp float)
-0:6 direct index ( temp float)
+0:6 direct index ( in float ClipDistance)
0:? 'clip0' ( in 4-element array of float ClipDistance)
0:6 Constant:
0:6 3 (const int)
0:7 0 (const int)
0:? Sequence
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 0 (const int)
0:7 Constant:
0:7 0 (const int)
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 1 (const int)
0:7 Constant:
0:7 1 (const int)
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 2 (const int)
0:7 2 (const int)
0:? Sequence
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 3 (const int)
0:7 0 (const int)
0:? Sequence
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 0 (const int)
0:7 Constant:
0:7 0 (const int)
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 1 (const int)
0:7 Constant:
0:7 1 (const int)
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 2 (const int)
0:7 2 (const int)
0:? Sequence
0:7 move second child to first child ( temp float)
-0:7 direct index ( temp float)
+0:7 direct index ( out float ClipDistance)
0:? 'clip0' ( out 4-element array of float ClipDistance)
0:7 Constant:
0:7 3 (const int)
0:? 'ins' ( temp structure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii})
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 2-element array of float ClipDistance)
0:10 Constant:
0:10 0 (const int)
0:10 0 (const int)
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 2-element array of float ClipDistance)
0:10 Constant:
0:10 1 (const int)
0:10 1 (const int)
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float CullDistance)
0:? '@entryPointOutput.cull1' ( out 2-element array of float CullDistance)
0:10 Constant:
0:10 0 (const int)
0:10 2 (const int)
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float CullDistance)
0:? '@entryPointOutput.cull1' ( out 2-element array of float CullDistance)
0:10 Constant:
0:10 1 (const int)
0:? 'ins' ( temp structure{ temp float clip0, temp float clip1, temp float cull0, temp float cull1, temp int ii})
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 2-element array of float ClipDistance)
0:10 Constant:
0:10 0 (const int)
0:10 0 (const int)
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float ClipDistance)
0:? '@entryPointOutput.clip1' ( out 2-element array of float ClipDistance)
0:10 Constant:
0:10 1 (const int)
0:10 1 (const int)
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float CullDistance)
0:? '@entryPointOutput.cull1' ( out 2-element array of float CullDistance)
0:10 Constant:
0:10 0 (const int)
0:10 2 (const int)
0:? Sequence
0:10 move second child to first child ( temp float)
-0:10 direct index ( temp float)
+0:10 direct index ( out float CullDistance)
0:? '@entryPointOutput.cull1' ( out 2-element array of float CullDistance)
0:10 Constant:
0:10 1 (const int)
// Loop through every component of every element of the internal, and copy to or from the matching external.
for (int internalArrayPos = 0; internalArrayPos < internalNodeArraySize; ++internalArrayPos) {
for (int internalComponent = 0; internalComponent < internalNodeVectorSize; ++internalComponent) {
+ TIntermTyped* clipCullMember = clipCullSym;
+
// array member to read from / write to:
- TIntermTyped* clipCullMember = intermediate.addIndex(EOpIndexDirect, clipCullSym,
- intermediate.addConstantUnion(clipCullArrayPos++, loc), loc);
+ {
+ const TType derefType(clipCullMember->getType(), 0);
+ clipCullMember = intermediate.addIndex(EOpIndexDirect, clipCullMember,
+ intermediate.addConstantUnion(clipCullArrayPos++, loc), loc);
+ clipCullMember->setType(derefType);
+ }
TIntermTyped* internalMember = internalNode;