GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
#define GST_CAT_DEFAULT gst_gl_display_debug
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_display_debug, "gldisplay", 0, "opengl display");
-GST_BOILERPLATE_FULL (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT,
+G_DEFINE_TYPE_WITH_CODE (GstGLDisplay, gst_gl_display, G_TYPE_OBJECT,
DEBUG_INIT);
static void gst_gl_display_finalize (GObject * object);
//------------------------------------------------------------
//---------------------- For klass GstGLDisplay ---------------
//------------------------------------------------------------
-
-static void
-gst_gl_display_base_init (gpointer g_class)
-{
-}
-
static void
gst_gl_display_class_init (GstGLDisplayClass * klass)
{
static void
-gst_gl_display_init (GstGLDisplay * display, GstGLDisplayClass * klass)
+gst_gl_display_init (GstGLDisplay * display)
{
//thread safe
display->mutex = g_mutex_new ();
PROP_EXTERNAL_OPENGL_CONTEXT
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element");
-GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstBaseTransform,
- GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLFilter, gst_gl_filter, GST_TYPE_BASE_TRANSFORM,
+ DEBUG_INIT);
static void gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_filter_start_gl (GstGLDisplay * display, gpointer data);
static void gst_gl_filter_stop_gl (GstGLDisplay * display, gpointer data);
-
-static void
-gst_gl_filter_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
-}
-
static void
gst_gl_filter_class_init (GstGLFilterClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
- gobject_class->set_property = gst_gl_filter_set_property;
+ element_class = GST_ELEMENT_CLASS (klass)
+
+ gobject_class->set_property = gst_gl_filter_set_property;
gobject_class->get_property = gst_gl_filter_get_property;
GST_BASE_TRANSFORM_CLASS (klass)->transform_caps =
"Give an external OpenGL context with which to share textures",
0, G_MAXULONG, 0, G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS));
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
+
klass->set_caps = NULL;
klass->filter = NULL;
klass->display_init_cb = NULL;
}
static void
-gst_gl_filter_init (GstGLFilter * filter, GstGLFilterClass * klass)
+gst_gl_filter_init (GstGLFilter * filter)
{
GstBaseTransform *base_trans = GST_BASE_TRANSFORM (filter);
#include <gst/gst.h>
#include <gst/base/gstcollectpads.h>
-#include <gst/controller/gstcontroller.h>
+//#include <gst/controller/gstcontroller.h>
#include <gst/video/video.h>
#ifdef HAVE_STDLIB_H
gpointer iface_data);
static void _do_init (GType object_type);
-GST_BOILERPLATE_FULL (GstGLMixer, gst_gl_mixer, GstElement,
- GST_TYPE_ELEMENT, _do_init);
+#define gst_gl_mixer_parent_class parent_class
+G_DEFINE_TYPE_WITH_CODE (GstGLMixer, gst_gl_mixer, GST_TYPE_ELEMENT, _do_init);
+static void gst_gl_mixer_finalize (GObject * object);
static void
_do_init (GType object_type)
}
static void
-gst_gl_mixer_base_init (gpointer g_class)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
-
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&src_factory));
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&sink_factory));
-}
-
-static void
gst_gl_mixer_class_init (GstGLMixerClass * klass)
{
- GObjectClass *gobject_class = (GObjectClass *) klass;
- GstElementClass *gstelement_class = (GstElementClass *) klass;
+ GObjectClass *gobject_class;
+ GstElementClass *element_class;
+
+ gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_gl_mixer_finalize);
gobject_class->get_property = gst_gl_mixer_get_property;
gobject_class->set_property = gst_gl_mixer_set_property;
- gstelement_class->request_new_pad =
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&src_factory));
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&sink_factory));
+
+ element_class->request_new_pad =
GST_DEBUG_FUNCPTR (gst_gl_mixer_request_new_pad);
- gstelement_class->release_pad = GST_DEBUG_FUNCPTR (gst_gl_mixer_release_pad);
- gstelement_class->change_state =
- GST_DEBUG_FUNCPTR (gst_gl_mixer_change_state);
+ element_class->release_pad = GST_DEBUG_FUNCPTR (gst_gl_mixer_release_pad);
+ element_class->change_state = GST_DEBUG_FUNCPTR (gst_gl_mixer_change_state);
/* Register the pad class */
(void) (GST_TYPE_GL_MIXER_PAD);
}
static void
-gst_gl_mixer_init (GstGLMixer * mix, GstGLMixerClass * g_class)
+gst_gl_mixer_init (GstGLMixer * mix)
{
GstElementClass *klass = GST_ELEMENT_GET_CLASS (mix);
PROP_LOCATION
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_bumper_debug, "glbumper", 0, "glbumper element");
-GST_BOILERPLATE_FULL (GstGLBumper, gst_gl_bumper, GstGLFilter,
- GST_TYPE_GL_FILTER, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLBumper, gst_gl_bumper, GST_TYPE_GL_FILTER,
+ DEBUG_INIT);
static void gst_gl_bumper_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
}
static void
-gst_gl_bumper_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "OpenGL bumper filter",
- "Filter/Effect", "Bump mapping filter",
- "Cyril Comparon <cyril.comparon@gmail.com>, "
- "Julien Isorce <julien.isorce@gmail.com>");
-}
-
-static void
gst_gl_bumper_class_init (GstGLBumperClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
gobject_class->set_property = gst_gl_bumper_set_property;
gobject_class->get_property = gst_gl_bumper_get_property;
"Normal map location",
"Normal map location", NULL,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class, "OpenGL bumper filter",
+ "Filter/Effect", "Bump mapping filter",
+ "Cyril Comparon <cyril.comparon@gmail.com>, "
+ "Julien Isorce <julien.isorce@gmail.com>");
}
static void
-gst_gl_bumper_init (GstGLBumper * bumper, GstGLBumperClass * klass)
+gst_gl_bumper_init (GstGLBumper * bumper)
{
bumper->shader = NULL;
bumper->bumpmap = 0;
PROP_0
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_colorscale_debug, "glcolorscale", 0, "glcolorscale element");
-GST_BOILERPLATE_FULL (GstGLColorscale, gst_gl_colorscale, GstBaseTransform,
+G_DEFINE_TYPE_WITH_CODE (GstGLColorscale, gst_gl_colorscale,
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
static void gst_gl_colorscale_set_property (GObject * object, guint prop_id,
static void
gst_gl_colorscale_base_init (gpointer klass)
{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "OpenGL color scale",
- "Filter/Effect", "Colorspace converter and video scaler",
- "Julien Isorce <julien.isorce@gmail.com>");
-
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_gl_colorscale_src_pad_template));
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_gl_colorscale_sink_pad_template));
}
static void
gst_gl_colorscale_class_init (GstGLColorscaleClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_colorscale_set_property;
gobject_class->get_property = gst_gl_colorscale_get_property;
+ gst_element_class_set_details_simple (element_class, "OpenGL color scale",
+ "Filter/Effect", "Colorspace converter and video scaler",
+ "Julien Isorce <julien.isorce@gmail.com>");
+
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_gl_colorscale_src_pad_template));
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_gl_colorscale_sink_pad_template));
+
GST_BASE_TRANSFORM_CLASS (klass)->transform_caps =
gst_gl_colorscale_transform_caps;
GST_BASE_TRANSFORM_CLASS (klass)->fixate_caps = gst_gl_colorscale_fixate_caps;
}
static void
-gst_gl_colorscale_init (GstGLColorscale * colorscale,
- GstGLColorscaleClass * klass)
+gst_gl_colorscale_init (GstGLColorscale * colorscale)
{
gst_gl_colorscale_reset (colorscale);
}
PROP_0
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_deinterlace_debug, "gldeinterlace", 0, "gldeinterlace element");
-GST_BOILERPLATE_FULL (GstGLDeinterlace, gst_gl_deinterlace,
- GstGLFilter, GST_TYPE_GL_FILTER, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLDeinterlace, gst_gl_deinterlace,
+ GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_deinterlace_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
"" " gl_FragColor = vec4(last, 1.0);\n" " }\n" "}\n";
static void
-gst_gl_deinterlace_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "OpenGL deinterlacing filter", "Deinterlace",
- "Deinterlacing based on fragment shaders",
- "Julien Isorce <julien.isorce@mail.com>");
-}
-
-static void
gst_gl_deinterlace_class_init (GstGLDeinterlaceClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_deinterlace_set_property;
gobject_class->get_property = gst_gl_deinterlace_get_property;
+ gst_element_class_set_details_simple (element_class,
+ "OpenGL deinterlacing filter", "Deinterlace",
+ "Deinterlacing based on fragment shaders",
+ "Julien Isorce <julien.isorce@mail.com>");
+
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_deinterlace_filter;
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_deinterlace_init_shader;
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_deinterlace_reset;
}
static void
-gst_gl_deinterlace_init (GstGLDeinterlace * filter,
- GstGLDeinterlaceClass * klass)
+gst_gl_deinterlace_init (GstGLDeinterlace * filter)
{
filter->shader = NULL;
filter->gl_buffer_prev = NULL;
#define GST_CAT_DEFAULT gst_gl_differencematte_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_differencematte_debug, "gldifferencematte", 0, "gldifferencematte element");
-GST_BOILERPLATE_FULL (GstGLDifferenceMatte, gst_gl_differencematte, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLDifferenceMatte, gst_gl_differencematte,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_differencematte_set_property (GObject * object,
}
static void
-gst_gl_differencematte_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "Gstreamer OpenGL DifferenceMatte", "Filter/Effect",
- "Saves a background frame and replace it with a pixbuf",
- "Filippo Argiolas <filippo.argiolas@gmail.com>");
-}
-
-static void
gst_gl_differencematte_class_init (GstGLDifferenceMatteClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
gobject_class->set_property = gst_gl_differencematte_set_property;
gobject_class->get_property = gst_gl_differencematte_get_property;
"Background image location",
"Background image location", NULL,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class,
+ "Gstreamer OpenGL DifferenceMatte", "Filter/Effect",
+ "Saves a background frame and replace it with a pixbuf",
+ "Filippo Argiolas <filippo.argiolas@gmail.com>");
}
void
}
static void
-gst_gl_differencematte_init (GstGLDifferenceMatte * differencematte,
- GstGLDifferenceMatteClass * klass)
+gst_gl_differencematte_init (GstGLDifferenceMatte * differencematte)
{
differencematte->shader[0] = NULL;
differencematte->shader[1] = NULL;
PROP_0
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_download_debug, "gldownload", 0, "gldownload element");
-GST_BOILERPLATE_FULL (GstGLDownload, gst_gl_download, GstBaseTransform,
+G_DEFINE_TYPE_WITH_CODE (GstGLDownload, gst_gl_download,
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
static void gst_gl_download_set_property (GObject * object, guint prop_id,
static void
-gst_gl_download_base_init (gpointer klass)
+gst_gl_download_class_init (GstGLDownloadClass * klass)
{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
+ GObjectClass *gobject_class;
+ GstElementClass *element_class;
+
+ gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
+ gobject_class->set_property = gst_gl_download_set_property;
+ gobject_class->get_property = gst_gl_download_get_property;
gst_element_class_set_details_simple (element_class, "OpenGL video maker",
"Filter/Effect", "A from GL to video flow filter",
gst_static_pad_template_get (&gst_gl_download_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_download_sink_pad_template));
-}
-
-
-static void
-gst_gl_download_class_init (GstGLDownloadClass * klass)
-{
- GObjectClass *gobject_class;
-
- gobject_class = (GObjectClass *) klass;
- gobject_class->set_property = gst_gl_download_set_property;
- gobject_class->get_property = gst_gl_download_get_property;
GST_BASE_TRANSFORM_CLASS (klass)->transform_caps =
gst_gl_download_transform_caps;
static void
-gst_gl_download_init (GstGLDownload * download, GstGLDownloadClass * klass)
+gst_gl_download_init (GstGLDownload * download)
{
GstBaseTransform *base_trans = GST_BASE_TRANSFORM (download);
#define GST_CAT_DEFAULT gst_gl_effects_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_effects_debug, "gleffects", 0, "gleffects element");
-GST_BOILERPLATE_FULL (GstGLEffects, gst_gl_effects, GstGLFilter,
- GST_TYPE_GL_FILTER, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLEffects, gst_gl_effects, GST_TYPE_GL_FILTER,
+ DEBUG_INIT);
static void gst_gl_effects_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
}
static void
-gst_gl_effects_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "Gstreamer OpenGL Effects", "Filter/Effect",
- "GL Shading Language effects",
- "Filippo Argiolas <filippo.argiolas@gmail.com>");
-}
-
-static void
gst_gl_effects_class_init (GstGLEffectsClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_effects_set_property;
gobject_class->get_property = gst_gl_effects_get_property;
"Horizontal Swap",
"Switch video texture left to right, useful with webcams",
FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class,
+ "Gstreamer OpenGL Effects", "Filter/Effect",
+ "GL Shading Language effects",
+ "Filippo Argiolas <filippo.argiolas@gmail.com>");
}
void
}
static void
-gst_gl_effects_init (GstGLEffects * effects, GstGLEffectsClass * klass)
+gst_gl_effects_init (GstGLEffects * effects)
{
effects->effect = gst_gl_effects_identity;
effects->horizontal_swap = FALSE;
PROP_CLIENT_DATA
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_app_debug, "glfilterapp", 0, "glfilterapp element");
-GST_BOILERPLATE_FULL (GstGLFilterApp, gst_gl_filter_app, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterApp, gst_gl_filter_app,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filter_app_set_property (GObject * object, guint prop_id,
static void
-gst_gl_filter_app_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "OpenGL application filter", "Filter/Effect",
- "Use client callbacks to define the scene",
- "Julien Isorce <julien.isorce@gmail.com>");
-}
-
-static void
gst_gl_filter_app_class_init (GstGLFilterAppClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filter_app_set_property;
gobject_class->get_property = gst_gl_filter_app_get_property;
g_param_spec_pointer ("client-data", "Client data",
"Pass data to the draw and reshape callbacks",
G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class,
+ "OpenGL application filter", "Filter/Effect",
+ "Use client callbacks to define the scene",
+ "Julien Isorce <julien.isorce@gmail.com>");
}
static void
-gst_gl_filter_app_init (GstGLFilterApp * filter, GstGLFilterAppClass * klass)
+gst_gl_filter_app_init (GstGLFilterApp * filter)
{
filter->clientReshapeCallback = NULL;
filter->clientDrawCallback = NULL;
#define GST_CAT_DEFAULT gst_gl_filterblur_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filterblur_debug, "glfilterblur", 0, "glfilterblur element");
-GST_BOILERPLATE_FULL (GstGLFilterBlur, gst_gl_filterblur, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterBlur, gst_gl_filterblur,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filterblur_set_property (GObject * object, guint prop_id,
}
static void
-gst_gl_filterblur_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "Gstreamer OpenGL Blur",
- "Filter/Effect", "Blur with 9x9 separable convolution",
- "Filippo Argiolas <filippo.argiolas@gmail.com>");
-}
-
-static void
gst_gl_filterblur_class_init (GstGLFilterBlurClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filterblur_set_property;
gobject_class->get_property = gst_gl_filterblur_get_property;
+ gst_element_class_set_details_simple (element_class, "Gstreamer OpenGL Blur",
+ "Filter/Effect", "Blur with 9x9 separable convolution",
+ "Filippo Argiolas <filippo.argiolas@gmail.com>");
+
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filterblur_filter;
GST_GL_FILTER_CLASS (klass)->display_init_cb =
gst_gl_filterblur_init_resources;
}
static void
-gst_gl_filterblur_init (GstGLFilterBlur * filterblur,
- GstGLFilterBlurClass * klass)
+gst_gl_filterblur_init (GstGLFilterBlur * filterblur)
{
filterblur->shader0 = NULL;
filterblur->shader1 = NULL;
PROP_ZFAR
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_cube_debug, "glfiltercube", 0, "glfiltercube element");
-GST_BOILERPLATE_FULL (GstGLFilterCube, gst_gl_filter_cube, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterCube, gst_gl_filter_cube,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filter_cube_set_property (GObject * object, guint prop_id,
#endif
static void
-gst_gl_filter_cube_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "OpenGL cube filter",
- "Filter/Effect", "Map input texture on the 6 cube faces",
- "Julien Isorce <julien.isorce@gmail.com>");
-}
-
-static void
gst_gl_filter_cube_class_init (GstGLFilterCubeClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filter_cube_set_property;
gobject_class->get_property = gst_gl_filter_cube_get_property;
g_param_spec_double ("zfar", "Zfar",
"Specifies the distance from the viewer to the far clipping plane",
0.0, 1000.0, 100.0, G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class, "OpenGL cube filter",
+ "Filter/Effect", "Map input texture on the 6 cube faces",
+ "Julien Isorce <julien.isorce@gmail.com>");
}
static void
-gst_gl_filter_cube_init (GstGLFilterCube * filter, GstGLFilterCubeClass * klass)
+gst_gl_filter_cube_init (GstGLFilterCube * filter)
{
#ifdef OPENGL_ES
filter->shader = NULL;
PROP_0
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_glass_debug, "glfilterglass", 0, "glfilterglass element");
-GST_BOILERPLATE_FULL (GstGLFilterGlass, gst_gl_filter_glass, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterGlass, gst_gl_filter_glass,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filter_glass_set_property (GObject * object, guint prop_id,
" gl_FragColor = vec4(color.rgb, gl_Color.a * w);" "}";
static void
-gst_gl_filter_glass_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "OpenGL glass filter",
- "Filter/Effect", "Glass Filter",
- "Julien Isorce <julien.isorce@gmail.com>");
-}
-
-static void
gst_gl_filter_glass_class_init (GstGLFilterGlassClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filter_glass_set_property;
gobject_class->get_property = gst_gl_filter_glass_get_property;
+ gst_element_class_set_details_simple (element_class, "OpenGL glass filter",
+ "Filter/Effect", "Glass Filter",
+ "Julien Isorce <julien.isorce@gmail.com>");
+
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filter_glass_filter;
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filter_glass_init_shader;
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_glass_reset;
}
static void
-gst_gl_filter_glass_init (GstGLFilterGlass * filter,
- GstGLFilterGlassClass * klass)
+gst_gl_filter_glass_init (GstGLFilterGlass * filter)
{
filter->shader = NULL;
filter->timestamp = 0;
PROP_0
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_laplacian_debug, "glfilterlaplacian", 0, "glfilterlaplacian element");
-GST_BOILERPLATE_FULL (GstGLFilterLaplacian, gst_gl_filter_laplacian,
- GstGLFilter, GST_TYPE_GL_FILTER, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterLaplacian, gst_gl_filter_laplacian,
+ GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filter_laplacian_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
/* *INDENT-ON* */
static void
-gst_gl_filter_laplacian_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "OpenGL laplacian filter", "Filter/Effect",
- "Laplacian Convolution Demo Filter",
- "Filippo Argiolas <filippo.argiolas@gmail.com>");
-}
-
-static void
gst_gl_filter_laplacian_class_init (GstGLFilterLaplacianClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filter_laplacian_set_property;
gobject_class->get_property = gst_gl_filter_laplacian_get_property;
+ gst_element_class_set_details_simple (element_class,
+ "OpenGL laplacian filter", "Filter/Effect",
+ "Laplacian Convolution Demo Filter",
+ "Filippo Argiolas <filippo.argiolas@gmail.com>");
+
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filter_laplacian_filter;
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filter_laplacian_init_shader;
GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_laplacian_reset;
}
static void
-gst_gl_filter_laplacian_init (GstGLFilterLaplacian * filter,
- GstGLFilterLaplacianClass * klass)
+gst_gl_filter_laplacian_init (GstGLFilterLaplacian * filter)
{
filter->shader = NULL;
}
PROP_ZFAR
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_reflected_screen_debug, "glfilterreflectedscreen", 0, "glfilterreflectedscreen element");
-GST_BOILERPLATE_FULL (GstGLFilterReflectedScreen,
- gst_gl_filter_reflected_screen, GstGLFilter, GST_TYPE_GL_FILTER,
- DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterReflectedScreen,
+ gst_gl_filter_reflected_screen, GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filter_reflected_screen_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
static GLfloat LightDif[] = { 1.0f, 1.0f, 1.0f, 1.0f }; // Diffuse Light
static void
-gst_gl_filter_reflected_screen_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "OpenGL Reflected Screen filter", "Filter/Effect",
- "Reflected Screen Filter", "Pierre POUZOL <pierre.pouzol@hotmail.fr>");
-}
-
-static void
gst_gl_filter_reflected_screen_class_init (GstGLFilterReflectedScreenClass *
klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filter_reflected_screen_set_property;
gobject_class->get_property = gst_gl_filter_reflected_screen_get_property;
g_param_spec_double ("zfar", "Zfar",
"Specifies the distance from the viewer to the far clipping plane",
0.0, 1000.0, 100.0, G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class,
+ "OpenGL Reflected Screen filter", "Filter/Effect",
+ "Reflected Screen Filter", "Pierre POUZOL <pierre.pouzol@hotmail.fr>");
}
static void
-gst_gl_filter_reflected_screen_init (GstGLFilterReflectedScreen * filter,
- GstGLFilterReflectedScreenClass * klass)
+gst_gl_filter_reflected_screen_init (GstGLFilterReflectedScreen * filter)
{
filter->active_graphic_mode = TRUE;
filter->separated_screen = FALSE;
#define GST_CAT_DEFAULT gst_gl_filtershader_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filtershader_debug, "glshader", 0, "glshader element");
-GST_BOILERPLATE_FULL (GstGLFilterShader, gst_gl_filtershader, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterShader, gst_gl_filtershader,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filtershader_set_property (GObject * object, guint prop_id,
}
static void
-gst_gl_filtershader_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "OpenGL fragment shader filter", "Filter/Effect",
- "Load GLSL fragment shader from file", "<luc.deschenaux@freesurf.ch>");
- /* initialize library */
- gst_controller_init (NULL, NULL);
-
-}
-
-static void
gst_gl_filtershader_class_init (GstGLFilterShaderClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filtershader_set_property;
gobject_class->get_property = gst_gl_filtershader_get_property;
"Set the shader uniform variables", NULL,
G_PARAM_WRITABLE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
+ gst_element_class_set_details_simple (element_class,
+ "OpenGL fragment shader filter", "Filter/Effect",
+ "Load GLSL fragment shader from file", "<luc.deschenaux@freesurf.ch>");
+
+ /* initialize library */
+ gst_controller_init (NULL, NULL);
+
GST_GL_FILTER_CLASS (klass)->filter = gst_gl_filtershader_filter;
GST_GL_FILTER_CLASS (klass)->display_init_cb =
gst_gl_filtershader_init_resources;
}
static void
-gst_gl_filtershader_init (GstGLFilterShader * filtershader,
- GstGLFilterShaderClass * klass)
+gst_gl_filtershader_init (GstGLFilterShader * filtershader)
{
filtershader->shader0 = NULL;
}
#define GST_CAT_DEFAULT gst_gl_filtersobel_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filtersobel_debug, "glfiltersobel", 0, "glfiltersobel element");
-GST_BOILERPLATE_FULL (GstGLFilterSobel, gst_gl_filtersobel, GstGLFilter,
+G_DEFINE_TYPE_WITH_CODE (GstGLFilterSobel, gst_gl_filtersobel,
GST_TYPE_GL_FILTER, DEBUG_INIT);
static void gst_gl_filtersobel_set_property (GObject * object, guint prop_id,
}
static void
-gst_gl_filtersobel_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "Gstreamer OpenGL Sobel", "Filter/Effect", "Sobel edge detection",
- "Filippo Argiolas <filippo.argiolas@gmail.com>");
-}
-
-static void
gst_gl_filtersobel_class_init (GstGLFilterSobelClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_filtersobel_set_property;
gobject_class->get_property = gst_gl_filtersobel_get_property;
"Invert the colors",
"Invert colors to get dark edges on bright background",
FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class,
+ "Gstreamer OpenGL Sobel", "Filter/Effect", "Sobel edge detection",
+ "Filippo Argiolas <filippo.argiolas@gmail.com>");
}
static void
-gst_gl_filtersobel_init (GstGLFilterSobel * filtersobel,
- GstGLFilterSobelClass * klass)
+gst_gl_filtersobel_init (GstGLFilterSobel * filtersobel)
{
int i;
filtersobel->hconv = NULL;
PROP_PIXEL_ASPECT_RATIO
};
-GST_BOILERPLATE_FULL (GstGLImageSink, gst_glimage_sink, GstVideoSink,
+G_DEFINE_TYPE_WITH_CODE (GstGLImageSink, gst_glimage_sink,
GST_TYPE_VIDEO_SINK, gst_glimage_sink_init_interfaces);
static void
}
static void
-gst_glimage_sink_base_init (gpointer g_class)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
-
- gst_element_class_set_details_simple (element_class, "OpenGL video sink",
- "Sink/Video", "A videosink based on OpenGL",
- "Julien Isorce <julien.isorce@gmail.com>");
-
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_glimage_sink_template));
-}
-
-static void
gst_glimage_sink_class_init (GstGLImageSinkClass * klass)
{
GObjectClass *gobject_class;
GstElementClass *gstelement_class;
GstBaseSinkClass *gstbasesink_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
gstelement_class = (GstElementClass *) klass;
gstbasesink_class = (GstBaseSinkClass *) klass;
+ element_class = GST_ELEMENT_CLASS (g_class);
gobject_class->set_property = gst_glimage_sink_set_property;
gobject_class->get_property = gst_glimage_sink_get_property;
"The pixel aspect ratio of the device", "1/1",
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+ gst_element_class_set_details_simple (element_class, "OpenGL video sink",
+ "Sink/Video", "A videosink based on OpenGL",
+ "Julien Isorce <julien.isorce@gmail.com>");
+
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_glimage_sink_template));
+
gobject_class->finalize = gst_glimage_sink_finalize;
gstelement_class->change_state = gst_glimage_sink_change_state;
}
static void
-gst_glimage_sink_init (GstGLImageSink * glimage_sink,
- GstGLImageSinkClass * glimage_sink_class)
+gst_glimage_sink_init (GstGLImageSink * glimage_sink)
{
glimage_sink->display_name = NULL;
glimage_sink->window_id = 0;
PROP_0,
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_mosaic_debug, "glmosaic", 0, "glmosaic element");
-GST_BOILERPLATE_FULL (GstGLMosaic, gst_gl_mosaic, GstGLMixer,
- GST_TYPE_GL_MIXER, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLMosaic, gst_gl_mosaic, GST_TYPE_GL_MIXER,
+ DEBUG_INIT);
static void gst_gl_mosaic_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
"} \n";
static void
-gst_gl_mosaic_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "OpenGL mosaic",
- "Filter/Effect", "OpenGL mosaic",
- "Julien Isorce <julien.isorce@gmail.com>");
-}
-
-static void
gst_gl_mosaic_class_init (GstGLMosaicClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_mosaic_set_property;
gobject_class->get_property = gst_gl_mosaic_get_property;
+ gst_element_class_set_details_simple (element_class, "OpenGL mosaic",
+ "Filter/Effect", "OpenGL mosaic",
+ "Julien Isorce <julien.isorce@gmail.com>");
+
GST_GL_MIXER_CLASS (klass)->set_caps = gst_gl_mosaic_init_shader;
GST_GL_MIXER_CLASS (klass)->reset = gst_gl_mosaic_reset;
GST_GL_MIXER_CLASS (klass)->process_buffers = gst_gl_mosaic_proc;
}
static void
-gst_gl_mosaic_init (GstGLMosaic * mosaic, GstGLMosaicClass * klass)
+gst_gl_mosaic_init (GstGLMosaic * mosaic)
{
mosaic->shader = NULL;
mosaic->input_gl_buffers = NULL;
#define GST_CAT_DEFAULT gst_gl_overlay_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_overlay_debug, "gloverlay", 0, "gloverlay element");
-GST_BOILERPLATE_FULL (GstGLOverlay, gst_gl_overlay, GstGLFilter,
- GST_TYPE_GL_FILTER, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLOverlay, gst_gl_overlay, GST_TYPE_GL_FILTER,
+ DEBUG_INIT);
static gboolean gst_gl_overlay_set_caps (GstGLFilter * filter,
GstCaps * incaps, GstCaps * outcaps);
}
static void
-gst_gl_overlay_base_init (gpointer klass)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class,
- "Gstreamer OpenGL Overlay", "Filter/Effect",
- "Overlay GL video texture with a PNG image",
- "Filippo Argiolas <filippo.argiolas@gmail.com>");
-}
-
-static void
gst_gl_overlay_class_init (GstGLOverlayClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_overlay_set_property;
gobject_class->get_property = gst_gl_overlay_get_property;
"choose ratio video between 0 and 3\n \t\t\t0 : Default ratio\n\t\t\t1 : 4 / 3\n\t\t\t2 : 16 / 9\n\t\t\t3 : 16 / 10",
0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+ gst_element_class_set_details_simple (element_class,
+ "Gstreamer OpenGL Overlay", "Filter/Effect",
+ "Overlay GL video texture with a PNG image",
+ "Filippo Argiolas <filippo.argiolas@gmail.com>");
+
/*
g_object_class_install_property (gobject_class,
PROP_STRETCH,
}
static void
-gst_gl_overlay_init (GstGLOverlay * overlay, GstGLOverlayClass * klass)
+gst_gl_overlay_init (GstGLOverlay * overlay)
{
overlay->location = NULL;
overlay->pixbuf = NULL;
/* FILL ME */
};
-GST_BOILERPLATE (GstGLTestSrc, gst_gl_test_src, GstPushSrc, GST_TYPE_PUSH_SRC);
+G_DEFINE_TYPE (GstGLTestSrc, gst_gl_test_src, GST_TYPE_PUSH_SRC);
static void gst_gl_test_src_set_pattern (GstGLTestSrc * gltestsrc,
int pattern_type);
}
static void
-gst_gl_test_src_base_init (gpointer g_class)
-{
- GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
-
- gst_element_class_set_details_simple (element_class, "Video test source",
- "Source/Video", "Creates a test video stream",
- "David A. Schleef <ds@schleef.org>");
-
- gst_element_class_add_pad_template (element_class,
- gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
- gst_caps_from_string (GST_GL_VIDEO_CAPS)));
-}
-
-static void
gst_gl_test_src_class_init (GstGLTestSrcClass * klass)
{
GObjectClass *gobject_class;
GstBaseSrcClass *gstbasesrc_class;
GstPushSrcClass *gstpushsrc_class;
+ GstElementClass *element_class;
GST_DEBUG_CATEGORY_INIT (gl_test_src_debug, "gltestsrc", 0,
"Video Test Source");
gobject_class = (GObjectClass *) klass;
gstbasesrc_class = (GstBaseSrcClass *) klass;
gstpushsrc_class = (GstPushSrcClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
gobject_class->set_property = gst_gl_test_src_set_property;
gobject_class->get_property = gst_gl_test_src_get_property;
"Whether to act as a live source", FALSE,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+ gst_element_class_set_details_simple (element_class, "Video test source",
+ "Source/Video", "Creates a test video stream",
+ "David A. Schleef <ds@schleef.org>");
+
+ gst_element_class_add_pad_template (element_class,
+ gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
+ gst_caps_from_string (GST_GL_VIDEO_CAPS)));
+
gstbasesrc_class->set_caps = gst_gl_test_src_setcaps;
gstbasesrc_class->is_seekable = gst_gl_test_src_is_seekable;
gstbasesrc_class->do_seek = gst_gl_test_src_do_seek;
}
static void
-gst_gl_test_src_init (GstGLTestSrc * src, GstGLTestSrcClass * g_class)
+gst_gl_test_src_init (GstGLTestSrc * src)
{
GstPad *pad = GST_BASE_SRC_PAD (src);
PROP_EXTERNAL_OPENGL_CONTEXT
};
-#define DEBUG_INIT(bla) \
+#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_upload_debug, "glupload", 0, "glupload element");
-GST_BOILERPLATE_FULL (GstGLUpload, gst_gl_upload, GstBaseTransform,
- GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
+G_DEFINE_TYPE_WITH_CODE (GstGLUpload, gst_gl_upload, GST_TYPE_BASE_TRANSFORM,
+ DEBUG_INIT);
static void gst_gl_upload_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void
gst_gl_upload_base_init (gpointer klass)
{
- GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
-
- gst_element_class_set_details_simple (element_class, "OpenGL upload",
- "Filter/Effect", "A from video to GL flow filter",
- "Julien Isorce <julien.isorce@gmail.com>");
-
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_gl_upload_src_pad_template));
- gst_element_class_add_pad_template (element_class,
- gst_static_pad_template_get (&gst_gl_upload_sink_pad_template));
}
static void
gst_gl_upload_class_init (GstGLUploadClass * klass)
{
GObjectClass *gobject_class;
+ GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
+ element_class = GST_ELEMENT_CLASS (klass);
+
gobject_class->set_property = gst_gl_upload_set_property;
gobject_class->get_property = gst_gl_upload_get_property;
"External OpenGL context",
"Give an external OpenGL context with which to share textures",
0, G_MAXULONG, 0, G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS));
+
+ gst_element_class_set_details_simple (element_class, "OpenGL upload",
+ "Filter/Effect", "A from video to GL flow filter",
+ "Julien Isorce <julien.isorce@gmail.com>");
+
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_gl_upload_src_pad_template));
+ gst_element_class_add_pad_template (element_class,
+ gst_static_pad_template_get (&gst_gl_upload_sink_pad_template));
}
static void
-gst_gl_upload_init (GstGLUpload * upload, GstGLUploadClass * klass)
+gst_gl_upload_init (GstGLUpload * upload)
{
GstBaseTransform *base_trans = GST_BASE_TRANSFORM (upload);