When the configs are the same in Vulkan we know we can do write pixels,
but the caller may need to do a draw, so make sure we set up the
tempDrawInfo before returning.
BUG=skia:5461, skia:5458
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=
2108873003
Review-Url: https://codereview.chromium.org/
2108873003
return false;
}
- if (dstSurface->config() == srcConfig) {
- return true;
- }
-
GrRenderTarget* renderTarget = dstSurface->asRenderTarget();
// Start off assuming no swizzling
tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0;
tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin;
+ if (dstSurface->config() == srcConfig) {
+ return true;
+ }
+
if (renderTarget && this->vkCaps().isConfigRenderable(renderTarget->config(), false)) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);