// Always widen (remaining) vectors of i1.
if (ElemTy == MVT::i1)
return TargetLoweringBase::TypeWidenVector;
+ // Widen non-power-of-2 vectors. Such types cannot be split right now,
+ // and computeRegisterProperties will override "split" with "widen",
+ // which can cause other issues.
+ if (!isPowerOf2_32(VecLen))
+ return TargetLoweringBase::TypeWidenVector;
return TargetLoweringBase::TypeSplitVector;
}
--- /dev/null
+; RUN: llc -march=hexagon < %s | FileCheck %s
+
+; Check for a successful compilation.
+; CHECK: callr
+
+target datalayout = "e-m:e-p:32:32:32-a:0-n16:32-i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048"
+target triple = "hexagon"
+
+@g0 = external dllexport global i8* (i32, i32, i64, i32, i32)*, align 4
+
+define hidden void @f0(i32 %a0, <3 x i16>* %a1) #0 {
+b0:
+ %v0 = load i8* (i32, i32, i64, i32, i32)*, i8* (i32, i32, i64, i32, i32)** @g0, align 4
+ %v1 = call i8* %v0(i32 1, i32 %a0, i64 314646, i32 0, i32 16)
+ br label %b1
+
+b1: ; preds = %b2, %b0
+ br label %b2
+
+b2: ; preds = %b5, %b1
+ %v2 = icmp slt i32 0, 229
+ br i1 %v2, label %b3, label %b1
+
+b3: ; preds = %b2
+ br i1 undef, label %b4, label %b5
+
+b4: ; preds = %b3
+ %v3 = load <3 x i16>, <3 x i16>* %a1, align 2
+ br label %b5
+
+b5: ; preds = %b4, %b3
+ %v4 = phi <3 x i16> [ %v3, %b4 ], [ zeroinitializer, %b3 ]
+ %v5 = bitcast i8* %v1 to i16*
+ %v6 = getelementptr inbounds i16, i16* %v5, i32 undef
+ %v7 = bitcast i16* %v6 to <3 x i16>*
+ store <3 x i16> %v4, <3 x i16>* %v7, align 2
+ br label %b2
+}
+
+attributes #0 = { "target-cpu"="hexagonv68" }