This should avoid a build error on Mac OSX where it the Mac build
tools refused to build an empty library. Problem reported by
Michael Guntsche <michael.guntsche@it-loops.com>.
getopt/libgetopt.la \
grabbag/libgrabbag.la \
utf8/libutf8.la \
- win_utf8_io/libwin_utf8_io.la \
+ $(libwin_utf8_io) \
replaygain_analysis/libreplaygain_analysis.la \
replaygain_synthesis/libreplaygain_synthesis.la
if OS_IS_WINDOWS
win_utf8_io_libwin_utf8_io_la_SOURCES = win_utf8_io/win_utf8_io.c
+libwin_utf8_io = win_utf8_io/libwin_utf8_io.la
else
win_utf8_io_libwin_utf8_io_la_SOURCES =
+libwin_utf8_io =
endif