static void st_collections_group_programs_program_api(void);
static void ob_collections_group_programs_program_script(void);
+
+#ifdef ENABLE_MULTISENSE
static void st_collections_group_sound_sample_name(void);
static void st_collections_group_sound_sample_source(void);
static void st_collections_group_sound_tone(void);
+#endif
/*****/
{"collections.color_classes.color_class.color", st_color_class_color}, /* dup */
{"collections.color_classes.color_class.color2", st_color_class_color2}, /* dup */
{"collections.color_classes.color_class.color3", st_color_class_color3}, /* dup */
-
+#ifdef ENABLE_MULTISENSE
{"collections.sounds.sample.name", st_collections_group_sound_sample_name},
{"collections.sounds.sample.source", st_collections_group_sound_sample_source},
{"collections.group.sounds.sample.name", st_collections_group_sound_sample_name}, /* dup */
{"collections.group.sounds.sample.source", st_collections_group_sound_sample_source}, /* dup */
{"collections.sounds.tone", st_collections_group_sound_tone},
{"collections.group.sounds.tone", st_collections_group_sound_tone}, /* dup */
+#endif
{"collections.group.name", st_collections_group_name},
{"collections.group.inherit", st_collections_group_inherit},
{"collections.group.script_only", st_collections_group_script_only},
{"collections.styles.style", ob_styles_style}, /* dup */
{"collections.color_classes", NULL}, /* dup */
{"collections.color_classes.color_class", ob_color_class}, /* dup */
+#ifdef ENABLE_MULTISENSE
{"collections.sounds", NULL},
{"collections.group.sounds", NULL}, /* dup */
{"collections.sounds.sample", NULL},
{"collections.group.sounds.sample", NULL}, /* dup */
+#endif
{"collections.group", ob_collections_group},
{"collections.group.data", NULL},
{"collections.group.script", ob_collections_group_script},
stl->tags = eina_list_append(stl->tags, tag);
}
+#ifdef ENABLE_MULTISENSE
+/* add to below doc
+sounds { }
+ */
+#endif
+
/**
@page edcref
@block
..
group { }
group { }
- sounds { }
..
}
@description
edje_file->collection = eina_hash_string_small_new(NULL);
}
-/**
+#ifdef ENABLE_MULTISENSE
+/* * delete space before *
@page edcref
@block
sounds
}
-/**
+/* * delete space before *
@page edcref
@property
source
check_arg_count(1);
}
-/**
+/* * delete space before *
@page edcref
@property
tone
tone->value = value;
tone->id = edje_file->sound_dir->tones_count - 1;
}
+#endif
/**
@edcsection{group,Group sub blocks}
current_program->in.range = parse_float_range(1, 0.0, 999999999.0);
}
+#ifdef ENABLE_MULTISENSE
+/* add to docs below
+, PLAY_SAMPLE, PLAY_TONE
+
+ action: PLAY_SAMPLE "sample name";\n
+ action: PLAY_TONE "tone name" duration in seconds ( Range 0.1 to 10.0 );\n
+*/
+#endif
+
/**
@page edcref
@property
@effect
Action to be performed by the program. Valid actions are: STATE_SET,
ACTION_STOP, SIGNAL_EMIT, DRAG_VAL_SET, DRAG_VAL_STEP, DRAG_VAL_PAGE,
- FOCUS_SET, PARAM_COPY, PARAM_SET, PLAY_SAMPLE, PLAY_TONE
+ FOCUS_SET, PARAM_COPY, PARAM_SET
Only one action can be specified per program. Examples:\n
action: STATE_SET "statename" 0.5;\n
action: ACTION_STOP;\n
action: FOCUS_OBJECT;\n
action: PARAM_COPY "src_part" "src_param" "dst_part" "dst_param";\n
action: PARAM_SET "part" "param" "value";\n
- action: PLAY_SAMPLE "sample name";\n
- action: PLAY_TONE "tone name" duration in seconds ( Range 0.1 to 10.0 );\n
@endproperty
*/
static void
{
Edje_Part_Collection *pc;
Edje_Program *ep;
- int i;
pc = eina_list_data_get(eina_list_last(edje_collections));
ep = current_program;
"FOCUS_OBJECT", EDJE_ACTION_TYPE_FOCUS_OBJECT,
"PARAM_COPY", EDJE_ACTION_TYPE_PARAM_COPY,
"PARAM_SET", EDJE_ACTION_TYPE_PARAM_SET,
+#ifdef ENABLE_MULTISENSE
"PLAY_SAMPLE", EDJE_ACTION_TYPE_SOUND_SAMPLE,
"PLAY_TONE", EDJE_ACTION_TYPE_SOUND_TONE,
+#endif
NULL);
if (ep->action == EDJE_ACTION_TYPE_STATE_SET)
{
ep->state = parse_str(1);
ep->state2 = parse_str(2);
}
+#ifdef ENABLE_MULTISENSE
else if (ep->action == EDJE_ACTION_TYPE_SOUND_SAMPLE)
{
+ int i;
+
ep->sample_name = parse_str(1);
for (i = 0; i < (int)edje_file->sound_dir->samples_count; i++)
{
}
else if (ep->action == EDJE_ACTION_TYPE_SOUND_TONE)
{
+ int i;
+
ep->tone_name = parse_str(1);
for (i = 0; i < (int)edje_file->sound_dir->tones_count; i++)
{
}
ep->duration = parse_float_range(2, 0.1, 10.0);
}
+#endif
else if (ep->action == EDJE_ACTION_TYPE_DRAG_VAL_SET)
{
ep->value = parse_float(1);
case EDJE_ACTION_TYPE_PARAM_SET:
check_arg_count(4);
break;
+#ifdef ENABLE_MULTISENSE
case EDJE_ACTION_TYPE_SOUND_SAMPLE:
check_arg_count(3);
break;
case EDJE_ACTION_TYPE_SOUND_TONE:
check_arg_count(3);
break;
+#endif
default:
check_arg_count(3);
}