{
const glsl_type *base_type = var->type->without_array();
- if (base_type->is_image()) {
- if (var->data.mode != ir_var_uniform &&
- var->data.mode != ir_var_function_in) {
- _mesa_glsl_error(loc, state, "image variables may only be declared as "
- "function parameters or uniform-qualified "
- "global variables");
+ if (!base_type->is_image()) {
+ if (qual->flags.q.read_only ||
+ qual->flags.q.write_only ||
+ qual->flags.q.coherent ||
+ qual->flags.q._volatile ||
+ qual->flags.q.restrict_flag ||
+ qual->flags.q.explicit_image_format) {
+ _mesa_glsl_error(loc, state, "memory qualifiers may only be applied "
+ "to images");
}
+ return;
+ }
- var->data.image_read_only |= qual->flags.q.read_only;
- var->data.image_write_only |= qual->flags.q.write_only;
- var->data.image_coherent |= qual->flags.q.coherent;
- var->data.image_volatile |= qual->flags.q._volatile;
- var->data.image_restrict |= qual->flags.q.restrict_flag;
- var->data.read_only = true;
+ if (var->data.mode != ir_var_uniform &&
+ var->data.mode != ir_var_function_in) {
+ _mesa_glsl_error(loc, state, "image variables may only be declared as "
+ "function parameters or uniform-qualified "
+ "global variables");
+ }
- if (qual->flags.q.explicit_image_format) {
- if (var->data.mode == ir_var_function_in) {
- _mesa_glsl_error(loc, state, "format qualifiers cannot be "
- "used on image function parameters");
- }
+ var->data.image_read_only |= qual->flags.q.read_only;
+ var->data.image_write_only |= qual->flags.q.write_only;
+ var->data.image_coherent |= qual->flags.q.coherent;
+ var->data.image_volatile |= qual->flags.q._volatile;
+ var->data.image_restrict |= qual->flags.q.restrict_flag;
+ var->data.read_only = true;
- if (qual->image_base_type != base_type->sampled_type) {
- _mesa_glsl_error(loc, state, "format qualifier doesn't match the "
- "base data type of the image");
- }
+ if (qual->flags.q.explicit_image_format) {
+ if (var->data.mode == ir_var_function_in) {
+ _mesa_glsl_error(loc, state, "format qualifiers cannot be used on "
+ "image function parameters");
+ }
- var->data.image_format = qual->image_format;
- } else {
- if (var->data.mode == ir_var_uniform) {
- if (state->es_shader) {
- _mesa_glsl_error(loc, state, "all image uniforms "
- "must have a format layout qualifier");
+ if (qual->image_base_type != base_type->sampled_type) {
+ _mesa_glsl_error(loc, state, "format qualifier doesn't match the base "
+ "data type of the image");
+ }
- } else if (!qual->flags.q.write_only) {
- _mesa_glsl_error(loc, state, "image uniforms not qualified with "
- "`writeonly' must have a format layout "
- "qualifier");
- }
+ var->data.image_format = qual->image_format;
+ } else {
+ if (var->data.mode == ir_var_uniform) {
+ if (state->es_shader) {
+ _mesa_glsl_error(loc, state, "all image uniforms must have a "
+ "format layout qualifier");
+ } else if (!qual->flags.q.write_only) {
+ _mesa_glsl_error(loc, state, "image uniforms not qualified with "
+ "`writeonly' must have a format layout qualifier");
}
-
- var->data.image_format = GL_NONE;
}
+ var->data.image_format = GL_NONE;
+ }
- /* From page 70 of the GLSL ES 3.1 specification:
- *
- * "Except for image variables qualified with the format qualifiers
- * r32f, r32i, and r32ui, image variables must specify either memory
- * qualifier readonly or the memory qualifier writeonly."
- */
- if (state->es_shader &&
- var->data.image_format != GL_R32F &&
- var->data.image_format != GL_R32I &&
- var->data.image_format != GL_R32UI &&
- !var->data.image_read_only &&
- !var->data.image_write_only) {
- _mesa_glsl_error(loc, state, "image variables of format other than "
- "r32f, r32i or r32ui must be qualified `readonly' or "
- "`writeonly'");
- }
-
- } else if (qual->flags.q.read_only ||
- qual->flags.q.write_only ||
- qual->flags.q.coherent ||
- qual->flags.q._volatile ||
- qual->flags.q.restrict_flag ||
- qual->flags.q.explicit_image_format) {
- _mesa_glsl_error(loc, state, "memory qualifiers may only be applied to "
- "images");
+ /* From page 70 of the GLSL ES 3.1 specification:
+ *
+ * "Except for image variables qualified with the format qualifiers r32f,
+ * r32i, and r32ui, image variables must specify either memory qualifier
+ * readonly or the memory qualifier writeonly."
+ */
+ if (state->es_shader &&
+ var->data.image_format != GL_R32F &&
+ var->data.image_format != GL_R32I &&
+ var->data.image_format != GL_R32UI &&
+ !var->data.image_read_only &&
+ !var->data.image_write_only) {
+ _mesa_glsl_error(loc, state, "image variables of format other than r32f, "
+ "r32i or r32ui must be qualified `readonly' or "
+ "`writeonly'");
}
}