}
}
- glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, glyph.width(), glyph.height(), GL_ALPHA, GL_UNSIGNED_BYTE, glyph.constBits());
+ for (int i = 0; i < glyph.height(); ++i)
+ glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y + i, glyph.width(), 1, GL_ALPHA, GL_UNSIGNED_BYTE, glyph.scanLine(i));
}
QHash<TextureInfo *, QVector<glyph_t> >::const_iterator i;
updateTexture(oldTexture, texInfo->texture, texInfo->size);
if (useWorkaround()) {
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.constBits());
+ for (int i = 0; i < oldHeight; ++i)
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, i, oldWidth, 1, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.scanLine(i));
texInfo->image = texInfo->image.copy(0, 0, width, height);
glDeleteTextures(1, &oldTexture);
return;