/* FIXME: help text */
co->funcs[1].none = co->funcs[0].none = e_comp_shadows_reset;
E_CONFIGURE_OPTION_ADD(co, DOUBLE, first_draw_delay, conf, _("Initial draw timeout for newly-mapped composited windows"), _("composite"), _("border"), _("delay"));
- E_CONFIGURE_OPTION_MINMAX_STEP_FMT(co, 0.01, 0.5, 0.01, _("1.2f seconds"));
+ E_CONFIGURE_OPTION_MINMAX_STEP_FMT(co, 0.01, 0.5, 0.01, _("%1.2f seconds"));
/* FIXME: help text */
co->funcs[1].none = co->funcs[0].none = e_comp_shadows_reset;
E_CONFIGURE_OPTION_ADD(co, BOOL, fps_show, conf, _("Show framerate when compositing windows"), _("composite"), _("border"));
co->funcs[1].none = co->funcs[0].none = e_comp_shadows_reset;
E_CONFIGURE_OPTION_ADD(co, DOUBLE_INT, fps_average_range, conf, _("Rolling average for fps display when compositing"), _("composite"), _("border"));
- E_CONFIGURE_OPTION_MINMAX_STEP_FMT(co, 1, 120, 1, _("1.0f frames"));
+ E_CONFIGURE_OPTION_MINMAX_STEP_FMT(co, 1, 120, 1, _("%1.0f frames"));
co->funcs[1].none = co->funcs[0].none = e_comp_shadows_reset;
E_CONFIGURE_OPTION_ADD(co, ENUM, fps_corner, conf, _("Composite framerate display corner"), _("composite"), _("border"));
co->info_cb = _e_comp_fps_corner_info_cb;