remove LazyAsyncResult and unnecessary proj references (#41909)
authorGeoff Kizer <geoffrek@microsoft.com>
Sat, 5 Sep 2020 07:39:20 +0000 (00:39 -0700)
committerGitHub <noreply@github.com>
Sat, 5 Sep 2020 07:39:20 +0000 (00:39 -0700)
Co-authored-by: Geoffrey Kizer <geoffrek@windows.microsoft.com>
src/libraries/System.Net.NetworkInformation/src/System.Net.NetworkInformation.csproj

index 3bb0644..f0aa757 100644 (file)
@@ -80,9 +80,6 @@
     <Compile Include="System\Net\NetworkInformation\SystemUnicastIPAddressInformation.cs" />
     <Compile Include="System\Net\NetworkInformation\TeredoHelper.cs" />
     <!-- System.Net common -->
-    <Compile Include="$(CommonPath)System\Net\ContextAwareResult.cs" Link="Common\System\Net\ContextAwareResult.cs" />
-    <Compile Include="$(CommonPath)System\Net\ContextAwareResult.Windows.cs" Link="Common\System\Net\ContextAwareResult.Windows.cs" />
-    <Compile Include="$(CommonPath)System\Net\LazyAsyncResult.cs" Link="Common\System\Net\LazyAsyncResult.cs" />
     <Compile Include="$(CommonPath)System\Net\ByteOrder.cs" Link="Common\System\Net\ByteOrder.cs" />
     <Compile Include="$(CommonPath)System\Net\IPAddressParserStatics.cs" Link="Common\System\Net\IPAddressParserStatics.cs" />
     <Compile Include="$(CommonPath)System\Net\SocketAddress.cs" Link="Common\System\Net\SocketAddress.cs" />
     <Compile Include="System\Net\NetworkInformation\NetworkAddressChange.UnknownUnix.cs" />
   </ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="$(LibrariesProjectRoot)System.Security.Principal.Windows\src\System.Security.Principal.Windows.csproj" />
     <Reference Include="Microsoft.Win32.Primitives" />
     <Reference Include="System.Collections" />
     <Reference Include="System.Diagnostics.Tracing" />
     <Reference Include="System.Net.Primitives" />
     <Reference Include="System.Net.Sockets" />
     <Reference Include="System.Runtime" />
-    <Reference Include="System.Runtime.Extensions" />
     <Reference Include="System.Runtime.InteropServices" />
-    <Reference Include="System.Security.Claims" />
     <Reference Include="System.Threading" />
     <Reference Include="System.Threading.Overlapped" />
     <Reference Include="System.Threading.ThreadPool" />