/* prototypes we will use here */
static void *_output_setup(int w, int h, void *dest_buffer, int dest_buffer_row_bytes, int depth_type, int use_color_key, int alpha_threshold, int color_key_r, int color_key_g, int color_key_b, void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes), void (*free_update_region) (int x, int y, int w, int h, void *data));
-static void *eng_info(Evas *e);
-static void eng_info_free(Evas *e, void *info);
+static void *eng_info(Evas *e __UNUSED__);
+static void eng_info_free(Evas *e __UNUSED__, void *info);
static int eng_setup(Evas *e, void *info);
static void eng_output_free(void *data);
static void eng_output_resize(void *data, int w, int h);
/* engine api this module provides */
static void *
-eng_info(Evas *e)
+eng_info(Evas *e __UNUSED__)
{
Evas_Engine_Info_Buffer *info;
info = calloc(1, sizeof(Evas_Engine_Info_Buffer));
info->magic.magic = rand();
info->render_mode = EVAS_RENDER_MODE_BLOCKING;
return info;
- e = NULL;
}
static void