static void write_header(FFV1Context *f){
uint8_t state[CONTEXT_SIZE];
- int i;
+ int i, j;
RangeCoder * const c= &f->slice_context[0]->c;
memset(state, 128, sizeof(state));
write_quant_tables(c, f->quant_table);
}else{
- for(i=0; i<f->slice_count * f->plane_count; i++)
+ put_symbol(c, state, f->slice_count, 0);
+ for(i=0; i<f->slice_count; i++){
+ FFV1Context *fs= f->slice_context[i];
+ put_symbol(c, state, (fs->slice_x +1)*f->num_h_slices / f->width , 0);
+ put_symbol(c, state, (fs->slice_y +1)*f->num_v_slices / f->height , 0);
+ put_symbol(c, state, (fs->slice_width +1)*f->num_h_slices / f->width -1, 0);
+ put_symbol(c, state, (fs->slice_height+1)*f->num_v_slices / f->height-1, 0);
+ for(j=0; j<f->plane_count; j++)
put_symbol(c, state, f->avctx->context_model, 0);
+ }
}
}
#endif /* CONFIG_FFV1_ENCODER */
fs->slice_x = sxs;
fs->slice_y = sys;
- fs->sample_buffer = av_malloc(6 * (fs->slice_width+6) * sizeof(*fs->sample_buffer));
+ fs->sample_buffer = av_malloc(6 * (fs->width+6) * sizeof(*fs->sample_buffer));
if (!fs->sample_buffer)
return AVERROR(ENOMEM);
}
f->plane_count= 2;
f->num_h_slices= 1 + get_symbol(c, state, 0);
f->num_v_slices= 1 + get_symbol(c, state, 0);
- if(f->num_h_slices > 256U || f->num_v_slices > 256U || f->num_h_slices*f->num_v_slices > MAX_SLICES){
+ if(f->num_h_slices > (unsigned)f->width || f->num_v_slices > (unsigned)f->height){
av_log(f->avctx, AV_LOG_ERROR, "too many slices\n");
return -1;
}
av_log(f->avctx, AV_LOG_ERROR, "read_quant_table error\n");
return -1;
}
+ }else{
+ f->slice_count= get_symbol(c, state, 0);
+ if(f->slice_count > (unsigned)MAX_SLICES)
+ return -1;
}
+
for(j=0; j<f->slice_count; j++){
FFV1Context *fs= f->slice_context[j];
fs->ac= f->ac;
+
+ if(f->version >= 2){
+ fs->slice_x = get_symbol(c, state, 0) *f->width ;
+ fs->slice_y = get_symbol(c, state, 0) *f->height;
+ fs->slice_width =(get_symbol(c, state, 0)+1)*f->width + fs->slice_x;
+ fs->slice_height=(get_symbol(c, state, 0)+1)*f->height + fs->slice_y;
+
+ fs->slice_x /= f->num_h_slices;
+ fs->slice_y /= f->num_v_slices;
+ fs->slice_width = fs->slice_width /f->num_h_slices - fs->slice_x;
+ fs->slice_height = fs->slice_height/f->num_v_slices - fs->slice_y;
+ if((unsigned)fs->slice_width > f->width || (unsigned)fs->slice_height > f->height)
+ return -1;
+ if( (unsigned)fs->slice_x + (uint64_t)fs->slice_width > f->width
+ || (unsigned)fs->slice_y + (uint64_t)fs->slice_height > f->height)
+ return -1;
+ }
+
for(i=0; i<f->plane_count; i++){
PlaneContext * const p= &fs->plane[i];