Desc->IsBase = false;
Desc->IsActive = IsActive;
Desc->IsConst = IsConst || D->IsConst;
- Desc->IsMutable = IsMutable || D->IsMutable;
+ Desc->IsFieldMutable = IsMutable || D->IsMutable;
if (auto Fn = D->ElemDesc->CtorFn)
- Fn(B, ElemLoc, Desc->IsConst, Desc->IsMutable, IsActive, D->ElemDesc);
+ Fn(B, ElemLoc, Desc->IsConst, Desc->IsFieldMutable, IsActive,
+ D->ElemDesc);
}
}
Desc->IsBase = IsBase;
Desc->IsActive = IsActive && !IsUnion;
Desc->IsConst = IsConst || F->IsConst;
- Desc->IsMutable = IsMutable || F->IsMutable;
+ Desc->IsFieldMutable = IsMutable || F->IsMutable;
if (auto Fn = F->CtorFn)
- Fn(B, Ptr + SubOff, Desc->IsConst, Desc->IsMutable, Desc->IsActive, F);
+ Fn(B, Ptr + SubOff, Desc->IsConst, Desc->IsFieldMutable, Desc->IsActive,
+ F);
};
for (const auto &B : D->ElemRecord->bases())
CtorSub(B.Offset, B.Desc, /*isBase=*/true);
/// Flag indicating if the field is the active member of a union.
unsigned IsActive : 1;
/// Flag indicating if the field is mutable (if in a record).
- unsigned IsMutable : 1; // TODO: Rename to IsFieldMutable.
+ unsigned IsFieldMutable : 1;
Descriptor *Desc;
};
bool isStaticTemporary() const { return isStatic() && isTemporary(); }
/// Checks if the field is mutable.
- bool isMutable() const { return Base != 0 && getInlineDesc()->IsMutable; }
+ bool isMutable() const {
+ return Base != 0 && getInlineDesc()->IsFieldMutable;
+ }
/// Checks if an object was initialized.
bool isInitialized() const;
/// Checks if the object is active.