print r' if (__result != __orig_result) {'
print r' std::cerr << call.no << ": warning vertex attrib location mismatch " << __orig_result << " -> " << __result << "\n";'
print r' }'
+ if function.name in ('glCheckFramebufferStatus', 'glCheckFramebufferStatusEXT', 'glCheckNamedFramebufferStatusEXT'):
+ print r' GLint __orig_result = call.ret->toSInt();'
+ print r' if (__orig_result == GL_FRAMEBUFFER_COMPLETE &&'
+ print r' __result != GL_FRAMEBUFFER_COMPLETE) {'
+ print r' std::cerr << call.no << ": incomplete framebuffer (" << __result << ")\n";'
+ print r' }'
print ' }'
def extract_arg(self, function, arg, arg_type, lvalue, rvalue):