Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
uint8_t* pBase = (uint8_t*)(&vertices[0].attrib[VERTEX_POSITION_SLOT]) + sizeof(float) * inputPrim;
#if USE_SIMD16_FRONTEND
- // TEMPORARY WORKAROUND for bizarre VS2015 code-gen bug - use dx11_clipping_03-09 failures to check for existence of bug
+ // TEMPORARY WORKAROUND for bizarre VS2015 code-gen bug
static const float *dummy = reinterpret_cast<const float *>(pBase);
#endif
uint8_t* pBase = (uint8_t*)(&vertices[0].attrib[VERTEX_POSITION_SLOT]) + sizeof(float) * inputPrim;
#if 0
- // TEMPORARY WORKAROUND for bizarre VS2015 code-gen bug - use dx11_clipping_03-09 failures to check for existence of bug
+ // TEMPORARY WORKAROUND for bizarre VS2015 code-gen bug
static const float *dummy = reinterpret_cast<const float *>(pBase);
#endif