simple-egl: add option for running fullscreen
authorAnder Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Wed, 2 May 2012 13:42:23 +0000 (16:42 +0300)
committerKristian Høgsberg <krh@bitplanet.net>
Wed, 2 May 2012 14:04:31 +0000 (10:04 -0400)
clients/simple-egl.c

index c0e2855..b21d542 100644 (file)
 #include <GLES2/gl2.h>
 #include <EGL/egl.h>
 
+struct window;
+
 struct display {
        struct wl_display *display;
        struct wl_compositor *compositor;
        struct wl_shell *shell;
+       struct wl_input_device *input;
        struct {
                EGLDisplay dpy;
                EGLContext ctx;
                EGLConfig conf;
        } egl;
        uint32_t mask;
+       struct window *window;
 };
 
 struct window {
@@ -67,6 +71,7 @@ struct window {
        struct wl_shell_surface *shell_surface;
        EGLSurface egl_surface;
        struct wl_callback *callback;
+       int fullscreen, configured;
 };
 
 static const char *vert_shader_text =
@@ -87,19 +92,19 @@ static const char *frag_shader_text =
        "}\n";
 
 static void
-init_egl(struct display *display)
+init_egl(struct display *display, EGLint alpha_size)
 {
        static const EGLint context_attribs[] = {
                EGL_CONTEXT_CLIENT_VERSION, 2,
                EGL_NONE
        };
 
-       static const EGLint config_attribs[] = {
+       EGLint config_attribs[] = {
                EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
                EGL_RED_SIZE, 1,
                EGL_GREEN_SIZE, 1,
                EGL_BLUE_SIZE, 1,
-               EGL_ALPHA_SIZE, 1,
+               EGL_ALPHA_SIZE, alpha_size,
                EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
                EGL_NONE
        };
@@ -202,6 +207,35 @@ init_gl(struct window *window)
 }
 
 static void
+handle_ping(void *data, struct wl_shell_surface *shell_surface,
+           uint32_t serial)
+{
+       wl_shell_surface_pong(shell_surface, serial);
+}
+
+static void
+handle_configure(void *data, struct wl_shell_surface *shell_surface,
+                uint32_t edges, int32_t width, int32_t height)
+{
+       struct window *window = data;
+
+       window->geometry.width = width;
+       window->geometry.height = height;
+       window->configured = 1;
+}
+
+static void
+handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
+{
+}
+
+static const struct wl_shell_surface_listener shell_surface_listener = {
+       handle_ping,
+       handle_configure,
+       handle_popup_done
+};
+
+static void
 create_surface(struct window *window)
 {
        struct display *display = window->display;
@@ -210,6 +244,22 @@ create_surface(struct window *window)
        window->surface = wl_compositor_create_surface(display->compositor);
        window->shell_surface = wl_shell_get_shell_surface(display->shell,
                                                           window->surface);
+
+       wl_shell_surface_add_listener(window->shell_surface,
+                                     &shell_surface_listener, window);
+
+       if (window->fullscreen) {
+               window->configured = 0;
+               wl_shell_surface_set_fullscreen(window->shell_surface,
+                                               WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
+                                               0, NULL);
+
+               while (!window->configured)
+                       wl_display_iterate(display->display, display->mask);
+       }
+       else
+               wl_shell_surface_set_toplevel(window->shell_surface);
+
        window->native =
                wl_egl_window_create(window->surface,
                                     window->geometry.width,
@@ -219,8 +269,6 @@ create_surface(struct window *window)
                                       display->egl.conf,
                                       window->native, NULL);
 
-       wl_shell_surface_set_toplevel(window->shell_surface);
-
        ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
                             window->egl_surface, window->display->egl.ctx);
        assert(ret == EGL_TRUE);
@@ -304,6 +352,119 @@ static const struct wl_callback_listener frame_listener = {
 };
 
 static void
+input_handle_motion(void *data, struct wl_input_device *input_device,
+                   uint32_t time, int32_t sx, int32_t sy)
+{
+}
+
+static void
+input_handle_button(void *data,
+                   struct wl_input_device *input_device, uint32_t serial,
+                   uint32_t time, uint32_t button, uint32_t state)
+{
+}
+
+static void
+input_handle_axis(void *data,
+                   struct wl_input_device *input_device,
+                   uint32_t time, uint32_t axis, int32_t value)
+{
+}
+
+static void
+input_handle_key(void *data, struct wl_input_device *input_device,
+                uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
+{
+}
+
+static void
+input_handle_pointer_enter(void *data,
+                          struct wl_input_device *input_device,
+                          uint32_t serial, struct wl_surface *surface,
+                          int32_t sx, int32_t sy)
+{
+       struct display *display = data;
+
+       if (display->window->fullscreen)
+               wl_input_device_attach(input_device, serial, NULL, 0, 0);
+}
+
+static void
+input_handle_pointer_leave(void *data,
+                          struct wl_input_device *input_device,
+                          uint32_t serial, struct wl_surface *surface)
+{
+}
+
+static void
+input_handle_keyboard_enter(void *data,
+                           struct wl_input_device *input_device,
+                           uint32_t serial,
+                           struct wl_surface *surface,
+                           struct wl_array *keys)
+{
+}
+
+static void
+input_handle_keyboard_leave(void *data,
+                           struct wl_input_device *input_device,
+                           uint32_t serial,
+                           struct wl_surface *surface)
+{
+}
+
+static void
+input_handle_touch_down(void *data,
+                       struct wl_input_device *wl_input_device,
+                       uint32_t serial, uint32_t time,
+                       struct wl_surface *surface,
+                       int32_t id, int32_t x, int32_t y)
+{
+}
+
+static void
+input_handle_touch_up(void *data,
+                     struct wl_input_device *wl_input_device,
+                     uint32_t serial, uint32_t time, int32_t id)
+{
+}
+
+static void
+input_handle_touch_motion(void *data,
+                         struct wl_input_device *wl_input_device,
+                         uint32_t time, int32_t id, int32_t x, int32_t y)
+{
+}
+
+static void
+input_handle_touch_frame(void *data,
+                        struct wl_input_device *wl_input_device)
+{
+}
+
+static void
+input_handle_touch_cancel(void *data,
+                         struct wl_input_device *wl_input_device)
+{
+}
+
+static const struct wl_input_device_listener input_listener = {
+       input_handle_motion,
+       input_handle_button,
+       input_handle_axis,
+       input_handle_key,
+       input_handle_pointer_enter,
+       input_handle_pointer_leave,
+       input_handle_keyboard_enter,
+       input_handle_keyboard_leave,
+       input_handle_touch_down,
+       input_handle_touch_up,
+       input_handle_touch_motion,
+       input_handle_touch_frame,
+       input_handle_touch_cancel,
+};
+
+static void
 display_handle_global(struct wl_display *display, uint32_t id,
                      const char *interface, uint32_t version, void *data)
 {
@@ -314,6 +475,9 @@ display_handle_global(struct wl_display *display, uint32_t id,
                        wl_display_bind(display, id, &wl_compositor_interface);
        } else if (strcmp(interface, "wl_shell") == 0) {
                d->shell = wl_display_bind(display, id, &wl_shell_interface);
+       } else if (strcmp(interface, "wl_input_device") == 0) {
+               d->input = wl_display_bind(display, id, &wl_input_device_interface);
+               wl_input_device_add_listener(d->input, &input_listener, d);
        }
 }
 
@@ -343,9 +507,13 @@ main(int argc, char **argv)
        struct window  window  = { 0 };
 
        window.display = &display;
+       display.window = &window;
        window.geometry.width  = 250;
        window.geometry.height = 250;
 
+       if (argc >= 2 && strcmp("-f", argv[0]))
+               window.fullscreen = 1;
+
        display.display = wl_display_connect(NULL);
        assert(display.display);
 
@@ -355,7 +523,7 @@ main(int argc, char **argv)
        wl_display_get_fd(display.display, event_mask_update, &display);
        wl_display_iterate(display.display, WL_DISPLAY_READABLE);
 
-       init_egl(&display);
+       init_egl(&display, window.fullscreen ? 0 : 1);
        create_surface(&window);
        init_gl(&window);