// SectionPiece represents a piece of splittable section contents.
// We allocate a lot of these and binary search on them. This means that they
// have to be as compact as possible, which is why we don't store the size (can
-// be found by looking at the next one) and put the hash in a side table.
+// be found by looking at the next one).
struct SectionPiece {
SectionPiece(size_t Off, uint32_t Hash, bool Live)
: InputOff(Off), Hash(Hash), OutputOff(-1),