#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
-#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
-#define roundup(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
+#define DIV_ROUND(n,d) (((n) + ((d)/2)) / (d))
+#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
+#define roundup(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
#define ALIGN(x,a) __ALIGN_MASK((x),(typeof(x))(a)-1)
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
long l, n;
long m;
- n = hz / 1000000L;
+ n = DIV_ROUND(hz, 1000000L);
l = sprintf (buf, "%ld", n);
- m = (hz % 1000000L) / 1000L;
+
+ hz -= n * 1000000L;
+ m = DIV_ROUND(hz, 1000L);
if (m != 0)
sprintf (buf + l, ".%03ld", m);
return (buf);