void
test_transit8(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
- Evas_Object *win, *bg, *bt, *bt2;
- Elm_Transit *trans, *trans2;
+ Evas_Object *win, *bg, *bt;
+ Elm_Transit *trans;
Elm_Transit_Effect *effect_context;
win = elm_win_add(NULL, "transit8", ELM_WIN_BASIC);
elm_win_title_set(win, "Transit 8");
elm_win_autodel_set(win, EINA_TRUE);
evas_object_resize(win, 400, 400);
+ evas_object_show(win);
bg = elm_bg_add(win);
elm_win_resize_object_add(win, bg);
evas_object_move(bt, 50, 50);
evas_object_resize(bt, 150, 150);
- bt2 = elm_button_add(win);
- elm_button_label_set(bt2, "Button - Chain Transit");
- evas_object_show(bt2);
- evas_object_move(bt2, 200, 200);
- evas_object_resize(bt2, 150, 150);
-
- evas_object_show(win);
-
/* Adding Transit */
trans = elm_transit_add();
elm_transit_auto_reverse_set(trans, EINA_TRUE);
_custom_op, effect_context,
_custom_context_free);
elm_transit_duration_set(trans, 5.0);
-
- /* Adding Chain Transit */
- trans2 = elm_transit_add();
- elm_transit_object_add(trans2, bt2);
- elm_transit_object_add(trans2, bt2);
- elm_transit_effect_flip_add(trans2, ELM_TRANSIT_EFFECT_FLIP_AXIS_Y, EINA_TRUE);
- elm_transit_tween_mode_set(trans2, ELM_TRANSIT_TWEEN_MODE_ACCELERATE);
- elm_transit_duration_set(trans2, 2.0);
- //Negative value makes transition repeate for infinite times.
- elm_transit_repeat_times_set(trans2, -1);
-
- elm_transit_chain_transit_add(trans, trans2);
+ elm_transit_repeat_times_set(trans, -1);
elm_transit_go(trans);
}