# Gallium directories and
GALLIUM_AUXILIARY_DIRS = draw cso_cache pipebuffer tgsi rtasm util sct
GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a)
-GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple nv30 nv40 nv50 failover
+GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple nv10 nv30 nv40 nv50 failover
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = xlib
# gamma are missing because they have not been converted to use the new
# interface.
-DRI_DIRS = intel
+DRI_DIRS = nouveau
};
extern struct pipe_screen *
+nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *,
+ unsigned chipset);
+
+extern struct pipe_context *
+nv10_create(struct pipe_screen *, unsigned pctx_id);
+
+extern struct pipe_screen *
nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *,
unsigned chipset);
--- /dev/null
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = nv10
+
+DRIVER_SOURCES = \
+ nv10_clear.c \
+ nv10_context.c \
+ nv10_fragprog.c \
+ nv10_fragtex.c \
+ nv10_miptree.c \
+ nv10_prim_vbuf.c \
+ nv10_screen.c \
+ nv10_state.c \
+ nv10_state_emit.c \
+ nv10_surface.c \
+ nv10_vbo.c
+
+C_SOURCES = \
+ $(COMMON_SOURCES) \
+ $(DRIVER_SOURCES)
+
+ASM_SOURCES =
+
+include ../../Makefile.template
+
+symlinks:
+
--- /dev/null
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "nv10_context.h"
+
+void
+nv10_clear(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue)
+{
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue);
+}
--- /dev/null
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_winsys.h"
+#include "pipe/p_util.h"
+
+#include "nv10_context.h"
+#include "nv10_screen.h"
+
+static void
+nv10_flush(struct pipe_context *pipe, unsigned flags)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nouveau_winsys *nvws = nv10->nvws;
+
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ BEGIN_RING(celsius, 0x1fd8, 1);
+ OUT_RING (2);
+ BEGIN_RING(celsius, 0x1fd8, 1);
+ OUT_RING (1);
+ }
+
+ if (flags & PIPE_FLUSH_WAIT) {
+ nvws->notifier_reset(nv10->sync, 0);
+ BEGIN_RING(celsius, 0x104, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, 0x100, 1);
+ OUT_RING (0);
+ }
+
+ FIRE_RING();
+
+ if (flags & PIPE_FLUSH_WAIT)
+ nvws->notifier_wait(nv10->sync, 0, 0, 2000);
+}
+
+static void
+nv10_destroy(struct pipe_context *pipe)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nouveau_winsys *nvws = nv10->nvws;
+
+ if (nv10->draw)
+ draw_destroy(nv10->draw);
+
+ nvws->res_free(&nv10->vertprog.exec_heap);
+ nvws->res_free(&nv10->vertprog.data_heap);
+
+ nvws->notifier_free(&nv10->sync);
+
+ nvws->grobj_free(&nv10->celsius);
+
+ free(nv10);
+}
+
+static boolean
+nv10_init_hwctx(struct nv10_context *nv10, int celsius_class)
+{
+ struct nouveau_winsys *nvws = nv10->nvws;
+ int ret;
+ int i;
+
+ ret = nvws->grobj_alloc(nvws, celsius_class, &nv10->celsius);
+ if (ret) {
+ NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
+ return FALSE;
+ }
+
+ BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1);
+ OUT_RING (nv10->sync->handle);
+ BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2);
+ OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (nvws->channel->gart->handle);
+ BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2);
+ OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (nvws->channel->vram->handle);
+
+ BEGIN_RING(celsius, NV10TCL_NOP, 1);
+ OUT_RING (0);
+
+ BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2);
+ OUT_RING (0);
+ OUT_RING (0);
+
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING ((0x7ff<<16)|0x800);
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING ((0x7ff<<16)|0x800);
+
+ for (i=1;i<8;i++) {
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING (0);
+ }
+
+ BEGIN_RING(celsius, 0x290, 1);
+ OUT_RING ((0x10<<16)|1);
+ BEGIN_RING(celsius, 0x3f4, 1);
+ OUT_RING (0);
+
+ BEGIN_RING(celsius, NV10TCL_NOP, 1);
+ OUT_RING (0);
+
+ if (celsius_class != NV10TCL) {
+ /* For nv11, nv17 */
+ BEGIN_RING(celsius, 0x120, 3);
+ OUT_RING (0);
+ OUT_RING (1);
+ OUT_RING (2);
+
+ BEGIN_RING(celsius, NV10TCL_NOP, 1);
+ OUT_RING (0);
+ }
+
+ BEGIN_RING(celsius, NV10TCL_NOP, 1);
+ OUT_RING (0);
+
+ /* Set state */
+ BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (0x207);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_RC_OUT_ALPHA(0), 6);
+ OUT_RING (0x00000c00);
+ OUT_RING (0);
+ OUT_RING (0x00000c00);
+ OUT_RING (0x18000000);
+ OUT_RING (0x300c0000);
+ OUT_RING (0x00001c80);
+ BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2);
+ OUT_RING (1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4);
+ OUT_RING (1);
+ OUT_RING (0);
+ OUT_RING (0);
+ OUT_RING (0x8006);
+ BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8);
+ OUT_RING (0xff);
+ OUT_RING (0x207);
+ OUT_RING (0);
+ OUT_RING (0xff);
+ OUT_RING (0x1e00);
+ OUT_RING (0x1e00);
+ OUT_RING (0x1e00);
+ OUT_RING (0x1d01);
+ BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING (0);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING (0x201);
+ BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING (8);
+ BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1);
+ OUT_RING (8);
+ BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (0x1b02);
+ OUT_RING (0x1b02);
+ BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING (0x405);
+ OUT_RING (0x901);
+ BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_CLIP_PLANE_ENABLE(0), 8);
+ for (i=0;i<8;i++) {
+ OUT_RING (0);
+ }
+ BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RING (0x3fc00000); /* -1.50 */
+ OUT_RING (0xbdb8aa0a); /* -0.09 */
+ OUT_RING (0); /* 0.00 */
+
+ BEGIN_RING(celsius, NV10TCL_NOP, 1);
+ OUT_RING (0);
+
+ BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2);
+ OUT_RING (0x802);
+ OUT_RING (2);
+ /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
+ * using texturing, except when using the texture matrix
+ */
+ BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
+ OUT_RING (6);
+ BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING (0x01010101);
+
+ /* Set vertex component */
+ BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4);
+ OUT_RINGf (1.0);
+ OUT_RINGf (1.0);
+ OUT_RINGf (1.0);
+ OUT_RINGf (1.0);
+ BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
+ OUT_RING (0);
+ OUT_RING (0);
+ OUT_RING (0);
+ BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
+ OUT_RING (0);
+ OUT_RING (0);
+ OUT_RINGf (1.0);
+ BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
+ OUT_RINGf (0.0);
+ OUT_RINGf (0.0);
+ OUT_RINGf (0.0);
+ OUT_RINGf (1.0);
+ BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
+ OUT_RINGf (0.0);
+ OUT_RINGf (0.0);
+ OUT_RINGf (0.0);
+ OUT_RINGf (1.0);
+ BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1);
+ OUT_RINGf (0.0);
+ BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
+ OUT_RING (1);
+
+
+ FIRE_RING ();
+ return TRUE;
+}
+
+struct pipe_context *
+nv10_create(struct pipe_screen *screen, unsigned pctx_id)
+{
+ struct pipe_winsys *pipe_winsys = screen->winsys;
+ struct nouveau_winsys *nvws = nv10_screen(screen)->nvws;
+ unsigned chipset = nv10_screen(screen)->chipset;
+ struct nv10_context *nv10;
+ int celsius_class = 0, ret;
+
+ if (chipset>=0x20)
+ celsius_class=NV11TCL;
+ else if (chipset>=0x17)
+ celsius_class=NV17TCL;
+ else if (chipset>=0x11)
+ celsius_class=NV11TCL;
+ else
+ celsius_class=NV10TCL;
+
+ nv10 = CALLOC_STRUCT(nv10_context);
+ if (!nv10)
+ return NULL;
+ nv10->chipset = chipset;
+ nv10->nvws = nvws;
+
+ /* Notifier for sync purposes */
+ ret = nvws->notifier_alloc(nvws, 1, &nv10->sync);
+ if (ret) {
+ NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
+ nv10_destroy(&nv10->pipe);
+ return NULL;
+ }
+
+ /* Vtxprog resources */
+ if (nvws->res_init(&nv10->vertprog.exec_heap, 0, 512) ||
+ nvws->res_init(&nv10->vertprog.data_heap, 0, 256)) {
+ nv10_destroy(&nv10->pipe);
+ return NULL;
+ }
+
+ /* Static celsius initialisation */
+ if (!nv10_init_hwctx(nv10, celsius_class)) {
+ nv10_destroy(&nv10->pipe);
+ return NULL;
+ }
+
+ /* Pipe context setup */
+ nv10->pipe.winsys = pipe_winsys;
+
+ nv10->pipe.destroy = nv10_destroy;
+
+ nv10->pipe.draw_arrays = nv10_draw_arrays;
+ nv10->pipe.draw_elements = nv10_draw_elements;
+ nv10->pipe.clear = nv10_clear;
+
+ nv10->pipe.flush = nv10_flush;
+
+ nv10_init_surface_functions(nv10);
+ nv10_init_state_functions(nv10);
+
+ nv10->draw = draw_create();
+ assert(nv10->draw);
+ draw_set_rasterize_stage(nv10->draw, nv10_draw_vbuf_stage(nv10));
+
+ return &nv10->pipe;
+}
+
--- /dev/null
+#ifndef __NV10_CONTEXT_H__
+#define __NV10_CONTEXT_H__
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "draw/draw_vertex.h"
+
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_gldefs.h"
+
+#define NOUVEAU_PUSH_CONTEXT(ctx) \
+ struct nv10_context *ctx = nv10
+#include "nouveau/nouveau_push.h"
+
+#include "nv10_state.h"
+
+#define NOUVEAU_ERR(fmt, args...) \
+ fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
+#define NOUVEAU_MSG(fmt, args...) \
+ fprintf(stderr, "nouveau: "fmt, ##args);
+
+#define NV10_NEW_VERTPROG (1 << 1)
+#define NV10_NEW_FRAGPROG (1 << 2)
+#define NV10_NEW_ARRAYS (1 << 3)
+#define NV10_NEW_VBO (1 << 4)
+
+struct nv10_context {
+ struct pipe_context pipe;
+ struct nouveau_winsys *nvws;
+
+ struct draw_context *draw;
+
+ int chipset;
+ struct nouveau_grobj *celsius;
+ struct nouveau_notifier *sync;
+
+ uint32_t dirty;
+
+ struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
+ struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
+ unsigned dirty_samplers;
+ unsigned fp_samplers;
+ unsigned vp_samplers;
+
+ uint32_t rt_enable;
+ struct pipe_buffer *rt[4];
+ struct pipe_buffer *zeta;
+
+ struct {
+ struct pipe_buffer *buffer;
+ uint32_t format;
+ } tex[16];
+
+ unsigned vb_enable;
+ struct {
+ struct pipe_buffer *buffer;
+ unsigned delta;
+ } vb[16];
+
+ struct vertex_info vertex_info;
+ struct {
+
+ struct nouveau_resource *exec_heap;
+ struct nouveau_resource *data_heap;
+
+ struct nv10_vertex_program *active;
+
+ struct nv10_vertex_program *current;
+ struct pipe_buffer *constant_buf;
+ } vertprog;
+
+ struct {
+ struct nv10_fragment_program *active;
+
+ struct nv10_fragment_program *current;
+ struct pipe_buffer *constant_buf;
+ } fragprog;
+
+ struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX];
+ struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX];
+};
+
+static INLINE struct nv10_context *
+nv10_context(struct pipe_context *pipe)
+{
+ return (struct nv10_context *)pipe;
+}
+
+extern void nv10_init_state_functions(struct nv10_context *nv10);
+extern void nv10_init_surface_functions(struct nv10_context *nv10);
+extern void nv10_init_miptree_functions(struct pipe_screen *screen);
+
+/* nv10_clear.c */
+extern void nv10_clear(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue);
+
+/* nv10_draw.c */
+extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10);
+
+/* nv10_fragprog.c */
+extern void nv10_fragprog_bind(struct nv10_context *,
+ struct nv10_fragment_program *);
+extern void nv10_fragprog_destroy(struct nv10_context *,
+ struct nv10_fragment_program *);
+
+/* nv10_fragtex.c */
+extern void nv10_fragtex_bind(struct nv10_context *);
+
+/* nv10_prim_vbuf.c */
+struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 );
+
+/* nv10_state.c and friends */
+extern void nv10_emit_hw_state(struct nv10_context *nv10);
+extern void nv10_state_tex_update(struct nv10_context *nv10);
+
+/* nv10_vbo.c */
+extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode,
+ unsigned start, unsigned count);
+extern boolean nv10_draw_elements( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned prim, unsigned start, unsigned count);
+
+
+#endif
--- /dev/null
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_util.h"
+
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/util/tgsi_parse.h"
+#include "tgsi/util/tgsi_util.h"
+
+#include "nv10_context.h"
+
+void
+nv10_fragprog_bind(struct nv10_context *nv10, struct nv10_fragment_program *fp)
+{
+}
+
+void
+nv10_fragprog_destroy(struct nv10_context *nv10,
+ struct nv10_fragment_program *fp)
+{
+}
+
--- /dev/null
+#include "nv10_context.h"
+
+static INLINE int log2i(int i)
+{
+ int r = 0;
+
+ if (i & 0xffff0000) {
+ i >>= 16;
+ r += 16;
+ }
+ if (i & 0x0000ff00) {
+ i >>= 8;
+ r += 8;
+ }
+ if (i & 0x000000f0) {
+ i >>= 4;
+ r += 4;
+ }
+ if (i & 0x0000000c) {
+ i >>= 2;
+ r += 2;
+ }
+ if (i & 0x00000002) {
+ r += 1;
+ }
+ return r;
+}
+
+#define _(m,tf) \
+{ \
+ TRUE, \
+ PIPE_FORMAT_##m, \
+ NV10TCL_TX_FORMAT_FORMAT_##tf, \
+}
+
+struct nv10_texture_format {
+ boolean defined;
+ uint pipe;
+ int format;
+};
+
+static struct nv10_texture_format
+nv10_texture_formats[] = {
+ _(A8R8G8B8_UNORM, A8R8G8B8),
+ _(A1R5G5B5_UNORM, A1R5G5B5),
+ _(A4R4G4B4_UNORM, A4R4G4B4),
+ _(U_L8 , L8 ),
+ _(U_A8 , A8 ),
+ _(U_A8_L8 , A8L8 ),
+// _(RGB_DXT1 , DXT1, ),
+// _(RGBA_DXT1 , DXT1, ),
+// _(RGBA_DXT3 , DXT3, ),
+// _(RGBA_DXT5 , DXT5, ),
+ {},
+};
+
+static struct nv10_texture_format *
+nv10_fragtex_format(uint pipe_format)
+{
+ struct nv10_texture_format *tf = nv10_texture_formats;
+
+ while (tf->defined) {
+ if (tf->pipe == pipe_format)
+ return tf;
+ tf++;
+ }
+
+ return NULL;
+}
+
+
+static void
+nv10_fragtex_build(struct nv10_context *nv10, int unit)
+{
+ struct nv10_sampler_state *ps = nv10->tex_sampler[unit];
+ struct nv10_miptree *nv10mt = nv10->tex_miptree[unit];
+ struct pipe_texture *pt = &nv10mt->base;
+ struct nv10_texture_format *tf;
+ uint32_t txf, txs, txp;
+
+ tf = nv10_fragtex_format(pt->format);
+ if (!tf || !tf->defined) {
+ NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format);
+ return;
+ }
+
+ txf = tf->format << 8;
+ txf |= (pt->last_level + 1) << 16;
+ txf |= log2i(pt->width[0]) << 20;
+ txf |= log2i(pt->height[0]) << 24;
+ txf |= log2i(pt->depth[0]) << 28;
+ txf |= 8;
+
+ switch (pt->target) {
+ case PIPE_TEXTURE_CUBE:
+ txf |= NV10TCL_TX_FORMAT_CUBE_MAP;
+ /* fall-through */
+ case PIPE_TEXTURE_2D:
+ txf |= (2<<4);
+ break;
+ case PIPE_TEXTURE_1D:
+ txf |= (1<<4);
+ break;
+ default:
+ NOUVEAU_ERR("Unknown target %d\n", pt->target);
+ return;
+ }
+
+ BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8);
+ OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING (ps->wrap);
+ OUT_RING (0x40000000); /* enable */
+ OUT_RING (txs);
+ OUT_RING (ps->filt | 0x2000 /* magic */);
+ OUT_RING ((pt->width[0] << 16) | pt->height[0]);
+ OUT_RING (ps->bcol);
+}
+
+void
+nv10_fragtex_bind(struct nv10_context *nv10)
+{
+ struct nv10_fragment_program *fp = nv10->fragprog.active;
+ unsigned samplers, unit;
+
+ samplers = nv10->fp_samplers & ~fp->samplers;
+ while (samplers) {
+ unit = ffs(samplers) - 1;
+ samplers &= ~(1 << unit);
+
+ BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1);
+ OUT_RING (0);
+ }
+
+ samplers = nv10->dirty_samplers & fp->samplers;
+ while (samplers) {
+ unit = ffs(samplers) - 1;
+ samplers &= ~(1 << unit);
+
+ nv10_fragtex_build(nv10, unit);
+ }
+
+ nv10->fp_samplers = fp->samplers;
+}
+
--- /dev/null
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+
+#include "nv10_context.h"
+#include "nv10_screen.h"
+
+static void
+nv10_miptree_layout(struct nv10_miptree *nv10mt)
+{
+ struct pipe_texture *pt = &nv10mt->base;
+ boolean swizzled = FALSE;
+ uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint offset = 0;
+ int nr_faces, l, f;
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ nr_faces = 6;
+ } else {
+ nr_faces = 1;
+ }
+
+ for (l = 0; l <= pt->last_level; l++) {
+ pt->width[l] = width;
+ pt->height[l] = height;
+ pt->depth[l] = depth;
+
+ if (swizzled)
+ nv10mt->level[l].pitch = pt->width[l] * pt->cpp;
+ else
+ nv10mt->level[l].pitch = pt->width[0] * pt->cpp;
+ nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63;
+
+ nv10mt->level[l].image_offset =
+ CALLOC(nr_faces, sizeof(unsigned));
+
+ width = MAX2(1, width >> 1);
+ height = MAX2(1, height >> 1);
+ depth = MAX2(1, depth >> 1);
+
+ }
+
+ for (f = 0; f < nr_faces; f++) {
+ for (l = 0; l <= pt->last_level; l++) {
+ nv10mt->level[l].image_offset[f] = offset;
+ offset += nv10mt->level[l].pitch * pt->height[l];
+ }
+ }
+
+ nv10mt->total_size = offset;
+}
+
+static struct pipe_texture *
+nv10_miptree_create(struct pipe_screen *screen, struct pipe_texture *pt)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct nv10_miptree *mt;
+
+ mt = MALLOC(sizeof(struct nv10_miptree));
+ if (!mt)
+ return NULL;
+ mt->base = *pt;
+ mt->base.refcount = 1;
+ mt->base.screen = screen;
+
+ nv10_miptree_layout(mt);
+
+ mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL,
+ mt->total_size);
+ if (!mt->buffer) {
+ free(mt);
+ return NULL;
+ }
+
+ return &mt->base;
+}
+
+static void
+nv10_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct pipe_texture *mt = *pt;
+
+ *pt = NULL;
+ if (--mt->refcount <= 0) {
+ struct nv10_miptree *nv10mt = (struct nv10_miptree *)mt;
+ int l;
+
+ pipe_buffer_reference(ws, &nv10mt->buffer, NULL);
+ for (l = 0; l <= mt->last_level; l++) {
+ if (nv10mt->level[l].image_offset)
+ free(nv10mt->level[l].image_offset);
+ }
+ free(nv10mt);
+ }
+}
+
+static struct pipe_surface *
+nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt;
+ struct pipe_surface *ps;
+
+ ps = ws->surface_alloc(ws);
+ if (!ps)
+ return NULL;
+ pipe_buffer_reference(ws, &ps->buffer, nv10mt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = nv10mt->level[level].pitch / ps->cpp;
+
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ ps->offset = nv10mt->level[level].image_offset[face];
+ } else {
+ ps->offset = nv10mt->level[level].image_offset[0];
+ }
+
+ return ps;
+}
+void
+nv10_init_miptree_functions(struct pipe_screen *screen)
+{
+ struct nv10_screen *nv10screen = nv10_screen(screen);
+
+ nv10screen->screen.texture_create = nv10_miptree_create;
+ nv10screen->screen.texture_release = nv10_miptree_release;
+ nv10screen->screen.get_tex_surface = nv10_miptree_surface_get;
+}
+
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * \file
+ * Build post-transformation, post-clipping vertex buffers and element
+ * lists by hooking into the end of the primitive pipeline and
+ * manipulating the vertex_id field in the vertex headers.
+ *
+ * XXX: work in progress
+ *
+ * \author José Fonseca <jrfonseca@tungstengraphics.com>
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "draw/draw_vbuf.h"
+#include "pipe/p_debug.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_winsys.h"
+
+#include "nv10_context.h"
+#include "nv10_state.h"
+
+
+/**
+ * Primitive renderer for nv10.
+ */
+struct nv10_vbuf_render {
+ struct vbuf_render base;
+
+ struct nv10_context *nv10;
+
+ /** Vertex buffer */
+ struct pipe_buffer* buffer;
+
+ /** Vertex size in bytes */
+ unsigned vertex_size;
+
+ /** Hardware primitive */
+ unsigned hwprim;
+};
+
+
+/**
+ * Basically a cast wrapper.
+ */
+static INLINE struct nv10_vbuf_render *
+nv10_vbuf_render( struct vbuf_render *render )
+{
+ assert(render);
+ return (struct nv10_vbuf_render *)render;
+}
+
+
+static const struct vertex_info *
+nv10_vbuf_render_get_vertex_info( struct vbuf_render *render )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ struct nv10_context *nv10 = nv10_render->nv10;
+ return &nv10->vertex_info;
+}
+
+
+static void *
+nv10_vbuf_render_allocate_vertices( struct vbuf_render *render,
+ ushort vertex_size,
+ ushort nr_vertices )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ struct nv10_context *nv10 = nv10_render->nv10;
+ struct pipe_winsys *winsys = nv10->pipe.winsys;
+ size_t size = (size_t)vertex_size * (size_t)nr_vertices;
+
+ assert(!nv10_render->buffer);
+ nv10_render->buffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size);
+
+ nv10->dirty |= NV10_NEW_VBO;
+
+ return winsys->buffer_map(winsys,
+ nv10_render->buffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+}
+
+
+static void
+nv10_vbuf_render_set_primitive( struct vbuf_render *render,
+ unsigned prim )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ nv10_render->hwprim = prim + 1;
+}
+
+
+static void
+nv10_vbuf_render_draw( struct vbuf_render *render,
+ const ushort *indices,
+ uint nr_indices)
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ struct nv10_context *nv10 = nv10_render->nv10;
+ int push, i;
+
+ BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
+ OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+
+ BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING(nv10_render->hwprim);
+
+ if (nr_indices & 1) {
+ BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (indices[0]);
+ indices++; nr_indices--;
+ }
+
+ while (nr_indices) {
+ // XXX too big ?
+ push = MIN2(nr_indices, 2047 * 2);
+
+ BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1);
+ for (i = 0; i < push; i+=2)
+ OUT_RING((indices[i+1] << 16) | indices[i]);
+
+ nr_indices -= push;
+ indices += push;
+ }
+
+ BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING (0);
+}
+
+
+static void
+nv10_vbuf_render_release_vertices( struct vbuf_render *render,
+ void *vertices,
+ unsigned vertex_size,
+ unsigned vertices_used )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ struct nv10_context *nv10 = nv10_render->nv10;
+ struct pipe_winsys *winsys = nv10->pipe.winsys;
+
+ assert(nv10_render->buffer);
+ winsys->buffer_unmap(winsys, nv10_render->buffer);
+ pipe_buffer_reference(winsys, &nv10_render->buffer, NULL);
+}
+
+
+static void
+nv10_vbuf_render_destroy( struct vbuf_render *render )
+{
+ struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
+ FREE(nv10_render);
+}
+
+
+/**
+ * Create a new primitive render.
+ */
+static struct vbuf_render *
+nv10_vbuf_render_create( struct nv10_context *nv10 )
+{
+ struct nv10_vbuf_render *nv10_render = CALLOC_STRUCT(nv10_vbuf_render);
+
+ nv10_render->nv10 = nv10;
+
+ nv10_render->base.max_vertex_buffer_bytes = 1024*1024;
+ nv10_render->base.max_indices = 64*1024;
+ nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info;
+ nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices;
+ nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive;
+ nv10_render->base.draw = nv10_vbuf_render_draw;
+ nv10_render->base.release_vertices = nv10_vbuf_render_release_vertices;
+ nv10_render->base.destroy = nv10_vbuf_render_destroy;
+
+ return &nv10_render->base;
+}
+
+
+/**
+ * Create a new primitive vbuf/render stage.
+ */
+struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 )
+{
+ struct vbuf_render *render;
+ struct draw_stage *stage;
+
+ render = nv10_vbuf_render_create(nv10);
+ if(!render)
+ return NULL;
+
+ stage = draw_vbuf_stage( nv10->draw, render );
+ if(!stage) {
+ render->destroy(render);
+ return NULL;
+ }
+
+ return stage;
+}
--- /dev/null
+#include "pipe/p_screen.h"
+#include "pipe/p_util.h"
+
+#include "nv10_context.h"
+#include "nv10_screen.h"
+
+static const char *
+nv10_screen_get_name(struct pipe_screen *screen)
+{
+ struct nv10_screen *nv10screen = nv10_screen(screen);
+ static char buffer[128];
+
+ snprintf(buffer, sizeof(buffer), "NV%02X", nv10screen->chipset);
+ return buffer;
+}
+
+static const char *
+nv10_screen_get_vendor(struct pipe_screen *screen)
+{
+ return "nouveau";
+}
+
+static int
+nv10_screen_get_param(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ return 2;
+ case PIPE_CAP_NPOT_TEXTURES:
+ return 0;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 0;
+ case PIPE_CAP_GLSL:
+ return 0;
+ case PIPE_CAP_S3TC:
+ return 0;
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 1;
+ case PIPE_CAP_POINT_SPRITE:
+ return 0;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 0;
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return 12;
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 0;
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 12;
+ default:
+ NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
+ return 0;
+ }
+}
+
+static float
+nv10_screen_get_paramf(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 10.0;
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 64.0;
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 2.0;
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 4.0;
+ case PIPE_CAP_BITMAP_TEXCOORD_BIAS:
+ return 0.0;
+ default:
+ NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
+ return 0.0;
+ }
+}
+
+static boolean
+nv10_screen_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format, uint type)
+{
+ switch (type) {
+ case PIPE_SURFACE:
+ switch (format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z16_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ break;
+ case PIPE_TEXTURE:
+ switch (format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_U_L8:
+ case PIPE_FORMAT_U_A8:
+ case PIPE_FORMAT_U_I8:
+ return TRUE;
+ default:
+ break;
+ }
+ break;
+ default:
+ assert(0);
+ };
+
+ return FALSE;
+}
+
+static void
+nv10_screen_destroy(struct pipe_screen *screen)
+{
+ FREE(screen);
+}
+
+struct pipe_screen *
+nv10_screen_create(struct pipe_winsys *winsys, struct nouveau_winsys *nvws,
+ unsigned chipset)
+{
+ struct nv10_screen *nv10screen = CALLOC_STRUCT(nv10_screen);
+
+ if (!nv10screen)
+ return NULL;
+
+ nv10screen->chipset = chipset;
+ nv10screen->nvws = nvws;
+
+ nv10screen->screen.winsys = winsys;
+
+ nv10screen->screen.destroy = nv10_screen_destroy;
+
+ nv10screen->screen.get_name = nv10_screen_get_name;
+ nv10screen->screen.get_vendor = nv10_screen_get_vendor;
+ nv10screen->screen.get_param = nv10_screen_get_param;
+ nv10screen->screen.get_paramf = nv10_screen_get_paramf;
+ nv10screen->screen.is_format_supported =
+ nv10_screen_is_format_supported;
+
+ nv10_init_miptree_functions(&nv10screen->screen);
+ return &nv10screen->screen;
+}
+
--- /dev/null
+#ifndef __NV10_SCREEN_H__
+#define __NV10_SCREEN_H__
+
+#include "pipe/p_screen.h"
+
+struct nv10_screen {
+ struct pipe_screen screen;
+
+ struct nouveau_winsys *nvws;
+ unsigned chipset;
+};
+
+static INLINE struct nv10_screen *
+nv10_screen(struct pipe_screen *screen)
+{
+ return (struct nv10_screen *)screen;
+}
+
+#endif
--- /dev/null
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_shader_tokens.h"
+
+
+#include "nv10_context.h"
+#include "nv10_state.h"
+
+static void nv10_vertex_layout(struct pipe_context* pipe)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ const struct pipe_shader_state *fs = nv10->fragprog.current->pipe;
+ uint32_t src = 0;
+ int i;
+ struct vertex_info vinfo;
+
+ memset(&vinfo, 0, sizeof(vinfo));
+
+ for (i = 0; i < fs->num_inputs; i++) {
+ switch (fs->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++);
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++);
+ break;
+ default:
+ case TGSI_SEMANTIC_GENERIC:
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
+ break;
+ case TGSI_SEMANTIC_FOG:
+ draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
+ break;
+ }
+ }
+ draw_compute_vertex_size(&vinfo);
+}
+
+static void *
+nv10_blend_state_create(struct pipe_context *pipe,
+ const struct pipe_blend_state *cso)
+{
+ struct nv10_blend_state *cb;
+
+ cb = malloc(sizeof(struct nv10_blend_state));
+
+ cb->b_enable = cso->blend_enable ? 1 : 0;
+ cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
+ (nvgl_blend_func(cso->rgb_src_factor)));
+ cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) |
+ (nvgl_blend_func(cso->rgb_dst_factor)));
+
+ cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) |
+ ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) |
+ ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) |
+ ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0));
+
+ cb->d_enable = cso->dither ? 1 : 0;
+
+ return (void *)cb;
+}
+
+static void
+nv10_blend_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_blend_state *cb = hwcso;
+
+ BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1);
+ OUT_RING (cb->d_enable);
+
+ BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3);
+ OUT_RING (cb->b_enable);
+ OUT_RING (cb->b_srcfunc);
+ OUT_RING (cb->b_dstfunc);
+
+ BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING (cb->c_mask);
+}
+
+static void
+nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ free(hwcso);
+}
+
+
+static INLINE unsigned
+wrap_mode(unsigned wrap) {
+ unsigned ret;
+
+ switch (wrap) {
+ case PIPE_TEX_WRAP_REPEAT:
+ ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT;
+ break;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT;
+ break;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE;
+ break;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER;
+ break;
+ case PIPE_TEX_WRAP_CLAMP:
+ ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP;
+ break;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ default:
+ NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
+ ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT;
+ break;
+ }
+
+ return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT;
+}
+
+static void *
+nv10_sampler_state_create(struct pipe_context *pipe,
+ const struct pipe_sampler_state *cso)
+{
+ struct nv10_sampler_state *ps;
+ uint32_t filter = 0;
+
+ ps = malloc(sizeof(struct nv10_sampler_state));
+
+ ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) |
+ (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT));
+
+ ps->en = 0;
+ if (cso->max_anisotropy > 1.0) {
+ /* no idea, binary driver sets it, works without it.. meh.. */
+ ps->wrap |= (1 << 5);
+
+/* if (cso->max_anisotropy >= 16.0) {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_16X;
+ } else
+ if (cso->max_anisotropy >= 12.0) {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_12X;
+ } else
+ if (cso->max_anisotropy >= 10.0) {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_10X;
+ } else
+ if (cso->max_anisotropy >= 8.0) {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_8X;
+ } else
+ if (cso->max_anisotropy >= 6.0) {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_6X;
+ } else
+ if (cso->max_anisotropy >= 4.0) {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_4X;
+ } else {
+ ps->en |= NV10TCL_TX_ENABLE_ANISO_2X;
+ }*/
+ }
+
+ switch (cso->mag_img_filter) {
+ case PIPE_TEX_FILTER_LINEAR:
+ filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_NEAREST:
+ default:
+ filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST;
+ break;
+ }
+
+ switch (cso->min_img_filter) {
+ case PIPE_TEX_FILTER_LINEAR:
+ switch (cso->min_mip_filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
+ break;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
+ break;
+ case PIPE_TEX_MIPFILTER_NONE:
+ default:
+ filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR;
+ break;
+ }
+ break;
+ case PIPE_TEX_FILTER_NEAREST:
+ default:
+ switch (cso->min_mip_filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
+ break;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
+ break;
+ case PIPE_TEX_MIPFILTER_NONE:
+ default:
+ filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST;
+ break;
+ }
+ break;
+ }
+
+ ps->filt = filter;
+
+/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+ switch (cso->compare_func) {
+ case PIPE_FUNC_NEVER:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER;
+ break;
+ case PIPE_FUNC_GREATER:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER;
+ break;
+ case PIPE_FUNC_EQUAL:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL;
+ break;
+ case PIPE_FUNC_GEQUAL:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL;
+ break;
+ case PIPE_FUNC_LESS:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS;
+ break;
+ case PIPE_FUNC_NOTEQUAL:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL;
+ break;
+ case PIPE_FUNC_LEQUAL:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL;
+ break;
+ case PIPE_FUNC_ALWAYS:
+ ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS;
+ break;
+ default:
+ break;
+ }
+ }*/
+
+ ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
+ (float_to_ubyte(cso->border_color[0]) << 16) |
+ (float_to_ubyte(cso->border_color[1]) << 8) |
+ (float_to_ubyte(cso->border_color[2]) << 0));
+
+ return (void *)ps;
+}
+
+static void
+nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ unsigned unit;
+
+ for (unit = 0; unit < nr; unit++) {
+ nv10->tex_sampler[unit] = sampler[unit];
+ nv10->dirty_samplers |= (1 << unit);
+ }
+}
+
+static void
+nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ free(hwcso);
+}
+
+static void
+nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
+ struct pipe_texture **miptree)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ unsigned unit;
+
+ for (unit = 0; unit < nr; unit++) {
+ nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit];
+ nv10->dirty_samplers |= (1 << unit);
+ }
+}
+
+static void *
+nv10_rasterizer_state_create(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *cso)
+{
+ struct nv10_rasterizer_state *rs;
+ int i;
+
+ /*XXX: ignored:
+ * light_twoside
+ * offset_cw/ccw -nohw
+ * scissor
+ * point_smooth -nohw
+ * multisample
+ * offset_units / offset_scale
+ */
+ rs = malloc(sizeof(struct nv10_rasterizer_state));
+
+ rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01;
+
+ rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff;
+ rs->line_smooth_en = cso->line_smooth ? 1 : 0;
+
+ rs->point_size = *(uint32_t*)&cso->point_size;
+
+ rs->poly_smooth_en = cso->poly_smooth ? 1 : 0;
+
+ if (cso->front_winding == PIPE_WINDING_CCW) {
+ rs->front_face = NV10TCL_FRONT_FACE_CCW;
+ rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw);
+ rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw);
+ } else {
+ rs->front_face = NV10TCL_FRONT_FACE_CW;
+ rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw);
+ rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw);
+ }
+
+ switch (cso->cull_mode) {
+ case PIPE_WINDING_CCW:
+ rs->cull_face_en = 1;
+ if (cso->front_winding == PIPE_WINDING_CCW)
+ rs->cull_face = NV10TCL_CULL_FACE_FRONT;
+ else
+ rs->cull_face = NV10TCL_CULL_FACE_BACK;
+ break;
+ case PIPE_WINDING_CW:
+ rs->cull_face_en = 1;
+ if (cso->front_winding == PIPE_WINDING_CW)
+ rs->cull_face = NV10TCL_CULL_FACE_FRONT;
+ else
+ rs->cull_face = NV10TCL_CULL_FACE_BACK;
+ break;
+ case PIPE_WINDING_BOTH:
+ rs->cull_face_en = 1;
+ rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK;
+ break;
+ case PIPE_WINDING_NONE:
+ default:
+ rs->cull_face_en = 0;
+ rs->cull_face = 0;
+ break;
+ }
+
+ if (cso->point_sprite) {
+ rs->point_sprite = (1 << 0);
+ for (i = 0; i < 8; i++) {
+ if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE)
+ rs->point_sprite |= (1 << (8 + i));
+ }
+ } else {
+ rs->point_sprite = 0;
+ }
+
+ return (void *)rs;
+}
+
+static void
+nv10_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_rasterizer_state *rs = hwcso;
+
+ BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2);
+ OUT_RING (rs->shade_model);
+ OUT_RING (rs->line_width);
+
+
+ BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING (rs->point_size);
+
+ BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (rs->poly_mode_front);
+ OUT_RING (rs->poly_mode_back);
+
+
+ BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING (rs->cull_face);
+ OUT_RING (rs->front_face);
+
+ BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2);
+ OUT_RING (rs->line_smooth_en);
+ OUT_RING (rs->poly_smooth_en);
+
+ BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (rs->cull_face_en);
+
+/* BEGIN_RING(celsius, NV10TCL_POINT_SPRITE, 1);
+ OUT_RING (rs->point_sprite);*/
+}
+
+static void
+nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ free(hwcso);
+}
+
+static void *
+nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *cso)
+{
+ struct nv10_depth_stencil_alpha_state *hw;
+
+ hw = malloc(sizeof(struct nv10_depth_stencil_alpha_state));
+
+ hw->depth.func = nvgl_comparison_op(cso->depth.func);
+ hw->depth.write_enable = cso->depth.writemask ? 1 : 0;
+ hw->depth.test_enable = cso->depth.enabled ? 1 : 0;
+
+ hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0;
+ hw->stencil.wmask = cso->stencil[0].write_mask;
+ hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func);
+ hw->stencil.ref = cso->stencil[0].ref_value;
+ hw->stencil.vmask = cso->stencil[0].value_mask;
+ hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op);
+ hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op);
+ hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op);
+
+ hw->alpha.enabled = cso->alpha.enabled ? 1 : 0;
+ hw->alpha.func = nvgl_comparison_op(cso->alpha.func);
+ hw->alpha.ref = float_to_ubyte(cso->alpha.ref);
+
+ return (void *)hw;
+}
+
+static void
+nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_depth_stencil_alpha_state *hw = hwcso;
+
+ BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 3);
+ OUT_RINGp ((uint32_t *)&hw->depth, 3);
+ BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1);
+ OUT_RING (hw->stencil.enable);
+ BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7);
+ OUT_RINGp ((uint32_t *)&(hw->stencil.wmask), 7);
+ BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 3);
+ OUT_RINGp ((uint32_t *)&hw->alpha.enabled, 3);
+}
+
+static void
+nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ free(hwcso);
+}
+
+static void *
+nv10_vp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nv10_vertex_program *vp;
+
+ vp = CALLOC(1, sizeof(struct nv10_vertex_program));
+ vp->pipe = cso;
+
+ return (void *)vp;
+}
+
+static void
+nv10_vp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_vertex_program *vp = hwcso;
+
+ nv10->vertprog.current = vp;
+ nv10->dirty |= NV10_NEW_VERTPROG;
+}
+
+static void
+nv10_vp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_vertex_program *vp = hwcso;
+
+ //nv10_vertprog_destroy(nv10, vp);
+ free(vp);
+}
+
+static void *
+nv10_fp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nv10_fragment_program *fp;
+
+ fp = CALLOC(1, sizeof(struct nv10_fragment_program));
+ fp->pipe = cso;
+
+ return (void *)fp;
+}
+
+static void
+nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_fragment_program *fp = hwcso;
+
+ nv10->fragprog.current = fp;
+ nv10->dirty |= NV10_NEW_FRAGPROG;
+}
+
+static void
+nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_fragment_program *fp = hwcso;
+
+ nv10_fragprog_destroy(nv10, fp);
+ free(fp);
+}
+
+static void
+nv10_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *bcol)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+
+ BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1);
+ OUT_RING ((float_to_ubyte(bcol->color[3]) << 24) |
+ (float_to_ubyte(bcol->color[0]) << 16) |
+ (float_to_ubyte(bcol->color[1]) << 8) |
+ (float_to_ubyte(bcol->color[2]) << 0));
+}
+
+static void
+nv10_set_clip_state(struct pipe_context *pipe,
+ const struct pipe_clip_state *clip)
+{
+}
+
+static void
+nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+ const struct pipe_constant_buffer *buf )
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+
+ if (shader == PIPE_SHADER_VERTEX) {
+ nv10->vertprog.constant_buf = buf->buffer;
+ nv10->dirty |= NV10_NEW_VERTPROG;
+ } else
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ nv10->fragprog.constant_buf = buf->buffer;
+ nv10->dirty |= NV10_NEW_FRAGPROG;
+ }
+}
+
+static void
+nv10_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct pipe_surface *rt, *zeta;
+ uint32_t rt_format, w, h;
+ int i, colour_format = 0, zeta_format = 0;
+
+ w = fb->cbufs[0]->width;
+ h = fb->cbufs[0]->height;
+ colour_format = fb->cbufs[0]->format;
+ rt = fb->cbufs[0];
+
+ if (fb->zsbuf) {
+ if (colour_format) {
+ assert(w == fb->zsbuf->width);
+ assert(h == fb->zsbuf->height);
+ } else {
+ w = fb->zsbuf->width;
+ h = fb->zsbuf->height;
+ }
+
+ zeta_format = fb->zsbuf->format;
+ zeta = fb->zsbuf;
+ }
+
+ rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
+
+ switch (colour_format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case 0:
+ rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8;
+ break;
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5;
+ break;
+ default:
+ assert(0);
+ }
+
+ BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
+ OUT_RING ( (rt->pitch * rt->cpp) | ( (zeta->pitch * zeta->cpp) << 16) );
+ nv10->rt[0] = rt->buffer;
+
+ if (zeta_format)
+ {
+ nv10->zeta = zeta->buffer;
+ }
+
+ BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3);
+ OUT_RING ((w << 16) | 0);
+ OUT_RING ((h << 16) | 0);
+ OUT_RING (rt_format);
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING (((w - 1) << 16) | 0);
+ OUT_RING (((h - 1) << 16) | 0);
+}
+
+static void
+nv10_set_polygon_stipple(struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple)
+{
+ NOUVEAU_ERR("line stipple hahaha\n");
+}
+
+static void
+nv10_set_scissor_state(struct pipe_context *pipe,
+ const struct pipe_scissor_state *s)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+
+ // XXX
+/* BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2);
+ OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
+ OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
+}
+
+static void
+nv10_set_viewport_state(struct pipe_context *pipe,
+ const struct pipe_viewport_state *vpt)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+
+/* OUT_RINGf (vpt->translate[0]);
+ OUT_RINGf (vpt->translate[1]);
+ OUT_RINGf (vpt->translate[2]);
+ OUT_RINGf (vpt->translate[3]);*/
+ BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4);
+ OUT_RINGf (vpt->scale[0]);
+ OUT_RINGf (vpt->scale[1]);
+ OUT_RINGf (vpt->scale[2]);
+ OUT_RINGf (vpt->scale[3]);
+}
+
+static void
+nv10_set_vertex_buffer(struct pipe_context *pipe, unsigned index,
+ const struct pipe_vertex_buffer *vb)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+
+ nv10->vtxbuf[index] = *vb;
+
+ nv10->dirty |= NV10_NEW_ARRAYS;
+}
+
+static void
+nv10_set_vertex_element(struct pipe_context *pipe, unsigned index,
+ const struct pipe_vertex_element *ve)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+
+ nv10->vtxelt[index] = *ve;
+
+ nv10->dirty |= NV10_NEW_ARRAYS;
+}
+
+void
+nv10_init_state_functions(struct nv10_context *nv10)
+{
+ nv10->pipe.create_blend_state = nv10_blend_state_create;
+ nv10->pipe.bind_blend_state = nv10_blend_state_bind;
+ nv10->pipe.delete_blend_state = nv10_blend_state_delete;
+
+ nv10->pipe.create_sampler_state = nv10_sampler_state_create;
+ nv10->pipe.bind_sampler_states = nv10_sampler_state_bind;
+ nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
+ nv10->pipe.set_sampler_textures = nv10_set_sampler_texture;
+
+ nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
+ nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
+ nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete;
+
+ nv10->pipe.create_depth_stencil_alpha_state =
+ nv10_depth_stencil_alpha_state_create;
+ nv10->pipe.bind_depth_stencil_alpha_state =
+ nv10_depth_stencil_alpha_state_bind;
+ nv10->pipe.delete_depth_stencil_alpha_state =
+ nv10_depth_stencil_alpha_state_delete;
+
+ nv10->pipe.create_vs_state = nv10_vp_state_create;
+ nv10->pipe.bind_vs_state = nv10_vp_state_bind;
+ nv10->pipe.delete_vs_state = nv10_vp_state_delete;
+
+ nv10->pipe.create_fs_state = nv10_fp_state_create;
+ nv10->pipe.bind_fs_state = nv10_fp_state_bind;
+ nv10->pipe.delete_fs_state = nv10_fp_state_delete;
+
+ nv10->pipe.set_blend_color = nv10_set_blend_color;
+ nv10->pipe.set_clip_state = nv10_set_clip_state;
+ nv10->pipe.set_constant_buffer = nv10_set_constant_buffer;
+ nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state;
+ nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple;
+ nv10->pipe.set_scissor_state = nv10_set_scissor_state;
+ nv10->pipe.set_viewport_state = nv10_set_viewport_state;
+
+ nv10->pipe.set_vertex_buffer = nv10_set_vertex_buffer;
+ nv10->pipe.set_vertex_element = nv10_set_vertex_element;
+}
+
--- /dev/null
+#ifndef __NV10_STATE_H__
+#define __NV10_STATE_H__
+
+#include "pipe/p_state.h"
+
+struct nv10_blend_state {
+ uint32_t b_enable;
+ uint32_t b_srcfunc;
+ uint32_t b_dstfunc;
+
+ uint32_t c_mask;
+
+ uint32_t d_enable;
+};
+
+struct nv10_sampler_state {
+ uint32_t wrap;
+ uint32_t en;
+ uint32_t filt;
+ uint32_t bcol;
+};
+
+struct nv10_rasterizer_state {
+ uint32_t shade_model;
+
+ uint32_t line_width;
+ uint32_t line_smooth_en;
+
+ uint32_t point_size;
+
+ uint32_t poly_smooth_en;
+
+ uint32_t poly_mode_front;
+ uint32_t poly_mode_back;
+
+ uint32_t front_face;
+ uint32_t cull_face;
+ uint32_t cull_face_en;
+
+ uint32_t point_sprite;
+};
+
+struct nv10_vertex_program_exec {
+ uint32_t data[4];
+ boolean has_branch_offset;
+ int const_index;
+};
+
+struct nv10_vertex_program_data {
+ int index; /* immediates == -1 */
+ float value[4];
+};
+
+struct nv10_vertex_program {
+ const struct pipe_shader_state *pipe;
+
+ boolean translated;
+ struct nv10_vertex_program_exec *insns;
+ unsigned nr_insns;
+ struct nv10_vertex_program_data *consts;
+ unsigned nr_consts;
+
+ struct nouveau_resource *exec;
+ unsigned exec_start;
+ struct nouveau_resource *data;
+ unsigned data_start;
+ unsigned data_start_min;
+
+ uint32_t ir;
+ uint32_t or;
+};
+
+struct nv10_fragment_program_data {
+ unsigned offset;
+ unsigned index;
+};
+
+struct nv10_fragment_program {
+ const struct pipe_shader_state *pipe;
+
+ boolean translated;
+ boolean on_hw;
+ unsigned samplers;
+
+ uint32_t *insn;
+ int insn_len;
+
+ struct nv10_fragment_program_data *consts;
+ unsigned nr_consts;
+
+ struct pipe_buffer *buffer;
+
+ uint32_t fp_control;
+ uint32_t fp_reg_control;
+};
+
+
+struct nv10_depth_stencil_alpha_state {
+ struct {
+ uint32_t func;
+ uint32_t write_enable;
+ uint32_t test_enable;
+ } depth;
+
+ struct {
+ uint32_t enable;
+ uint32_t wmask;
+ uint32_t func;
+ uint32_t ref;
+ uint32_t vmask;
+ uint32_t fail;
+ uint32_t zfail;
+ uint32_t zpass;
+ } stencil;
+
+ struct {
+ uint32_t enabled;
+ uint32_t func;
+ uint32_t ref;
+ } alpha;
+};
+
+struct nv10_miptree {
+ struct pipe_texture base;
+
+ struct pipe_buffer *buffer;
+ uint total_size;
+
+ struct {
+ uint pitch;
+ uint *image_offset;
+ } level[PIPE_MAX_TEXTURE_LEVELS];
+};
+
+#endif
--- /dev/null
+#include "nv10_context.h"
+#include "nv10_state.h"
+
+void
+nv10_emit_hw_state(struct nv10_context *nv10)
+{
+ int i;
+
+ if (nv10->dirty & NV10_NEW_FRAGPROG) {
+ nv10_fragprog_bind(nv10, nv10->fragprog.current);
+ /*XXX: clear NV10_NEW_FRAGPROG if no new program uploaded */
+ }
+
+ if (nv10->dirty_samplers || (nv10->dirty & NV10_NEW_FRAGPROG)) {
+ nv10_fragtex_bind(nv10);
+ nv10->dirty &= ~NV10_NEW_FRAGPROG;
+ }
+
+ if (nv10->dirty & NV10_NEW_VERTPROG) {
+ //nv10_vertprog_bind(nv10, nv10->vertprog.current);
+ nv10->dirty &= ~NV10_NEW_VERTPROG;
+ }
+
+ if (nv10->dirty & NV10_NEW_VBO) {
+
+ }
+
+ nv10->dirty_samplers = 0;
+
+ /* Emit relocs for every referenced buffer.
+ * This is to ensure the bufmgr has an accurate idea of how
+ * the buffer is used. This isn't very efficient, but we don't
+ * seem to take a significant performance hit. Will be improved
+ * at some point. Vertex arrays are emitted by nv10_vbo.c
+ */
+
+ /* Render target */
+// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly
+// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1);
+// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+
+ if (nv10->zeta) {
+// XXX
+// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1);
+// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1);
+ OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ /* XXX for when we allocate LMA on nv17 */
+/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_OFFSET, 1);
+ OUT_RELOCl(nv10->zeta+...);*/
+ }
+
+ /* Texture images */
+ for (i = 0; i < 2; i++) {
+ if (!(nv10->fp_samplers & (1 << i)))
+ continue;
+ BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 2);
+ OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ // XXX
+/* OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
+ NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0,
+ NV10TCL_TX_FORMAT_DMA1);*/
+ }
+}
+
--- /dev/null
+
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "nv10_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
+#include "pipe/p_inlines.h"
+#include "util/p_tile.h"
+
+static void
+nv10_surface_copy(struct pipe_context *pipe, unsigned do_flip,
+ struct pipe_surface *dest, unsigned destx, unsigned desty,
+ struct pipe_surface *src, unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nouveau_winsys *nvws = nv10->nvws;
+
+ nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy,
+ width, height);
+}
+
+static void
+nv10_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
+ unsigned destx, unsigned desty, unsigned width,
+ unsigned height, unsigned value)
+{
+ struct nv10_context *nv10 = nv10_context(pipe);
+ struct nouveau_winsys *nvws = nv10->nvws;
+
+ nvws->surface_fill(nvws, dest, destx, desty, width, height, value);
+}
+
+void
+nv10_init_surface_functions(struct nv10_context *nv10)
+{
+ nv10->pipe.surface_copy = nv10_surface_copy;
+ nv10->pipe.surface_fill = nv10_surface_fill;
+}
--- /dev/null
+#include "draw/draw_context.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_util.h"
+
+#include "nv10_context.h"
+#include "nv10_state.h"
+
+#include "nouveau/nouveau_channel.h"
+#include "nouveau/nouveau_pushbuf.h"
+
+boolean nv10_draw_elements( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned prim, unsigned start, unsigned count)
+{
+ struct nv10_context *nv10 = nv10_context( pipe );
+ struct draw_context *draw = nv10->draw;
+ unsigned i;
+
+ /*
+ * Map vertex buffers
+ */
+ for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
+ if (nv10->vtxbuf[i].buffer) {
+ void *buf
+ = pipe->winsys->buffer_map(pipe->winsys,
+ nv10->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_vertex_buffer(draw, i, buf);
+ }
+ }
+ /* Map index buffer, if present */
+ if (indexBuffer) {
+ void *mapped_indexes
+ = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
+ }
+ else {
+ /* no index/element buffer */
+ draw_set_mapped_element_buffer(draw, 0, NULL);
+ }
+
+ /* draw! */
+ draw_arrays(nv10->draw, prim, start, count);
+
+ /*
+ * unmap vertex/index buffers
+ */
+ for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
+ if (nv10->vtxbuf[i].buffer) {
+ pipe->winsys->buffer_unmap(pipe->winsys, nv10->vtxbuf[i].buffer);
+ draw_set_mapped_vertex_buffer(draw, i, NULL);
+ }
+ }
+ if (indexBuffer) {
+ pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ draw_set_mapped_element_buffer(draw, 0, NULL);
+ }
+
+ return TRUE;
+}
+
+boolean nv10_draw_arrays( struct pipe_context *pipe,
+ unsigned prim, unsigned start, unsigned count)
+{
+ return nv10_draw_elements(pipe, NULL, 0, prim, start, count);
+}
+
+
+
PIPE_DRIVERS = \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/nv10/libnv10.a \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a
}
switch (nv->chipset & 0xf0) {
+ case 0x10:
+ case 0x20:
+ /* NV10 */
case 0x30:
/* NV30 */
case 0x40:
return NULL;
switch (nv->chipset & 0xf0) {
+ case 0x10:
+ case 0x20:
+ hws_create = nv10_screen_create;
+ hw_create = nv10_create;
+ break;
case 0x30:
hws_create = nv30_screen_create;
hw_create = nv30_create;