* evas: Make evas_object_move on Evas_Object_Polygon work.
authorcedric <cedric@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 16 Mar 2010 13:23:37 +0000 (13:23 +0000)
committercedric <cedric@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 16 Mar 2010 13:23:37 +0000 (13:23 +0000)
TODO: Make evas_object_resize work also.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/expedite@47291 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

src/bin/poly_blend.c

index 490bb4b..7ec9ebf 100644 (file)
@@ -103,7 +103,7 @@ static void _loop(double t, int f)
        x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (win_w / 4);
        y = (win_h / 2) - (h / 2);
        y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (win_h / 4);
-       poly(o, i, x, y);
+       evas_object_move(o, x, y);
      }
    FPS_STD(NAME);
 }