qtitem.cc \
gstqtsink.cc \
gstqtsink.h \
+ gstqtgl.h \
gstplugin.cc
libgstqtsink_la_CXXFLAGS = \
#define __GST_QSG_TEXTURE_H__
#include <gst/gst.h>
-#include <QSGTexture>
-#include <QOpenGLFunctions>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
+#include "gstqtgl.h"
+#include <QSGTexture>
+#include <QOpenGLFunctions>
+
class GstQSGTexture : public QSGTexture, protected QOpenGLFunctions
{
Q_OBJECT
--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+/* qt uses the same trick as us to typedef GLsync on gles2 but to a different
+ * type which confuses the preprocessor. As it's never actually used by qt
+ * public headers, define it to something else to avoid redefinition
+ * warnings/errors */
+
+#include <gst/gl/gstglconfig.h>
+#include <QtCore/qglobal.h>
+
+#if defined(QT_OPENGL_ES_2) && GST_GL_HAVE_WINDOW_ANDROID
+#define GLsync gst_qt_GLsync
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#undef GLsync
+#endif /* defined(QT_OPENGL_ES_2) */
#include <stdio.h>
#include <gst/video/video.h>
+#include "qtitem.h"
+#include "gstqsgtexture.h"
+
#include <QGuiApplication>
#include <QQuickWindow>
#include <QSGSimpleTextureNode>
-#include "qtitem.h"
-#include "gstqsgtexture.h"
#if GST_GL_HAVE_WINDOW_X11 && GST_GL_HAVE_PLATFORM_GLX && defined (HAVE_QT_X11)
#include <QX11Info>
#include <gst/gl/wayland/gstgldisplay_wayland.h>
#endif
+#if GST_GL_HAVE_WINDOW_ANDROID && GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_ANDROID)
+#include <gst/gl/egl/gstgldisplay_egl.h>
+#include <gst/gl/egl/gstglcontext_egl.h>
+#endif
+
/**
* SECTION:gtkgstglwidget
* @short_description: a #GtkGLArea that renders GStreamer video #GstBuffers
this->priv->display = (GstGLDisplay *)
gst_gl_display_x11_new_with_display (QX11Info::display ());
#endif
+#if GST_GL_HAVE_WINDOW_ANDROID && GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_ANDROID)
+ if (QString::fromUtf8 ("android") == app->platformName())
+ this->priv->display = (GstGLDisplay *) gst_gl_display_egl_new ();
+#endif
if (!this->priv->display)
this->priv->display = gst_gl_display_new ();
platform, gl_api);
}
#endif
+#if GST_GL_HAVE_WINDOW_ANDROID && GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_ANDROID)
+ if (GST_IS_GL_DISPLAY_EGL (this->priv->display)) {
+ platform = GST_GL_PLATFORM_EGL;
+ gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
+ gl_handle = gst_gl_context_get_current_gl_context (platform);
+ if (gl_handle)
+ this->priv->other_context =
+ gst_gl_context_new_wrapped (this->priv->display, gl_handle,
+ platform, gl_api);
+ }
+#endif
(void) platform;
(void) gl_api;
#include <gst/gst.h>
#include <gst/gl/gl.h>
+
+#include "gstqtgl.h"
#include <QQuickItem>
#include <QOpenGLContext>
#include <QOpenGLFunctions>