loader: Remove image layer from standard_validation
authorMark Lobodzinski <mark@lunarg.com>
Wed, 15 Feb 2017 21:46:24 +0000 (14:46 -0700)
committerMark Lobodzinski <mark@lunarg.com>
Thu, 16 Feb 2017 20:40:19 +0000 (13:40 -0700)
Change-Id: I54a1c0580034c2676defd1408699201568ffaf6f

loader/loader.h

index fb0bc89..9a4fd8f 100644 (file)
@@ -81,10 +81,9 @@ static const char UTF8_THREE_BYTE_MASK = 0xF8;
 static const char UTF8_DATA_BYTE_CODE = 0x80;
 static const char UTF8_DATA_BYTE_MASK = 0xC0;
 
-static const char std_validation_names[7][VK_MAX_EXTENSION_NAME_SIZE] = {
+static const char std_validation_names[6][VK_MAX_EXTENSION_NAME_SIZE] = {
     "VK_LAYER_GOOGLE_threading",     "VK_LAYER_LUNARG_parameter_validation", "VK_LAYER_LUNARG_object_tracker",
-    "VK_LAYER_LUNARG_image",         "VK_LAYER_LUNARG_core_validation",      "VK_LAYER_LUNARG_swapchain",
-    "VK_LAYER_GOOGLE_unique_objects"};
+    "VK_LAYER_LUNARG_core_validation",      "VK_LAYER_LUNARG_swapchain", "VK_LAYER_GOOGLE_unique_objects"};
 
 struct VkStructureHeader {
     VkStructureType sType;