T* fObj;
};
+// Calls ~T() in the destructor.
+template <typename T> class SkAutoTDestroy : SkNoncopyable {
+public:
+ SkAutoTDestroy(T* obj = NULL) : fObj(obj) {}
+ ~SkAutoTDestroy() {
+ if (NULL != fObj) {
+ fObj->~T();
+ }
+ }
+
+ T* get() const { return fObj; }
+ T& operator*() const { SkASSERT(fObj); return *fObj; }
+ T* operator->() const { SkASSERT(fObj); return fObj; }
+
+private:
+ T* fObj;
+};
+
template <typename T> class SkAutoTDeleteArray : SkNoncopyable {
public:
SkAutoTDeleteArray(T array[]) : fArray(array) {}
* GrEffectRef ref count reaches zero the scratch GrResources owned by the effect can be recycled
* in service of later draws. However, the deferred draw queue may still own direct references to
* the underlying GrEffect.
+ *
+ * GrEffectRefs created by new are placed in a per-thread managed pool. The pool is destroyed when
+ * the thread ends. Therefore, all dynamically allocated GrEffectRefs must be unreffed before thread
+ * termination.
*/
class GrEffectRef : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrEffectRef);
+ virtual ~GrEffectRef();
GrEffect* get() { return fEffect; }
const GrEffect* get() const { return fEffect; }
void* operator new(size_t size);
void operator delete(void* target);
+ void* operator new(size_t size, void* placement) {
+ return ::operator new(size, placement);
+ }
+ void operator delete(void* target, void* placement) {
+ ::operator delete(target, placement);
+ }
+
private:
friend class GrEffect; // to construct these
explicit GrEffectRef(GrEffect* effect);
- virtual ~GrEffectRef();
-
GrEffect* fEffect;
typedef SkRefCnt INHERITED;
There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static
member function of a GrEffect subclass.
- Because almost no code should ever handle a GrEffect outside of a GrEffectRef, we privately
- inherit from GrRefCnt to help prevent accidental direct ref'ing/unref'ing of effects.
+ Because almost no code should ever handle a GrEffect directly outside of a GrEffectRef, we
+ privately inherit from GrRefCnt to help prevent accidental direct ref'ing/unref'ing of effects.
+
+ Dynamically allocated GrEffects and their corresponding GrEffectRefs are managed by a per-thread
+ memory pool. The ref count of an effect must reach 0 before the thread terminates and the pool
+ is destroyed. To create a static effect use the macro GR_CREATE_STATIC_EFFECT declared below.
*/
class GrEffect : private GrRefCnt {
public:
void* operator new(size_t size);
void operator delete(void* target);
+ void* operator new(size_t size, void* placement) {
+ return ::operator new(size, placement);
+ }
+ void operator delete(void* target, void* placement) {
+ ::operator delete(target, placement);
+ }
+
/** These functions are used when recording effects into a deferred drawing queue. The inc call
keeps the effect alive outside of GrEffectRef while allowing any resources owned by the
effect to be returned to the cache for reuse. The dec call must balance the inc call. */
return CreateEffectRef(const_cast<GrEffect*>(effect));
}
+ /** Used by GR_CREATE_STATIC_EFFECT below */
+ static GrEffectRef* CreateStaticEffectRef(void* refStorage, GrEffect* effect) {
+ GrAssert(NULL == effect->fEffectRef);
+ effect->fEffectRef = SkNEW_PLACEMENT_ARGS(refStorage, GrEffectRef, (effect));
+ return effect->fEffectRef;
+ }
+
+
/** Helper used in subclass factory functions to unref the effect after it has been wrapped in a
GrEffectRef. E.g.:
fEffect = effect;
}
+/**
+ * This creates an effect outside of the effect memory pool. The effect's destructor will be called
+ * at global destruction time. NAME will be the name of the created GrEffectRef.
+ */
+#define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS) \
+enum { \
+ k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8), \
+ k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef) \
+}; \
+static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage; \
+static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_EffectRefOffset; \
+static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS);\
+static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect); \
+static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAME##_Effect)); \
+static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME)
+
+
#endif
public:
static GrEffectRef* Create() {
- // we go through this so we only have one copy of each effect
- static SkAutoTUnref<GrEffectRef> gQuadEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW(QuadEdgeEffect))));
-
- gQuadEdgeEffectRef.get()->ref();
- return gQuadEdgeEffectRef;
+ GR_CREATE_STATIC_EFFECT(gQuadEdgeEffect, QuadEdgeEffect, ());
+ gQuadEdgeEffect->ref();
+ return gQuadEdgeEffect;
}
virtual ~QuadEdgeEffect() {}
public:
static GrEffectRef* Create() {
- // we go through this so we only have one copy of each effect
- static SkAutoTUnref<GrEffectRef> gHairQuadEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW(HairQuadEdgeEffect))));
-
- gHairQuadEdgeEffectRef.get()->ref();
- return gHairQuadEdgeEffectRef;
+ GR_CREATE_STATIC_EFFECT(gHairQuadEdgeEffect, HairQuadEdgeEffect, ());
+ gHairQuadEdgeEffect->ref();
+ return gHairQuadEdgeEffect;
}
virtual ~HairQuadEdgeEffect() {}
public:
static GrEffectRef* Create() {
- // we go through this so we only have one copy of each effect
- static SkAutoTUnref<GrEffectRef> gHairLineEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW(HairLineEdgeEffect))));
-
- gHairLineEdgeEffectRef.get()->ref();
- return gHairLineEdgeEffectRef;
+ GR_CREATE_STATIC_EFFECT(gHairLineEdge, HairLineEdgeEffect, ());
+ gHairLineEdge->ref();
+ return gHairLineEdge;
}
virtual ~HairLineEdgeEffect() {}
class GrRectEffect : public GrEffect {
public:
static GrEffectRef* Create() {
- static SkAutoTUnref<GrEffectRef> gRectEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW(GrRectEffect))));
- gRectEffectRef.get()->ref();
- return gRectEffectRef;
+ GR_CREATE_STATIC_EFFECT(gRectEffect, GrRectEffect, ());
+ gRectEffect->ref();
+ return gRectEffect;
}
virtual ~GrRectEffect() {}
class CircleEdgeEffect : public GrEffect {
public:
static GrEffectRef* Create(bool stroke) {
- // we go through this so we only have one copy of each effect (stroked/filled)
- static SkAutoTUnref<GrEffectRef> gCircleStrokeEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircleEdgeEffect, (true)))));
- static SkAutoTUnref<GrEffectRef> gCircleFillEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircleEdgeEffect, (false)))));
+ GR_CREATE_STATIC_EFFECT(gCircleStrokeEdge, CircleEdgeEffect, (true));
+ GR_CREATE_STATIC_EFFECT(gCircleFillEdge, CircleEdgeEffect, (false));
if (stroke) {
- gCircleStrokeEdgeEffectRef.get()->ref();
- return gCircleStrokeEdgeEffectRef;
+ gCircleStrokeEdge->ref();
+ return gCircleStrokeEdge;
} else {
- gCircleFillEdgeEffectRef.get()->ref();
- return gCircleFillEdgeEffectRef;
+ gCircleFillEdge->ref();
+ return gCircleFillEdge;
}
}
class EllipseEdgeEffect : public GrEffect {
public:
static GrEffectRef* Create(bool stroke) {
- // we go through this so we only have one copy of each effect (stroked/filled)
- static SkAutoTUnref<GrEffectRef> gEllipseStrokeEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipseEdgeEffect, (true)))));
- static SkAutoTUnref<GrEffectRef> gEllipseFillEdgeEffectRef(
- CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipseEdgeEffect, (false)))));
+ GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, EllipseEdgeEffect, (true));
+ GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, EllipseEdgeEffect, (false));
if (stroke) {
- gEllipseStrokeEdgeEffectRef.get()->ref();
- return gEllipseStrokeEdgeEffectRef;
+ gEllipseStrokeEdge->ref();
+ return gEllipseStrokeEdge;
} else {
- gEllipseFillEdgeEffectRef.get()->ref();
- return gEllipseFillEdgeEffectRef;
+ gEllipseFillEdge->ref();
+ return gEllipseFillEdge;
}
}