--- /dev/null
+/*
+ * GStreamer
+ * Copyright (C) 2016 Matthew Waters <matthew@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include <gst/gl/egl/gstegl.h>
+
+const gchar *
+gst_egl_get_error_string (EGLint err)
+{
+ switch (err) {
+ case EGL_SUCCESS:
+ return "EGL_SUCCESS";
+ case EGL_BAD_DISPLAY:
+ return "EGL_BAD_DISPLAY";
+ case EGL_NOT_INITIALIZED:
+ return "EGL_NOT_INITIALIZED";
+ case EGL_BAD_ACCESS:
+ return "EGL_BAD_ACCESS";
+ case EGL_BAD_ALLOC:
+ return "EGL_BAD_ALLOC";
+ case EGL_BAD_ATTRIBUTE:
+ return "EGL_BAD_ATTRIBUTE";
+ case EGL_BAD_CONFIG:
+ return "EGL_BAD_CONFIG";
+ case EGL_BAD_CONTEXT:
+ return "EGL_BAD_CONTEXT";
+ case EGL_BAD_CURRENT_SURFACE:
+ return "EGL_BAD_CURRENT_SURFACE";
+ case EGL_BAD_MATCH:
+ return "EGL_BAD_MATCH";
+ case EGL_BAD_NATIVE_PIXMAP:
+ return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL_BAD_NATIVE_WINDOW:
+ return "EGL_BAD_NATIVE_WINDOW";
+ case EGL_BAD_PARAMETER:
+ return "EGL_BAD_PARAMETER";
+ case EGL_BAD_SURFACE:
+ return "EGL_BAD_SURFACE";
+ default:
+ return "unknown";
+ }
+}
return g_object_new (GST_TYPE_GL_CONTEXT_EGL, NULL);
}
-const gchar *
-gst_gl_context_egl_get_error_string (EGLint err)
-{
- switch (err) {
- case EGL_SUCCESS:
- return "EGL_SUCCESS";
- case EGL_BAD_DISPLAY:
- return "EGL_BAD_DISPLAY";
- case EGL_NOT_INITIALIZED:
- return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS:
- return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC:
- return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE:
- return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG:
- return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT:
- return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE:
- return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_MATCH:
- return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP:
- return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW:
- return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER:
- return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE:
- return "EGL_BAD_SURFACE";
- default:
- return "unknown";
- }
-}
-
static gboolean
gst_gl_context_egl_choose_format (GstGLContext * context, GError ** error)
{
} else {
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
"Failed to set window configuration: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto failure;
}
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
"Failed to initialize egl: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto failure;
}
if (!eglBindAPI (EGL_OPENGL_API)) {
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
"Failed to bind OpenGL API: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto failure;
}
if (!eglBindAPI (EGL_OPENGL_ES_API)) {
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
"Failed to bind OpenGL|ES API: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto failure;
}
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
"Failed to create a OpenGL context: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto failure;
}
/* FIXME do we want a window vfunc ? */
} else {
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
"Failed to create window surface: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto failure;
}
}
egl->egl_surface = EGL_NO_SURFACE;
if (!result) {
GST_ERROR_OBJECT (context, "Failed to destroy old window surface: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
goto done;
}
}
if (egl->egl_surface == EGL_NO_SURFACE) {
GST_ERROR_OBJECT (context, "Failed to create window surface: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
result = FALSE;
goto done;
}
if (!result) {
GST_ERROR_OBJECT (context,
"Failed to bind context to the current rendering thread: %s",
- gst_gl_context_egl_get_error_string (eglGetError ()));
+ gst_egl_get_error_string (eglGetError ()));
}
done: